Hi everybody, just a quick question.
I want to replace the mechanics from this GL to the one from TLAD. In other words, make the fuse time larger, aswell as the range, and that the projectile doesnt explode on direct impact. The first two things i already managed to do by just tweaking the weaponinfo data, but how do i remove the direct impact feature? is this coded in the weaponinfo file aswell, or do I need to edit something else?
Thanks in advance