Let's look at how these microtransactions have grown. We'll use Forza 5 for the example.
This game, you pay $60 + tax for and you're thinking you are getting the full package. Once downloaded and ready to play, you look at the assortment of cars available. Naturally you probably want the best car. When you look at the price, you see you can grind many many many hours into the game, which races did at one point give a sh*tty amount of points to purchase this car for free. OR you can pay more than $60. Yes pay more than the game originally costed to have this fast and furious car in your garage.
As of now, the car prices have been adjusted in Forza 5 due to public outcry at how outrageous these transactions have become.
You see, developers have started to grow this free2play microtransaction bullsh*t into full AAA retail games. Microtransctions will probably continue to show up in our games, as it's another outlet for the developer to make more money off it.
Is there a point hidden somewhere in the deep recesses of this post?
Yeah the point is, you're supporting something cancerous.
I'm not no, because it isn't cancerous and you would be well pressed to actually back that up with anything approaching substantial. A good example here would have been to use Sims 3; that form of microtransaction is cancerous, because it can be easily purported to be effecting the game experience in negative ways.
Cash cards (GTA) and Tokens (Forza 5), however, do not ring true. Regarding Forza 5, you maligned the situation to fit your own opinion leaving out things like 1) They increased race payouts, 2) Had sales on cars, 3) Offered one free car of any value (yes, even the 'best' (lol) car) and even went so far as to apologise regarding the initial absurd token costs associated with cars.
Neither of those are cancerous; there are no discernible, harmful effects on either gameplay experience. Forza 5 is still a Forza game (sans missing features from previous games) and you can do everything in the base game without ever putting a single dollar into it after buying the disc. Same can be said of GTA Online.
Now, for a twist of irony, it is people like you who are wrong with modern gaming. Be gone, cancer. (I feel obligated that this bolded section is not serious. )
You and your breed of modern gamer are all huff and puff; making loud noises but offering little of substance or showing an understanding of 'things'. Your argument is basically distilled down to, "Waah I don't like this" which is about as useful -or valuable- as a kick to the nether regions.
Now, had your post amounted to something like below, I would have happily applauded and agreed with you. Unfortunately I can't do that. Yes, I know that you will be terribly distraught over this revelation, but shed no tears, for tomorrow brings another day fresh with possibility.
Umm... I think he means that eventually R* will see where they went wrong and lower the prices on some of the in-game stuff once they see that no one is buying cash cards. Yes?
I was hoping for something like that, or lowering the price of the cash cards, alas.