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New Police/Cop game for PC

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GTA-LSPD
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#1

Posted 21 December 2013 - 01:04 AM

Hi everyone my friend is thinking of creating a new computer game which involves you taking the role of a police officer. The game will be set in modern day and will involve you patrolling the streets of a U.K city. He is roughly going to sell it on amazon for £20. If anyone would have a interest in this type of game please comment below and ALSO please comment any ideas about what you think should be in the game.

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#2

Posted 21 December 2013 - 01:21 AM

That's a very steep price for a not-so-promising indie game developed by one person.

 

Anyway let's not be negative once and pretend he knows exactly what it takes to make a game, AND  he can do it all on his own:

 

Story line should be diferent cases with one big case in a level and several other random cases/crimes being commited. Like in Urban Chaos really. A moral meter would be fun, if you shoot criminals or arrest them.


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#3

Posted 21 December 2013 - 01:34 AM

Crime in the UK? Let me guess, somebody chavs need to be reprimanded for wearing hoodies in a convenience store, someone is drinking beer in a Sharia zone, or a double decker needs to get unstuck from a bridge that was too low for it to go under consists of regular gameplay?

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GTA-LSPD
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#4

Posted 21 December 2013 - 01:36 AM

Firstly, he is not doing it completely on his own he is getting help from a number of people. We taught of the different cases but the moral meter would actually be a really good idea, never taught of that :) Thanks for your comment 


Crime in the UK? Let me guess, somebody chavs need to be reprimanded for wearing hoodies in a convenience store, someone is drinking beer in a Sharia zone, or a double decker needs to get unstuck from a bridge that was too low for it to go under consists of regular gameplay?

Well he is only in the thinking process yet, might have a U.S version if you think that is better.


universetwisters
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#5

Posted 21 December 2013 - 01:49 AM

Well he is only in the thinking process yet, might have a U.S version if you think that is better.

It doesn't have to be the U.S., it just has to be somewhere that isn't such a pussified nanny state that records everything on CCTV outlaws guns left and right. You could do one where all of London is encompassed in a Sharia Zone and you have to kill criminals who drink, smoke, and commit adultery, if you're so up for doing something in the UK


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#6

Posted 21 December 2013 - 02:38 AM

If you need a place that's not:

 

 

 

pussified nanny state that records everything on CCTV outlaws guns left and right

 

As he so eloquently put it, try Chicago. Strict gun-laws, but the murder rate is the highest in the United States.

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universetwisters
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#7

Posted 21 December 2013 - 03:57 PM

If you need a place that's not:

 

 

 

pussified nanny state that records everything on CCTV outlaws guns left and right

 

As he so eloquently put it, try Chicago. Strict gun-laws, but the murder rate is the highest in the United States.

 

There's also the possibility of being a cop in East Germany. Think about it:

 

>Find someone who speeds 5 miles over the speed limit in a Trabant

>Chase him down in a police Trabant

>Interrogate him for hours

>Accuse him of being a western spy

>Execute him
>Execute his family

 

All in a days work.

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#8

Posted 21 December 2013 - 05:21 PM

Here's something I would like to see for a change: Don't make it open world. Make it an awesome story with a couple different paths you can take, and leave it at that.


GTA-LSPD
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#9

Posted 21 December 2013 - 05:34 PM

Making a big story like that would be tough. We were thinking of making it a open world kind of story type were you increase your rank true out the game.


universetwisters
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#10

Posted 21 December 2013 - 06:50 PM

Here's something I would like to see for a change: Don't make it open world. Make it an awesome story with a couple different paths you can take, and leave it at that.

So what, it's like a linear call of duty style cop game with multiple paths?


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#11

Posted 21 December 2013 - 08:19 PM

 

Well he is only in the thinking process yet, might have a U.S version if you think that is better.

It doesn't have to be the U.S., it just has to be somewhere that isn't such a pussified nanny state that records everything on CCTV outlaws guns left and right. You could do one where all of London is encompassed in a Sharia Zone and you have to kill criminals who drink, smoke, and commit adultery, if you're so up for doing something in the UK

 

 

Look, I know you're a bit/very 'special' when it comes to views about people and society in general, but on a serious note the knife crime in London is pretty real, slavery and trafficking isn't unknown as well as drugs and general violent crime, as well as the fact that gun-related crime still happens, including small shootings. 

 

Anyhoo, this friend of yours better have experience and lots of free time/money if they're thinking about doing this to a level where it's worth £20...on Amazon? Que? 


universetwisters
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#12

Posted 21 December 2013 - 08:41 PM

Look, I know you're a bit/very 'special' when it comes to views about people and society in general, but on a serious note the knife crime in London is pretty real, slavery and trafficking isn't unknown as well as drugs and general violent crime, as well as the fact that gun-related crime still happens, including small shootings. 

