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Do people legitimately miss ALL the features from previous games...

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Chukkles
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#61

Posted 19 December 2013 - 06:33 PM

Yes, it's called natural progression, not retardation. And they have made the game fun retardant.

Lee Everett
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#62

Posted 19 December 2013 - 06:41 PM

Well if you look at it like this, all the people that hate GTAOnline and posting on these forums - are clearly the people still playing it lol. So when you look at it in that perspective they don't hate the game at all or they would just put it down and do something else.

 

But to answer your question, I think a lot of features were scratched for (in Rockstar's opinion) being pointless. They said publicly that instead of adding a whole bunch of minigames that are pointless, they want to add a few minigames and increase their quality. And in my opinion, because of this it ended in lack of final content, nothing to do end game, etc.

 

For example, I used to call Roman all the time to "go eating" - which was my favorite activity. Why would eating be my favorite activity, its so pointless? Well, it was a good way to get new dialogue out of the person without engaging in a useless activity. Now lets say I want to do that with Michael, Franklin, or Trevor. If  I hang out with Trevor to get to know him more, I'm stuck either going to the Strip Club or going drinking because there's absolutely nothing else to do. Being drunk is fun and all, but it's only fun when you want to do it "Hey lets change things up and go drinking for a change". Not "Well guess we're going drinking since there's absolutely nothing else to do"

 

Here are a few things which they could have EASILY imported from GTA IV but didn't. (Which is laziness)

  1. Air Hockey
  2. Poker (from Red Dead Redemption - I'm actually hoping to see this with the Casino update)
  3. BlackJack (Read Dead)
  4. Bowling
  5. Pool
  6. Hi-Lo
  7. Burger Shot/Cluckin' Bell - which was an important main spot to heal

Man even the stupid girlfriend feature added more hours into the game, because you got to know their backgrounds and then afterwards you got useful features like ability to remove wanted levels (by Kiki).

 

All these things are called recycles. And I think Rockstar never added it because they didn't want to recycle their game, and wanted a world with only new features. But if you look at San Andreas, A LOT was recycled from previous titles and the game came out better because of it - it added you to a world with unlimited possibilities. The code for the listing above would have been easier to import, considering the game runs on their RAGE system.

 

More features is never a bad thing.


John Smith
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#63

Posted 19 December 2013 - 06:52 PM

 

I remember in the 3D era of GTA nobody would criticize the games because of the weaknesses in the story. They understood that a game that focuses around open world doesn't have to have a perfectly good story. 

 

Now that games like Beyond Two Souls and The Last of Us has come around (Both great games, don't get me wrong) The gamers are expecting a top notch story and are less focused on the actual gameplay. Sad, really. I think its evolved to the point where graphics replaced gameplay, and now story has replaced graphics. 

 

True.  One thing I've noticed is that when people talk about the positives of GTA V, they always mention how detailed the game is graphical wise.  "Oh look, Michael's flip flops actually flop!  This game is a masterpiece!"  Now, I'm as much a graphics whore as much as the next guy, as it does add to the immersion, but the gameplay should always come first.  This is especially true when you're talking about open world games.

 

Rockstar is so focused on the narrative of the GTA series nowadays, that they don't know whether they want to make a linear game or an open world sandbox game.  I blame the fans who complained about SA being too unrealistic and how CJ, a black gangsta from the hood, could fly a plane...as if it's outside the realm of possibility.  Yet, in V we can have Michael and Franklin (both who have no previous flying experience) fly planes, which of course no one complains about, and Franklin can't play tennis because it doesn't gel with his character.  This of course is not a huge issue for me (having Franklin play tennis), but it's just an example of the limitations that Rockstar is putting on the player (which began with IV), whereas in SA, the game was one big playground where the sky was the limit.  

 

Also worth mentioning is the hypocrisy I see among many gamers, is the lack of complaints regarding the presence of aliens in V...but quite a few people complained about CJ getting into Area 51.

