Quantcast

Jump to content

» «
Photo

[SA|REL] EnhFuncs - Enhanced Functions

SA Released
65 replies to this topic
Jinx.
  • Jinx.

    certified forklift driver

  • Facade
  • Joined: 15 Dec 2010
  • Romania
  • Best WIP Mod 2014 [Grand Theft Auto 3D]

#31

Posted 11 September 2014 - 09:55 AM

 
...i think is all ok now, i will work with new function soon, i don't know which function, lots of ideas and i don't know where start and when i will have time and desire :) haha

Retractable car roofs would be nice :p

Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#32

Posted 11 September 2014 - 11:15 AM Edited by Junior_Djjr, 11 September 2014 - 11:17 AM.

↑ if i will create some function to vehicles, i will create a easy thing first like a new damage part (very easy) or electric windows (why imvehft don't have this yet? thats is very nice thing :3) ...then i will create the roof folding 'cause is a bit hard...

i created to my 307cc BMS Edition, but i make a sh*t thing (objects attacheds in the car, omg...) with moving car meshes are all diferent (not all, but whatever...)

...and cause will need a LOT of configurations to anyone will can put this in they cars, very diferent to only make "my car" :v


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#33

Posted 12 September 2014 - 12:00 PM

can anyone make a car with solar roof?
can anyone make a car with dvd player opening?
can anyone make a plane with damageable wings?
can anyone make a car with damageable roof?

only make the separated part etc, then i make all the script and configuration
the car/plane not need be your, but ask for permission of the author

Concavax
  • Concavax

    Punk-ass Bitch

  • Members
  • Joined: 26 Dec 2013
  • None

#34

Posted 13 September 2014 - 04:25 AM

The new version crash my game, when i put many weapons with the feature.

 

Spoiler


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#35

Posted 13 September 2014 - 09:58 AM

↑ this is cleo.log and not scrlog.log...


 sorry guys, with the new version the knifeblade function don't work with a little and idiot error in script
and my gf see a 5° wrong in the barl of sawnoff after reload, thats other idiot error in script and i fixed (goddamn girls, notice all)
 
 
------ 09/13/14
- Fixed knifeblade not working after last version
- Fixed sawbarl not working the "StRotY" configuration after reload

https://copy.com/fwkanCgEVHmdlANV


Concavax
  • Concavax

    Punk-ass Bitch

  • Members
  • Joined: 26 Dec 2013
  • None

#36

Posted 14 September 2014 - 10:54 PM Edited by Concavax, 14 September 2014 - 10:55 PM.

 ------- 09/13/14
- Fixed knifeblade not working after last version
- Fixed sawbarl not working the "StRotY" configuration after reload

https://copy.com/fwkanCgEVHmdlANV

This version, still crash my game.

 

↑ this is cleo.log and not scrlog.log...

 

Sorry. This is the correct log.

 

scrlog.log

 


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#37

Posted 15 September 2014 - 05:40 AM

crashed in "WAIT 0", a process of the game, then is not possible to know the problem

 

thats better you say the details, when crash etc...


Concavax
  • Concavax

    Punk-ass Bitch

  • Members
  • Joined: 26 Dec 2013
  • None

#38

Posted 16 September 2014 - 12:42 AM

crashed in "WAIT 0", a process of the game, then is not possible to know the problem

 

thats better you say the details, when crash etc...

First - I shot many people with the enhanced weapon.

Second - Drive a car

Third - Crash!


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#39

Posted 17 September 2014 - 02:33 AM

 

crashed in "WAIT 0", a process of the game, then is not possible to know the problem

 

thats better you say the details, when crash etc...

First - I shot many people with the enhanced weapon.

Second - Drive a car

Third - Crash!

 

wtf .-.

i don't know, have no sense... anyone have this crash too?


Concavax
  • Concavax

    Punk-ass Bitch

  • Members
  • Joined: 26 Dec 2013
  • None

#40

Posted 17 September 2014 - 04:52 AM

 

 

crashed in "WAIT 0", a process of the game, then is not possible to know the problem

 

thats better you say the details, when crash etc...

First - I shot many people with the enhanced weapon.

Second - Drive a car

Third - Crash!

 

wtf .-.

i don't know, have no sense... anyone have this crash too?

 

Yeah, maybe this looks very strange.

Again.

-I try to test the weapons, i mean i start shoting like a f*cking crazy.

-Second wait like a 2 - 5 min.

-Crash.

