Quantcast

Jump to content

» «
Photo

GTA V Wishlist Topic

2,967 replies to this topic

Poll: DLC (1613 member(s) have cast votes)

If you had to choose one, what would your ideal DLC be?

  1. New Weapons (63 votes [3.91%])

    Percentage of vote: 3.91%

  2. New Characters (64 votes [3.97%])

    Percentage of vote: 3.97%

  3. Hood Territory Wars (149 votes [9.24%])

    Percentage of vote: 9.24%

  4. New Ending (15 votes [0.93%])

    Percentage of vote: 0.93%

  5. More Heists (Online & Offline) (264 votes [16.37%])

    Percentage of vote: 16.37%

  6. Casino (161 votes [9.98%])

    Percentage of vote: 9.98%

  7. San Fierro/Las Venturas/North Yankton (813 votes [50.40%])

    Percentage of vote: 50.40%

  8. Jetpack (84 votes [5.21%])

    Percentage of vote: 5.21%

Vote Guests cannot vote
highspeed
  • highspeed

    Monster truck everything

  • Members
  • Joined: 03 Apr 2017
  • Australia

#2941

Posted 17 October 2017 - 09:26 AM

DAMN!

 

You people don't want for much, do youse?


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2942

Posted 19 October 2017 - 03:42 AM

Game features:

 

 

- To be able to crawl/lie down, sit, crouch and sneak. This could be done by holding the L3 button, to access a menu that will appear on the bottom right corner. The menu will show: press the A button to crawl/lie down, the B button to sit, the X button to crouch and the Y button to sneak. If you press the A button (while holding the L3 button), your character will lie down on his back (relaxing). If you move the left analog stick while lying down, your character will turn around on his stomach, and start crawling in the direction the left analog stick is pointing in. Holding or tapping the A button will increase the crawling speed. If you want your character to stand up, you just tap the L3 button. If you have a weapon equipped while you`re pressing the A button to crawl/lie down, your character will lie down on his stomach (in crawling position)immediately. Sitting is performed by pressing the B button (while holding the L3 button). Depending on the surface your character is standing on when you press the button to sit, he will position himself realistically. For example: If he`s standing on the edge of a thick wall and sits down. The sitting position will be with his legs dangling down against the wall. If he decides to sit down while standing on a bench, he will sit down like a person normally would sit on a bench. But if he sits down while standing on stairs, he will sit down on one of the steps and position his legs realistically. Depending on the surface, your character will sit down naturally. It will be possible to equip a weapon while sitting. If you want your character to stand up, you just move the left analog stick. A menu doesn`t have to appear every time you hold the L3 button, they could have an explanation to appear once and you could just remember the button configurations.

 

 

- An electric bicycle based on a Caterham Carbon E-bike

 

 

- A skeet launcher. The skeet launcher is a machine that launches skeets or clay pigeons, up in the air for target practice. It can be towed like a trailer, to a desired location. The skeet launcher is operated by programming it, to automatically launch skeets at various intervals, angles and speeds. It will also be possible to operate it manually by another player (Gta:Online).

 

 

- A parachute that is deployed from the rear of a car. This parachute is meant for braking at really high speeds, while driving or jumping.

 

 

- It should be possible to own more than one or two safehouses per character, in story mode. If they had to limit the number of safehouses, because of the performance of the consoles. They could have three slots for safehouses per character. The slot for the main safehouse would always be active, while the other slots could be assigned for various safehouses (like in Gta:Online). For example: your character owns three safehouses and wants to buy a different one. First he has to sell the safehouse that is assigned to either, the second or the third slot. After selling one of the safehouses, he can buy another one.

 

 

- An Iwatch should be added to the game, as an alternative to the mobile phone.

 

 

- An electric car based on a Tesla Model X (it has gullwing doors)

 

 

- If you`re driving a car in first person mode, it should be possible to access the glove compartment. This could be done by moving the right analog stick to look in that direction. At this point a dot will appear, near the glove compartment. If you press the L3 button, your character will open it. Inside he could find items like: money, a pair of sunglasses, a health pack and so on. 

 

 

 
- A gameroom in the basement of a safehouse. It should be possible to buy: a pool table, a foosball table, an airhockey table, a pinball machine, arcade games and more, for the gameroom.

 

 

- A compass app for the mobile phone. Since there are sometimes lots of icons on the map on the bottom left corner, it can be difficult to see the "N". Even though you can turn the icons off, it would be cool to just bring up the mobile and navigate with the compass app. This app is activated by choosing the compass icon on the mobile. If you press the A button, the compass will appear on the screen (it will have the traditional appearance of an analog compass). It will be possible to choose an option, where the compass is always on the screen, when you bring up the mobile phone. In this situation, you just press the A button and the mobile`s icons will appear.


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2943

Posted 19 October 2017 - 04:56 AM

Game features:

 

 

 

- The ability to turn 180 degrees by pressing the X button and the A button simultaneously. If this is done while running, your character will do a quick combat roll (he`s facing the opposite direction after standing up) and the camera will quickly centre itself to behind your character.

 

 

 

- Three new weapons based on: a .500 S&W Magnum revolver with a scope, a Jarre harmonica pistol and a Chiappa Firearms triple barrel shotgun. All of these weapons were seen on the show "Auction Hunters".

 

 

 

- A vehicle based on a Formula 1 car

 

 

 

- The dump truck should have a feature, that makes it possible to unload the gravel in the back of the truck. And the pile of gravel could be moved, by using a bulldozer.

 

 

 

- While swimming underwater, if you`re close to a dolphin, you can press the Y button. Your character will grab it`s fin and be pulled after it. The dolphin`s movements will be controlled with the left analog stick. If you steer it towards the surface, it will jump out of the water, with your character still holding on.

 

 

 

- A weapon based on a high-tech compound bow. The arrows will be available with different arrow tips: normal, incendiary and so on. Just like in "The Hunger Games".

