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[WIP|SA] GTA V Textures

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In45do
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#121

Posted 28 January 2014 - 01:43 PM

What does it mean "LOD required"? 

Sorry, nob question.


Meheraj7
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#122

Posted 28 January 2014 - 03:13 PM

LOD Mod By -BLITZ-


PetkaGtA
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#123

Posted 28 January 2014 - 03:17 PM

Acctually i agree that it looks ugly with sa::render(even if there is no shadows), also i think gta 5 textures are kinda ugly... i saw some and they look a bit uglier than gta sa textures

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Meheraj7
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#124

Posted 28 January 2014 - 04:44 PM

PetkaGta I agree , Gta V textures are ugly but also beautiful in some places :)
But trying my best to make it like GTA V and similar to real LA .
And for your Render mod the textures look sharped and more similar to GTA V.
I guess your next release of render and with my gta v textures can make it look similar to GTA V

Meheraj7
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#125

Posted 28 January 2014 - 05:02 PM Edited by Meheraj7, 28 January 2014 - 05:04 PM.

Three Updates:

yv1d.pngzk8h.png

wokt.png

New Features

New Broken Effects on some Roads , Better Grass Similar to GTA V

Life Invader Building, other buildings and some Vegetations.

More Screenshots tomorrow ;)

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Marty McFly
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#126

Posted 28 January 2014 - 05:57 PM

Cmon, post some screenies without Render, it would not hurt anybody, we just want to see how it looks like. Most people will kick out Render anyways when they download it.

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Meheraj7
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#127

Posted 28 January 2014 - 06:18 PM

Ok No problem .
I was gonna upload pictures without render tomorrow anyways :)

Jinx.
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#128

Posted 28 January 2014 - 06:36 PM

That orange balls, were done? Just asking


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#129

Posted 28 January 2014 - 06:41 PM

LOD Mod By -BLITZ-

Did you get permission? AFAIK, BLITZ doesn't give permission to anyone as there have been so many stealers over the years with modpacks like this.


-DP-
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#130

Posted 28 January 2014 - 06:50 PM

metho I think he just made a 2nd version with compatibility for BLITZ LOD-mod, otherwise the normal version would conflict if the LOD-mod is installed.

 

Anyways nice job, I think the good old SA would look superb with this, SA::Render and a bit of meshsmoothing of the terrain.

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SilverRST
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#131

Posted 28 January 2014 - 08:18 PM

Sorry to say this but the screenshots looks ugly. How can you call that looks like GTAV?

The GTAV textures ... Even the stock original GTA SA textures looks better than that.


Ezekiel
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#132

Posted 28 January 2014 - 08:24 PM

Hey..I wanted to ask you,Are you Exporting directly from GTA V....(is that possible)..

 

they kinda low quality


-DP-
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#133

Posted 29 January 2014 - 07:51 AM

Those are real GTA5 textures from the console version, thats why they are LQ. They just look better in GTA5 because they additionally have specular- and reflection-maps applied on them.
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Meheraj7
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#134

Posted 29 January 2014 - 08:48 AM Edited by Meheraj7, 29 January 2014 - 08:52 AM.

Dumbass Productions is correct they are LQ and converted from GTA V.

And yes because of GTA V Graphics the textures look better

Countryside is not included in the Next Release , because its not complete yet


Meheraj7
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#135

Posted 29 January 2014 - 09:12 AM

Render Pictures :

bqc0.png

j22k.png

r65p.png

Normal Edition pictures will also uploaded by tonight 

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Meheraj7
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#136

Posted 30 January 2014 - 10:00 AM

Normal Edition

x3ar.pngn3p0.pnghuee.png17at.png

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abdullah5009
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#137

Posted 30 January 2014 - 01:23 PM

Normal One Looks Cool

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#138

Posted 30 January 2014 - 01:51 PM Edited by Kalvin, 30 January 2014 - 01:51 PM.

"Normal Edition" looks way, way better than that of the SA: Render Edition.

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Ezekiel
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#139

Posted 30 January 2014 - 01:53 PM

Nice Nice keep it up....

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In45do
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#140

Posted 30 January 2014 - 02:57 PM

Now this is what I'm looking for, Normal Edition. :)

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Meheraj7
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#141

Posted 30 January 2014 - 05:00 PM

Tomorrow I will release the "Normal Edition" and upload a Trailer for it ;)


Jinx.
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#142

Posted 30 January 2014 - 05:05 PM

The Normal Version looks beatiful. But always add a tutorial about installing the LOD MOD :)


Meheraj7
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#143

Posted 30 January 2014 - 05:17 PM

The Normal Version looks beatiful. But always add a tutorial about installing the LOD MOD :)

Why LOD ? Theres already tutorial for LOD by -BLITZ- . Tomorrows release is only Textures and Vegetations.


Jinx.
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#144

Posted 30 January 2014 - 05:20 PM

@Meheraj7 Okay, thanks. Anyways for V2 don't forget to make Los Santos Customs :)

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Danikov
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#145

Posted 30 January 2014 - 05:20 PM

Anything new about the arrows on roads?
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Meheraj7
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#146

Posted 30 January 2014 - 05:22 PM

Anything new about the arrows on roads?

Convetor is not repling -_-
So I will give the GTA V Arrow Textures , can anyone make DFF For arrows ?


DK22Pac
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#147

Posted 30 January 2014 - 05:23 PM

Since you use SA::Render, didn't you think to do normal maps too?
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Meheraj7
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#148

Posted 30 January 2014 - 05:25 PM Edited by Meheraj7, 30 January 2014 - 05:27 PM.

Since you use SA::Render, didn't you think to do normal maps too?

To be honest , I didnt think about that yet .

 

Edit: If render consist road reflection then the roads will be more similar to GTA V


Ezekiel
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#149

Posted 30 January 2014 - 07:07 PM Edited by Ezekiel_RN, 30 January 2014 - 07:18 PM.

I watch V gameplay..they have some nice Road textures....search litle better.....

 

One more think....I know you know that you know smiley-happy025.gif when you remake and edit dff road model to use minimal 2 road textures on each side and put some road details..they will be awesome....

 

like these...details make them  :panic:

 

12225446296_4144fb281a_o.jpg12182971615_56135ceccf_o.jpg

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Meheraj7
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#150

Posted 31 January 2014 - 07:06 AM

did you make that ? I dont know how to give different textures in two sides :p I always tried , Can you help me with it ?





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