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Grand Theft Auto 3: The Rise Of Claude Speed

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MinnieMan121249
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#31

Posted 21 January 2014 - 09:55 PM

lolwat all i see is an xbox player model and a horrible enb config. wheres everything else?


HazzardX
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#32

Posted 21 January 2014 - 11:48 PM Edited by HazzardX, 23 January 2014 - 08:27 PM.

I just started making the mod...not every mod looks completely different since the beginning

Take omexr's 3xtended mod for example..in beta1 it looked like gta3 with some editing but now...it looks like a totally new game

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HazzardX
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#33

Posted 23 January 2014 - 08:34 PM Edited by HazzardX, 23 January 2014 - 08:34 PM.


lolwat all i see is an xbox player model and a horrible enb config. wheres everything else?

Also,if you think that my enb setting is horrible,remember that iii/vc's enb settings are very limited compared to sa/iv


if i were him, i would do this in gta sa engine. he can have sa (past) lc (today) and anywhere city (future) at the same time. also, with dyom, he can easily make those missions too. but with gta3, his passion will soon fail and just drop it in the half of the dev.

 

about dark map issue:

 

"Because of the enb...i will try to fix that"

 

you are using bump maps and they are making the map way too dark. either update your timecycle settings, or enb series to make it brighter, or just drop using it.

I think that i will work on this mod in SA:LC even if i have some things that i don't like about SALC or DYOM

1.Interiors (mostly its SA's interior script fault)

2.DYOM missions cant be converted to main.scm

3.If i try to add many new objects to the map..it crashes

4.DYOM crashes sometimes or doesnt load missions

5.DYOM's cutscene script is kinda...weird

If anyone can fix that or say that any statement i did here is fake..just tell me

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HazzardX
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#34

Posted 12 March 2014 - 12:58 PM

I am starting to remake the Radar Blips (there won't be letters anymore,there will be the craracter's face

For example:Luigi

2nqvec8.jpg

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Prince Gumball
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#35

Posted 13 March 2014 - 08:52 AM

If you could actually show some real progress and not some screens from other mods made by other modders, it would be great.


HazzardX
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#36

Posted 13 March 2014 - 05:57 PM

If you could actually show some real progress and not some screens from other mods made by other modders, it would be great.

the screens i posted are from my mod..the mod development is kinda slow (for now) but i'll post more pics when i will do some real important progress (missions,map editing,models)
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HazzardX
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#37

Posted 23 March 2014 - 11:13 AM

acudxf.jpg

I am starting to add new areas to ghost town..

For now,it's still WIP..but i'll post screens soon

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terasss
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#38

Posted 23 March 2014 - 08:00 PM

Good idea indeed, but I really doubt it's achievable for the same reasons as many people stated previously- the limits of GTA 3 engine. But the most I can say is good luck with your mod and I hope we will get to play it.


HazzardX
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#39

Posted 24 March 2014 - 05:45 PM

Good idea indeed, but I really doubt it's achievable for the same reasons as many people stated previously- the limits of GTA 3 engine. But the most I can say is good luck with your mod and I hope we will get to play it.

I know that III's limitations are bad...but i don't wanna make the mod in gta sa because i don't like some things from there too...


HazzardX
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#40

Posted 24 March 2014 - 05:56 PM

This is a video with my Solid Ghost Town mod ingame

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darthvader20011
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#41

Posted 24 March 2014 - 06:00 PM

Looks good! You should make Ghost Town similar to Anywhere City if you want :)

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HazzardX
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#42

Posted 24 March 2014 - 06:25 PM

Looks good! You should make Ghost Town similar to Anywhere City if you want :)

What do you mean "Similar to AC"

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darthvader20011
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#43

Posted 24 March 2014 - 06:30 PM

Something like Anywhere City from GTA 2.

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HazzardX
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#44

Posted 25 March 2014 - 12:56 PM

Something like Anywhere City from GTA 2.

I know that you mean AC from GTA2..Do you mean to make the map to look in GTA2 style city?