 

 

 

- A motorcycle based on a Caterham Brutus 750

 

 

 

- A vehicle based on the twin engine hotrod, with the blue paintjob that appeared on the show "Counting Cars". It should have customization options, whether you want two or four air intakes.

 

 

 

- While in cover behind a wall, you should be able to hold the L3 button and then press the Y button to lean casually against the wall. Or to hold the L3 button and then press the B button to sit down on the ground with your back leaning against the wall.

 

 

   

- The zipline rifle from the movie "Mr. & Mrs. Smith". In the movie they attached one end of the zipline manually, while the other end was attached by shooting out a projectile, that pulled the cable to create the zipline. If they add the zipline rifle to the game, it could have a different design, where both ends of the zipline could be attached by shooting out projectiles. One projectile could point forwards, while the other in the opposite direction. For example: your character is standing on an elevated position, with a tree behind him and aims with the zipline rifle at a tree farther away on a lower elevation. The zipline is created by shooting out both projectiles simultaneously, by pressing the RT button. One end will be attached to the tree behind your character, while the other end will be attached to the tree on the lower elevation. When your character was aiming with the zipline rifle, he was holding it over his shoulder. This way the zipline would start at a convenient height. In order to use the zipline, you have to press the Y button and your character will detach a handle from the rifle and zipline towards the tree on the lower elevation. While ziplining you can press the B button, to activate the handle brakes. This would stop the sliding movement. At this point, you can either press the B button to release the brakes. Or to use the handle`s motor function, by holding the RB button to move forwards or by holding the LB button to move backwards. The motor function will make it possible to use the zipline even if it`s completely horizontal. Only one handed weapons are available, while ziplining (hold the LT button to aim and the RT button to shoot).


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2944

Posted 20 October 2017 - 04:41 AM

Game features:

 

 

 

- A luxury motor yacht based on a 118 WallyPower

 

 

 

- A boat that has a submarine in the back. The submarine is attached to a powerful electromagnet, that is extended from a crane. If you want to lower the submarine into the water, you can press down on the left analog stick. The crane will bring the submarine closer to the water and you can then press right on the D-pad, to release it from the magnet. Moving the left analog stick up, will bring the crane back to it`s previous position. 

 

 

 

- Four new trikes based on: a 2017 Harley Davidson Tri-Glide, a 2017 Harley Davidson Freewheeler, a Big Twin trike (it appeared on the show "Counting Cars") and an Evel Knievel trike (this trike has three seats. One in the middle and two on each side in the back. This trike appeared on "Mecum Auctions").

 

 

 

- A tracked vehicle based on a Ripsaw EV2 luxury tank

 

 

 

- Three vehicles based on: a Cushman Eagle scooter, a Rupp mini bike and a Zundapp KS 750 (a motorcycle with a sidecar).

 

 

 

- A vehicle they could call Blazer Scuba. The Blazer Scuba will be very similar to the Blazer Aqua. But each of the rims will have a propellor inside. While floating on water (with the wheels retracted), these propellors can be used to dive underwater by holding the A button. Ascending from beneath the surface of the water, is done by holding the X button (just like the submarines). The spinning motion of the propellors will be visible, whether you`re holding the A button, or the X button (propellors will spin in the opposite direction). Since it`s an open vehicle, your character will have to wear a rebreather while diving underwater. The Blazer Scuba won`t be as fast as the Blazer Aqua (on land or on water), but will still be an interesting vehicle since it can dive underwater.

 

 

 

- A double ramp car. This car will have a ramp in the front and a ramp in the back. The front ramp will be a regular ramp, while the rear ramp will have hydraulic catapult capabilities. If you press right on the D-pad while driving, the rear ramp will be raised really quickly like a catapult. It can also be raised or lowered slowly, by holding up or down on the left analog stick. When the rear ramp is raised to it`s highest position, both ramps will form a large ramp together.

 

 

 

- An oil rig safehouse. This safehouse will have a sea helicopter on the top. It will be possible to take an elevator to the bottom of the ocean from inside this safehouse. The elevator will lead to an underwater research facility, which is located on the ocean floor (basically the foot of the oil rig). Your character can leave this facility by using the elevator or by using a submarine.

 

 

 

- The food truck in the game, should have a feature where you can enter the interior in the back, by holding the Y button. While standing inside the interior, your character could sell food items. How much money your character makes depends on the location. On some locations, a lot of customers will form a line outside the food truck.           

 

 
- When you visit a fast food restaurant in the game, it should be possible to walk up to a seat and press the LB button to sit. If your character has already ordered food, he will put the food tray on the table. Now you can press the A button to eat the hamburger, one bite at a time. If you hold the A button, your character will quickly eat the whole hamburger. You can drink, by pressing the X button. If you want your character to eat fries, you can press the B button and he will eat one fry at a time. The Y button is used for eating ice cream (one spoonful at a time). Just like while eating the hamburger, you can hold the other buttons to eat or drink quickly. It will be possible to choose between various menus. For example: two hamburgers and a drink or just fries and a drink. Adding this feature will make the game more immersive, even if it doesn`t look completely realistic.


simond1986
  • simond1986

    Crackhead

  • Members
  • Joined: 04 Oct 2017
  • Sweden

#2945

Posted 22 October 2017 - 01:20 AM

my no 1 gotta be mods for console it can be done skyrim did  it being a lowely xbone player im so jealous of all  the cool mods. no 2 is story dlc stuff


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2946

Posted 27 October 2017 - 08:26 AM

Game features:

 

 

 

- To be able to aim with melee weapons. A reticle could appear when you hold the LT button (while equipped with a melee weapon), and pressing the RT button will make your character hit where the reticle is located (aiming with the right analog stick).

 

 

 

- An optional top down view mode, like the classic Gta games. If Gta 5 is played in this mode, holding the LT button while on foot will show the character`s perspective (first person view) on the right half of the screen. Since the game is in 3D, this feature can be used if you need a different view. While driving a car or riding a bike, the first person view can be accessed by holding the LB button. If you move the right analog stick while playing in top down view, the camera will show the locations further ahead. When your character enters an interior, the roof won`t be visible anymore. This way you can see your character moving around inside. If the interior has two floors, the second floor won`t appear until your character walks up the stairs.

