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GTA IV Minivan mod help

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Vice City Crockett
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#1

Posted 15 December 2013 - 11:12 PM Edited by Vice City Crockett, 26 December 2013 - 03:01 AM.

Mod Status: Complete

 

Download link:

http://www.gta4-mods...-caravan-f25308

 

Original topic:

Spoiler

Thank you,

- V.C.C.

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Vice City Crockett
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#2

Posted 17 December 2013 - 11:25 PM

Since this topic has been viewed/is being viewed for the past few days, could all of you try to share this with other modders that you know or refer me to one?


Bonnano
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#3

Posted 18 December 2013 - 12:35 AM

Ask Cromchen, he is pretty good dealing with default vehicles:
http://www.gta4-mods...ltan-r-s-f25201
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Vice City Crockett
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#4

Posted 18 December 2013 - 06:37 AM Edited by Vice City Crockett, 18 December 2013 - 06:43 AM.

Ask Cromchen, he is pretty good dealing with default vehicles:
http://www.gta4-mods...ltan-r-s-f25201

 

Okay, thanks Bonnano! :)

I've spoken to Cromchen in the past and I know that he has published a few Cabby mods, but none with the sliding doors. Hopefully he'll have some solution.

Do you happen to know if he also has an account here on GTAForums?

------

If I can get this problem resolved, you'll probably see an 05' Dodge Caravan mod pop up soon as a replacement for the Minivan and Cabby. ;)

 

EDIT: Here's a little picture showing some proof of my work so far. This image is from about the week ago of the modifications I've made to the front of the car. The rest of the body is done as of now, but I don't want to spoil too much.

 

Spoiler

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Bonnano
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#5

Posted 18 December 2013 - 04:58 PM

That looks pretty good, looking forward to it.
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cromchen
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#6

Posted 23 December 2013 - 11:54 PM

Moin Robert

, sliding doors go unfortunately only with EPM , and I know myself unfortunately , not , I'm sorry , but I still wish you Merry Christmas and sorry for bad english 


but you can sometimes monster875 appeal , which is familiar with EPM

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Vice City Crockett
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#7

Posted 24 December 2013 - 03:01 AM Edited by Vice City Crockett, 24 December 2013 - 04:27 AM.

Okay, thank you Cromchen! :)

I'll see if I can contact monster875.

EDIT: No need, looks like I solved the problem. The doors now slide open pretty well! :)

If I can get the Cabby version done soon, I may post it for download on GTA4-mods.


Vice City Crockett
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#8

Posted 24 December 2013 - 07:01 PM

Great news, the Minivan is complete! :D [At least for a Beta release]

I'm hoping to have it and the Cabby uploaded by tonight and available for download tomorrow; however, I wanted to ask of your opinion(s).

Which wheel should I use on the cabby? I used the Comet wheel on the Minivan because it's closer to the Dodge Caravan wheel.

 

Meanwhile, the Cabby wheel resembles a Chrysler Town & Country wheel, not the Dodge Caravan's.

If I don't get a reply soon, I'll just use the Cabby wheel.

nbnzMpi.png

 

Happy holidays!


Vice City Crockett
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#9

Posted 26 December 2013 - 03:00 AM

My mod is now online!

 

http://www.gta4-mods...-caravan-f25308

Enjoy! :D


Murray Bunyan
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#10

Posted 27 December 2013 - 06:26 PM Edited by Murray Bunyan, 21 September 2014 - 06:44 PM.

How did you do the sliding doors? I apologize if it's already stated in this thread, would you kindly direct me to it?

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Vice City Crockett
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#11

Posted 28 December 2013 - 05:44 AM

How did you do the sliding doors? I apologize is it's already stated in this thread, would you kindly direct me to it?

 

Hi Murray,

I did not state it in this thread yet, but what I did was take the two nodes, door_dside_r and door_pside_r and flip them.

What I mean by this is that I made all of the right rear door (dside) models correspond to the left door's node (door_pside_r) and vice-versa for the left door's models (pside).

Once I did that, I decreased the angle to around 20 degrees and moved the nodes back to the rear end of the doors.

Finally, I moved the nodes outward (door_pside_r to the right and door_dside_r to the left) until the doors slid near perfectly.

After this, I changed the names of the nodes so they corresponded correctly to the modeled parts (door_pside_r became door_dside_r) and then made the modeled parts children of their corresponding nodes.

I can attempt to post some pictures soon if you need a visual.

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Murray Bunyan
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#12

Posted 28 December 2013 - 03:59 PM

Thanks for the reply, I'll try to follow your instructions.

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Vice City Crockett
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#13

Posted 28 December 2013 - 04:29 PM

Thanks for the reply, I'll try to follow your instructions.

 

Sure! :)

Ask if you have any more questions.


RoadRunner71
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#14

Posted 29 December 2013 - 11:31 PM

Pretty nice mod! This was one of these vehicles I forever waited for while everyone was just converting Ferraris and Lamborginis from other games, over and over. Respect :^:
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Vice City Crockett
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#15

Posted 31 December 2013 - 01:03 AM Edited by Vice City Crockett, 31 December 2013 - 01:10 AM.

Pretty nice mod! This was one of these vehicles I forever waited for while everyone was just converting Ferraris and Lamborginis from other games, over and over. Respect :^:

 

Thanks a lot! :)

I felt exactly the same way, so I started learning how to use Zmodeler to model and texture. Given time, I was finally able to get around to this project.

 

I'm attempting to make some other cars, such as Robocop's Taurus and the 91' Lexus LS400, and I also have a few other mid-end quality car projects in mind, like the Crown Vic.

 

I'm a bit tired of all the high-end vehicles because of how much memory the game eats up to load them all. :p

 

EDIT: While modeling it, I also wanted to do it right. I would have released it a little earlier, but I wanted it to have sliding doors. Without them, it just didn't feel right to me.

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RoadRunner71
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#16

Posted 31 December 2013 - 09:08 AM

If you do the Robocop Taurus I hope you can release also a regular civil version :^:

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Vice City Crockett
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#17

Posted 31 December 2013 - 11:51 PM

If you do the Robocop Taurus I hope you can release also a regular civil version :^:

No worries, I haven't forgotten about that. :)

 

The challenge is getting the model done first though. It will most likely be standard GTA IV quality, not too high-end.


RoadRunner71
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#18

Posted 01 January 2014 - 09:57 AM

Well, less risk of taxi bug, I guess.

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