*Warning we will not be using spoiler tags in this thread. Spoilers will be mostly from Hitman: Abs so read at your own risk*
Now Hitman Abs may not have stuck to it's stealthy roots of the iconic Blood Money and contract games but I enjoyed it nonetheless.
The reason is as anyone who has played the game might know, it focused less on stealth. I mean, I was hardly using stealth at all, I could put fault on the sh*tty disguise system. The AI are ridiculously smart in detecting you.
It felt as though Hitman had transformed from a silent stealthy game to a 3rd Person shooter. And I did find using my pistol many times with 47 very weird.
So in this part, what do I want here? Quite obvious really, I'd love Hitman 6 to go back to it's roots, it might have needed more patience but it was great. In Contracts I felt like I was there in the game, planning it all out, mapping out all the kills and the route I needed to take.
Then there is the graphics, the game is beautiful on PC and even on consoles. I personally had no problems running the game and everything felt smooth and responsive. Of course imagining the game on the XB1 and PS4 will be mind blowing for sure.
The cut scenes were very good and felt quite realistic no problems there either. So presentation in Hitman: Abs was top notch.
Now onto the story, I have mixed feelings about the story it does leave room up for a sequel as anyone who finished the game might have known that another assassin was sent to assassinate 47 at the end. But it also leaves behind certain plotholes, the two obvious ones (to me) being:
1) Victoria's Necklace: There wasn't a sole mention of how it came to her and why it made her powerful. Not even one! I mean how come a magic necklace enters a Hitman story? It does not make any sense.
2) The Praetorians or whatever they are called: The game didn't mention how Travis hired them, not even one mention other than the fact that they were legendary assassins themselves.
The characters well it felt as though they had no bond at all, the characters just felt very artificial to me.
I was also very disappointed by the ending, it felt anti-climatic despite the game revealing Diana was not dead, I felt no emotion at all.
The Level's however are fantastic and unique. This is where once again Hitman: Abs shines. You could do missions in several different, unique ways. Despite it being non-stealthyish I loved this. So in the end it's a game you can replay again.
All in all though the main things I'd like to see in Hitman 6 are an improved story. Possibly set in an entirely different universe but with 47 as the protagonist. And taking away the blazing actionish gameplay from Abs.
Overall I enjoyed Hitman: Absolution and had a blast playing it despite my gripes with the game, if I were to rate it, I'd give it a 9/10.