 

 

  

- If they add a tranquilizer gun or a tranquilizer rifle, they could add special ammo that could be called truth serum darts. For example: if your character has a tranquilizer gun with truth serum darts (in story mode), and another person in the game is hit by one. You can press right on the D-pad (to interact), and that person will say funny things about himself, that he wouldn`t say otherwise. 

 

 

 

- In some movies, characters are able to shoot really accurately with a pistol, without first getting into an aiming pose. This is portrayed as a skill that is acquired over time (because of muscle memory). They could add this feature into the game. At the moment, if you hold the RT button halfway, the camera zooms in partially (not as much as when you hold the LT button all the way). Holding the LT button halfway, could be assigned to zoom in partially, instead. Holding the RT button halfway could be used to make the reticle to appear (without your character physically aiming). If you then press the RT button all the way, your character will seem to shoot accurately, without visibly aiming first. This feature could be unlocked after increasing the shooting skill.

 

 

  

- To be able to throw a pepper spray or a flash canister through a vehicle`s windows (from the outside).

 

 

 

- A weapon based on an AK pistol

 

 

 

- A mechanical metal cutter ("Jaws of life"). Used for prying metal apart or for cutting metal with ease.

 

 

 

- The throwing knives from the movie "Desperado". And also an outfit with throwing knives around a waist band.

 

 

 

- A new throwable weapon: Cryo canisters (freezing ability). If a cryo canister is thrown at another player in the game, it would reduce that player`s movement speed (because of the freezing effect). And if another cryo canister is thrown right away, that player won`t be able to move at all (frozen to the ground) until thawed out.

 

 

 

- A weapon inspired by The Golden Gun from the James Bond movie. This weapon is created by combining three items: an electric lock pick, a lighter and a laser pointer. The electric lock pick looks like a pistol handle with a piece of metal sticking out (the part that is inserted into a lock). And the lighter is an expensive looking lighter with a metal casing. The laser pointer will be about eight inches long, and will consist of three parts for the golden gun: the scope, the barrel and the laser attachment. The scope portion will be wider than the rest of the laser pointer, and will have a metallic grip texture (as seen on flashlights that are made of metal). It will function like a handle for the laser pointer and will be about two inches long. The middle portion of the laser pointer is the barrel of the gun (about five inches long), while the tip is the laser attachment (about one inch in length). All the measurements are just a suggestion, Rockstar themselves can decide what actually looks good from a designer`s point of view. The gun is assembled by pulling a section out of the lighter, and then attach the fully extended lighter on top of the electric lock pick. After the scope and the laser attachment have been unscrewed from the laser pointer, the barrel can be screwed onto the lighter. The scope can then be attached to the lighter (or the top of the barrel), while the laser attachment is attached underneath the tip of the barrel. The golden gun from the movie can be used as a reference, for how this version of the golden gun is assembled. Despite the name of the gun, it will be available in various colours like: chrome, gold chrome, brushed steel and more. The golden gun can only hold one bullet at a time, but will make up for it, by being the most powerful pistol in the game.

 

 

 

- An amphibious vehicle based on a Trecol 39294 6x6

 

 

 

- An electric car based on a Fisker Karma (a four door sedan with solar panels on the roof)


Wipman
  • Wipman

    Punk's Not Dead means Semper Fi.

  • Members
  • Joined: 11 Sep 2017
  • Spain

#2947

Posted 27 October 2017 - 06:11 PM Edited by Wipman, 27 October 2017 - 06:12 PM.

Im not a fan of the aircraft in the action games, but i'll consider to buy some flying machines if there were the next ones.

 

PLANES

 

- OV-10D Bronco

- OV-1D Mohawk

- A1 Skyrider

- Textron Scorpion

- YAK-130 Mitten

 

CHOPPERS

 

- A129 Mangusta

- AH-1W Super Cobra

- NH-90 Alligator

- MI-28 Havok

- MV-22B Osprey


Blight77
  • Blight77

    Player Hater

  • Members
  • Joined: 18 Aug 2017
  • Indonesia

#2948

Posted 29 October 2017 - 06:05 AM

Well if we only strickted to the poll, then definitely the addition of San Fierro and Las Venturas although i guess it's a bit too much to ask, given with the current generation, i guess Rockstar can even create 2 other titles by utilizing both cities.. To a lesser extend, more heists DLC should be fun as if the protagonist would have "things to do" after the compilation of story mode

 

Now as my own wish list, i guess it would be something like this :

 

- Purchasable safehouse (Stil the most disappointing fact that it's not include in the story mode, given how vast the map is)

 

- Vehicle Storage addition (The same as my first wish only i wish i can store more vehicles with the protagonist like at least 10 cars for each protagonist to have a decent amount of them after i complete or during the game playthrough)

 

- Ability to choose your own Personal Car (This is somewhat minor compare to the previous 2, but i do think it would be interesting to have this type of feature, given that you can freely choose your character's personal vehicle and behave like ones as in they will spawn near the house or the protagonist in the switch scene and always retain the modification whenever it's spawn)

 

- Ability to eat (While i do understand why rockstar remove this feature, i do think there's nothing wrong to add the restaurant just for the sake to an interior addition and they can also utilize it just like in IV whereas it's only there for friendship activity and only if you want to eat instead of mandatory like SA)

  • highspeed likes this

highspeed
  • highspeed

    Monster truck everything

  • Members
  • Joined: 03 Apr 2017
  • Australia

#2949

Posted 29 October 2017 - 09:09 AM

- Ability to choose your own Personal Car (This is somewhat minor compare to the previous 2, but i do think it would be interesting to have this type of feature, given that you can freely choose your character's personal vehicle and behave like ones as in they will spawn near the house or the protagonist in the switch scene and always retain the modification whenever it's spawn)

 

Yes, for sure!

 

Michaels car I cannot stand, so f*cking slow and horrible in the corners. If we could of choose each protagonists car, I'd do so many things different.