 

Alright, so there's human trafficking and the existence of knife crime escaped me when I made the post. How bad is the gun crime over there, though?


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#13

Posted 21 December 2013 - 08:58 PM Edited by RedDaggerXL, 21 December 2013 - 08:58 PM.

 

Alright, so there's human trafficking and the existence of knife crime escaped me when I made the post. How bad is the gun crime over there, though?

 

 

According to https://www.gov.uk/g...83/hosb0212.pdf,

 

A tad over 7000 crimes in England and Wales for 2010/1 with 37% fired in the crime (from page 59).

 

And in the OP I noticed you said it was patrolling the streets. They do, what, searches and handling fights/aggressive people? You're hardly going to be doing anything like chasing druggies and getting into a firefight with a gang. 


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#14

Posted 21 December 2013 - 09:04 PM

 

 

Alright, so there's human trafficking and the existence of knife crime escaped me when I made the post. How bad is the gun crime over there, though?

 

 

According to https://www.gov.uk/g...83/hosb0212.pdf,

 

A tad over 7000 crimes in England and Wales for 2010/1 with 37% fired in the crime (from page 59).

 

And in the OP I noticed you said it was patrolling the streets. They do, what, searches and handling fights/aggressive people? You're hardly going to be doing anything like chasing druggies and getting into a firefight with a gang. 

 

So it's going to be a game about being an on-the-beat cop who just patrols the streets? So that would kinda be a bit like LCPD:FR, albeit with a British location, like the OP stated.


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#15

Posted 21 December 2013 - 09:29 PM

There is actually a significant amount of gun use in the UK which is mostly linked with drug dealing. Other than that, it's quite rare. It's mostly knife crimes and gang fights and etc.


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#16

Posted 22 December 2013 - 06:08 AM

 

Here's something I would like to see for a change: Don't make it open world. Make it an awesome story with a couple different paths you can take, and leave it at that.

So what, it's like a linear call of duty style cop game with multiple paths?

 

No. Think say, original Max Payne, but with a more emphasis on the cop side of things, cracking down on crime on a city, raising in ranks as missions get tougher, perks you can use. You do know there were linear fps before CoD came along, right?


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#17

Posted 22 December 2013 - 01:35 PM

 

 

Here's something I would like to see for a change: Don't make it open world. Make it an awesome story with a couple different paths you can take, and leave it at that.

So what, it's like a linear call of duty style cop game with multiple paths?

 

No. Think say, original Max Payne, but with a more emphasis on the cop side of things, cracking down on crime on a city, raising in ranks as missions get tougher, perks you can use. You do know there were linear fps before CoD came along, right?

 

What'd be the perks of raising ranks in a linear game, unless it were a title?


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#18

Posted 22 December 2013 - 02:16 PM

Lads I asked for any suggestions on what to put in the game, not about crime in the U.K


universetwisters
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#19

Posted 22 December 2013 - 03:25 PM

Lads I asked for any suggestions on what to put in the game, not about crime in the U.K


But you want the game to take place in the UK, no? And the games gonna revolve around putting down crime in the UK, right?

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#20

Posted 22 December 2013 - 11:22 PM

Yes but some have gone off copying links about U.K crime and statistics....... All I want is suggestions.


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#21

Posted 23 December 2013 - 08:52 AM

It sounds as though you and your friend are thinking too far. To develop a game, you require the materials. You have to be very good at coding and the ideas you seem to have are way too much for 2 people to develop a game.

 

The idea you seem to have seems like a mix of LA Noire and The Getaway: Black Monday. It isn't bad but I'm quite skeptical if two people will be able to pull off the mix.

 

The pricing is also way too high, I doubt whether anyone would even pay for a game made by two rookies, let alone $20. There are games made by professional game developers which have are much less expensive than your game.


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#22

Posted 23 December 2013 - 03:58 PM

It sounds as though you and your friend are thinking too far. To develop a game, you require the materials. You have to be very good at coding and the ideas you seem to have are way too much for 2 people to develop a game.

 

The idea you seem to have seems like a mix of LA Noire and The Getaway: Black Monday. It isn't bad but I'm quite skeptical if two people will be able to pull off the mix.

 

The pricing is also way too high, I doubt whether anyone would even pay for a game made by two rookies, let alone $20. There are games made by professional game developers which have are much less expensive than your game.

I have to agree. While I am not going to doubt the abilities of you 2 to make a good game, it seems to good to be true. But by all means, go on. BTW, I think $10 is a better price.


