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[WIP/REL] EnhFuncs - Enhanced Functions

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Junior_Djjr
  • Junior_Djjr

    BMS - Brazilian Modding Studio

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#1

Posted 16 February 2014 - 05:51 PM

(recomended use this mod with CLEO 4.3 or newest)
 
Enhanced Functions (EnhFuncs) is a mod started by me (Junior_Djjr) with the objective of bringing together various projects from BMS (Brazilian Modding Studio) on one, and not just to the BMS create, but for anyone (modeller people) to create these such functions, it functions for weapons, cars and objects to the ideas of functions that will be created are endless, from animated weapons until folding roof and vibrating speakers in cars
enhanced.png
The mod works like Steering/ImVehFt, you model something with such a dummy, the mod detects the use of dummy and calls the function based on the settings from a .cfg file with the name of .dff of the such a model (more details in download)
 
 
 
Actual list of functions:
 
  - 1F [Break Action] - Possibility to model a gun that the barrel is broken when reloading (original sawnoff GTA comes with this feature!)
 
  - 2F [Slide Cover] - Possibility to model a gun with a piece that goes behind when shoot, the generally the "slide cover" of weapons like Glock
 
 - More functions for weapons, vehicles, objects and actors, soon...
 
 
 
Author: Junior_Djjr
Special thanks To: LINK/2012 and Wesser (more in download :p )
 
 
 
You can download some weapons with this functions, clicking here, feel free to publish their functional weapons (or vehicles in future) here in this topic
Last infos about the project, here (is in portuguese...)
  • ural, Methical, LINK/2012 and 5 others like this

Junior_Djjr
  • Junior_Djjr

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#2

Posted 27 February 2014 - 11:32 AM Edited by Junior_Djjr, 27 February 2014 - 09:40 PM.

------ 02/27/14
- Now work with others peds (and samp(not tested) yes work, thx abdullah5009)
- Now you can put a high number in movemment speed
- Fixed the bugs of the function don't work in some times
:turn:
 
i will make a "penknife" with function to open now, but i need to finish my other mod (Tuning Mod) .-.
gta-s102.jpg
ignore the knifeblade inverted in the print lol
  • TJGM and In45do like this

abdullah5009
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#3

Posted 27 February 2014 - 01:04 PM

Looking forward for it

 

And i tested it in samp its working


TJGM
  • TJGM

    for science.

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#4

Posted 27 February 2014 - 01:12 PM

God damn. This stuff is impressive!

Junior_Djjr
  • Junior_Djjr

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#5

Posted 27 February 2014 - 09:38 PM

And i tested it in samp its working

thanks


indirivacua
  • indirivacua

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#6

Posted 27 February 2014 - 11:41 PM

I adapted Combat Pistol from GTA V for this mod :)
 
http://www.mediafire...Indirivacua.rar
 
And Automatic Pistol too.
 
http://www.mediafire...hFuncsTest3.rar
 
More soon.
 
Hope you like  :p

  • Junior_Djjr and Concavax like this

Ivars
  • Ivars

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#7

Posted 14 March 2014 - 04:32 PM

I have to attach dummy model (let's say pistol slide cover) to whole pistol or leave it unattached?


Concavax
  • Concavax

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#8

Posted 16 March 2014 - 07:59 PM

Please ad the slide cover to Scopet, i mean the action on recharge the weapons. Please :D
Nice work i dowload directly from Mixmods :)


Junior_Djjr
  • Junior_Djjr

    BMS - Brazilian Modding Studio

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#9

Posted 16 March 2014 - 09:47 PM

I have to attach dummy model (let's say pistol slide cover) to whole pistol or leave it unattached?

unattached .-. to it moves around the model

look at others weapons of is aready adapted, or the original sawnoff of the game, works like this


Danikov
  • Danikov

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#10

Posted 05 May 2014 - 11:06 PM

Would it be possible to add reload functions such as cocking the pump shotgun and also magazines that can be seen getting replaced while reloading?

Grove Street Boy
  • Grove Street Boy

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#11

Posted 08 May 2014 - 05:39 PM

Cool! I would like to suggest some features that would be helpful though:

 

- Can you add moving turrets for any vehicle? This feature is available in SA Vehicle Special Abilities Editor but it doesn't work at all. This would be great for added tanks in the game.

- Add working landing gears and jet engine sounds for added planes.


RawrItzAri
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#12

Posted 17 May 2014 - 05:45 AM

Could we get an in-depth documentation onto how to make weapons compatible with this mod? Or a instructional video with voice? I'm having trouble converting guns to be usable with this mod.

 

Thanks.


RawrItzAri
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#13

Posted 20 May 2014 - 08:16 AM

Could we get an in-depth documentation onto how to make weapons compatible with this mod? Or a instructional video with voice? I'm having trouble converting guns to be usable with this mod.

 

Thanks.

Anyone?


Junior_Djjr
  • Junior_Djjr

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#14

Posted 21 May 2014 - 02:38 AM

 

Could we get an in-depth documentation onto how to make weapons compatible with this mod? Or a instructional video with voice? I'm having trouble converting guns to be usable with this mod.

 

Thanks.

Anyone?

 

man, this is VERY simple, only reading the .txt in the download of the mod.. or simple download a weapon compatible to it and look how was created

(i don't speak english to make a video for it lol)

 

 

@Grove Street Boy this is better in ImVehFt etc :p


RawrItzAri
  • RawrItzAri

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#15

Posted 28 May 2014 - 02:06 PM

 

 

Could we get an in-depth documentation onto how to make weapons compatible with this mod? Or a instructional video with voice? I'm having trouble converting guns to be usable with this mod.

 

Thanks.

Anyone?

 

man, this is VERY simple, only reading the .txt in the download of the mod.. or simple download a weapon compatible to it and look how was created

(i don't speak english to make a video for it lol)

 

 

@Grove Street Boy this is better in ImVehFt etc :p

 

I read the readme, also cracked some .dffs open and tried to see how it was made

 

Have no clue, the English isn't 100% so I'm having a tough time.

 

 

Could you simply add steps?


S Y E D
  • S Y E D

    Dim Mak!

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#16

Posted 29 May 2014 - 05:28 PM Edited by S Y E D, 29 May 2014 - 05:29 PM.

Good work Junior.

 

Thanks indirivacua for the adapted weapon.

  • indirivacua likes this

RawrItzAri
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#17

Posted 4 weeks ago

Still haven't seen any instructions, and I'm still having trouble.

 

Anyone? A video? Even some screenshots will do.


007_Myers
  • 007_Myers

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#18

Posted A week ago

when i install this mod i get this error

gta_sa2014-07-2222-23itjz7.png





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