A.C.M.
  • A.C.M.

    Usually helpful, BUT very defensive upon disrespect

  • Members
  • Joined: 31 May 2014
  • Estonia

#2950

Posted 29 October 2017 - 12:05 PM

 

- Ability to choose your own Personal Car (This is somewhat minor compare to the previous 2, but i do think it would be interesting to have this type of feature, given that you can freely choose your character's personal vehicle and behave like ones as in they will spawn near the house or the protagonist in the switch scene and always retain the modification whenever it's spawn)

 

Yes, for sure!

 

Michaels car I cannot stand, so f*cking slow and horrible in the corners. If we could of choose each protagonists car, I'd do so many things different.

 

maybe its possible to mod it via script or sth?


Blight77
  • Blight77

    Player Hater

  • Members
  • Joined: 18 Aug 2017
  • Indonesia

#2951

Posted 29 October 2017 - 06:47 PM

 

- Ability to choose your own Personal Car (This is somewhat minor compare to the previous 2, but i do think it would be interesting to have this type of feature, given that you can freely choose your character's personal vehicle and behave like ones as in they will spawn near the house or the protagonist in the switch scene and always retain the modification whenever it's spawn)

 

Yes, for sure!

 

Michaels car I cannot stand, so f*cking slow and horrible in the corners. If we could of choose each protagonists car, I'd do so many things different.

 

 

Yeah, while i do think his tailgater is decent, his premier however is easily the worst personal car in the games although by default Mike's personal vehicle lack of rarity point which both Franklin's Buffalo S and Trevor's Bodhi have, given both vehicles are unavailable in the free roaming..


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2952

Posted 26 December 2017 - 01:15 PM

Game features:

 

 

- An underbarrel launcher for the assault rifles. This attachment is used by holding the LT button (to aim), and then pressing the RB button (to shoot). The ammo for the underbarrel will consist of: sticky ultrasonic canisters, sticky EMP canisters, sticky cryo canisters, sleeping gas canisters and more. If an ultrasonic canister is deployed, and gets attached to bulletproof glass, the high frequency sound will make the glass shatter almost immediately. The sticky EMP canisters are used for disabling, the in-game map and the pause menu map, temporarily. If a sticky cryo canister gets attached to bulletproof glass, pressing down on the D-pad will activate the freezing effect. This will make the glass brittle and can then be broken a lot easier. The sleeping gas canister will induce the "drunk visual effect" for players nearby. If a player stays near the canister for too long, he will fall asleep.

 

 

- An RC upgrade for vehicles like: Vigilante, Ruiner 2000, Deluxo, Rocket Voltic and Stromberg. The RC upgrade will make it possible to control these vehicles by using a mobile phone. If your character brings up his mobile phone and chooses the "RC upgraded vehicle" icon, then a list of all the vehicles with an RC upgrade will appear. Choosing a vehicle from the list, will expand the screen of the mobile and cover the whole TV screen (like when taking a picture). Now your character will be able to control the vehicle (even from his safehouse). The RC upgrades will be available in various levels. The cheapest option will decrease the acceleration and the turning speed of the vehicle. And will also have a limited RC range. The most expensive RC upgrade will actually improve the vehicle`s acceleration and turning speed, and the RC range will be unlimited. It will still be possible to drive RC upgraded vehicles manually, since the upgrade is internal (not in the sitting space). While driving manually it will be possible to choose an auto drive option, which will make the car drive automatically, to a waypoint set on the map. Vehicles like the Vigilante and the Deluxo will also have a sideways catapult seat upgrade. This upgrade will be available for both seats. For example: your character is in his safehouse and wants to control the Deluxo from that location. After driving the Deluxo out of the garage, driving around for a while, your character decides to stop the vehicle. At this point another player gets inside the car and drives away. Since the car has an RC upgrade, the owner of the Deluxo will be able to override the controls. The doors get locked when the owner overides the controls. At this moment, your character can either wait, while that player taps the Y button repeatedly (the door opens after tapping the Y button for a while) and leaves the car, or he can activate the Deluxo`s hover mode, gain altitude. And then let that player leave by using the sideways catapult seat (one of the gullwing doors will open, and that player will be thrown, sideways out of the car).

 

      

- If they add a tracked excavator to GTA 5, I have a suggestion for the controls. When you enter the excavator, all the controls will be the way they are for regular vehicles (right analog stick to control the camera and so on). But if you press the R3 button, the excavation controls will be activated. Now the camera will be player relative (like controlling an RC excavator in real life) instead of vehicle relative (the way it is now). Left and right on the left analog stick, will turn the tracked section of the excavator. The cab section will rotate by moving left or right, on the right analog stick. The excavation arm has three joints: the shoulder joint, the elbow joint and the wrist joint. Up or down on the left analog stick will operate the shoulder joint (will make the entire excavation arm move up or down). The elbow joint will be operated by, moving the right analog stick up or down (the excavation arm will straighten out or bend in the middle). And the wrist joint will be operated by pressing the RB button or the LB button (by holding the RB button, the excavation scoop will move towards the excavator. If the RB button is released, the excavation scoop can be moved in the opposite direction, by holding the LB button). They could base this vehicle on a Caterpillar 365C excavator.

 

 

- A telescopic crawler crane based on a Grove GHC75. They should add two versions of this vehicle: one that has a powerful electro magnet, and a second one that has a heavy wrecking ball. The controls for this vehicle will be very similar to the tracked excavator mentioned before. But since it has a telescopic lifting arm, moving the right analog stick up or down will extend or shorten the lifting arm. The version that has an electro magnet hanging from the tip of the lifting arm, will be operated by holding the RB button to lower the magnet (a winch on the lifting arm will lower the steel wire it`s hanging from), while holding the LB button will raise it back up. Pressing right on the D-pad will toggle the magnet on and off. The version of this vehicle that has a wrecking ball, will also use the RB button and the LB button to lower and raise the wrecking ball (also hanging from a winch operated steel wire). But if you tap the RB button, the brakes on the winch will release and the wrecking ball will come crashing down. The LB button can then be used to, raise the wrecking ball back to it`s previous position.