 

Hopefully in the future, Rockstar goes back to a real open world/sandbox game and f*ck off with these limitations.  I mean, it's a video game after all and fun gameplay should come before everything else.  As of now, IV and V lack the innovation that the 3D era games had as far as gameplay is concerned.  Sure the HD games are so much prettier (and they really are beautiful), but that's to be expected as we go into each new generation of consoles.

 

 

Er, I think you completely missed the ball of what Odyssey was trying to get at.

 

From what I gather, he's not saying V has bad gameplay, but rather pointing out how some people are bitching about V "having a terrible story...worst game ever"...because those same people are so hung up on the narratives rather than the gameplay.

 

And there's no shortage of these people on this here forum.


John Smith
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#64

Posted 19 December 2013 - 07:05 PM

@GTA4 Niko Bellic

 

Ok, let's say R* had added all of those things you listed there. Now throw in every bloody godforsaken thing the SA fanboys are crying about V lacking. And add a pinch of R* wanting to add all of the things that THEY wanted to...y'know...bring a little innovation to the table, as well as add a few new toys for us to play with, eg weapon customisation.

 

Now, mix all of this up together, and you know what you've got?

 

-"wahh why is there so many discs wahh"

-"wahh too much content..the 5 fps sukz wahh"

-"what a sh*tty small map...stupid too much content wahh"

 

Case in point: they simply can't please everybody, and the sooner people understand this, the sooner the whole GTA fanbase can get back to the peaceful days of the 3d era.


Fuzzknuckles
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#65

Posted 19 December 2013 - 07:17 PM

I think a year from now, when V has had a bunch of content added and new features (or even old ones) are added in, people will look back on these days and laugh. Or cry. 

 

Remember how disappointed people were with IV? Then how happy they were by the end of the episodes?


John Smith
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#66

Posted 19 December 2013 - 07:31 PM

I think a year from now, when V has had a bunch of content added and new features (or even old ones) are added in, people will look back on these days and laugh. Or cry. 

 

Remember how disappointed people were with IV? Then how happy they were by the end of the episodes?

 

Thing is; I was never really disappointed with IV. It was my favourite GTA prior to V. The episodes were just a nice little bonus.

 

But yeah, I agree. Hopefully the dlc will have gang wars/drug dealing/CJ/Big Smoke/Roman/etc, then maybe will come the day we get some peace...until VI arrives that is...


ShotGunRain
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#67

Posted 19 December 2013 - 09:19 PM

WHERE IS THIS?

20100215181350!BurgerShot-GTA4-Westminst


Fuzzknuckles
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#68

Posted 19 December 2013 - 09:21 PM

 

I think a year from now, when V has had a bunch of content added and new features (or even old ones) are added in, people will look back on these days and laugh. Or cry. 

 

Remember how disappointed people were with IV? Then how happy they were by the end of the episodes?

 

Thing is; I was never really disappointed with IV. It was my favourite GTA prior to V. The episodes were just a nice little bonus.

 

But yeah, I agree. Hopefully the dlc will have gang wars/drug dealing/CJ/Big Smoke/Roman/etc, then maybe will come the day we get some peace...until VI arrives that is...

 

 

Actually, same for me. I played the sh*t out of IV, way more than San An, and I played San An A LOT. 

 

I just have a feeling that they're seeing this and thinking 'ok, well we can put those in, just give us time'.

 

 

 

WHERE IS THIS?

 

 

Liberty City. 


Chukkles
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#69

Posted 19 December 2013 - 11:40 PM Edited by Chukkles, 19 December 2013 - 11:40 PM.

Well if you look at it like this, all the people that hate GTAOnline and posting on these forums - are clearly the people still playing it lol. So when you look at it in that perspective they don't hate the game at all or they would just put it down and do something else.
 
But to answer your question, I think a lot of features were scratched for (in Rockstar's opinion) being pointless. They said publicly that instead of adding a whole bunch of minigames that are pointless, they want to add a few minigames and increase their quality. And in my opinion, because of this it ended in lack of final content, nothing to do end game, etc.
 
