People now have an incentive to do missions play survival again and straight up hustle on gtao.
I don't really see how giving people incentive to do dull and repetitious tasks is a "good" thing.
so be inventive and it wont be so dull and repetitive....
this games about as boring as the person holding the controller..... i can occupy myself for hours around LS without spending a penny or doing a single mission/job/race/dm ...
people need to be more creative.
You mean, if people are more creative the missions would suddenly not be "go to X, kill guards, grab Y, bring to Z?"
How/why have people been playing old school MMOs for 7+ years? You might not like grinding, but a lot of gamers do like working a long period for a reward. It ups your personal value for said reward.
Anyone pretending like this is a bad thing are just butt hurt cheaters that don't want to earn their rewards. They can f*ck off straight back to WoW.
Edited by jptawok, 6 minutes ago.
And you. This is Grand Theft Auto. Grand Theft Auto has always been a game about running in and f*cking sh*t up. It has never been anything like an MMO at all, and it is entirely the wrong model for them to try.