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[SA] Mobile to PC research project

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(Japan) GTA Love
  • (Japan) GTA Love

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#1741

Posted 03 December 2017 - 07:36 PM Edited by JPN GTA LOVE, 12 December 2017 - 04:14 AM.

Im Create GTA SA Mobile Graphics

(Link to Dead... Page Down to New Link)

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MB7783
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#1742

Posted 09 December 2017 - 06:06 PM

you should upload this mod to mediafire

 

 

sorry bad english :)


SHIFAAH9
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#1743

Posted 09 December 2017 - 07:39 PM

@JPN GTA LOVE

your download link is kind of dead


(Japan) GTA Love
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#1744

Posted 12 December 2017 - 04:10 AM Edited by (Japan) GTA Love, 02 February 2018 - 03:40 PM.

Update Mod Link (GTA SA Mobile Graphics)

 

SkyGFX Mobile

Im Create Timecyc

Mobile Sky Sun Post Processing File (seabed.ipl)

(This file has been tested by me It looked like a mobile)

Mod Test Picture Link

Mod Test Picture 2 Link

Link to Mobile Graphics Mod Topic (JPN GTA LOVE)

Install to Original File to Work!!

(Modloader work!!)

 

(Im so sorry link to the back)

(New Link to MEGA)

(Dead Link to Google Drive sorry...)

 

 

 

 

Sorry my Stupid Bad English (my Japan Guy)


DanKamon
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#1745

Posted 24 December 2017 - 07:25 PM

Good conversion... but you can create a automatic installation for all archives please?


Davve95
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#1746

Posted 25 December 2017 - 11:58 PM

Good conversion... but you can create a automatic installation for all archives please?


Modloader?

PiraniataBG
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#1747

Posted 02 January 2018 - 11:18 AM Edited by PiraniataBG, 02 January 2018 - 11:22 AM.

This may be a little bit off topic but I can't seem to enable the shadows from SkyGFX.ini because I don't really know what to change... I can enable reflections but I can't enable shadows, if I touch the shadow settings to enable the dynamic ones and then start the game it's just a black screen with hud, really odd. Please help me out guys

 


 


Blackbird88
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#1748

Posted 02 January 2018 - 11:21 AM Edited by Blackbird88, 02 January 2018 - 11:22 AM.

This happens when you use mobile postx and SSE at same time. Unfortunately I am not sure how to make them work together.


PiraniataBG
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#1749

Posted 02 January 2018 - 11:23 AM

This happens when you use mobile postx and SSE at same time. Unfortunately I am not sure how to make them work together.

Oh okay, thanks for the quick answer.


SHIFAAH9
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#1750

Posted 02 January 2018 - 01:09 PM

So thats what happened to me about a 2 month's ago.... (when i installed evey thing together)

 

Thank's Blackbird88 for the Answer...

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LaDiDa
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#1751

Posted 02 January 2018 - 03:56 PM

Just use the ps2 filter since the mobile filter tries to achieve the same thing (according to The Hero).

Reeced
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#1752

Posted 15 January 2018 - 05:04 PM

Just got the CJ fingers to work on an edited ps2 version! Pretty nifty!

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GTA_Fan0924
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#1753

Posted 18 January 2018 - 01:08 PM Edited by GTA_Fan0924, 18 January 2018 - 02:18 PM.

Great Post and Job!!! Add more some things to the Main page of the topic, SaH4PoK Mobile Interface, the color Palette of the mobile version, the cj and the clothes of the xbox360 version,the mobile version of kendl and og loc, some hd vegetation textures, i know what made a recreation of the mobile menu its impossible, but guys recreate some similar of the mobile menu, example is the  background map of san andreas in black and white in the menu, make another ped_spec because is not similar to the mobile version, and cant wait for the mobile reflection.   :)  :)


Blackbird88
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#1754

Posted 18 January 2018 - 03:19 PM

Most of what you said is already in OP and I won't add the clothes. They look like garbage.


