Don't like those disappearing cars. Though that's made for optimisation and it is really good in gta V.
Also, seems like aircrafts are a bit too slow. Find a proof over here
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Posted A week ago
Posted A week ago
The lack of immersion mostly caused by the way the characters dump their non-default vehicles and change their clothes almost every time you switch away from them. What really is the point of buying clothes, and especially cars and mods?
I just completed by latest run through without doing any of that except to check off the 100% requirements right at the end.
I always wished a character's default car would be replaced by whatever they drive the most. Lots of games record stats about your "favourite" vehicles so why not? It especially annoys me how your default car sometimes magically shows up at the end of a mission that didn't involve driving your own vehicle, or equally annoying is when you're left in the middle of nowhere with no vehicle at all!
Also, what's up with the Premier that Michael gets when Jimmy takes his Tailgater? You should have at least been allowed to select a replacement at that point of the game.
To be fair, this is a problem I've always had with the GTA series in general, My favourite cars always end up sitting in garages to be hardly ever driven for fear of losing them. Back on GTA3 I'd always take that one civilian Sentinel from Marco's Bistro and try to use it as much as possible, but whenever I showed up to a mission that made me abandon it I'd reload my save and use a different car lol.
You could say that at least GTA5 has the impound as a sort of safety net, but it's ridiculously inconsistent and buggy, such as how vehicles driven by other characters tend to show up there. For example, I've found Franklin's Buffalo there when I'm Michael, and I even had Tracey's Issi appear there when I was Franklin, wtf!
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