After reading some comments yesterday I started to wonder if allot of the problems between people over the hacked money is a clash between two different gaming communities/gaming styles.
On the one have you have people playing GTAO like an MMO. Roleplaying bank heists. Asking Cockstar to give them pets (oh for f*cks sake, can you imagine the threads on the forums "Some a-hole shot my dog! Boo hoo hoo!"). Bitching on and on about some non existent in game "economy". They are used to a slow style of game play, used to and actually enjoy the slow grind for xp and cash.
On the other hand you have the old school GTA/FPS players that just want to kill other players, create chaos, f*ck sh*t up. (as in blow up cars, not as in hack the game).
I belong to that second group. I have always tried to level up as quick as possible in any game. I want that advance rifle damnit. It sucks ass getting into a firefight against a mini-gun and all you have is a sawed off shotgun.
I have only played a couple of MMOs. I tried WoW and I can not convey how much I f*cking hated that game and never understood it's popularity. I played Star Trek Online for awhile, jaded by the experience. I kept waiting for the developers to fix the glaring problems with it and quit when they switched to the free to play/micro-transaction model.
I remember a comment from someone on here saying how Cockstar meant this game to be played. How they were enjoying the arduous grind from lowly street thug to kingpin. How they look back fondly on their first apartment, still had their first car. And I kept thinking "What f*cking game are you playing!? I'm playing GTA.", GTA 4 on steroids is what I bought the game expecting, and how I have approached playing.
Is this a clash between two different play styles and are they even compatible in the same sandbox? Thoughts?