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[REL|3|VC] Rectangular HUD

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CharlesVercetti
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#31

Posted 21 January 2014 - 03:11 PM

It was Best Hud for VC that i've seen!

BTW... RectRadar doesn't work for me... :-/

Well.Thanks man!You have been really supportive for me in this mod!  :inlove:

 

BTW,do you modify the script? What other HUD mods are you using?

 

Also,do you use Non Widescreen resolution?


 

Yes they turn red when low health.

 

 

Thanks.Will be updated in final version.Please tell what is the location font of GTAV?


MasterHK
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#32

Posted 21 January 2014 - 04:05 PM

Well.Thanks man!You have been really supportive for me in this mod!  :inlove:

Reason was my Old Love about GTA VC!

but you should know i have decided to start asi programming and forget cleo scripting, my friend... : )


darthvader20011
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#33

Posted 21 January 2014 - 04:59 PM

 

It was Best Hud for VC that i've seen!

BTW... RectRadar doesn't work for me... :-/

Well.Thanks man!You have been really supportive for me in this mod!  :inlove:

 

BTW,do you modify the script? What other HUD mods are you using?

 

Also,do you use Non Widescreen resolution?


 

Yes they turn red when low health.

 

 

Thanks.Will be updated in final version.Please tell what is the location font of GTAV?

 

Font of GTA V is House Script I think... Check other topics from GTA V here. I think they got it.


CharlesVercetti
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#34

Posted 22 January 2014 - 04:16 PM

Font of GTA V is House Script I think... Check other topics from GTA V here. I think they got it.

 

Thanks for your help friend.BTW here is a screenie!

 

gtavfontpreview_zps778615bb.jpg

 

I need to adjust font size,font gaps,and the font glitches.Update Soon!


zmudziak32
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#35

Posted 22 January 2014 - 04:32 PM

Swap Zone name with vehicles name if you want make GTA 5 similar hud.


CharlesVercetti
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#36

Posted 23 January 2014 - 04:16 PM

So tell me whether VC has actually zone names?


Danikov
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#37

Posted 23 January 2014 - 04:46 PM

So tell me whether VC has actually zone names?


Kind of a retorical question?

zmudziak32
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#38

Posted 23 January 2014 - 05:30 PM

Zone in GTA mean district like Starfish Island, Downtown, etc.


darthvader20011
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#39

Posted 24 January 2014 - 02:12 PM

 

Font of GTA V is House Script I think... Check other topics from GTA V here. I think they got it.

 

Thanks for your help friend.BTW here is a screenie!

 

gtavfontpreview_zps778615bb.jpg

 

I need to adjust font size,font gaps,and the font glitches.Update Soon!

 

No problem bro. It looks beatiful. Now I need to get a clean VC. Also don't forget the Wanted Stars to be 5 and support for Non-Widescreen :)


CharlesVercetti
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#40

Posted 24 January 2014 - 02:16 PM

 

 

Font of GTA V is House Script I think... Check other topics from GTA V here. I think they got it.

 

Thanks for your help friend.BTW here is a screenie!

 

gtavfontpreview_zps778615bb.jpg

 

I need to adjust font size,font gaps,and the font glitches.Update Soon!

 

No problem bro. It looks beatiful. Now I need to get a clean VC. Also don't forget the Wanted Stars to be 5 and support for Non-Widescreen :)

 

Thanks bro.I am just looking on the Wanted Level code.BTW,It'll still run good on Non-Widescreen,the only problem being an almost "squarish radar",which I really hate.Couldn't find a way to stretch the radar though.


CharlesVercetti
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#41

Posted 24 January 2014 - 03:34 PM Edited by TommyCJFaann, 24 January 2014 - 03:34 PM.

Sorry for double post guys...New Update:

 

5-STAR WANTED LEVEL

 

vc5star_zps5289b7ad.png

 

Thanks to darthvader20011 for mentioning about it.I almost forgot about it.

 

It's a CLEO once again.No image editing.

05DF: write_memory 0x5591B7 size 1 value 5 virtual_protect 1

:pp


darthvader20011
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#42

Posted 24 January 2014 - 03:50 PM

Sorry for double post guys...New Update:

 

5-STAR WANTED LEVEL

 

vc5star_zps5289b7ad.png

 

Thanks to darthvader20011 for mentioning about it.I almost forgot about it.

 

It's a CLEO once again.No image editing.

05DF: write_memory 0x5591B7 size 1 value 5 virtual_protect 1

:pp

No problem. I just reminded about it. Also for more you can move the player icon more like V. But why the icons are moving like the circular radar instead of rectangular one?


Silent
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#43

Posted 24 January 2014 - 03:51 PM

That is a bad idea. You'd be better with making a V HUD fitting to VC scheme, instead of trying it look exact same.

CharlesVercetti
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#44

Posted 24 January 2014 - 04:04 PM Edited by TommyCJFaann, 24 January 2014 - 04:05 PM.

That is a bad idea. You'd be better with making a V HUD fitting to VC scheme, instead of trying it look exact same.

SilentPL,

 

 Check out first post.
BTW,did you look on to my request about rectangular map? 

 

 

Sorry for double post guys...New Update:

 

5-STAR WANTED LEVEL

 

vc5star_zps5289b7ad.png

 

Thanks to darthvader20011 for mentioning about it.I almost forgot about it.

 

It's a CLEO once again.No image editing.

05DF: write_memory 0x5591B7 size 1 value 5 virtual_protect 1

:pp

No problem. I just reminded about it. Also for more you can move the player icon more like V. But why the icons are moving like the circular radar instead of rectangular one?

 

Bro,I asked Silent about it.I told that it has defects,and that's that defect.

 

Also,about that player position icon,I don't know.

