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GTA III Dark Edition

III Released III WIP
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Jeansowaty
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#61

Posted 21 March 2014 - 04:48 PM

Things look really dark,nice job.

One thing I want to change is those HUD element colors to a gray one mate.

 

Think of using WS fix next time. :D

Hey, that idea with the gray ones is actually pretty nice ;)


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#62

Posted 21 March 2014 - 05:03 PM

Grey HUD is not good idea. In our opinion.

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Tadzik
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#63

Posted 21 March 2014 - 06:04 PM

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

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#64

Posted 21 March 2014 - 06:32 PM

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

Because GTA 3 is GTA 3. :dozing:

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Jeansowaty
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#65

Posted 21 March 2014 - 06:40 PM

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

VC is not everything...


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#66

Posted 21 March 2014 - 06:51 PM

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

Because GTA 3 is GTA 3. :dozing:

LC is also III, but with some useful features...

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

VC is not everything...

everything is ported and looks like III...

AdusPL
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#67

Posted 21 March 2014 - 07:14 PM

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

Because GTA 3 is GTA 3. :dozing:
LC is also III, but with some useful features...

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

VC is not everything...
everything is ported and looks like III...

If you want mod for GTA LC, make it by yourself. We won't do it.
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Tadzik
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#68

Posted 21 March 2014 - 07:42 PM

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

Because GTA 3 is GTA 3. :dozing:

LC is also III, but with some useful features...

I'm curious why people aren't using GTA:LC for Liberty City mods pissed-off.gif

VC is not everything...

everything is ported and looks like III...


If you want mod for GTA LC, make it by yourself. We won't do it.

I'm not forcing you to do that. I'm just curios why III, not LC.
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#69

Posted 21 March 2014 - 07:50 PM

Gentlemen, please.

 

 

I think he doesn't want to use VC because III has a better atmosphere. I know you can remake timecycs, but I'm not sure how accurate you can get it in VC to III's.

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RWWPL
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#70

Posted 22 March 2014 - 12:25 AM

dqit5k.jpg

 

bi5l6f.jpg

 

hskeuv.jpg

 

29yrpjl.jpg

 

osbmfa.jpg

 

2rzxxqw.jpg

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#71

Posted 22 March 2014 - 04:57 AM

awesome
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#72

Posted 22 March 2014 - 09:28 AM

Grey HUD is not good idea. In our opinion.

 

No offense,but ifuses a grey HUD on a mod that was made for a bright city mod,it doesn't even fit the concept.

 

Same here.Colored HUD for "III Dark Edition" is...in any sorts of...not matching the concept.  :yawn:


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#73

Posted 22 March 2014 - 09:58 AM


Grey HUD is not good idea. In our opinion.


No offense,but if x uses a grey HUD on a mod that was made for a bright x city mod,it doesn't even fit the concept.

Same here.Colored HUD for "III Dark Edition" is...in any sorts of...not matching the concept. :yawn:
Say whatever you want. We won't change it. ;) It wouldn't fit. Trust me, man.
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Jeansowaty
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#74

Posted 22 March 2014 - 12:10 PM

The mod is all Adus' and RWW's choice, so let 'em do their job, they know what will be good for it ;). Otherwise, the mod has a very dark and gloomy atmosphere by now, we will see how dark it'll be later! :p

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Usman55
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#75

Posted 23 March 2014 - 04:03 PM

Can I have the exact steps in which I have to install the mod? I'm asking because I installed GTA 3, copied over the mod's files and the mod didn't work. It gets stuck at about 85% loading whether its a new game or a save game. And it shows an error when I press space or Alt-Tab to the error window.


AdusPL
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#76

Posted 23 March 2014 - 04:08 PM

Increase limits. If it won't help I'll send you my .exe

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#77

Posted 23 March 2014 - 04:12 PM

Gentlemen, please.

 

-vid-

 

I think he doesn't want to use VC because III has a better atmosphere. I know you can remake timecycs, but I'm not sure how accurate you can get it in VC to III's.

Just gotta say this: you should check GTA LC before wasting a post. VC and III have the same color set, so remaking III's timecyc is pretty easy, not to mention it's been done for years now. :p


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#78

Posted 23 March 2014 - 05:06 PM

 

Gentlemen, please.

 

-vid-

 

I think he doesn't want to use VC because III has a better atmosphere. I know you can remake timecycs, but I'm not sure how accurate you can get it in VC to III's.

Just gotta say this: you should check GTA LC before wasting a post. VC and III have the same color set, so remaking III's timecyc is pretty easy, not to mention it's been done for years now. :p

 

Adus said it already - GTA3 is GTA3...

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AdusPL
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#79

Posted 23 March 2014 - 05:36 PM

If things will go well a new BETA will be available tomorrow!

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Jeansowaty
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#80

Posted 23 March 2014 - 07:59 PM

If things will go well a new BETA will be available tomorrow!

Wooh! That's something I have to try out. Keep up the good work comrade ;>

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Usman55
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#81

Posted 24 March 2014 - 06:38 AM

Increase limits. If it won't help I'll send you my .exe

The Draw Distance is already at the max. Do you want me to decrease it?


AdusPL
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#82

Posted 24 March 2014 - 02:38 PM Edited by AdusPL, 24 March 2014 - 02:40 PM.

 

Increase limits. If it won't help I'll send you my .exe

The Draw Distance is already at the max. Do you want me to decrease it?

 

I mean LIMITS, with Limit Adjuster 2.0. :p

Anyway I'd prefer to wait for next BETA.

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Usman55
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#83

Posted 24 March 2014 - 05:09 PM

I'm a little busy these days preparing for exams. I probably should wait till the next beta.

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AdusPL
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#84

Posted 24 March 2014 - 05:40 PM

Plans got changed and new version won't be today. :( Probably at thursday or friday...

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Jeansowaty
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#85

Posted 24 March 2014 - 06:08 PM

Late... ;_;

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Usman55
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#86

Posted 24 March 2014 - 07:24 PM

Good thing is I wasn't expecting it today. :p

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RWWPL
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#87

Posted 26 March 2014 - 11:13 PM

How fix it?

 

1z3wj9x.jpg

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MAJEST1C_R3
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#88

Posted 27 March 2014 - 05:05 AM

Try to set IDE flags or if that's not help detach polygons with transparent textures and add it into game as separate object...

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RWWPL
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#89

Posted 27 March 2014 - 03:12 PM

I put to gta3.img oryginal model and all is ok ;)

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#90

Posted 28 March 2014 - 04:44 PM

http://i59.tinypic.com/29yrpjl.jpg


I like this shot. Really reminds me of IV.
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