Big cheers to the mod, It saved me from messing with my img files and the anim mod . But i suggest not to use the mod to install big Modifications like total conversion. Recommended for all the mod collectors out there
As gramps said not all data files are supported yet and for that reason TCs are not yet supported BUT they will be supported in the future
The only big TC that seems to work 100% on ML for now is Grandcarma.
The plugin saved my harddisk from img operations But seems .ide files can't be loaded, such as modloader\bsor\vegepart.ide. Or something special about loading .ide files?
Yeah, there's something special about .ide files, they need to be folder-structured as the gta.dat asks it to, (gta.dat can be mixed by modloader btw)
Let me quote the documentation:
For ide and ipl files, they must be together a gta.dat file (or a gta.dat line in a text file)
and they must be inside the folder the gta.dat requests it to be.
For example, if the gta.dat file says the IPL file is at:
Inside modloader the IPL files must be in a place something like:
That applies to IDE files too.
For other files, such as handling.cfg, just place the file wherever you want (of course inside a mod folder)
Remember, it can detect lines from readme (.txt) files.
By the way, BSOR comes already with the directory structure like that:
So hm, did you move it out of the structure? No need to do so.
You don't need to worry about sub-directories inside the actual mod directory