This is my unofficial version of DYOM Chain Story that was originally made by salvadorc17. A few rules and features were replaced/added, but other than that, it's the same thing.
Someone makes a starting mission that leads to the player making choices. The next player continues the mission with the choice he/she wants, then leaves another set of choices. Another player does the same and so on until a new mission is started.
- You cannot follow your own choices.
- No mission limit, but if the mission starts getting buggy, a new mission is started.
- No pointless "where to go plots".
- No impossible missions.
- Maximum 15 objectives per player.
salvadorc17 for DYOM Chain Story 1st and 2nd Edition.
CoreTex (SoftTouch) for the GFX.
Secronom President (Canadian Scrotum) for the old DYOM Chain Story.
Stromae for the old DYOM Chain Game
Previous players for the inspiration.
Kidnapped by thegtaman531 (The Odyssey)
1. Go to LSPD.
2. Follow a mysterious black van.
3. Ambush the ransom area.
4. Pay the ransom money.