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#23

Posted 23 December 2013 - 07:16 PM

 

 

 

Here's something I would like to see for a change: Don't make it open world. Make it an awesome story with a couple different paths you can take, and leave it at that.

So what, it's like a linear call of duty style cop game with multiple paths?

 

No. Think say, original Max Payne, but with a more emphasis on the cop side of things, cracking down on crime on a city, raising in ranks as missions get tougher, perks you can use. You do know there were linear fps before CoD came along, right?

 

What'd be the perks of raising ranks in a linear game, unless it were a title?

 

Increases replayability? You know, finish the game using one build, a super sniper guy, complete the mission in different way than when you finish the game as a machine gun specialist, completing missions in different ways etc. Become specialized in a "class" and so forth. Opens different story paths, heck, make all perks a character, and you can complete the game with different characters, seeing the actions from a different point of view. Ever played Rainbow Six Vegas 1 or 2? Totally linear, but with a couple different ways you can play through the levels. f*ck, ever played Deus Ex? Both the original and Human Revolution aren't completely free roam, at least that's not their focus, are all single player, story driven, and feature perks. And they are f*cking awesome. 

 

Now, to the topic starters:

 

How big is your team? How much experience do you have? Do you have dedicated coders/artists/designers? Are you using an off the shelf engine or building your own from scratch? How much time do you expect to take to finish the game? Any particular genre you're looking for? Are you using mouse + keyboard or demanding a gamepad? 

 

Answer me those questions, and I can help you out. Other wise you're just blue sky thinking.


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#24

Posted 23 December 2013 - 09:04 PM

Its my friend that's making it! All I asked was for recommendations in what to put into the game, he wants a few ideas not a lecture on what our ability is to make the game.  


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#25

Posted 24 December 2013 - 12:52 AM

Dynamic mini-events like a drunken brawl?


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#26

Posted 24 December 2013 - 12:55 AM

I'm not trying to lecture you or anything, I was just asking for some more information on what you plan to do so I could give you recommendations accordingly. For instance; it would be stupid of me to recommend you guys to put in lots of cool boats if you don't tell me you don't plan to have boat sequences in the game. But if all you're looking for is ideas;

 

-A game centered around pursuit. Not chasing criminals along deserted highways like in Hot Pursuit; more like pursuing criminals inside a big metropolis like London, with the chases being cinematographic in effect. Chases on foot also available, switching to a third person view of the action. 

 

-A game where you work as an emergency dispatcher, with a top view of the map in a schematic way, where you see cases pop up and you send policemen to the action, directing them properly so they arrive before the worse occurs. Would work great for tablets.

 

-Point and click adventure game, in 8 to 16bit style, where you play the mind of a detective, and have to guide him to the correct clues in the scene to solve the cases.

 

-Similar game to Paper's Please, where you roam the streets of London during major events and attempt to find would be terrorists. Thwart them successfully, and you win points. Failure to do so, or thwarting the wrong person, and you lose points and eventually your job. Would get good publicity for being a game about "profiling".

 

Now for some recommendations:

 

-Use an off the shelf engine. UDK if you have an excellent coder and want awesome visuals, Unity3D if you just want to build a game that will work anywhere. Corona can also be cool if you're going the 2D route.

-Outsource stuff to India/China. You can find decent artists that will work for peanuts for you.

-Make art consistent. 

-Don't go for graphic realism. You don't have the budget for it.

-Make it fun, make it interesting.

-Go for an art style that is different from the usual. 

 

So there. Hope it helps your friend out.


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#27

Posted 24 December 2013 - 01:16 AM

Thank You!  :happy: You've given us alot of help with all that info.


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#28

Posted 24 December 2013 - 02:59 AM

1 person developing it?

 

Games like this usually turn out to be total sh*t. Very, Very few single person projects ever actually turn out well.(Minecraft for the most part)


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#29

Posted 24 December 2013 - 03:23 AM Edited by GTA4 Niko Bellic, 24 December 2013 - 03:24 AM.

1 person developing it?

 

Games like this usually turn out to be total sh*t. Very, Very few single person projects ever actually turn out well.(Minecraft for the most part)

 

Was thinking the same thing. The concept would be interesting but only if it were high PC/console graphics like current titles.

 

LA Noire left a lot of disappointment besides the amazing story there was nothing to do after end-game (no replayability).


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#30

Posted 24 December 2013 - 03:38 AM

Hi I'm the developer, I currently have a team of 4 people working on this title and I am taking your thoughts under consideration . I have full understanding of c++ and have experience in the gaming industry . feel free to ask me any questions or give me ideas to make the game as good as possible.




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