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darthvader20011
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#45

Posted 25 March 2014 - 01:00 PM

Yeah, use the same textures from default gta 3 and make GT similar to AC. And about the Ghost Town part, you should add it to Portland ;)
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HazzardX
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#46

Posted 25 March 2014 - 01:11 PM

Yeah, use the same textures from default gta 3 and make GT similar to AC. And about the Ghost Town part, you should add it to Portland ;)

Ghost Town will remain part of the upstate...Maybe if i will remake the map in SA engine (i don't wanna use SA:LC because it's kinda unstable for mods)

If i would remake the map in VC engine...i might add Anyhwere city next to upstate..The only thing from AC that i'll add to GT is Jesus Saves and some Zaibatsu things

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darthvader20011
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#47

Posted 25 March 2014 - 01:21 PM

Good. Don't forget to add the same features from Jesus Saves GTA 2 ;) . And the price there should be 5000, not like GTA 2 ;)
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HazzardX
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#48

Posted 25 March 2014 - 02:13 PM Edited by HazzardX, 25 March 2014 - 02:13 PM.

Good. Don't forget to add the same features from Jesus Saves GTA 2 ;) . And the price there should be 5000, not like GTA 2 ;)

No..I should put a bigger price..GTA3 missions give very much money...

The price should be around 20000-50000

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darthvader20011
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#49

Posted 25 March 2014 - 02:50 PM

Ohh I almost forgot about big rewards :)
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zmudziak32
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#50

Posted 25 March 2014 - 08:04 PM

In GTA 3 money is useless expect Bomb da Base part 2 and the Exchange. you get all weapons by HP and firefighter missions. You don't even need to visit P'n'S, because at Hideout there are all 6 bribes after Vigilante.


HazzardX
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#51

Posted 26 March 2014 - 12:18 PM

In GTA 3 money is useless expect Bomb da Base part 2 and the Exchange. you get all weapons by HP and firefighter missions. You don't even need to visit P'n'S, because at Hideout there are all 6 bribes after Vigilante.

Yeah...thats why all the HUGE rewards will be reduced to a more realistic payment for example:Farwell Chucky Lee Chong won't be rewarded with 10000$...from now..it will have a 1500$ reward 

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TommyCJFaann
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#52

Posted 31 March 2014 - 12:50 PM

Sorry for bump,some quality logos for your mod,choose the best. :D

 

gtarcs_zpsad353e93.png

 

gtarcs2_zps3c83bd9b.png

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HazzardX
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#53

Posted 31 March 2014 - 05:05 PM

Looks very good..the second one is better
Can you make the logo with the second font?
Also..make the logo look more dark and more serious
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Jeansowaty
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#54

Posted 31 March 2014 - 05:16 PM

 

Yeah, use the same textures from default gta 3 and make GT similar to AC. And about the Ghost Town part, you should add it to Portland ;)

Ghost Town will remain part of the upstate...Maybe if i will remake the map in SA engine (i don't wanna use SA:LC because it's kinda unstable for mods)

If i would remake the map in VC engine...i might add Anyhwere city next to upstate..The only thing from AC that i'll add to GT is Jesus Saves and some Zaibatsu things

 

Add some Yakuza stuff ;)

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HazzardX
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#55

Posted 31 March 2014 - 05:21 PM

Of course..by the end of the game,yakuza will own Bedfort Point
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Jeansowaty
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#56

Posted 31 March 2014 - 07:06 PM

Kewl! And make those Mafiosi disappear soon after some missions, they are a pain :sui:

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HazzardX
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#57

Posted 31 March 2014 - 09:20 PM Edited by HazzardX, 31 March 2014 - 09:23 PM.

Kewl! And make those Mafiosi disappear soon after some missions, they are a pain :sui:

After the last mission: The Reign, where you kill Joey Leone, They will only spawn in St Marks but they won't use the shotgun anymore....they will only use pistols and uzis
Also,i know that you are a good mapper..if you want..maybe you can help me for ghost town (Upstate Liberty)

Jeansowaty
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#58

Posted 01 April 2014 - 10:08 AM

No problem, but my ideas won't fit the whole map ;_; I'd like to make Liberty Upstate twice as big as Liberty City, so yeah :/ I can give you some ideas, so when you'll be making that in GTA LC, then the whole map would fit ;)


KBG
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#59

Posted 01 April 2014 - 11:05 AM

how many days will it take to make missions?

HazzardX
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#60

Posted 01 April 2014 - 11:18 AM Edited by HazzardX, 01 April 2014 - 11:18 AM.

No problem, but my ideas won't fit the whole map ;_; I'd like to make Liberty Upstate twice as big as Liberty City, so yeah :/ I can give you some ideas, so when you'll be making that in GTA LC, then the whole map would fit ;)

Yeah..sadly...GTA:LC is kinda unstable for some users...for example :it crashes to me


how many days will it take to make missions?

think about that a mission needs to have alot of scripts...that means that it will take 3-4 days minimum to make a mission...if i wanna make it complex and add a cutscene...it would take a whole week per mission





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