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[SA] Mobile to PC research project

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LaDiDa
  • LaDiDa

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#1951

Posted 2 weeks ago

Toned down the effect is better + it fixes detailed hands issues for whatever reason.

edups
  • edups

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#1952

Posted 2 weeks ago

Nice

 

QRosCG0.jpgcWBalVL.jpg

 

File's here - http://www.sendspace.com/file/n7hoeq

 

As always, goes into gta3.img

Can you reupload the file please?


CoolMods
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#1953

Posted 2 weeks ago

Shiny peds looks horrible, it's like they got jizzed all over their bodies. I had no idea the mobile version looks that ugly and horrible, yuck!

go to pedspecular.ini

 

set

 

fSpecColor_R = 0.0

fSpecColor_G = 0.0
fSpecColor_B = 0.0
 
iSpecPower = 0
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SaH4PoK
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#1954

Posted 2 weeks ago

 

Nice

 

QRosCG0.jpgcWBalVL.jpg

 

File's here - http://www.sendspace.com/file/n7hoeq

 

As always, goes into gta3.img

Can you reupload the file please?

 

This file is not used in the game, dude. Just relax.


-Whizz-
  • -Whizz-

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#1955

Posted A week ago

1) Use a higher resolution mask for the moon, or disable it by using a blank mask (lunar.png in the same location as SilentPatch)

 

I can't find the lunar.png location, particle.txd doesn't work.


Ash_735
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#1956

Posted A week ago

I can't find the lunar.png location, particle.txd doesn't work.

You make one, put it in the same place as SilentPatch, then it will load lunar.png instead of the original mask.

The Hero
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#1957

Posted A week ago

SkyGFX now fixes the moon phase thing as well and SilentPatch will not use its patch in that case. So If you're using skygfx, make sure you edit particle.txd.

edups
  • edups

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#1958

Posted A week ago

Can someone give me a PS2 timecyc that has all Illumination values set to 2.0,as from looking at gameplay of the mobile version,there seems to be more illumination on that version.I would do it myself,but there are so many weather id's in GTA SA that it would not be worth the effort.


edups
  • edups

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#1959

Posted 21 hours ago

Welp,I've been trying to configure DK's Specular Lighting tio look like mobile,but I cant seem to recreate it.Can someone make a new specular lighting mod that is accurate to the mobile version.

 

Mobile specular lighting:

9Gh55YT.png


MB7783
  • MB7783

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#1960

Posted 17 hours ago Edited by George Costanza, 14 hours ago. STOP QUOTING GIANT PICTURES

Welp,I've been trying to configure DK's Specular Lighting tio look like mobile,but I cant seem to recreate it.Can someone make a new specular lighting mod that is accurate to the mobile version.

 

Mobile specular lighting:
-snip-

CJ bathed in Vaseline

  • Cohex17 and edups like this

SHIFAAH9
  • SHIFAAH9

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#1961

Posted 16 hours ago

LMAO


CoolMods
  • CoolMods

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#1962

Posted 15 hours ago Edited by George Costanza, 14 hours ago. STOP QUOTING GIANT PICTURES

Welp,I've been trying to configure DK's Specular Lighting tio look like mobile,but I cant seem to recreate it.Can someone make a new specular lighting mod that is accurate to the mobile version.

 

Mobile specular lighting:
-snip-

LMAO CJ looks like he tooks like his clothes where polished with shoe cream. It looks horrible :lol:

 

But you can try this:

 

Spoiler

edups
  • edups

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#1963

Posted 15 hours ago Edited by George Costanza, 14 hours ago. STOP QUOTING GIANT PICTURES

 

Welp,I've been trying to configure DK's Specular Lighting tio look like mobile,but I cant seem to recreate it.Can someone make a new specular lighting mod that is accurate to the mobile version.

 

Mobile specular lighting:
-snip-

LMAO CJ looks like he tooks like his clothes where polished with shoe cream. It looks horrible :lol:

 

But you can try this:

 

Spoiler

 

I'd tried that,it's also too different from mobile.

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MB7783
  • MB7783

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#1964

Posted 13 hours ago

 

 

Welp,I've been trying to configure DK's Specular Lighting tio look like mobile,but I cant seem to recreate it.Can someone make a new specular lighting mod that is accurate to the mobile version.

 

Mobile specular lighting:
-snip-

LMAO CJ looks like he tooks like his clothes where polished with shoe cream. It looks horrible :lol:

 

But you can try this:

 

Spoiler

 

I'd tried that,it's also too different from mobile.

 

Add the especular light manually





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