 

 

- A tracked vehicle based on a Cushman Trackster

 

   

- An all-terrain vehicle based on an Avtoros 8x8

 

 

- To be able to wear a wing suit. The wing suit will be available in various colours and shapes (the shape will determine the speed and for how long your character can stay airborne).

 
- An electric bicycle based on a Caterham Classic E-bike.
 

- If they add North Yankton, they should also add a research facility (safehouse), that is located in a remote area. And also vehicles like: snowmobiles, dog sleds, snow plows (with tracks), skis with ski poles (used like a vehicle), hovercrafts and more. They should also add clothing items like snow shoes (for walking over deep snow) and Snowfeet (a combination of shoes and skis, used for skating on snow). The snow shoes or the Snowfeet can be equipped by using the inventory menu.

 

 

- To be able to equip musical instruments. You could buy a music tune divided into four sections. For example: You equip an electric guitar from your inventory, in order to play you have to hold the LT button (your character will initiate playing pose). Now you can play the first section of the music tune, by pressing the A button. The second part of the tune starts after pressing the B button. And the third part will start after pressing the X button, while the fourth part will start after pressing the Y button. There will be several musical instruments to choose from: an electric guitar, a saxophone, a trumpet, a harmonica and more. The electric guitar will have a unique feature, it can be used as a melee weapon by pressing the RT button.


Deadman2112
  • Deadman2112

    <i> C U, you filthy shoe thieving shoe thief!

  • Members
  • Joined: 18 Nov 2013
  • United-States

#2953

Posted 08 January 2018 - 04:50 AM Edited by Deadman2112, 08 January 2018 - 04:52 AM.

a movie theater that features actual randomly selected fan made movies that have been uploaded to the Social Club
  • ZoeChamp likes this

ZoeChamp
  • ZoeChamp

    Crackhead

  • Members
  • Joined: 25 Mar 2008

#2954

Posted 10 January 2018 - 11:56 PM

I would like to have the ability to modify the Vapid Guardian in the Mobile Operations Center(MOC)/Avenger. Armor plating, weapons, some added abilities maybe?


jtb1798
  • jtb1798

    Player Hater

  • Members
  • Joined: 12 Jan 2018
  • None

#2955

Posted 12 January 2018 - 09:35 AM

https://www.change.o...n-single-player

a link to a new petition to have the online features included into the story mode

A.C.M.
  • A.C.M.

    Usually helpful, BUT very defensive upon disrespect

  • Members
  • Joined: 31 May 2014
  • Estonia

#2956

Posted 12 January 2018 - 03:59 PM Edited by ACM-Jan, 12 January 2018 - 03:59 PM.

https://www.change.o...n-single-player

a link to a new petition to have the online features included into the story mode

can't sign it, emails for confirmation do not arrive.

Rockstar been tampering with it?


Jesucristo
  • Jesucristo

    ☠ Soldier ☠

  • Members
  • Joined: 09 Nov 2012
  • Spain

#2957

Posted 12 January 2018 - 09:17 PM

I choose "New characters" to take more advantage of the map. I think R* have taken little game to that map. And of course, with the new characters there would be more hood wars between gangs.


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2958

Posted 07 February 2018 - 09:20 PM

Game features:

 

 

- While riding a motorcycle, a quad bike or a jetski, it should be possible to stand up on the seat, by holding the L3 button. If your character is standing on the seat, it will be possible to jump off the vehicle, by pressing the X button and up, down, left or right on the D-pad (for the direction). It`s also possible to deploy the parachute while standing, by pressing the A button. Your character will still be able to control the vehicle, while standing on the seat. If you want your character to sit back down, you can tap the L3 button.

 

 

- A go-cart with an oil slick dispenser in the back. This go-cart will also have horizontal thrusters (speed boost) and vertical thrusters (for jumping). The horizontal thrusters (located in the back) can be used by pressing the L3 button, while the vertical thrusters (located on each of the four corners of the go-cart) can be used by pressing the R3 button. In go-cart races, the oil slick dispenser and the thrusters can be used to gain a lead in the race. For example: if both thrusters are combined, they can be used to jump over several competing go-carts and right after landing, the oil slick dispenser can be utilized. The oil slick dispenser and the thrusters will be visible, but the go-carts will still look very similar to regular go-carts.

 

 

- A spy watch (the Iwatch version of a spy watch). The spy watch will have these features: laser (to cut through chain link fences and so on), electrodes (same function as the stun gun), to summon bodyguards (both NPCs and Gta:Online players (hired bodyguards). The NPCs will arrive almost instantly, while the Gta:Online players will see a distress signal icon on their maps and can choose if they want to help or not), a compass app, making calls, taking pictures and making video clips (the pictures and the videos can be watched on the TV in the safehouse, after linking the spy watch to the TV).

 

 

- An underwater jetpack based on a X2 sport underwater jetpack. They could create a version that has a built-in oxygen tank. The underwater jetpack is available at the clothing stores and can be equipped like the other scuba diving equipment in the game.

 

    

- A weapon based on a controllable RPG. This RPG will have an LCD screen on it (folded out from the side). Right after launching the projectile (by holding the LT button and then pressing the RT button, or just pressing the RT button), an enlarged image of the LCD will appear, on the right half of the tv screen (toggled on and off by pressing the B button). The direction of the projectile can now be controlled by moving the right analog stick (the enlarged image will show the projectile in first or third person view).

 

  

- A mobile home based on an Airstream trailer. These trailers are already in the game as props. It should be possible to tow these trailers and the whole interior (the props have partial interiors) should be accessible.