For example, I used to call Roman all the time to "go eating" - which was my favorite activity. Why would eating be my favorite activity, its so pointless? Well, it was a good way to get new dialogue out of the person without engaging in a useless activity. Now lets say I want to do that with Michael, Franklin, or Trevor. If  I hang out with Trevor to get to know him more, I'm stuck either going to the Strip Club or going drinking because there's absolutely nothing else to do. Being drunk is fun and all, but it's only fun when you want to do it "Hey lets change things up and go drinking for a change". Not "Well guess we're going drinking since there's absolutely nothing else to do"
 
Here are a few things which they could have EASILY imported from GTA IV but didn't. (Which is laziness)

  • Air Hockey
  • Poker (from Red Dead Redemption - I'm actually hoping to see this with the Casino update)
  • BlackJack (Read Dead)
  • Bowling
  • Pool
  • Hi-Lo
  • Burger Shot/Cluckin' Bell - which was an important main spot to heal
Man even the stupid girlfriend feature added more hours into the game, because you got to know their backgrounds and then afterwards you got useful features like ability to remove wanted levels (by Kiki).
 
All these things are called recycles. And I think Rockstar never added it because they didn't want to recycle their game, and wanted a world with only new features. But if you look at San Andreas, A LOT was recycled from previous titles and the game came out better because of it - it added you to a world with unlimited possibilities. The code for the listing above would have been easier to import, considering the game runs on their RAGE system.
 
More features is never a bad thing.
I have literally not played this game I four weeks.
Fun retardant.

I'm on theses forums for the first time in two weeks because I'm bored and I do like this community.

Official General
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#70

Posted 20 December 2013 - 12:50 AM

 

bish0p2004, on 19 Dec 2013 - 6:21 PM, said:

 

it's just an example of the limitations that Rockstar is putting on the player (which began with IV), whereas in SA, the game was one big playground where the sky was the limit.  

 
Also worth mentioning is the hypocrisy I see among many gamers, is the lack of complaints regarding the presence of aliens in V...but quite a few people complained about CJ getting into Area 51.
 
Hopefully in the future, Rockstar goes back to a real open world/sandbox game and f*ck off with these limitations.  I mean, it's a video game after all and fun gameplay should come before everything else.  As of now, IV and V lack the innovation that the 3D era games had as far as gameplay is concerned.

 

Spot on, I definitely agree with this bro  :^:

 

The limitations in the HD era of GTA games has kinda put a dampener on the gameplay experience. I really missed being spoiled for choice in the sheer amount of things to see, do and explore in huge playground-styled worlds that the GTA III-era titles like Vice City and San Andreas offered. This is something that I really feel that both GTA IV and GTA V have been short on this generation. Rockstar really needs to get back to drawing from the very elements that made this series so great in the first place, while at the same time implementing brand-new ideas, concepts and innovations into the game.


RyanBurnsRed
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#71

Posted 20 December 2013 - 12:57 AM Edited by RyanBurnsRed, 20 December 2013 - 12:57 AM.

WHERE IS THIS?

20100215181350!BurgerShot-GTA4-Westminst

 

In Algonquin near the golf place.

If you get a friend to hangout for food it'll show up on the map.

 

Edit: It's not in GTA V xD That's a screenshot from IV


McGyver55
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#72

Posted 20 December 2013 - 02:36 AM

Good cheat codes... Riot, Peds with weapons... I miss those.


Vic 2.0
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#73

Posted 20 December 2013 - 02:39 AM

Nobody misses ALL the features of previous games, that's a given.  But many of us (who are thinking objectively) miss quite a lot of it.  So many things that it sometimes feels as if they didn't really add anything extra to the experience, just replaced one handful of stuff with another.  Very hit and miss, whether this series will keep the good stuff and do away with the bad, or add bad stuff and do away with the good.


spamtackey
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#74

Posted 20 December 2013 - 03:09 AM

The fact that some people actually want Roman's annoying calls back shows many just want what they can't have. They remind me of people who are only interested in dating somebody if they are unavailable.