GTA_Fan0924
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#1755

Posted 20 January 2018 - 07:47 AM

Oh... ok, i just want to help because this is one of my favorite posts, i installed all of the mods and looks beautiful... pd: in my opinion the cj of the xbox360 version are so much better then the pc version, the more interesting are the head of cj, check it.  :r*:


Ash_735
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#1756

Posted 20 January 2018 - 09:27 AM

But they're just upscaled, if anything better upscaled could be done now with the progression of the waifu2x scaler. As for the other characters, Kendal is broken on mobile.
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Gravarty
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#1757

Posted 20 January 2018 - 10:01 AM Edited by Gravarty, 21 January 2018 - 05:55 PM.

But they're just upscaled, if anything better upscaled could be done now with the progression of the waifu2x scaler. As for the other characters, Kendal is broken on mobile.

 

holy sh*t, that's impressive. Tried to remove some noise from gta sa pre release screenshots and it works really well :D

Yeah some textures are really weird on mobile but few t-shirt textures do actually look better.. but i don't care about it anyway, i always play with the default player textures. 


Ash_735
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#1758

Posted 24 January 2018 - 06:24 PM

And just as an example, left is the "improved" Mobile texture, right is the original converted through waifu2x without edits (some will require minor edits)...

Z2cNKtd.jpg

George Costanza
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#1759

Posted 24 January 2018 - 06:25 PM

Reminds me of Bully PC (or maybe all scholarship edition), where most of the textures are sh*tty upscales with oil filter over there (like LCS mobile)


LaDiDa
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#1760

Posted 24 January 2018 - 07:33 PM

at least the right one has some better details to it, left is just blurry. However both don't look great :p


George Costanza
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#1761

Posted 24 January 2018 - 07:37 PM

you know the right is the upscaled one in waifu2x?

lol


Sweet37746
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#1762

Posted 24 January 2018 - 07:38 PM

And just as an example, left is the "improved" Mobile texture, right is the original converted through waifu2x without edits (some will require minor edits)...

Z2cNKtd.jpg

Where i can find that "waifu2x"?


George Costanza
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#1763

Posted 24 January 2018 - 07:40 PM

http://waifu2x.udp.jp/


Reameb
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#1764

Posted 24 January 2018 - 07:44 PM Edited by Reameb, 24 January 2018 - 07:45 PM.

Waifu2x is good, but it doesn't fix 10 year old textures and make them HD lmao... using modding community tools and just up scaling textures.... who was the studio?

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George Costanza
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#1765

Posted 24 January 2018 - 07:47 PM

War Drum.


They cant beat Radical Entertainment (Rockstar Vancouver today) who did this to almost all textures in Bully (for the PC and xbox 360 version) and Lucid who photoshopped unfitting faces on upscaled posters in LCS mobile.


Blackbird88
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#1766

Posted 24 January 2018 - 08:28 PM

It's weird they did it considering the GUI stuff is top notch.  :blink:


Nicolas Crazy
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#1767

Posted 25 January 2018 - 12:57 AM Edited by Nicolas Crazy, 25 January 2018 - 12:59 AM.

War Drum.


They cant beat Radical Entertainment (Rockstar Vancouver today) who did this to almost all textures in Bully (for the PC and xbox 360 version) and Lucid who photoshopped unfitting faces on upscaled posters in LCS mobile.

Radical Entertainment wants who made Scarface the World is Yours on 2006 when later has been subsidiary of activision ?


gamerzworld
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#1768

Posted 25 January 2018 - 03:12 AM

 

War Drum.


They cant beat Radical Entertainment (Rockstar Vancouver today) who did this to almost all textures in Bully (for the PC and xbox 360 version) and Lucid who photoshopped unfitting faces on upscaled posters in LCS mobile.

Radical Entertainment wants who made Scarface the World is Yours on 2006 when later has been subsidiary of activision ?

 

I'm guessing that he's referring to the few people who left Radical in 1998 to create Barking Dog Studios (that became R* Vancouver)?


George Costanza
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#1769

Posted 25 January 2018 - 03:37 PM

Oh sorry, i meant Mad Doc Software, LLC (nowdays Rockstar New England)


GTA_Fan0924
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#1770

Posted 26 January 2018 - 02:44 AM

So, the textures are upscaled... mhh, the waifu2x are more detailed. R* ruining details of GTA San Andreas since the port of PS2 to PC, some textures or dff are broken on pc.





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