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Grand Theft Auto III Chain Game Round 25

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Ermac
  • Ermac

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#61

Posted 20 January 2014 - 07:34 PM Edited by Ermac., 21 January 2014 - 12:42 AM.

It's cold in here. I'm taking another turn.

 

Apologies for going over the three hour rule, real life has a habit of getting in the way, knowwatimsayin.

 

Mission: Rigged To Blow
Completion:%66
Notes:Saved D-Ice's unique paint job Infernus at the Shoreside Vale safehouse garage, stored a Stinger in the Staunton Island safehouse garage for transportation purposes and saved there.

Silent
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#62

Posted 23 January 2014 - 03:42 PM Edited by SilentPL, 23 January 2014 - 04:25 PM.

Did not play this since ages, taking a turn!

Mission: Bullion Run
Link: http://gtasnp.com/41003
Completion: 80%
Notes: Finished the remaining USJs.
Delivered Banshee, Esperanto, Landstalker, Stallion, Taxi, Idaho, Kuruma, Manana, Perennial, Cabbie, Stinger, Sentinel, Infernus to Pike Creek I/E Garage.

MrMateczko
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#63

Posted 23 January 2014 - 10:11 PM Edited by MrMateczko, 23 January 2014 - 10:16 PM.

I'll take a turn.
Mission: Rumble
Called by: MrMateczko
Link: Clicky Clicky
Completion: 81%
Notes:
Saved at Staunton Island.


Ermac
  • Ermac

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#64

Posted 24 January 2014 - 05:32 PM Edited by Ermac., 24 January 2014 - 05:42 PM.

I'll take a little turn.

 

Mission: Decoy
Completion: %81

 


Dr. John
  • Dr. John

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#65

Posted 25 January 2014 - 02:45 AM Edited by Dr. John, 28 January 2014 - 09:20 AM.

I will take the turn. It's been a long time since I played this game. :)

 

Mission: The Thieves/ Love's Dissapearence/ Diablo Destruction
Link: Click here!
Completion: 91%
Notes: Completed 'Diablo Destruction' with 6 kills. Yes, it's very bad. :(
Completed 'Love's Dissapearence' mission as well to aviod any players to waste their time.
Failed the mission once to earn the Sential (LD). Locked up in the Staunton hideout.
Added one Securicar in the Crack gargae in Portland harbour (remaining: 9 more Securicars).
Submitted: Patriot, Bobcat, Rompo, Moonbeam, Coach, Linerunner, Bus, Securicar, Flatbed, Blista, Pony, Trashmaster (remaining: Mr. Whoopee and Dodo).
Increased Heath by 125. You know how I did it. :p
Saved in Portland Safehouse

An extra note to player: Please complete the Marty's missions first. Portland is surely not the safest place and thus we should complete all that is left there. Then we won't need to go back there again. Save time is approx. to the time when Marty's missions can be unlocked (after 09:00).

Have fun. ;)

  • GTAKid667 likes this

MrMateczko
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#66

Posted 25 January 2014 - 10:39 AM Edited by MrMateczko, 25 January 2014 - 11:14 AM.

I'll take a turn.
Mission: The Wife / Casino Calamity (5 kills) / Rumpo Rampage (4 kills)
Link: Clicky Clicky
Completion: 96%
Notes:
Delivered Dodo to Portland Docks Garage. (Mr. Whoopie still remaining)
Delivered Cheetah, Stretch, and BF Injection to Pike Creek Import Garage, thus completing the list.
Saved at Portland.

Ermac
  • Ermac

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#67

Posted 25 January 2014 - 09:20 PM Edited by Ermac., 25 January 2014 - 09:45 PM.

I'll take the next turn.

 

Mission: Her Lover

Completion: %96
Notes: Carl and Marty are no longer with us. Saved at Staunton Island.

MrMateczko
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#68

Posted 26 January 2014 - 01:08 PM Edited by MrMateczko, 26 January 2014 - 01:30 PM.

I'll take a turn.
Mission: Bait
Called by: MrMateczko
Link: Clicky Clicky
Completion: 97%
Notes:

THIS MISSION IS SO BUGGED!
Saved at Staunton Island.


Dr. John
  • Dr. John

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#69

Posted 28 January 2014 - 08:22 AM Edited by Dr. John, 28 January 2014 - 09:20 AM.

Sorry for the inactivemess. I am taking this turn. Going to end all the side activities now. ;)

 

Mission: Espresso-2-Go!
Link: Click Here!
Completion: 98%
Notes: Had to extinguish 15 fires to find that goddamn Mr. Whoopee. Delivered it to the Portland improt/export garage. List is finally completed. All the listed vehicles will spawn in tht garage.
Took that advantage and delivered 9 remaining Securicars to Portland Harbour.
Saved in Staunton Island hideout.

So yeah guys, it's a goodbye to Portland. We won't be seeing her in any missions after this. :cry:
But we shall meet again in the next round. So let's finish this fast! :)

Have fun. ;)
 


MrMateczko
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#70

Posted 28 January 2014 - 02:06 PM Edited by MrMateczko, 28 January 2014 - 02:41 PM.

I'll take a turn.
Mission: S.A.M.
Called by: MrMateczko
Link: Clicky Clicky
Completion: 99%
Notes:
Saved at Shoreside Vale.


ΣΓ
  • ΣΓ

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#71

Posted 28 January 2014 - 03:05 PM Edited by Criѕtian, 28 January 2014 - 03:21 PM.

I'll take a turn.

 

Mission: "The Exchange"

Link: http://gtasnp.com/41048

Completion: 100%

Notes: Here are the records for the challenges I completed in my previous turns: http://i.imgur.com/VAeBkJ5.jpg


GTAKid667
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#72

Posted 28 January 2014 - 04:15 PM Edited by GTAKid667, 25 June 2015 - 04:49 PM.

Congratulations Everybody, Round 26 will be up one day soon - If you want it by a particular date, feel free to ask through PM or in the Lounge and I'll see what I can do :^:
 
GTA III CHAIN GAME ROUND 25 STATISTICS
Player NameValid Turns TakenInvalid Turns TakenMax. % by PlayerAverage % by Player
Dr. John2011%5.50%
Ermacs14119%1.36%
Filip454201%0.50%
FluttermaidGTA010%0.00%
GTAKid667804%0.50%
Johan503%0.60%
Kristian.7014%2.00%
Linc.706%0.86%
lol232100%0.00%
MrMateczko12023%1.92%
Silent2017%8.50%
UltraGizmo64201%0.50%
WildBrick142401%0.25%
Total
13 Players66 Valid Turns2 Invalid Turns100%1.51%
GTA III Chain Game Round 25 Time
Wednesday 25th December, 2013 - 13:57 GMT -- Tuesday 28th January, 2014 - 16:51 GMT
34 days, 2 hours, 54 minutes -- 49,134 minutes totally




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