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[WIP|SA] GTA V Textures

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darthvader20011
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#181

Posted 03 February 2014 - 09:49 AM Edited by darthvader20011, 03 February 2014 - 09:51 AM.

Instead CJ's house or in Vinewood? Anyways hope you will make a gta v style ganton :)
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Meheraj7
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#182

Posted 03 February 2014 - 09:54 AM Edited by Meheraj7, 03 February 2014 - 09:55 AM.

VineWood , and I finished ganton 80%


Rizqan
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#183

Posted 03 February 2014 - 12:20 PM

This mod is fully compatible for my newest mod named San Andreas Sky Revolution v2.1! Even can be installed with mod loader! Keep up man! :r*:

TJGM
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#184

Posted 03 February 2014 - 01:09 PM

This mod is fully compatible for my newest mod named San Andreas Sky Revolution v2.1! Even can be installed with mod loader! Keep up man! :r*:


Of course its compatible, did you expect a timecyc mod to interfere with a texture mod? And yeah, Modloader is pretty amazing. :3
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TommyCJFaann
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#185

Posted 03 February 2014 - 02:39 PM

This mod is fully compatible for my newest mod named San Andreas Sky Revolution v2.1! Even can be installed with mod loader! Keep up man! :r*:

And these funny comments keep me happy always!

--------meheraj maruf-----------

It seems you are looking for better SA::Render settings,huh?

I should have helped you,but I don't have a flexible PC now.


Meheraj7
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#186

Posted 03 February 2014 - 03:00 PM

Yeah , I gave Gta v textures to PetkaGta to test with his current render progress and he will upload screens soon.

Rizqan
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#187

Posted 04 February 2014 - 07:19 AM


This mod is fully compatible for my newest mod named San Andreas Sky Revolution v2.1! Even can be installed with mod loader! Keep up man! :r*:

And these funny comments keep me happy always!
--------meheraj maruf-----------
It seems you are looking for better SA::Render settings,huh?
I should have helped you,but I don't have a flexible PC now.
Well, I'm just too bad for speaking english anyway :p

Meheraj7
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#188

Posted 05 February 2014 - 09:41 AM

Failed to add the safehouse , ( The game crashes )
By Tonight I will try to add a Gameplay video with GTA V Textures V2 Without Render.


Meheraj7
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#189

Posted 05 February 2014 - 11:21 AM Edited by Meheraj7, 05 February 2014 - 11:22 AM.

Uploaded The Video

http://www.youtube.c...h?v=nnZJmBQF8Oo

 

Problems found in current versions:
freezes for Milliseconds 

(Focusing on fixing that)


Ivars
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#190

Posted 05 February 2014 - 11:46 AM

Didn't saw anything retextured more than roads and sidewalks. Ugly tbh. :/

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Meheraj7
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#191

Posted 05 February 2014 - 11:57 AM Edited by Meheraj7, 05 February 2014 - 11:58 AM.

Didn't saw anything retextured more than roads and sidewalks. Ugly tbh. :/

Its HQ and not ugly

And The video was HQ but I had to convert it to MQ because it was too big.

In video you can see Buildings,roads,grass,sidewalks.etc


coolznio
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#192

Posted 05 February 2014 - 09:50 PM

pretty cool man, i love the road texture, it's really pretty

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R4GN0R0K
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#193

Posted 06 February 2014 - 07:37 AM

Its HQ and not ugly

 

 

lawl

 

anyway, i have to agree, some of the textures look bad, like the sidewalks, but the streets are nice

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Meheraj7
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#194

Posted 06 February 2014 - 07:49 AM

 

Its HQ and not ugly

 

 

lawl

 

anyway, i have to agree, some of the textures look bad, like the sidewalks, but the streets are nice

 

You can say that :p some textures look bad , but I am fixing those.


R4GN0R0K
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#195

Posted 06 February 2014 - 07:51 AM

i dont doubt that, its the first version, and its a big project. 

in the end it will look awesome

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darthvader20011
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#196

Posted 06 February 2014 - 06:28 PM

It will be cool if you try to convert it to mobile version.


Meheraj7
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#197

Posted 10 February 2014 - 02:52 PM Edited by Meheraj7, 10 February 2014 - 02:54 PM.

GTA V Textures V2 Normal and Render Edition Release Date : 18th February 2014

 

 

"It will be cool if you try to convert it to mobile version."

 

I dont know how to convert it to IOS :(

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abdullah5009
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#198

Posted 10 February 2014 - 03:48 PM

good to know :D

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ghpranav
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#199

Posted 10 February 2014 - 05:20 PM

would be waiting... :-)
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DLtm
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#200

Posted 11 February 2014 - 02:52 AM

this is very cool!
are you made underwater textures too?
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Meheraj7
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#201

Posted 12 February 2014 - 10:26 AM

are you made underwater textures too?

Underwater textures +Plus County Side(Only Los Santos) This Time with HQ Textures and More different roads. 


Meheraj7
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#202

Posted 12 February 2014 - 01:50 PM

Screenshots Normal Edition
gta_sa2014-02-1219-00-39-22_zps46ac189e.

gta_sa2014-02-1218-59-29-41_zpsdcc64102.

gta_sa2014-02-1218-59-17-77_zpsd81b784d.

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ghpranav
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#203

Posted 12 February 2014 - 01:57 PM

What about render version screen shots?
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darthvader20011
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#204

Posted 12 February 2014 - 02:05 PM

Looks cool!

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Ivars
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#205

Posted 12 February 2014 - 02:42 PM Edited by Ivars, 12 February 2014 - 02:42 PM.

Okay, it looks good. Just don't use pictures with so big FOV, otherwise textures seem to be stretched.

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mihayy5
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#206

Posted 12 February 2014 - 04:22 PM

Screenshots Normal Edition
gta_sa2014-02-1219-00-39-22_zps46ac189e.

gta_sa2014-02-1218-59-29-41_zpsdcc64102.

gta_sa2014-02-1218-59-17-77_zpsd81b784d.

Link for car mod ???


Meheraj7
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#207

Posted 12 February 2014 - 04:28 PM Edited by Meheraj7, 12 February 2014 - 05:03 PM.

Search in GTA Inside
(no more off-topic is allowed) and next time dont quote the whole thing


Meheraj7
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#208

Posted 13 February 2014 - 11:11 AM

oK, I need help ,
Convetor is not responding , so I need someone else , who can make dff models of road arrows ?
+ I need some one who can help me with SF and LV , I will give the textures and you just have to edit with TXD and import for LV and SF.


Death2Drugs
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#209

Posted 15 February 2014 - 02:00 AM

I'll say that the mod progress looks pretty good!


Meheraj7
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#210

Posted 15 February 2014 - 07:13 AM

New Screens

(Normal Edition and Render Edition mixed)

gta_sa2014-02-1512-31-38-42_zps5cf473a2.

gta_sa2014-02-1512-34-51-05_zps6ec2902d.

gta_sa2014-02-1512-34-42-39_zpsc9db49e8.

gta_sa2014-02-1318-43-47-26_zps0439f03f.Still Upgrading the Textures for better looks and realism ;) 





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