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35/36 unique jumps... help :(

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sham96
  • sham96

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#1

Posted 21 January 2014 - 04:39 PM

hey there...can somebody help me to find the last unique jump?..i have been looking for it and so far i didn't found it...could you please tell me where is it?... thanks.. :)
http://gtasnp.com/download/40992 


Spuds725
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#2

Posted 24 January 2014 - 05:21 PM

Sorry I didn't see this earlier--- I examined your save with a save game editor and it showed this jump as your last remaining one...

 

last%20jump.jpg


sham96
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#3

Posted 25 January 2014 - 11:41 PM

thanks again , bro.. :) it really helps


Spuds725
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#4

Posted 27 January 2014 - 02:51 AM

No problem-- took me about 3 minutes to check and post that screen shot.


drr26
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#5

Posted 15 February 2014 - 06:07 PM

Woah, you can check things like that! Nice. What about for PS2 versions, is there anything that can be done? I have 35 out of 36 too. 


Spuds725
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#6

Posted 16 February 2014 - 02:35 AM

Woah, you can check things like that! Nice. What about for PS2 versions, is there anything that can be done? I have 35 out of 36 too. 

 

As far as I know--- No... you have to do it the old fashioned way....

 

On my first play through (11 years ago now)-- I had 2 jumps left I could not figure out-- I repeated all of them over and over again and could not get the last two....

 

To figure it out-- I started a new game and started hitting the jumps on the first island (the same way I had been doing them)-- and when I encountered one I could not get to register, I would repeat it and reload and get it so I could make it register every time, then I went back to my 99% save and would hit it in that save and they would then register....

 

The two I was missing (I don't think I will ever forget)---

 

++the one over the water south of the Malibu (kept leaving this one short)

 

++the 2nd stairway jump heading south down the alley on first island (you have to turn to the right a bit at the top of the stairs to get this one to register)

 

In my experience the hard to register jumps are all on the first island.

 

For those that are wondering-- this is the save file editor I used--  you can tweak inventory item quantities as well as see missing package locations  & Jumps...

 

http://www.gtagarage...ow.php?id=12167

 

You just run the tool exe and load up the save


drr26
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#7

Posted 16 February 2014 - 11:37 AM

Thanks for the tip Spuds. I've finished the story again recently on another file  so I'll try that.


Spuds725
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#8

Posted 16 February 2014 - 09:22 PM

Good luck... The key is to do the jumps the same way you normally do them.....

One thing that might help you also is this page... http://www.gtavice.com/stunts/ The coronas in the pictures are the actual locations you must pass through for the jumps to register.... They were extracted from the game code by Demarest and incorporated into his pc version code tool "unique call"

drr26
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#9

Posted 17 February 2014 - 12:47 PM

That's a coincidence, I've been using that website for the checklist and found that helpful set of images :-)


kilbu
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#10

Posted A week ago

i have same problem (35\36 UJ found). Can somebody help me to find last unique jump ?                                                   http://gtasnp.com/44306


HeroBrineR007
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#11

Posted A week ago Edited by HeroBrineR007, A week ago.

Do you have G-Spotlight completed?


Edit: Are you sure you got the unique jump at G-Spotlight outside of the window? Cause once i didn't and had to create a new save

Harerama Chakraborty
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#12

Posted A week ago

i have same problem (35\36 UJ found). Can somebody help me to find last unique jump ?                                                   http://gtasnp.com/44306

I've tried seeing which Unique Jump you have left and found out that the remaining Unique Stunt Jump is in Ocean Beach. I guess its:

GTA%20VC_jump07.jpg

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Spuds725
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#13

Posted A week ago

Ditto the above jump-- I looked at your save with a save editor and in showed that one too.... assuming you are playing on PC.

 

If your save was done on a mobile version-- then it may be a different jump-- the save editor does not seem to be able to work for jumps from the mobile versions





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