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North Yankton Discussion

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Poll: Pole (478 member(s) have cast votes)

Do you like North Yankton?

  1. Yes (433 votes [90.59%])

    Percentage of vote: 90.59%

  2. No (45 votes [9.41%])

    Percentage of vote: 9.41%

Do you want to see a North Yankton DLC?

  1. Yes (409 votes [85.56%])

    Percentage of vote: 85.56%

  2. No (69 votes [14.44%])

    Percentage of vote: 14.44%

North Yankton

  1. North Yankton (10000000000310 votes [50.00%])

    Percentage of vote: 50.00%

  2. North Yankton (10000000000151 votes [50.00%])

    Percentage of vote: 50.00%

Vote
SonofYankton
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#4021

Posted 26 April 2014 - 04:48 AM

Even from "Burty The Hatchet"? Damn.

 

That one? No it still works


polaris23
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#4022

Posted 26 April 2014 - 05:04 AM Edited by polaris23, 26 April 2014 - 05:05 AM.

Awesome!!! Now I need someone to help me get there :)

My PS3 s/n is polariscastillo if anyone is up to help? Thanks


theNGclan
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#4023

Posted 26 April 2014 - 05:05 AM

Awesome!!! Now I need someone to help me get there :)

My PS3 s/n is polariscastillo if anyone is up to help? Thanks

Be sure to do it in a private match. It can freeze other players in public matches.


polaris23
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#4024

Posted 26 April 2014 - 05:12 AM

 

Awesome!!! Now I need someone to help me get there :)

My PS3 s/n is polariscastillo if anyone is up to help? Thanks

Be sure to do it in a private match. It can freeze other players in public matches.

 

That's what I was intending, I read a good amount on it to understand how it's done properly. 


Pastry
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#4025

Posted 26 April 2014 - 08:08 AM

Even from "Burty The Hatchet"? Damn.

 
That one? No it still works
What? It still works? I thought they patched it. I only used the story car pushing BTH glitch.

ToyGT_one
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#4026

Posted 26 April 2014 - 08:12 AM Edited by ToyGT_one, 26 April 2014 - 02:09 PM.

-Deleted-


polaris23
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#4027

Posted 26 April 2014 - 08:15 AM

I'm honestly not surprised, especially from that unashamed troll.

theNGclan
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#4028

Posted 26 April 2014 - 09:23 AM Edited by theNGclan, 26 April 2014 - 09:24 AM.

Really Polaris. Really? How the literal f*ck am I trolling if I didn't even say if the glitch did or didn't work? I was simply warning you because of the original glitch. Sor-f*cking-ry.

 

EDIT: Here's an idea! How about you read the thread and GTA V patch history and check what glitches are patched? Hmmm? 

 

Oh, and ToyGT, watch your attitude too. No need for you of all people to have a wild hair up your ass.


WildBrick142
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#4029

Posted 26 April 2014 - 12:55 PM

I think mnmn1234 meant that the car pushing in Bury The Hatchet works, not the Online glitch.

 

There's no need to jump to conclusions and call eachother liars/trolls.

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PerfectBlade
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#4030

Posted 26 April 2014 - 01:55 PM

f*ck..good i have a selfie with a yankton car.

0_0.jpg 

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universetwisters
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#4031

Posted 26 April 2014 - 03:20 PM

^ In single player?

 

Party-GIF.gif


PerfectBlade
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#4032

Posted 26 April 2014 - 03:32 PM

^ In single player?

 

Party-GIF.gif

yea..^^ in multiplayer is no longer possible..i think.


SonofYankton
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#4033

Posted 26 April 2014 - 06:12 PM

I think mnmn1234 meant that the car pushing in Bury The Hatchet works, not the Online glitch.

 

There's no need to jump to conclusions and call eachother liars/trolls.

 Yeah  the car one still works


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#4034

Posted 26 April 2014 - 06:41 PM

Getting all sorts of responses, but I'm guessing the online (best way) glitch is out of the question? Bummer.
Guess we're back to doing it the old way during Bury The Hatchet.
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Clxbsport
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#4035

Posted 27 April 2014 - 11:46 AM

Just joined this thread, and really nice discussion you got here.

 

So, on the North Yankton to IV mod, will it literally replace the entire story missions? And since IV also has vehicle manufacturers, what is the manufacturer name of the Kuruma? (I'm guessing Dinka because "Kuruma" is Japanese for "car")

 

And I'm also thinking of changing spawn points for cars? Because when you put a custom path in IV, the car spawning is random. I'm thinking of making snow-covered cars (please tell me if this has been responded to), and, if any non-snowy city is included (is there?), we should let the non-snow-covered cars spawn. Or else, the snowy cars might appear in a non-snowy city, and vice-versa.

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theNGclan
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#4036

Posted 27 April 2014 - 12:13 PM

Just joined this thread, and really nice discussion you got here.

 

So, on the North Yankton to IV mod, will it literally replace the entire story missions? And since IV also has vehicle manufacturers, what is the manufacturer name of the Kuruma? (I'm guessing Dinka because "Kuruma" is Japanese for "car")

 

And I'm also thinking of changing spawn points for cars? Because when you put a custom path in IV, the car spawning is random. I'm thinking of making snow-covered cars (please tell me if this has been responded to), and, if any non-snowy city is included (is there?), we should let the non-snow-covered cars spawn. Or else, the snowy cars might appear in a non-snowy city, and vice-versa.

