Hello out there!
I am currently working on a model of the Back To The Future Delorean in ZModeler. I have made part of the Mr. Fusion transparent, like so:
This also appears transparent in GGMM:
However, the transparent part of the Mr. Fusion appears opaque in game:
As I said in my previous topics, 3DS Max doesn't work for me. So, I'm stuck with ZMod. 2 alpha channels don't work with this because I have to select the part of the Mr. Fusion with polygon mode. I've tried alpha opacity, alpha channel in TXD Workshop, seeing if there was an inner glass texture, and the semitransparent checkbox. Does anyone know of a way to fix this?
I would appreciate any help that's out there.