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Christmas clothes pictures (Christmas DLC)

223 replies to this topic
Fun De Panda
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#1

Posted 19 December 2013 - 09:28 PM Edited by funmw2, 24 December 2013 - 11:34 AM.

Hi .

Rockstar in 1.08 Add a Christmas DLC , And Set a Date To be Activated !

in 28/11/2013 11:27:54 , As In DLC Files .

Christmas DLC will Bring New Clothes !

Not Only Players , Even NPC Will Use Xmas Clothes .

And Weather Will Changed To Snow .

Thats All :D

And I can Change The Date in DLC Files And Make it 2012 , So i can test it , But Not Now ..

I will update with pictures ..

Update :

 

These are not available yet. They should become available in the next few days. Found by me.
Male Clothes (Imgur Album): http://imgur.com/a/ODX95

Female Clothes (Imgur Album): http://imgur.com/a/EN285
 
Youtube Video:

Update 2 :

To Have Christmas DLC Activated .

Change Your Console Date ( PS3/Xbox360 ) To December 25

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razorsharkhead
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#2

Posted 19 December 2013 - 09:29 PM

ok.. can we get something to make the game fun for more than 10 minutes though?

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Soran Is On
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#3

Posted 19 December 2013 - 09:32 PM Edited by stonedpimpso, 19 December 2013 - 09:34 PM.

ok.. can we get something to make the game fun for more than 10 minutes though?

That's called a brain and unfortunately you have to be born with one.

On topic: I WANNA SNOWMOBILE LOL
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Exvivian
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#4

Posted 19 December 2013 - 09:38 PM

I noticed the dlc file had "Christmas" in it somewhere. So this probably is the reason why.


TrevorsMom
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#5

Posted 19 December 2013 - 09:40 PM

Christmas update is tomorrow

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XR3i
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#6

Posted 19 December 2013 - 09:43 PM

ok.. can we get something to make the game fun for more than 10 minutes though?

That's called a brain and unfortunately you have to be born with one.

On topic: I WANNA SNOWMOBILE LOL
I'm sorry but that's funny, I don't even know why, just is lmao.

SemperJ550
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#7

Posted 19 December 2013 - 09:46 PM

Not sure if troll or legit. I hope it's legit as i love it when game devs do seasonal stuff like this. The date you posted though makes no sense at all...


Lee Everett
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#8

Posted 19 December 2013 - 09:47 PM

 

ok.. can we get something to make the game fun for more than 10 minutes though?

That's called a brain and unfortunately you have to be born with one.

On topic: I WANNA SNOWMOBILE LOL

 

 

LOL.

 

@OP, good find :)

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GTA-Addicted
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#9

Posted 19 December 2013 - 09:48 PM

So we finally know what Blizard was in the gamecode? We'll get snow this xmas?

Oh and: pics or gtfo

yete420
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#10

Posted 19 December 2013 - 09:50 PM

snow would be so fun if true imagine going on mount chillad with snow  :panic:

 

not sure if this guys legit  could be trolling o wellz


sadpandamakeup
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#11

Posted 19 December 2013 - 09:50 PM

Fernando singing Christmas carols on the talk radio station?


iTz-JoNeSy
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#12

Posted 19 December 2013 - 09:52 PM

Activated on the 28th? What planet is OP and rockstar from? It's Christmas on the 25th. There will be no snow either so troll troll troll alert.

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#13

Posted 19 December 2013 - 09:52 PM

Proof?

XR3i
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#14

Posted 19 December 2013 - 09:53 PM

Fernando singing Christmas carols on the talk radio station?

No, chakara attack LOL, that guy that's hosts it cracks me up, hummmmmm
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Corrupt King
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#15

Posted 19 December 2013 - 09:54 PM

How about snow weather for once and a damn snowball weapon along with snow mobiles & snowboards...


mrkush90
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#16

Posted 19 December 2013 - 09:57 PM

No xmas dlc ... r* clearly said theres big things to come in 2014 witch means theres no more dlcs or updates till next year .. f*cking kids are deaf and stupid


Corrupt King
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#17

Posted 19 December 2013 - 10:01 PM

No xmas dlc ... r* clearly said theres big things to come in 2014 witch means theres no more dlcs or updates till next year .. f*cking kids are deaf and stupid

Who gave you permission to speak peasant?

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qop
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#18

Posted 19 December 2013 - 10:02 PM Edited by qop, 19 December 2013 - 10:09 PM.

So we finally know what Blizard was in the gamecode? We'll get snow this xmas?

Oh and: pics or gtfo

Lmao you should know who he is, he's the one that leaked content creator and various audio files. He also released the tunables.json and various others.