 

 

- Two new upgrades for the Vigilante vehicle, a controllable missile barrage launcher and two net launchers in the back. After buying the controllable missile barrage launcher, an LCD screen will appear on the dashboard of the car. And just like the controllable RPG, an enlarged image of what your character sees on the LCD, will appear on the right half of the TV screen (after launching the missile barrage). The direction of all the missiles is controlled (simultaneously), by moving the right analog stick. The second upgrade for the Vigilante, the two net launchers in the back, are located by the rear fenders. If a person is riding a motorcycle or a quad bike behind the Vigilante, the net launchers (the one that is closest to the other vehicle) can be used to catch that person in the net. After being caught in the net and pulled behind the Vigilante, it`s possible to escape by tapping the Y button to cut the net with a knife (as long as the Vigilante is at a low speed). The net will be available in: a regular version and a kevlar version (it takes longer to cut the kevlar version). It`s also possible for the driver of the Vigilante to detach the net, but the person inside the net, still has to cut his way out.

 

 

- Sunglasses with X-ray vision. These sunglasses are used for revealing concealed weapons carried by the NPCs in the game.

 

 

- A vehicle based on the Wasp (the hover bike), from the movie "The Island".

 

 

- Cloaking ability upgrade for the Deluxo. This upgrade is activated by choosing the cloaking option (amongst the weapon options for the vehicle), and then driving (or hovering) at a certain speed. After reaching the speed that activates the cloaking ability (lighting effects will start to appear right before reaching the desired speed, just like in the "Back to the future" movies), the Deluxo will disappear (leaving two trails of fire, after the wheels). The vehicle won`t really disappear, but it will look virtually invisible (just like the Aston Martin V12 Vanquish with the adaptive camouflage, from that James Bond movie). While in this mode, the Deluxo won`t appear on any of the maps (in-game map or pause menu map). The cloaking ability will have a time limit, depending on a cloaking meter, that will start to deplete after activation.


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2959

Posted 20 February 2018 - 06:54 PM

Game features:

 

 

- To be able to turn 180 degrees, while flying a fighter jet or an attack helicopter. If you press: up, down, left or right on the D-pad (for the direction) and the RB button, simultaneously. The vehicle will turn 180 degrees, and the camera will automatically place itself behind it. For example: your character is flying a fighter jet, and you press up on the D-pad and the RB button, simultaneously. This will make the fighter jet, fly upwards, rotate and level itself (will end up flying, in the opposite direction).

 

 

- In my previous post, I suggested a go-cart with horizontal thrusters (press L3 for a speed boost), vertical thrusters (press R3 to jump) and an oil slick dispenser. I forgot to mention that the oil slick dispenser, is used by pressing right on the D-pad.

 

 

- While flying a fighter jet or an attack helicopter, you should be able to do a barrel roll, towards the left or the right. A barrel roll towards the left is performed by tapping the LB button, while a barrel roll towards the right is performed by tapping the RB button.

 

 

- To toggle flying upside down, with a fighter jet or an attack helicopter. This is performed by tapping the LB button and the RB button, simultaneously.

 

 

- A hood, trunk and doors app, on the mobile phone. When you bring up the mobile phone and choose an icon called "vehicle`s hood, trunk and doors" and press the A button. Then four icons will appear: hood, trunk, doors and all. If you select the hood icon and press the A button, the vehicle`s hood will open. The hood will close if you press the A button again. If you select the all icon and press the A button, the vehicle`s hood, trunk and doors will open, simultaneously. Pressing the A button again will close them again.

 

 

- A vehicle based on an Argo Frontier 8x8 650 ATV (an amphibious vehicle with tracks).

 
- While using a vehicle, it should be possible to hold the X button, to bring up a weapon wheel (the left analog stick is used to choose between the different weapon categories, while left or right on the D-pad, is used to choose between weapons inside each category. It should also be possible to bring up a vehicle controls wheel (a dashboard controls menu for cars). The vehicle controls wheel is accessed by tapping the LB button (to toggle on and off), while the weapon wheel is on the screen (by holding the X button, while using a vehicle). This menu will look similar to the weapon wheel (a circle divided into eight sections). And the left analog stick is used for choosing between each category, while left or right on the D-pad is used for cycling through options within each category. The categories you can choose between are: windshield wipers, headlights, windows on the left or right (one section for the left and one section for the right on the vehicle controls wheel), turn signal lights (turn indicators), electric sunroof, hood/trunk/doors and a default option. For example: you`re driving a car and want to turn the windshield wipers on. First you hold the X button, then you tap the LB button (if the weapon wheel was used last) and then move the left analog stick to choose the windshield wiper icon from the vehicle controls wheel. By doing this, you won`t directly turn them on, but assign, up and down on the left analog stick (after closing the vehicle controls wheel, by releasing the X button) to turn the windshield wipers on and off. If you want to turn them on at normal speed, you move the left analog stick upwards (the wipers can be turned off, by moving the left analog stick up once more). But if you want to choose the fastest speed (during heavy rain), you move the left analog stick downwards (when the wipers are at the fastest speed, they can be turned off, by moving the left analog stick down again). If you want to use the turn signal lights, you choose the corresponding icon on the wheel. When the turn signal icon is selected, you can move the left analog stick, up or down, to control the turn signal lights (you can keep the windshield wipers on if you want to, but the wipers can only be controlled, if the windshield wiper icon, is selected on the vehicle controls wheel). The turn signal lights for the vehicle`s right side, are turned on by moving the left analog stick upwards (turned off by moving the left analog stick up again). If you want to switch to the signal lights on the left, you have to move the left analog stick downwards (the signal lights on the left can be turned off, by moving the left analog stick down once more). If the headlight icon is selected on the vehicle controls wheel (assuming the headlights are already on), the stronger headlight option is selected by moving the left analog stick downwards. With the stronger headlight option selected, the headlights can be turned off, by moving the left analog stick downwards again. The headlight icon will be located on the upper part of the vehicle controls wheel (pistol slot on the weapon wheel). The windows on the left and the right side of the car, will have two icons on the vehicle controls wheel (a car with four doors, will have two options within both categories (front or rear window on the left and front or rear window on the right), that can be cycled by pressing left or right on the D-pad). The window icon for the left side of the car, will be located on the left side of the vehicle controls wheel (heavy weapon slot on the weapon wheel). And the icon for the windows on the right side, will be located on the opposite side (assault rifle slot). If you have selected the icon for the windows on the left, then up and down on the left analog stick is used to raise or lower these windows. The same applies for the windows on the right side, if you choose the corresponding icon on the vehicle controls wheel. The windows can be left opened at any height (opened halfway and so on). If you`re driving a car with an electric sunroof and have the sunroof icon selected. It can be opened and closed by moving the left analog stick up or down. Just like the windows on the sides, it can be left opened in any position. The hood/trunk/doors category will have two options: hood/trunk (for opening just the hood or the trunk) and hood/trunk/doors (for opening the hood, the trunk and all the doors simultaneously or just the doors). If the hood/trunk option is selected, the left analog stick can be moved up, to open the hood and up again to close it, or down to open the trunk and down again to close it. If you choose the default icon from the vehicle controls wheel, no actions will be assigned to up or down on the left analog stick. With this option chosen, it will basically be the way it is now (while driving a car). The reason for adding this option, is to prevent any of the features mentioned before to be used unintentionally, while steering a car. The default icon will be located at the lower part of the vehicle controls wheel (melee slot on the weapon wheel).