I dont know why? But still crash my game. I guess is the many access to the same file.


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#41

Posted 17 September 2014 - 08:07 PM

after 2, 3 mins, type "ENHTEST1" and say to me which number appears, if is 1, 2.. 5, 6 etc is ok, if 30, 40, 50, thats a problem 

  • Concavax likes this

Acid Burn
  • Acid Burn

    pool on the roof

  • The Yardies
  • Joined: 04 Feb 2010
  • Unknown
  • Super Special Gold Star 2006
    Draw Contest Booby Prize 2016
    Campaign Poster Booby Prize 2016
    Doggo-Chop Winner 2016
    14K Doggo/Catto-Chop Winner 2017

#42

Posted 18 September 2014 - 02:14 PM

Crashes for me on a clean install of SA using CLEO 4.3.10. Tried using the penknife mod on the first page along with the CS:GO weapons pack; not having the .cfg's in the folder gives the unable to load weapon cfg's error, but having them in the folder crashes the game as soon as the weapon is selected.


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#43

Posted 18 September 2014 - 09:52 PM Edited by Junior_Djjr, 18 September 2014 - 09:54 PM.

↑ show me the scrlog.log please?

 

and... why you are using CLEO 4.3.10? already have 4.3.16

http://cleo.li/

 

 

 also, Concavax, i tested for some minutes here, no crashes... thats hard to fix a thing that i don't have here and don't have some log etc .-.


rokistaking187
  • rokistaking187

    Just Got Back From The Depths Of Hell

  • Members
  • Joined: 18 Jan 2013
  • Philippines

#44

Posted 04 October 2014 - 07:55 AM

this question may look stupid but how do you adapt the EF to a weapon ? D: ...


Jinx.
  • Jinx.

    certified forklift driver

  • Facade
  • Joined: 15 Dec 2010
  • Romania
  • Best WIP Mod 2014 [Grand Theft Auto 3D]

#45

Posted 04 October 2014 - 08:27 AM

this question may look stupid but how do you adapt the EF to a weapon ? D: ...

Via modelling, I suppose...

GoodBlokeAri
  • GoodBlokeAri

    GetPlayerAddr(playerid, szSerial);

  • Members
  • Joined: 11 Jun 2011
  • Australia

#46

Posted 22 October 2014 - 10:47 AM

Could someone create a tutorial on how to convert a gun mod to function with this mod?

 

I've asked three times already.

 

 

Attaching a dummy to an object ect (just show how to fully do it from start to finish)


ngr_ardiansyah
  • ngr_ardiansyah

    Trouble_makeR

  • Members
  • Joined: 30 Jan 2014
  • Indonesia

#47

Posted 16 November 2014 - 11:07 AM

waiting for enhanced vehicle functions  :panic:

just some ideas :

- convertable roof

- sliding doors

  • jochuan likes this

4sinayousefi
  • 4sinayousefi

    coding NOTHING

  • Members
  • Joined: 08 Nov 2014
  • Iran

#48

Posted 17 November 2014 - 05:18 PM

junior you are a really good coder!!!
i had an idea too!! a gun with magazines. it'll so good to mod have this feature on later updates

YIbnuN
  • YIbnuN

    Newbie

  • Members
  • Joined: 21 May 2014
  • Indonesia

#49

Posted 24 December 2014 - 12:29 PM

Please make it compitable with DYOM, it will be great :panic:


RdltGx13
  • RdltGx13

    Mod Collector

  • Members
  • Joined: 03 Apr 2012

#50

Posted 30 December 2014 - 10:06 AM Edited by RdltGx13, 30 December 2014 - 10:08 AM.

Why not add magazines for guns too :lol:! just like 4sinayousefi said!


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#51

Posted 31 December 2014 - 07:22 AM Edited by Junior_Djjr, 31 December 2014 - 07:22 AM.

thanks all :)

 

about adapt: have a .txt in the folder of the function with a tutorial... (e.g. CLEO\EnhFuncs\slidecover\How To Adapt.txt) is like adapt vehicles to imvehft, but with .cfg to configure

 

about new functions: I want to make some new functions soon... but I already have a lot of other things to do (not EnhFuncs, but all, blogs, forums, game dev, songs, other mods etc.......)

and I don't know if weapons or vehicles... imvehft/ad are very great projects to vehicles but don't have projects for weapons, I think is nice to use EnhFuncs to make more functions for weapons and not for vehicles (or not?)