 

I don't think anyone wants the exact system from GTA IV back because the system in GTA IV was very flawed. I would like my friends to call me but I would also like it to be consistent and not get in the way. As I said, I want an improved system. Not a removed system. 

 

I think GTA V is kinda the laziest way Rockstar could have handled GTA IV's complaints. If there were complaints they completely dumbed down the mechanic. Friends inconsistent to the point where they can be obnoxious and need a better like/dislike system? Remove the like/dislike system and friends never call. Driving feels boat-ish? Make it arcadey. Movement sluggish? Touch up basic movement but remove a lot of the smaller aspects of getting around the city. 

 

I would prefer they do the opposite. When they get complaints they should work to make the system better. Of course that's just my opinion. 


Lee Everett
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#75

Posted 20 December 2013 - 03:22 AM

@GTA4 Niko Bellic

 

Ok, let's say R* had added all of those things you listed there. Now throw in every bloody godforsaken thing the SA fanboys are crying about V lacking. And add a pinch of R* wanting to add all of the things that THEY wanted to...y'know...bring a little innovation to the table, as well as add a few new toys for us to play with, eg weapon customisation.

 

Now, mix all of this up together, and you know what you've got?

 

-"wahh why is there so many discs wahh"

-"wahh too much content..the 5 fps sukz wahh"

-"what a sh*tty small map...stupid too much content wahh"

 

Case in point: they simply can't please everybody, and the sooner people understand this, the sooner the whole GTA fanbase can get back to the peaceful days of the 3d era.

 

No because you have to pre-install 17GB before being able to play, also the things I mentioned were already in previous installments so the actual code wouldn't take space. The only thing that would take space are adding new game models (like the interiors for burger shot).

 

Anyway I'm pretty happy with what I have, I'm not complaining. Was just saying they could've easily kept all the old, while renovating with the new. :)


BlackScout
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#76

Posted 20 December 2013 - 03:29 AM Edited by BlackScout, 20 December 2013 - 03:30 AM.

...or is it just a matter of wanting what you can't have. Sadly, GTA Forums, a place where players are meant to discuss GTA, is a GTA V hate train, people complain about every little thing, mainly any feature from previous games not being in GTA V, and while some things from previous games would be nice, there are other (in my opinion) bad things in previous games that many users complain about the absents of. Dancing, hydraulic minigame, bowling, pool and worst of all, dating and friendships, to name a few, were all features in previous games which I see people complaining about the absents of all the time. I understand that people have their own opinions, but a lot of these complaints look like it is simply a matter of wanting something because you can't have something.
So, i'm asking to the few sensible members on this forums, is it just a case of wanting because you can't have, or do you actually legitimately miss the bad features from previous games.

Dancing, boring. Hydraulic Minigame, I don't miss this. Bowling, reminds me damn roman, boring too. Pool, boring. Dating and Friendships were really annoying. Vigilante missions, never liked it, same as Ambulance ones, Taxi missions are cool, and helps you to recognize the map better. Buying safehouses would be cool just to win more car slots.


NightSpectre
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#77

Posted 20 December 2013 - 03:33 AM

Bowling was actually quite fun when you were playing it on your own terms and not because Roman won't stop calling you about it.


HerFavColor
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#78

Posted 20 December 2013 - 03:56 AM

I miss

 

- Pool

- Multiple Cities (San Fierro & Las Venturas)

- Lowrider Hydraulics (I'm surprise this isn't in the game, I miss them low rider battles)

- Graffiti/ Taggin' (Personal fav feature from SA)

- Rival Gang Shootouts/Fights (Thought this would be expanded, But gangs don't get into conflict with rival gangs.)

- Interiors 

- Body Changes (Like in GTA SA where you can build CJ some muscles, get thin & etc)

- Boxing

- Clubs

- More than one strip club

- Recruiting random gang members

- The ability to have a bandana over your face (GTA Online)


CantThinkOfOne2013
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#79

Posted 20 December 2013 - 04:09 AM

Er, I think you completely missed the ball of what Odyssey was trying to get at.

