lol I don't know where to begin.
People are not complaining about it being a gameplay focused game, they are complaining because it's a gameplay focused game
You do know that this sentence makes completely no sense?
if GTA V was a mainstream game which sacrificed gameplay for story, no one would be complaining about cash cards and MGS4 is the proof.
a mainstream game. I have no idea why you are comparing it to MGS4. The reason people complain about the cash cards is because it does not offer any further advancement into the game. For example Battlefield 3 and 4 offered kit shortcuts to unlock all weapons. Once you buy it, you have them all, job done. With GTAV you spend an insane amount of money on a shortcut that due to the very nature of the way it is set up, you will spend all that money and not really have anything to show for it as a permenant feature. We are restricted on how many vehicles we can own. So eventually for someone playing the game a lot, that will not be of any help. Pegasus vehicles were the only exception, that you cannot ever lose them. Despite having to pay to get them out each time.
GTA Games have ALWAYS been about more gameplay than story. My problem with it comes when I am forced to put up with awful story related bullsh*t that ruins my gameplay fun. Such as the multiple character situation and them always changing their clothes and doing something stupid when I spawn in from multiplayer that you cannot stop. Constant phone call nags that you cannot turn off in multiplayer. Etc etc.
And did you even read the entire post? I am not saying that Cash Cards and Yoga are excellent additions to the game, i'm saying that story driven games are doing comparable things and get no criticism for it while when GTA V does it, everyone flips their sh*t.
No I didn't read the entire post, why would I? This topic is about the topic starter's questions only, not some GTA chat. As I said above, people couldn't give a sh*t about microtransactions in linear story based games because a lot of the time they have the storyline and that is it, rarely any replayability or activities can be done after the game is complete. People buy those games to experience it and then be finished with it, for at least a while. However with any free roam open world sandbox game like GTA, it is a constant nag. And as I said previously the microtransactions in GTAV are completely different to many other games.
The issue is not that people can shortcut, I don't care about that, they can do what they want. The problem I have is that now the economy is a finely tuned assraper
and any time someone glitches any money they treat it like they are committing fraud and ban people just for the only reason that they just want to be able to aquire things in the game they have purchased.
Nobody asked for their MMO Nazi money scheme but we all have to take part if we want to play online with friends to mess about. There is no unranked, unsaved mode where we can have cheats and infinite money. We have to play along or have nothing.
All I ever wanted to do was just have access to any vehicle I want at any time and just drive it around the map, as well as the occasional mess around session with friends doing something silly. I don't need 10 adders and chrome jets, I just want the freedom to have a casual time. But the money system constantly cuts into you, even if you are playing the game how they want you to or not.
I shouldn't have to fear blowing up someones vehicle or my own.