  • Reyser and YIbnuN like this

cocowarrior211
  • cocowarrior211

    Player Hater

  • Members
  • Joined: 18 Mar 2015
  • Philippines

#52

Posted 03 May 2015 - 11:30 AM

Is this mod dead? Just checking. This is a really awesome mod. Sorry if I necrobumped this topic.


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#53

Posted 04 May 2015 - 08:10 AM Edited by Junior_Djjr, 04 May 2015 - 08:11 AM.

dead? I released a new and stable version for vehicles in my blog a few hours ago (I started to create the enhfuncs to vehicles a few days ago)

 

jpg2%2B-%2BC%C3%B3pia.jpg

jpg3.jpg

 

it's fully compatible with my Tuning Mod

 

already have translation to english, I will publish the mod here in gtaf soon, anyway, download it here:

http://mixmods.blogs...s-vehicles.html

  • abdullah5009 likes this

cocowarrior211
  • cocowarrior211

    Player Hater

  • Members
  • Joined: 18 Mar 2015
  • Philippines

#54

Posted 08 May 2015 - 09:07 AM

Woah, cool. Thanks for responding man. Your mods are really cool.

  • Junior_Djjr likes this

tetleyTA
  • tetleyTA

    Player Hater

  • Members
  • Joined: 23 Jul 2015
  • United-Kingdom

#55

Posted 23 July 2015 - 06:58 PM

Having problem with this mod. Everytime I get weapon which has .cfg set to same error appears.

 

Here are the screens which show the problem and files in CLEO dir.

 

sa-mp-000.png

samp01.png

samp02.png

samp03.png


tetleyTA
  • tetleyTA

    Player Hater

  • Members
  • Joined: 23 Jul 2015
  • United-Kingdom

#56

Posted 23 July 2015 - 07:28 PM

Nevermind, got this working. Good mod.


tetleyTA
  • tetleyTA

    Player Hater

  • Members
  • Joined: 23 Jul 2015
  • United-Kingdom

#57

Posted 23 July 2015 - 11:16 PM

BTW. If you could put some tips on how to adapt certain weapon and with what program, then it would be great ;)


Junior_Djjr
  • Junior_Djjr

    Modding Lover

  • Members
  • Joined: 16 Dec 2011
  • Brazil
  • Best Map 2016 [San Andreas INSANITY] [Contribution]

#58

Posted 26 August 2015 - 10:01 AM Edited by Junior_Djjr, 26 August 2015 - 11:23 PM.

------ 26/08/15 (New script)

 

- Main script rewritten from scratch with less CPU usage and RAM, not now lose more FPS. (EnhFuncs uses the same system for vehicles). Before the game could give lag if appears many people with weapons (such as police officers during high wanted level).
- Fixed the "sawbarl" making the animation to reload twice.
- Fixed Cameras commands (were wrong in the readme).
- Added ability to change the game speed during the camera mode, thus being able to visualize the movement of the functions in slow motion etc. Cool to test and create videos demonstrating their weapons.
- Less limit of models such as the "knifeblade" working for any melee weapon, and not only the knife.
- Fixed camera 3 having the same configuration as the 1.
- Rewritten error warnings, better and more warnings, such as checking files and version of crack.
- Improved the default setting of the sawn-off (best locations and times).
- Improvements in .txt of tutorial of how to adapt the functions.
- Fixed the "slidecover" activating immediately at pick up a gun adapted to it.
- Not duplicating functions on the same weapon.
- The gun did not bugs if the .cfg not be loaded.
- .ini file with some settings, including the camera positions.
- English and Portuguese using the same scripts. Language set in the .ini.
- Among other improvements not visible to the player.


(Download)


4sinayousefi
  • 4sinayousefi

    coding NOTHING

  • Members
  • Joined: 08 Nov 2014
  • Iran

#59

Posted 26 August 2015 - 05:51 PM

Haven't test it but brilliant!!! Nice job, one of my favorite mods!!!! 


HeySlickThatsMe
  • HeySlickThatsMe

    Aidun penirse gives Jorgy chink a T-Boner

  • Members
  • Joined: 22 Jul 2015
  • Poland

#60

Posted 10 February 2016 - 09:45 PM

some ideas for future functions:

*Magazines that fall of the gun when reloading

*Shotgun "Pump" Thing that moves (eg: the same thing in gta 5)
*Maybe attachment system? , you can add silencer/something and when holding one key it displays menu with attachments :p





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users