 

On topic: It would be sick if we could go to LSC and change the tires into winter ones and maybe add chains! Snow mobiles are sick also, but how would that work after winter?

 

Also the set date is 28/11/2013, thats November 28 2013? Hmmm


punishthem420
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#19

Posted 19 December 2013 - 10:03 PM

if this is true ,, then that would be awesome !


line of chop
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#20

Posted 19 December 2013 - 10:05 PM

christmas casino's confirmed


sadpandamakeup
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#21

Posted 19 December 2013 - 10:06 PM

 

Fernando singing Christmas carols on the talk radio station?

No, chakara attack LOL, that guy that's hosts it cracks me up, hummmmmm

 

 

Only if he forces Cheryl to reluctantly join in ;)


XR3i
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#22

Posted 19 December 2013 - 10:08 PM


 

Fernando singing Christmas carols on the talk radio station?

No, chakara attack LOL, that guy that's hosts it cracks me up, hummmmmm
 
 
Only if he forces Cheryl to reluctantly join in ;)
haha yeah, "shut up and stare at the ceiling bitch".

Rob142sti
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#23

Posted 19 December 2013 - 10:16 PM

Snowboarding down chiliad for the mothafukkin win!!

ChillerVapes
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#24

Posted 19 December 2013 - 10:20 PM

I want to see sledges... imagine a sledge race from the top of mount chilad.

Or...

How about the add the Farther Christmas robot from futurama.
That should sort our the greefers lol
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Rob142sti
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#25

Posted 19 December 2013 - 10:23 PM Edited by Rob142sti, 19 December 2013 - 10:23 PM.

I want to see sledges... imagine a sledge race from the top of mount chilad.

Or...

How about the add the Farther Christmas robot from futurama.
That should sort our the greefers lol


Wtf is a sledge??

U mean sled or sleigh??

SemperJ550
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#26

Posted 19 December 2013 - 10:51 PM Edited by Semperfiman550, 19 December 2013 - 10:52 PM.

Maybe I'm reading too much into this but i just went into an LSC and began upgrading a car. All of the sudden the mechanic there says something Ive never heard his say before. He said "Now you're good for snow, if you're into that". Hmm...


Zanje
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#27

Posted 19 December 2013 - 11:08 PM Edited by Zanje, 19 December 2013 - 11:09 PM.

I got faith in Funmw2, most hes said has come to fruition or could be confirmed at least. But i agree it is an odd date for the event to start, i get they wanna give their employees off on the holiday but you would think they would start it a day or two before so it would be playable on x mas proper?


Fun De Panda
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#28

Posted 19 December 2013 - 11:16 PM

I got faith in Funmw2, most hes said has come to fruition or could be confirmed at least. But i agree it is an odd date for the event to start, i get they wanna give their employees off on the holiday but you would think they would start it a day or two before so it would be playable on x mas proper?

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	          <nameHash>DLC_MP_XMAS_M_ACCS0_3</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_ACCS</eCompType>
	        </Item>
			<Item>
	          <nameHash>DLC_MP_XMAS_M_ACCS2_3</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_ACCS</eCompType>
	        </Item>
			<Item>
	          <nameHash>0</nameHash>
	          <enumValue value="1" />
	          <eCompType>PV_COMP_TASK</eCompType>
	        </Item>
		  </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="0" />
		  <eCompType>PV_COMP_JBIB</eCompType>
		  <textureIndex value="3" />
		  <isInOutfit value="false" />
		</Item>
		
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_U_1_0</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_JBIB1_0</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="7" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>DRAW_10</tagNameHash>
			</Item>
			<Item>
			  <tagNameHash>JACKET</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents>
			<Item>
	          <nameHash>0</nameHash>
	          <enumValue value="1" />
	          <eCompType>PV_COMP_UPPR</eCompType>
	        </Item>
		  </forcedComponents>
		  <forcedProps />
		  <variantComponents>
			<Item>
	          <nameHash>0</nameHash>
	          <enumValue value="36" />
	          <eCompType>PV_COMP_TASK</eCompType>
	        </Item>
	      </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="1" />
		  <eCompType>PV_COMP_JBIB</eCompType>
		  <textureIndex value="0" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_U_1_1</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_JBIB1_1</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="7" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>DRAW_10</tagNameHash>
			</Item>
			<Item>
			  <tagNameHash>JACKET</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents>
			<Item>
	          <nameHash>0</nameHash>
	          <enumValue value="1" />
	          <eCompType>PV_COMP_UPPR</eCompType>
	        </Item>
		  </forcedComponents>
		  <forcedProps />
		  <variantComponents>
			<Item>
	          <nameHash>0</nameHash>
	          <enumValue value="36" />
	          <eCompType>PV_COMP_TASK</eCompType>
	        </Item>
	      </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="1" />
		  <eCompType>PV_COMP_JBIB</eCompType>
		  <textureIndex value="1" />
		  <isInOutfit value="false" />
		</Item>
		
