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Road To Justice [Mission Pack]

352 replies to this topic
The Odyssey
  • The Odyssey

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#331

Posted 14 June 2014 - 06:34 AM

I'll let you in, but we'll leave it at that. We need a fair amount of objectives for each person. I reckon we should restart the final mission. We haven't created a schedule yet, and Chips may of ruined the balance of objectives. 

 

Now, let's think of a schedule. 

 

If we split the objectives up equally, we would get 13 for each player. (rounded up)

Now, we can either:

 

A) Increase the amount of objectives in the mission. Maybe to 90, perhaps 100. If there was 90 objectibes, each player would get 2 more objectives (15) and 17 if we were to do 100 objectives. Problem with this is the game would be prone to crashes and bugs. 

 

B) Some people can give away some of their objectives to other players if they choose to. This means one player would get more objectives, but the other will lose some of their objectives. 


Huzaifa khan
  • Huzaifa khan

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#332

Posted 14 June 2014 - 07:22 AM

I play many missions of RTJ and they are awesome I really enjoyed with missions :) :^:

Chips237
  • Chips237

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#333

Posted 20 June 2014 - 07:42 AM

Come on people... it's the final mission.


KD himan
  • KD himan

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#334

Posted 20 June 2014 - 10:45 AM Edited by KD himan, 20 June 2014 - 10:46 AM.

Nothing is responding to us i think, so we have to start the mission, objectives should be 80 right? or it may lead to crashes. so 13 objectives for each right? and yes, chips my friend, don't forget to add the spoiler about the mission and also say what is the final mission is going to be about.


Chips237
  • Chips237

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#335

Posted 22 June 2014 - 03:09 AM

Since KD himan is banned (he asked for it) and I don't think he can continue the mission, we may have to skip his turn.


kk.
  • kk.

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#336

Posted 22 June 2014 - 07:54 AM

Just let one person do the mission, why do you have to do it the hard way? Final mission might be crap with no good ending or extremely buggy if everyone is going to do a part of it. This project would have been finished long ago if not this crazy idea...

  • Doublepulse and SatournFan like this

Chips237
  • Chips237

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#337

Posted 23 June 2014 - 08:52 AM

Since Odyssey said he doesn't care about RTJ anymore, I'll finish the final mission.


Doublepulse
  • Doublepulse

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#338

Posted 04 July 2014 - 04:37 AM

Any updates on the final mission, Chips?


Chips237
  • Chips237

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#339

Posted 04 July 2014 - 11:06 AM Edited by Chips237, 04 July 2014 - 11:15 AM.

It's about 40% done at 32 objectives.

Spoiler

SoftTouch
  • SoftTouch

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#340

Posted 06 July 2014 - 07:59 PM

P.S: Don't add me to the credits. I didn't do anything cuz I'm lazy.


Chips237
  • Chips237

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#341

Posted 07 July 2014 - 08:58 AM

Finished.

http://dyom.gtagames.nl/show/32949

 

The complete set of Road to Justice:

http://dyom.gtagames.nl/show/32950

 

On behalf of The Odyssey I would like to thank everyone who participated on this project from beginning to end in our 7 month span. Even though some of you (and I'm not going to start mentioning names) did not participate at all, you still deserve a thank you. I wish to work with you all again in future projects.

  • Terano likes this

The Odyssey
  • The Odyssey

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#342

Posted 07 July 2014 - 09:33 AM

Thanks for making a full .rar file Chips. 

 

I'll put credits up in OP in a moment. 


Juice the Joos
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#343

Posted 07 July 2014 - 09:40 AM

Great ending for a great story. The ''choose Phil's fate'' thing was also a nice touch (i let him live cuz i'm too kind).

Hope to see more great MPs like this from Chips & the others!

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The Odyssey
  • The Odyssey

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#344

Posted 07 July 2014 - 10:27 AM

Credits
I would like to thank all designers for helping us with this successful project. There's been ups and downs, but overall this has been one of the most enjoyable Multi-Designer projects to date. Special thanks to these followig people (in no order)
 
-Chips237 
Arguably one of the most commited and active designers of the project. From giving feedback on most missions to designing the final one, RTJ wouldn't be as succesful without him. Great job!
 
-KD Himan
Another avid contributor. Designed great missions and tried his best to create a mission when it was his turn. 
 
-Doublepulse
Created many twists and turns in the story and progressed the plot. Another person who tried their best to create a mission when it was his turn. Great job.
 
-SatournFan
Another great mission designer. Was too, committed to the project. 
 
BeKowalaski
-He showed up late to the project, but still put in effort. 
 
-Viscocity
-Added plenty of comic relief to the story!  :D
 
-RamiV2
While he wasn't active during the last few rounds, the first few he was committed and designed great missions. 
 
-SanAndreasDYOM
Same as above. 
 
I am sorry if I missed out on anyone noteworthy
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Huzaifa khan
  • Huzaifa khan

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#345

Posted 07 July 2014 - 12:21 PM

Congratulation on completed your successful Mission-pack :)

Terano
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#346

Posted 07 July 2014 - 12:47 PM

Hats off to you GUYS!!

have some cookies 

:cookie:  :cookie:  :cookie:  :cookie:  :cookie:  :cookie:  :cookie:  :cookie:  :cookie:

...........................................................................

Really at the start of this project i think that its became dead soon but you guys are really really awesome....

you proved me wrong!  :miranda:

 

 


Doublepulse
  • Doublepulse

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#347

Posted 08 July 2014 - 06:07 AM

Played the final mission, Glad to see we finally finished it. The ending was not like your traditional missions filled with action, which was surprising. But I felt the ending was good enough. 


AnDReJ98
  • AnDReJ98

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#348

Posted 08 July 2014 - 08:59 PM

Congratulations!

 

Also http://dyomworld.wik...Road_To_Justice

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The Odyssey
  • The Odyssey

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#349

Posted 09 July 2014 - 02:33 AM

Congratulations!

 

Also http://dyomworld.wik...Road_To_Justice

Ah, thanks. AnDReJ. I was thinking of creating a page for RTJ but I didn't have the time. 


Alexander
  • Alexander

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#350

Posted 10 July 2014 - 01:48 PM

Hey, I just wanted to drop by and say that it is a very good mission pack. Good job!


MadMarshMallow
  • MadMarshMallow

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#351

Posted 10 July 2014 - 10:58 PM

Congratz guys. Another amazing multi-designers project. You guys made it!


The Odyssey
  • The Odyssey

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#352

Posted 11 July 2014 - 01:09 PM

Hey guys. On the front page, you may see a DYOM World page about RTJ bugs. It is there so people are aware of the bugs that may ruin the experience. (Forced Into The Force, The Path Less Travelled) and how to fix/deal with them. 

 

Is there any other noteworthy bugs that should be mentioned? 


Pledge of Chaos
  • Pledge of Chaos

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#353

Posted 11 August 2014 - 03:04 PM

Time to unpin.





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