 

 

- To be able to open the hood or the trunk of a car manually (with character animations), by pressing the LB button, when close to the hood or the trunk. This way, you will have three ways to open the hood and the trunk: remotely, from inside the car (vehicle control wheel) and manually.

 

 

- The jetpack and the outfit from the movie "The Rocketeer". In the movie, the jetpack could be used to fly straight up from the ground. For the game, they could have a requirement, where your character had to run (tap the A button to sprint) and then you could hold the RT button to take off horizontally. Landing is achieved by holding the LT button to decrease the speed, and when your character is close to the ground, he will put his legs down and land. As your character`s skill level increases, it will also be possible to take off vertically.

 

 

- A VTOL jet based on a XTI Trifan 600

 

 

- To be able to slow down time while flying a fighter jet, by tapping the L3 button and the R3 button, simultaneously (just like while driving in story mode).

 

 

- Two flying cars based on: an Ehang 184 and a Terrafugia TF-X


the gta psychopath
  • the gta psychopath

    Player Hater

  • Members
  • Joined: 22 Feb 2018
  • United-States

#2960

Posted 25 February 2018 - 03:36 AM

I think hood territorys and north Yankton combined would be so awesome r* should definitely do that

Ertan Soner
  • Ertan Soner

    Ignore Mode Activated!

  • Members
  • Joined: 02 Jul 2017
  • Turkey

#2961

Posted 25 February 2018 - 02:16 PM

Just add some new map, years passed and still no map expansion. 


Jack30
  • Jack30

    Player Hater

  • Members
  • Joined: 04 Oct 2013

#2962

Posted 2 weeks ago

Game features:

 

 

- A car with a round frame on top (looks like a giant wheel). The car also has two thrusters in the back (press the L3 button for a speed boost) and two reversed thrusters in the front (press the R3 button to brake with the thrusters). If the reversed thrusters are used while driving, the entire car will roll over forwards, like a giant wheel. While in "giant wheel" mode, the left analog stick is used to steer the vehicle, while the reversed thrusters (in the front) are used for acceleration (since the car is rolling forward) and the thrusters in the back are used for deacceleration. The "giant wheel" mode will make it possible to traverse down mountain sides, but the player who`s driving the car, will start to lose health after a while (when the dizzy meter reaches maximum). This car will therefore have the option to be equipped with an RC upgrade (mentioned in a previous post).

 

   

- An underwater exo suit. This suit actually exists and is used for deep sea exploration. The exo suit will make it possible to dive deeper and the thrusters make it easier to move underwater. It`s also possible to walk around on the ocean floor.

 

 

- An RC vehicles/robots app for the mobile phone. This app is used for controlling RC vehicles and RC robots in your inventory, with the mobile phone (the RC vehicles and the RC robots will appear in a list, after selecting the RC vehicles/robots icon on the mobile). The RC vehicles will consist of: cars, monster trucks, submarines, racing boats, sea helicopters, sea planes, military planes, attack helicopters, fighter jets and more. The military planes will have the ability to drop canisters that contain paint (with realistic paint splashing effect, when they hit the ground), while the attack helicopters and the fighter jets, will have the ability to shoot paintball pellets. All RC vehicles are based on actual RC vehicles. One of the RC robots is based on a QRIO (a robot made by Sony). This robot will be used for reconaissance. It has the ability to: run, get in cover, crawl under large vehicles (to grab the underside and travel with the vehicle), use thermo vision/night vision/x-ray vision and more.

 

     

- In my previous post I suggested a vehicle controls` wheel. I forgot to mention that it can also be used while riding a motorcycle or a quad bike, but will have less options to choose from. The ability to control the turn signal lights (turn indicators) and the headlight will be available for most motorcycles and quad bikes. The motorcycles that have storage boxes, will have the option to open or close them (the hood/trunk section on the vehicle controls` wheel is used for the storage boxes). It`s still possible to do a wheelie or a stoppie while riding a motorcycle, as long as the default option is selected on the vehicle controls` wheel.

 

     

- A safehouse with a secret escape tunnel, that leads to various locations (the tunnel will have multiple exit points).

 

 

- A music app for the mobile phone. This app will make it possible to listen to music while on foot. Each of the songs are sold seperately on a website in the game (you can create a tracklist of the songs that you like). It`s also possible to use the music app while driving (the sound from the car`s stereo will be turned off automatically, while listening to the music on the mobile phone).