If somebody tell me the addresses or CODE for it,i might start work on it.


darthvader20011
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#45

Posted 24 January 2014 - 04:09 PM Edited by darthvader20011, 24 January 2014 - 04:11 PM.

 

That is a bad idea. You'd be better with making a V HUD fitting to VC scheme, instead of trying it look exact same.

SilentPL,

 

 Check out first post.
BTW,did you look on to my request about rectangular map? 

 

 

Sorry for double post guys...New Update:

 

5-STAR WANTED LEVEL

 

vc5star_zps5289b7ad.png

 

Thanks to darthvader20011 for mentioning about it.I almost forgot about it.

 

It's a CLEO once again.No image editing.

05DF: write_memory 0x5591B7 size 1 value 5 virtual_protect 1

:pp

No problem. I just reminded about it. Also for more you can move the player icon more like V. But why the icons are moving like the circular radar instead of rectangular one?

 

Bro,I asked Silent about it.I told that it has defects,and that's that defect.

 

Also,about that player position icon,I don't know.

If somebody tell me the addresses or CODE for it,i might start work on it.

 

Okay. Anyways keep up. I will reply there with new ideeas.

EDIT: I just reminded. What about slowmotion? You can edit the textures and make the armor only as armor, and use the special ability textures for it. A separate script.


CharlesVercetti
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#46

Posted 25 January 2014 - 03:21 PM

Please give feedback on new fonts  :colgate:

 

vfontmod_zps2c3e93b7.jpg

 

:v:  or  :^: ?


Silent
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#47

Posted 25 January 2014 - 05:22 PM

:^: if you align them properly. They seem to be thrown randomly, one character being higher than the others.

Zera
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#48

Posted 25 January 2014 - 06:04 PM Edited by Zera, 25 January 2014 - 06:05 PM.

:^: if you align them properly. They seem to be thrown randomly, one character being higher than the others.

I think that's just the style of the font. I think I've seen a font like that on some other game.


darthvader20011
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#49

Posted 26 January 2014 - 08:01 AM

 

:^: if you align them properly. They seem to be thrown randomly, one character being higher than the others.

I think that's just the style of the font. I think I've seen a font like that on some other game.

 

Do you talk about that GTA IV mod? V font?


CharlesVercetti
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#50

Posted 26 January 2014 - 10:21 AM

:^: if you align them properly. They seem to be thrown randomly, one character being higher than the others.

Well,I aligned them properly,and i did them in 2048x2048.


 

 

:^: if you align them properly. They seem to be thrown randomly, one character being higher than the others.

I think that's just the style of the font. I think I've seen a font like that on some other game.

 

Do you talk about that GTA IV mod? V font?

 

Right.I am now trying to find the right one.I used Helvetica Neue Medium Condensed typeface on that.Any Recommendations?


CharlesVercetti
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#51

Posted 27 January 2014 - 04:08 PM

I am now having problems drawing textures onscreen.Help needed:

 

http://gtaforums.com...-from-txd-file/

 

Any help apperciated.

 

If you ask about final version,I am remaking the health,armor completely,so will take some time.

 

Thank you!

 

(This is no useless post)


darthvader20011
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#52

Posted 27 January 2014 - 04:34 PM

Cool! I'll wait for the new version. Keep up!


CharlesVercetti
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#53

Posted 28 January 2014 - 03:22 PM Edited by TommyCJFaann, 28 January 2014 - 03:24 PM.

v_hud.cs update:

 

*5 STAR Wanted level

 

Download


CharlesVercetti
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#54

Posted 01 February 2014 - 03:43 PM

Sorry for double post

v_hud.cs update:

 

*5 STAR Wanted level

 

Download

Also:

 

smallgtav_zps92bebfa7.jpg

 

Download maybe tomorrow.

 

Changes:

1.Smaller Health,Armor bars.

2.Fixed text after cutscene problem.


CharlesVercetti
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#55

Posted 15 February 2014 - 03:53 PM

It has been a long time I have posted an update here,I don't think triple-posted updating is bad,so:

 

[WIP]Classic Edition specially made for Classic Vice lovers,Vice Cry users and SilentPL! :colgate:  ;) 

classiceditionpre_zpsfebcec23.png

The development of this edition will be mostly based on your comments,so please reply guys.

 

My files got accidentally deleted,so I am just redoing the V HUD textures again.

 

Release will be soon.

 

Any recommendations on Classic Edition please!

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CharlesVercetti
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#56

Posted 17 February 2014 - 02:04 PM

HOW IS IT?(like or unlike   :^:  :whistle: :v: )

mobile_zps7cbf6d14.jpg

 

Picture says it all!(No image edit)

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Kalvin
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#57

Posted 17 February 2014 - 02:16 PM

I don't really like the phone at all because Vice City is based in the 80's, and those sort of phones didn't exist then I don't believe.


CharlesVercetti
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#58

Posted 17 February 2014 - 02:18 PM

I don't really like the phone at all because Vice City is based in the 80's, and those sort of phones didn't exist then I don't believe.

Kalvin mate,

 

I just wrote the script for that.I haven't drawn the phone texture yet,I will show screenshots of it tomorrow.


Kalvin
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#59

Posted 17 February 2014 - 02:27 PM Edited by Kalvin, 17 February 2014 - 02:35 PM.

So you'll just have this in the bottom right corner?:
        OFj3Ney.png
Phone texture or not the phone doesn't belong.

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CharlesVercetti
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#60

Posted 17 February 2014 - 02:39 PM

Thanks for that. I'll add a small LCD display to the texture you gave and make it in better quality. "So you'll just have this in the bottom right corner?" No.I made it to appear when we press the "P" key,along with time.




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