 

From what I gather, he's not saying V has bad gameplay, but rather pointing out how some people are bitching about V "having a terrible story...worst game ever"...because those same people are so hung up on the narratives rather than the gameplay.

 

And there's no shortage of these people on this here forum.

 

Actually, there is sadly no shortage of those people on any video game forum, i'm a member over on the GameSpot forums and that forums is full of 'story whores', it is so bad over there that if I say I dislike Mass Effect or Metal Gear Solid 4 because they focus too much on story that they forget about gameplay, I get accused of hating them just because they are popular games.

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Vic 2.0
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#80

Posted 20 December 2013 - 04:53 AM

 

Dating and Friendships were really annoying... Buying safehouses would be cool just to win more car slots.

 

 

They should've adopted Sleeping Dogs' concept of the garage.  Every vehicle you own is available from any area in the city.  You walk up to the nearest garage and there they are.  That, and they have a valet system where you can have a vehicle delivered to you.  Really nice ;)

 

As for dating and friendships, imagine if you were never obligated to maintain them.  Imagine being able to go weeks on end without even talking to a particular friend or girlfriend and your relationship with them remaining constant.  Basically, you could see them or call whenever tha heck you wanted to.  No pressure.  They shouldn't have just abandoned the dating/relationship idea, IMO. They should've just gotten rid of what made it annoying.


skittlez86
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#81

Posted 20 December 2013 - 05:29 AM

not all but mostly mini games because it give us more to do golf yoga and tennis is getting boring and i don't like driving all the way out to hunt or play darts plus i suck at arm wrestling. One thing i do miss from 4 is the ability to pick things up and throw them at people i had a lot of fun with that 


Alec Skorpio
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#82

Posted 20 December 2013 - 06:27 AM

I miss pool.

Everything else though?  Nope.

I never gave a crap about vigilante, paramedic, etc.  

 

I don't understand how people honestly bring these up.  They were not that fun.


Miamivicecity
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#83

Posted 20 December 2013 - 07:30 AM

I miss pool.
Everything else though?  Nope.
I never gave a crap about vigilante, paramedic, etc.  
 
I don't understand how people honestly bring these up.  They were not that fun.


I mean it's not like people have different opinions or anything.

Niko Vercetti 112
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#84

Posted 20 December 2013 - 08:04 AM

 

I miss pool.
Everything else though?  Nope.
I never gave a crap about vigilante, paramedic, etc.  
 
I don't understand how people honestly bring these up.  They were not that fun.


I mean it's not like people have different opinions or anything.

 

You've been on these forums longer than I have, and you still haven't realised that if your opinion differs from that of the majority it means you're a troll?

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Official General
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#85

Posted 20 December 2013 - 12:52 PM

I miss pool.

Everything else though?  Nope.

I never gave a crap about vigilante, paramedic, etc.  

 

I don't understand how people honestly bring these up.  They were not that fun.

 

I'll be honest and say that I don't really give a sh*t about the fire fighter and paramedic stuff, I don't find them fun. But what's so hard to understand if others liked it and brought it up ? I mean, nobody knows who the f**k you are, so what makes it so important to follow your lead ?  :blink:


Militia
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#86

Posted 20 December 2013 - 12:54 PM

Here is what I have to say about past games VS GTA IV and V with rewards and what not.  I did not read any of the past posts inside this thread, but here is my take on this topic.

 

http://gtaforums.com...letion-rewards/


cldd
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#87

Posted 20 December 2013 - 01:08 PM

I miss

 

- Pool

- Multiple Cities (San Fierro & Las Venturas)

- Lowrider Hydraulics (I'm surprise this isn't in the game, I miss them low rider battles)

- Graffiti/ Taggin' (Personal fav feature from SA)

- Rival Gang Shootouts/Fights (Thought this would be expanded, But gangs don't get into conflict with rival gangs.)

- Interiors 

- Body Changes (Like in GTA SA where you can build CJ some muscles, get thin & etc)

- Boxing

- Clubs

- More than one strip club

- Recruiting random gang members

- The ability to have a bandana over your face (GTA Online)

So you want SA2, nice. 

