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[WIP/REL|III] GTA III Dark Edition

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AdusPL
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#121

Posted 06 April 2014 - 01:47 PM

 

And what about TOMMY V. or CJ ?

They'd be already dead in 2001 ;)

 

I think they wouldn't be dead, but it's not good idea to have them in mod IMO.

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AdusPL
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#122

Posted 06 April 2014 - 05:11 PM

Again screen from Upstate. ;>

 

210zpkh.jpg

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ssbawesome
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#123

Posted 06 April 2014 - 05:12 PM

Again screen from Upstate. ;>

 

210zpkh.jpg

It reminds me of places in SA, such as Back 'O Beyond.

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#124

Posted 06 April 2014 - 05:13 PM

Looks nice. Reminds me a bit of SA's countryside up north of Los Santos

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pogo_01
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#125

Posted 06 April 2014 - 05:23 PM

Aweshome ! Good work Adus !
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#126

Posted 06 April 2014 - 06:28 PM

Again screen from Upstate. ;>

 

210zpkh.jpg

How are you making textures for curved road???

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Jeansowaty
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#127

Posted 06 April 2014 - 06:38 PM

Wow, this is really good! I have to give ya a pm for this as I have an idea once again for that :D

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AdusPL
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#128

Posted 06 April 2014 - 07:07 PM Edited by AdusPL, 06 April 2014 - 07:07 PM.

How are you making textures for curved road???

 

At first I'm making straight road and texturing it. Then I'm making a Spline. Now I'm adjusting PathDeform modifier for road. At the end I'm editing created Spline to make the road smooth. ;) I can send you a PM tomorrow with more details.

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Sentrion
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#129

Posted 07 April 2014 - 06:32 AM

Good work on the upstate. Would love to see more map objects added.

tehSpitefulPotato
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#130

Posted 07 April 2014 - 08:34 AM

How big will the Upstate be? And what about paths?

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AdusPL
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#131

Posted 07 April 2014 - 01:54 PM Edited by AdusPL, 07 April 2014 - 01:55 PM.

How big will the Upstate be? And what about paths?

We're trying to make it as big, as possible. Bounds limit is 1899.0 on every side.

Yeah, well, paths are problem. If someone find a magic method to get them to work, they will be in mod for sure.

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tehSpitefulPotato
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#132

Posted 07 April 2014 - 04:50 PM

Maybe a beach in the north part then?


AdusPL
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#133

Posted 07 April 2014 - 04:54 PM

Maybe a beach in the north part then?

No. There will be a mountains, that you won't be able to go through them, like in original game at SSV.

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CharlesVercetti
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#134

Posted 08 April 2014 - 02:49 PM

 

 

And what about TOMMY V. or CJ ?

They'd be already dead in 2001 ;)

 

I think they wouldn't be dead, but it's not good idea to have them in mod IMO.

 

Really they aren't dead.
According III era plot,Tommy moved to Vice City in 1986 because he was "well known" in Liberty since he was named as the "Harwood Butcher".
CJ moved to Los Santos after hearing that his mom was died.So it isn't actually wrong(you can make a older skin for Tommy or CJ),but no problem.Continue with Claude. :)

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zmudziak32
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#135

Posted 08 April 2014 - 02:54 PM

No, Vercetti was used by Sonny, to expand Forelli territory down south.

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#136

Posted 08 April 2014 - 03:13 PM

No, Vercetti was used by Sonny, to expand Forelli territory down south.

But it was the cause of Sonny itself,who made Vercetti to kill Sonny's goons itself,and to make a bad impression of Tommy in LC.

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#137

Posted 08 April 2014 - 03:25 PM

No, Vercetti was used by Sonny, to expand Forelli territory down south.

But it was the cause of Sonny itself,who made Vercetti to kill Sonny's goons itself,and to make a bad impression of Tommy in LC.


It didn't really leave a bad impression. The only thing it would do if Tommy went back to Liberty City was increase the tensions between the rival families and could bring unwanted attention to the Forelli family.

Sonny set up Tommy by sending the 11 men to kill him, since he thought Tommy himself would take over Sonny's business back in Liberty City. After a failed attempt to kill Tommy, he gets sent to prison for the murders of the 11 men (how badass) and after his release, Sonny doesn't want the same thing to happen again as it did in Liberty City, and he also doesn't want any unwanted attention to arrive to the Forelli family if people see Tommy is back on the streets of Liberty City.

So he sends Tommy to Vice City to do some cocaine deals, which obviously go wrong and then yada yada yada, people will learn the rest when they play the game. :p
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Naruko
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#138

Posted 08 April 2014 - 04:41 PM

Great Work :)

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#139

Posted 08 April 2014 - 04:47 PM

How many interiors in this tc ؟

AdusPL
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#140

Posted 08 April 2014 - 04:51 PM

How many interiors in this tc ؟

Dunno, not more than 10.

 

Use "Edit" button next time. ;)


Naruko
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#141

Posted 08 April 2014 - 05:57 PM

Do you plan for adding miss liberty ?
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AdusPL
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#142

Posted 08 April 2014 - 06:31 PM

Do you plan for adding miss liberty ?

What is "miss Liberty"? O_o

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#143

Posted 08 April 2014 - 06:34 PM

He means Statue Of Liberty ;)
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AdusPL
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#144

Posted 08 April 2014 - 06:40 PM

He means Statue Of Liberty ;)

Ah, ok.
Maybe. If yes it'll be converted from IV, 'cus it's to hard to model it for me (I think).
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CharlesVercetti
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#145

Posted 09 April 2014 - 02:01 PM

Again screen from Upstate. ;>

 

210zpkh.jpg

For some reason,I get the feeling of the race track Claude,Catalina and Carl went for the race.

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zmudziak32
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#146

Posted 09 April 2014 - 05:21 PM

Because the models come from SA. Adus said he want make Upstate similar to SA Countysite


AdusPL
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#147

Posted 09 April 2014 - 05:58 PM

Because the models come from SA. Adus said he want make Upstate similar to SA Countysite

Models aren't from SA. ;) I've made them from scratch. I'm just refering on SA Countryside.

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Naruko
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#148

Posted 10 April 2014 - 12:49 AM

Thanks alot men, most of what i dreamit is in this tc.
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zmudziak32
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#149

Posted 10 April 2014 - 11:25 AM

But still looks like Sa Countryside

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AdusPL
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#150

Posted 11 April 2014 - 05:19 PM

xf41s4.jpg

e80t5j.jpg

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