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SHIFAAH9
  • SHIFAAH9

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#6121

Posted 09 November 2017 - 12:19 PM

last night i tested with frame limiter enabled.

And for some reason it made my game way faster then before...!! 

Even with all those mods... ( I did test with out any HD mods (defalt style), came same kind of results)

 

(before 4-8 FPS... After 12-20 FPS (i know my Pc is sh*tty) )


FMMZ
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#6122

Posted 09 November 2017 - 02:13 PM

last night i tested with frame limiter enabled.

And for some reason it made my game way faster then before...!! 

Even with all those mods... ( I did test with out any HD mods (defalt style), came same kind of results)

 

(before 4-8 FPS... After 12-20 FPS (i know my Pc is sh*tty) )

Are you a meme?

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SHIFAAH9
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#6123

Posted 09 November 2017 - 03:44 PM Edited by SHIFAAH9, 09 November 2017 - 03:46 PM.

y...? what do you mean by that..?


ClaudeIzABadAzz
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#6124

Posted 09 November 2017 - 09:07 PM

Limit them to 30.

That's the only solution?

 

Also why is there so much heat haze in SA? I don't think there is meant to be as much as there is.


LaDiDa
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#6125

Posted 09 November 2017 - 09:14 PM

 

Limit them to 30.

That's the only solution?

 

Also why is there so much heat haze in SA? I don't think there is meant to be as much as there is.

 

30 fps is the only way to play the games not broken, blame R*.


Silent
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#6126

Posted 09 November 2017 - 11:09 PM

ColouredZoneNames work not correctly.
EH6y9rwQQ-eymb_kdYa2nA.png3da0HAqySk_C4epqI_khKg.png


Fixed!
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monq
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#6127

Posted 10 November 2017 - 06:00 PM

4-8 fps in San Andreas? Just what?

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Silent
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#6128

Posted 10 November 2017 - 06:08 PM Edited by Silent, 10 November 2017 - 06:09 PM.

¯\_(ツ)_/¯

_onyx_
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#6129

Posted 10 November 2017 - 08:09 PM

Maybe there is a way to fix dual rear wheel, when tunable the car?
 
when in the transfender change the wheel on a car with double rear, the rear is only one
4217bbbe83312a6286367f60cf616ede.jpg

Silent
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#6130

Posted 10 November 2017 - 09:52 PM

Interesting... I wasn't aware of it but it looks kind of intriguing. Not for r29 for sure but I can look into that for r30 (assuming I don't forget).
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monq
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#6131

Posted 10 November 2017 - 09:54 PM

Interesting... I wasn't aware of it but it looks kind of intriguing. Not for r29 for sure but I can look into that for r30 (assuming I don't forget).

Please don't forget to fix (or remove) the broken "prostitutes don't get in your car if GetKeyboardLayout returns a sublanguage of 03".

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Silent
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#6132

Posted 10 November 2017 - 10:09 PM Edited by Silent, 13 November 2017 - 10:09 PM.

Have you checked the latest test builds (from Discord)? It's likely that it's already gone.

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#6133

Posted 17 November 2017 - 02:27 PM

Fixed a tiny bug in HUD behaviour - code suggests it was meant to fade out when it's inactive (like in GTA IV), but the feature was somehow glitched and didn't work properly.

r28:
41jh3hBl.jpg

r29:
BiOeMpql.jpg
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darkdrifter
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#6134

Posted 17 November 2017 - 03:33 PM

Why aren't the mini-map and clock not faded too? 

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Claude_Lib
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#6135

Posted 17 November 2017 - 03:36 PM

Wait, so certain parts of the HUD were meant to disappear from the screen, but it was broken so they always stayed on? Well, this really is new.
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#6136

Posted 17 November 2017 - 04:07 PM

Why aren't the mini-map and clock not faded too?


Don't ask me - that's how the feature works.
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The_Human
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#6137

Posted 17 November 2017 - 04:12 PM

It's weird to see the clock hanging around while other HUD elements disappears.

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LaDiDa
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#6138

Posted 17 November 2017 - 04:20 PM

Damn, so much broken features lol.

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#6139

Posted 17 November 2017 - 06:02 PM

I wonder if it was a design decision to leave it always on and all they did was a tiny hack to leave it on instead of removing the whole behaviour?
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BlackScout
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#6140

Posted 17 November 2017 - 06:19 PM

I wonder if it was a design decision to leave it always on and all they did was a tiny hack to leave it on instead of removing the whole behaviour?

Could be... They didn't bother erasing Hot-Coffee code.

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#6141

Posted 17 November 2017 - 06:26 PM

I wonder if it was a design decision to leave it always on and all they did was a tiny hack to leave it on instead of removing the whole behaviour?


My initial post was a bit "clickbaity" since I was interested to see the reaction - but yes, code for this is left over but having those not fade out was clearly a conscious design decision. It's just that whoever was in charge hacked it around instead of removing the code for good.

It shows - some fades are glitchy at the moment, but fixing them would be easy so no loss.
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mmiov
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#6142

Posted 17 November 2017 - 08:49 PM

I Can't Scroll on The Map with The Patch Installed, is there any solution for that?


Kane49
  • Kane49

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#6143

Posted 17 November 2017 - 09:00 PM

I Can't Scroll on The Map with The Patch Installed, is there any solution for that?

Are you sure that it's caused by the patch? I play with it, and didn't face any problem with scrolling on the map.


gts.
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#6144

Posted 17 November 2017 - 09:31 PM

Whoa. Was the HUD supposed to work like GTA IV and/or GTA V? Anyway, looks so weird lol.


Kane49
  • Kane49

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#6145

Posted 17 November 2017 - 10:42 PM Edited by Kane49, 17 November 2017 - 10:42 PM.

I guess it's cool. But they had to make health and armor bars to be always available on screen in the code though.


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#6146

Posted 17 November 2017 - 10:59 PM

At least it explains why the weapon icon was shifted to the opposite side of the rest of the games.

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#6147

Posted 18 November 2017 - 12:29 AM

Still, it has at least 3 separate issues when enabled as is (2 of them being easy to fix, not sure about the 3rd) - I'm not sure if it's worth enabling at this point.

boludoz
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#6148

Posted 18 November 2017 - 02:19 AM

 

I wonder if it was a design decision to leave it always on and all they did was a tiny hack to leave it on instead of removing the whole behaviour?

Could be... They didn't bother erasing Hot-Coffee code.

 

The hot coffe is in the scm.

guru_guru
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#6149

Posted 18 November 2017 - 03:32 AM

no sh*t sherlock
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Gravarty
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#6150

Posted 18 November 2017 - 03:38 AM Edited by Gravarty, 18 November 2017 - 03:38 AM.

That's really cool! Would be great if you can fix it. It always amaze me how many IV features were went for SA. 

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