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_U_0_0</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_ACCS0_0</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="11" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>UNDER_JACKET</tagNameHash>
			</Item>
			<Item>
			  <tagNameHash>DRAW_0</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents>
			<Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_0</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_JBIB</eCompType>
	        </Item>
		  </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="0" />
		  <eCompType>PV_COMP_ACCS</eCompType>
		  <textureIndex value="0" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_U_0_1</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_ACCS0_1</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="11" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>UNDER_JACKET</tagNameHash>
			</Item>
			<Item>
			  <tagNameHash>DRAW_0</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents>
			<Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_1</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_JBIB</eCompType>
	        </Item>
		  </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="0" />
		  <eCompType>PV_COMP_ACCS</eCompType>
		  <textureIndex value="1" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_U_0_2</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_ACCS0_2</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="11" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>UNDER_JACKET</tagNameHash>
			</Item>
			<Item>
			  <tagNameHash>DRAW_0</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents>
			<Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_2</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_JBIB</eCompType>
	        </Item>
		  </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="0" />
		  <eCompType>PV_COMP_ACCS</eCompType>
		  <textureIndex value="2" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_U_0_3</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_ACCS0_3</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="11" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>UNDER_JACKET</tagNameHash>
			</Item>
			<Item>
			  <tagNameHash>DRAW_0</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents>
			<Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_3</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_JBIB</eCompType>
	        </Item>
		  </variantComponents>
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="0" />
		  <eCompType>PV_COMP_ACCS</eCompType>
		  <textureIndex value="3" />
		  <isInOutfit value="false" />
		</Item>
		
	    <Item>
	      <lockHash>CU_XMAS_CLOTHES</lockHash>
	      <cost value="0" />
	      <textLabel>CLO_XMASM_U_0_0</textLabel>
	      <uniqueNameHash>DLC_MP_XMAS_M_ACCS2_0</uniqueNameHash>
	      <eShopEnum>CLO_SHOP_LOW</eShopEnum>
	      <locate value="11" />
	      <scriptSaveData value="0" />
	      <restrictionTags>
	        <Item>
	          <tagNameHash>UNDER_JACKET</tagNameHash>
	        </Item>
			<Item>
	          <tagNameHash>ALT_SPECIAL</tagNameHash>
	        </Item>
	      </restrictionTags>
	      <forcedComponents />
	      <forcedProps />
	      <variantComponents>
	        <Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_0</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_UPPR</eCompType>
	        </Item>
	      </variantComponents>
	      <variantProps />
	      <drawableIndex value="0" />
	      <localDrawableIndex value="0" />
	      <eCompType>PV_COMP_ACCS</eCompType>
	      <textureIndex value="0" />
	      <isInOutfit value="false" />
	    </Item>
	    <Item>
	      <lockHash>CU_XMAS_CLOTHES</lockHash>
	      <cost value="0" />
	      <textLabel>CLO_XMASM_U_0_1</textLabel>
	      <uniqueNameHash>DLC_MP_XMAS_M_ACCS2_1</uniqueNameHash>
	      <eShopEnum>CLO_SHOP_LOW</eShopEnum>
	      <locate value="11" />
	      <scriptSaveData value="0" />
	      <restrictionTags>
	        <Item>
	          <tagNameHash>UNDER_JACKET</tagNameHash>
	        </Item>
			<Item>
	          <tagNameHash>ALT_SPECIAL</tagNameHash>
	        </Item>
	      </restrictionTags>
	      <forcedComponents />
	      <forcedProps />
	      <variantComponents>
	        <Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_1</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_UPPR</eCompType>
	        </Item>
	      </variantComponents>
	      <variantProps />
	      <drawableIndex value="0" />
	      <localDrawableIndex value="0" />
	      <eCompType>PV_COMP_ACCS</eCompType>
	      <textureIndex value="1" />
	      <isInOutfit value="false" />
	    </Item>
	    <Item>
	      <lockHash>CU_XMAS_CLOTHES</lockHash>
	      <cost value="0" />
	      <textLabel>CLO_XMASM_U_0_2</textLabel>
	      <uniqueNameHash>DLC_MP_XMAS_M_ACCS2_2</uniqueNameHash>
	      <eShopEnum>CLO_SHOP_LOW</eShopEnum>
	      <locate value="11" />
	      <scriptSaveData value="0" />
	      <restrictionTags>
	        <Item>
	          <tagNameHash>UNDER_JACKET</tagNameHash>
	        </Item>
			<Item>
	          <tagNameHash>ALT_SPECIAL</tagNameHash>
	        </Item>
	      </restrictionTags>
	      <forcedComponents />
	      <forcedProps />
	      <variantComponents>
	        <Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_2</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_UPPR</eCompType>
	        </Item>
	      </variantComponents>
	      <variantProps />
	      <drawableIndex value="0" />
	      <localDrawableIndex value="0" />
	      <eCompType>PV_COMP_ACCS</eCompType>
	      <textureIndex value="2" />
	      <isInOutfit value="false" />
	    </Item>
	    <Item>
	      <lockHash>CU_XMAS_CLOTHES</lockHash>
	      <cost value="0" />
	      <textLabel>CLO_XMASM_U_0_3</textLabel>
	      <uniqueNameHash>DLC_MP_XMAS_M_ACCS2_3</uniqueNameHash>
	      <eShopEnum>CLO_SHOP_LOW</eShopEnum>
	      <locate value="11" />
	      <scriptSaveData value="0" />
	      <restrictionTags>
	        <Item>
	          <tagNameHash>UNDER_JACKET</tagNameHash>
	        </Item>
			<Item>
	          <tagNameHash>ALT_SPECIAL</tagNameHash>
	        </Item>
	      </restrictionTags>
	      <forcedComponents />
	      <forcedProps />
	      <variantComponents>
	        <Item>
	          <nameHash>DLC_MP_XMAS_M_JBIB0_3</nameHash>
	          <enumValue value="0" />
	          <eCompType>PV_COMP_UPPR</eCompType>
	        </Item>
	      </variantComponents>
	      <variantProps />
	      <drawableIndex value="0" />
	      <localDrawableIndex value="0" />
	      <eCompType>PV_COMP_ACCS</eCompType>
	      <textureIndex value="3" />
	      <isInOutfit value="false" />
	    </Item>
		