 

  

- A car remote (to open or close: hood, trunk and doors). The car remote will have eight buttons, that are arranged in a 2x4 vertical rectangle. The first row (upper row) will have the buttons for: the hood and the trunk. While the second row will have the buttons for: doors (opens all the doors at the same time) and all (opens hood, trunk and doors simultaneously). The third row will have the buttons for: the left front door and the right front door. While the last row (the fourth row) will have the buttons for: the left rear door and the right rear door. If your car only has two doors, the buttons on the fourth row won`t be accessible (the fourth row will be skipped, if you try to select it). All the buttons will have symbols that show what each button is for (the car remote could have a display, that could show a written description, when a button is selected). The car remote is accessed by pressing up on the D-pad, to bring up the mobile phone and then tapping the RB button (your character will quickly put the mobile away and bring up the car remote). The D-pad can then be used to choose between the various buttons on the car remote. For example: you want to open the car`s doors. First you bring up the car remote and select the doors button with the D-pad, and then press the A button to open all the doors. If you press the A button again, all the doors will close again. The hood, trunk and doors app for the mobile phone (suggested in my previous post), should still be added to the game. If you prefer the car remote (might be quicker to use), you can delete the app from the mobile phone. 

 

 

- If your character owns a watch (Iwatch, spy watch or a regular watch), a mobile phone and a car remote, you should be able to cycle between these items by: pressing up on the D-pad, to bring up the mobile phone, and then tapping the RB button to access the car remote or tapping the LB button to bring up the watch. If your character was using the car remote and you pressed the B button to put it away. Pressing up on the D-pad, will now bring up the car remote (since it was used last). If you have the car remote up, but want to switch back to the mobile phone, you can tap the LB button. But if you want to switch to the watch (with the car remote up), you can either tap the LB button twice (to bring up the mobile phone, and then the watch) or the RB button once, to skip directly to the watch. The regular watch can be used for checking time. If it is a luxury watch, you can admire it`s appearance, as well.

 

 

- Three motorcycles based on: a 2016 G2 P51 Combat Fighter, a 2017 MTT 420RR Turbine Superbike and a MTT Y2K Turbine Superbike.

 

 

- A motorcycle (with a sidecar) based on a 2016 Ural Patrol

 

 

- A net launcher and a stun gun upgrade for the jetpack (Thruster). The net launcher can be used on it`s own or combined with the stun gun (to make it easier to catch a person in the net). A person that is caught in the net, can escape by tapping the Y button to cut through the net with a knife. This should be done as quickly as possible, before the person who`s operating the jetpack gains altitude (it`s possible to detach the net from the jetpack). The net will be available in a regular version and a kevlar version (takes longer to cut through).

 

 

- A vehicle based on the attack helicopter from the tv series "Airwolf". This vehicle will have: weapons, thrusters (speed boost), two tone paintjob and other features just like the helicopter from the tv series.

 

 

- An outfit with a retractable pistol, as seen in the movie "Desperado". If your character is wearing this outfit and equips a pistol, the pistol will slide out from his sleeve. Holstering the weapon, will make the pistol retract back inside the sleeve.

 

 

- A rollerblade suit (exists in real life). This suit has wheels on the chest, arms, legs and the back. It can be used like regular rollerblades and to roll while lying down. If a car has a high chassis, it`s possible to roll passed it from underneath.

 

 

- Some locations in the game, should have fully functional electric fences. If the location is a safehouse, the owner can choose the amount of voltage in the electric fence.

 

 

- A vehicle based on a quad bike with a thruster in the back and foldable wings for flying. When the wheels are retracted, it looks as streamlined as the Stromberg (with retracted wheels). This quad bike also has the ability to land on water.

 

 

- An outfit with two pistol holsters in the back, like in the movie "Face/off".

 

 

- A boat based on an Addictor 190


Hussein Sonic
  • Hussein Sonic

    Snake, what happened? SNAKE!? SNAAAAAAAAAAAKE!

  • Members
  • Joined: 18 Jan 2018
  • Egypt

#2963

Posted 2 weeks ago

I chose one that we need a DLC of San Fierro and Las Venturas in GTA V.


MARKUS.
  • MARKUS.

    Markos Dangerous

  • Members
  • Joined: 14 Apr 2009
  • Spain

#2964

Posted 2 weeks ago Edited by Markhosdangerous, 2 weeks ago.

I chose one that we need a DLC of San Fierro and Las Venturas in GTA V.


GTA V will be dead when RDR2 comes out. Not new content just bug fixes

Hussein Sonic
  • Hussein Sonic

    Snake, what happened? SNAKE!? SNAAAAAAAAAAAKE!

  • Members
  • Joined: 18 Jan 2018
  • Egypt

#2965

Posted 2 weeks ago Edited by Hussein Sonic, 3 days ago.

I chose one that we need a DLC of San Fierro and Las Venturas in GTA V.


GTA V will be dead when RDR2 comes out. Not new content just bug fixes

No, it won't be.

MARKUS.
  • MARKUS.

    Markos Dangerous

  • Members
  • Joined: 14 Apr 2009
  • Spain

#2966

Posted 2 weeks ago Edited by Markhosdangerous, 2 weeks ago.

Your need doesnt need to fit Rockstars desires. Rockstar is an enterprise, they want to make money, and normally they do it selling more features to newer products rather than on older ones, and obviously they are not going to do something so big as you want in a 5 years old game. Welcome to the real world, kid

Hussein Sonic
  • Hussein Sonic

    Snake, what happened? SNAKE!? SNAAAAAAAAAAAKE!

  • Members
  • Joined: 18 Jan 2018
  • Egypt

#2967

Posted 2 weeks ago Edited by Hussein Sonic, 2 weeks ago.

Your need doesnt need to fit Rockstars desires. Rockstar is an enterprise, they want to make money, and normally they do it selling more features to newer products rather than on older ones, and obviously they are not going to do something so big as you want in a 5 years old game. Welcome to the real world, kid

I'm not a kid and you can't fit, so no need to tell me and you don't get in trouble with Rockstar.


MARKUS.
  • MARKUS.

    Markos Dangerous

  • Members
  • Joined: 14 Apr 2009
  • Spain

#2968

Posted 2 weeks ago Edited by Markhosdangerous, 2 weeks ago.

 

Your need doesnt need to fit Rockstars blablablah. Welcome to the real world, kid

I'm not a kid .

Of course not, instead you are...
 





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users