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John Smith
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#88

Posted 20 December 2013 - 05:58 PM

 

@GTA4 Niko Bellic

 

Ok, let's say R* had added all of those things you listed there. Now throw in every bloody godforsaken thing the SA fanboys are crying about V lacking. And add a pinch of R* wanting to add all of the things that THEY wanted to...y'know...bring a little innovation to the table, as well as add a few new toys for us to play with, eg weapon customisation.

 

Now, mix all of this up together, and you know what you've got?

 

-"wahh why is there so many discs wahh"

-"wahh too much content..the 5 fps sukz wahh"

-"what a sh*tty small map...stupid too much content wahh"

 

Case in point: they simply can't please everybody, and the sooner people understand this, the sooner the whole GTA fanbase can get back to the peaceful days of the 3d era.

 

No because you have to pre-install 17GB before being able to play, also the things I mentioned were already in previous installments so the actual code wouldn't take space. The only thing that would take space are adding new game models (like the interiors for burger shot).

 

Anyway I'm pretty happy with what I have, I'm not complaining. Was just saying they could've easily kept all the old, while renovating with the new. :)

 

 

Yeah, I should've mentioned in my earlier post that I realise you're not hating on this game. You have your complaints, but unlike the usual collective of whiney brats around here, you can at least still appreciate this game and what it has to offer, instead of nitpicking every last thing to justify your hate because it..."didnt hav gang warz!!! weres cj!!! worzt gaym eva!!!!".

 

I'm no game developing expert, but I'd quite confidently assume it would be extremely difficult, if not impossible, to implement every single feature of what people are complaining about, on a game of this scale, on such prehistoric machines, and have it run as smoothly as it does.

 

 

Er, I think you completely missed the ball of what Odyssey was trying to get at.

 

From what I gather, he's not saying V has bad gameplay, but rather pointing out how some people are bitching about V "having a terrible story...worst game ever"...because those same people are so hung up on the narratives rather than the gameplay.

 

And there's no shortage of these people on this here forum.

 

Actually, there is sadly no shortage of those people on any video game forum, i'm a member over on the GameSpot forums and that forums is full of 'story whores', it is so bad over there that if I say I dislike Mass Effect or Metal Gear Solid 4 because they focus too much on story that they forget about gameplay, I get accused of hating them just because they are popular games.

 

 

The thing is; V's story isn't even half as bad as the haters are trying to make out. Subjective as my opinion may be, it was certainly more realistic, convincing, and captivating than San Andreas' ridiculous story. And it was the most fun game in the series at the same time!

 

 

I miss pool.

Everything else though?  Nope.

I never gave a crap about vigilante, paramedic, etc.  

 

I don't understand how people honestly bring these up.  They were not that fun.

 

I'll be honest and say that I don't really give a sh*t about the fire fighter and paramedic stuff, I don't find them fun. But what's so hard to understand if others liked it and brought it up ? I mean, nobody knows who the f**k you are, so what makes it so important to follow your lead ?  

 

 

Another fine example of Generals hypocrisy. He's becoming an expert at this!


Alvarez
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#89

Posted 20 December 2013 - 06:27 PM Edited by Alvarez, 20 December 2013 - 06:28 PM.

I miss Hot Coffee and wonder why they haven't crossed it with Yoga activity, i mean come on, look at the promotionals!

http://cdn1-www.crav...hots/gta5_6.jpg

That was again too much promising.

 

Jokes aside, vigilante, firefighter, paramedics and trucker missions had a development potential, but okay, that wouldn't be very fitting pastimes for bank robbers planning heists, which is actually the theme of GTA5.

I would like to see them in story DLC for another character, though.

 

What i couldn't understand, why the pool was cut.


SmoothGetaway
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#90

Posted 20 December 2013 - 07:12 PM

There are some I won't miss like dancing or trucker missions.

But import/export, vigilante, gang wars/drug wars and pool are all things I would have liked to have.

Especially since there's a f*cking pool table right next to the dart board.




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