The Kuruma is only used twice. Once for a mission as a half-built vehicle, and actually unlockable after completing that mission. There is no manufacturer name, but that can easily be added.

 

The snow is a little different this time around. Instead of a dirty texture, there is a snow texture for that. The more you drive, the snowy-er the vehicle gets. It's better than having a static pile of snow on a car.


Target13
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#4037

Posted 27 April 2014 - 12:57 PM

Wait, will the North Yankton IV mod feature a Kuruma?!


theNGclan
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#4038

Posted 27 April 2014 - 01:32 PM

Yup. Once available once it's unlocked.


Target13
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#4039

Posted 27 April 2014 - 02:21 PM

Awesome! My favorite 3D Universe car!

universetwisters
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#4040

Posted 27 April 2014 - 02:25 PM

Awesome! My favorite 3D Universe car!


Not as good as the big boxy perennial.

It's a shame they turned it into a minivan in IV.

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#4041

Posted 27 April 2014 - 02:31 PM

My favorite 3D Universe car!

For me, that is the Hermes, but it doesn't suit North yankton. :/

The Yosemite and the Walton would fit in though.

 

The people on GTA:O with NY plates mainly drive supercars, completely unrealistic, as most NY residents drive a Sadler, an Emperor, or a rancher XL.

I don't think any North Yankton resident can afford a Turismo R. :p

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universetwisters
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#4042

Posted 27 April 2014 - 02:42 PM

You can afford the turismo in NY if you happen to own all the pipelines or be that whiz kalifa guy. I heard e was born in North Dakota.

Detective Phelps
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#4043

Posted 27 April 2014 - 02:46 PM

You can afford the turismo in NY if you happen to own all the pipelines or be that whiz kalifa guy. I heard e was born in North Dakota.

He doesn't reside in North Dakota though.

Maybe the oil bosses, but they will live somewhere else, with a different state's number plate.


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#4044

Posted 27 April 2014 - 02:48 PM

Awesome! My favorite 3D Universe car!


Not as good as the big boxy perennial.
It's a shame they turned it into a minivan in IV.
There was a Perennial in IV?

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#4045

Posted 27 April 2014 - 02:49 PM

 

Just joined this thread, and really nice discussion you got here.

 

So, on the North Yankton to IV mod, will it literally replace the entire story missions? And since IV also has vehicle manufacturers, what is the manufacturer name of the Kuruma? (I'm guessing Dinka because "Kuruma" is Japanese for "car")

 

And I'm also thinking of changing spawn points for cars? Because when you put a custom path in IV, the car spawning is random. I'm thinking of making snow-covered cars (please tell me if this has been responded to), and, if any non-snowy city is included (is there?), we should let the non-snow-covered cars spawn. Or else, the snowy cars might appear in a non-snowy city, and vice-versa.

The Kuruma is only used twice. Once for a mission as a half-built vehicle, and actually unlockable after completing that mission. There is no manufacturer name, but that can easily be added.

 

The snow is a little different this time around. Instead of a dirty texture, there is a snow texture for that. The more you drive, the snowy-er the vehicle gets. It's better than having a static pile of snow on a car.

 

I suggest Schyster. Dinka is overrated.


theNGclan
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#4046

Posted 27 April 2014 - 02:50 PM Edited by theNGclan, 27 April 2014 - 02:50 PM.

 

You can afford the turismo in NY if you happen to own all the pipelines or be that whiz kalifa guy. I heard e was born in North Dakota.

He doesn't reside in North Dakota though.

Maybe the oil bosses, but they will live somewhere else, with a different state's number plate.

 

Sell spank. That always works.

 

As for Dinka or Schyster, I'll determine what company makes the Kuruma depending on how many people favor a company.


Detective Phelps
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#4047

Posted 27 April 2014 - 02:56 PM

 

 

You can afford the turismo in NY if you happen to own all the pipelines or be that whiz kalifa guy. I heard e was born in North Dakota.

He doesn't reside in North Dakota though.

Maybe the oil bosses, but they will live somewhere else, with a different state's number plate.

 

Sell spank. That always works.

 

As for Dinka or Schyster, I'll determine what company makes the Kuruma depending on how many people favor a company.

 

I think it should be made by Dinka, for the reason CorvetteStingray provided:

 

So, on the North Yankton to IV mod, will it literally replace the entire story missions? And since IV also has vehicle manufacturers, what is the manufacturer name of the Kuruma? (I'm guessing Dinka because "Kuruma" is Japanese for "car")


theNGclan
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#4048

Posted 27 April 2014 - 02:56 PM

Very true. Editing the GXT now.


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#4049

Posted 28 April 2014 - 07:50 PM

Hmm, so which cars would you guys bring there? If you would be able to acces it one day.


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#4050

Posted 28 April 2014 - 07:56 PM

Hmm, so which cars would you guys bring there? If you would be able to acces it one day.

 

0_0.jpg

 

That's all I need to travel around North Yankton.

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