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMASM_F_0_0</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_FEET0_0</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="57" />
		  <scriptSaveData value="0" />
		  <restrictionTags />
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents />
		  <variantProps />
		  <drawableIndex value="0" />
		  <localDrawableIndex value="0" />
		  <eCompType>PV_COMP_FEET</eCompType>
		  <textureIndex value="0" />
		  <isInOutfit value="false" />
		</Item>
	</pedComponents>
	
	<pedProps>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMAS_H_0_0</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_HAT0_0</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="62" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>HAT</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents />
		  <variantProps />
		  <propIndex value="0" />
		  <localPropIndex value="0" />
		  <eAnchorPoint>ANCHOR_HEAD</eAnchorPoint>
		  <textureIndex value="0" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMAS_H_0_1</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_HAT0_1</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="62" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>HAT</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents />
		  <variantProps />
		  <propIndex value="0" />
		  <localPropIndex value="0" />
		  <eAnchorPoint>ANCHOR_HEAD</eAnchorPoint>
		  <textureIndex value="1" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMAS_H_1_0</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_HAT1_0</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="62" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>HAT</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents />
		  <variantProps />
		  <propIndex value="0" />
		  <localPropIndex value="1" />
		  <eAnchorPoint>ANCHOR_HEAD</eAnchorPoint>
		  <textureIndex value="0" />
		  <isInOutfit value="false" />
		</Item>
		<Item>
		  <lockHash>CU_XMAS_CLOTHES</lockHash>
		  <cost value="0" />
		  <textLabel>CLO_XMAS_H_2_0</textLabel>
		  <uniqueNameHash>DLC_MP_XMAS_M_HAT2_0</uniqueNameHash>
		  <eShopEnum>CLO_SHOP_LOW</eShopEnum>
		  <locate value="62" />
		  <scriptSaveData value="0" />
		  <restrictionTags>
			<Item>
			  <tagNameHash>HAT</tagNameHash>
			</Item>
		  </restrictionTags>
		  <forcedComponents />
		  <forcedProps />
		  <variantComponents />
		  <variantProps />
		  <propIndex value="0" />
		  <localPropIndex value="2" />
		  <eAnchorPoint>ANCHOR_HEAD</eAnchorPoint>
		  <textureIndex value="0" />
		  <isInOutfit value="false" />
		</Item>
  </pedProps>
</ShopPedApparel>
  • THE DRAGOON, QuietJosh, Themonsterhunter and 6 others like this

SemperJ550
  • SemperJ550

    "Coming for You"

  • Members
  • Joined: 23 Sep 2013
  • United-States

#29

Posted 19 December 2013 - 11:23 PM

Eagerly awaiting these pictures you mentioned.


Bolcksta
  • Bolcksta

    The Protagonist

  • Members
  • Joined: 13 Sep 2013
  • None

#30

Posted 19 December 2013 - 11:37 PM

Show pics. now!~!





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