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[SA] Mobile to PC research project

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Blackbird88
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#1

Posted 13 December 2013 - 03:17 PM Edited by Blackbird88, 08 September 2016 - 12:19 PM.

*
POPULAR

KLuyCEK.png

This thread was originally created and header was made by El Dorado
 
The goal of this project is to bring all improvements we can from Mobile to PC, from basic TXD replacements to more hardcore technical stuff.

You can check the differences between PC and Mobile versions of certain mods if you open the Spoilers below them ;)

Done already:And here are all gta3.img textures from android version !!THIS IS MEANT AS A RESOURCE FOR MODDERS THAT DON'T HAVE THE MOBILE VERSION!!!

Silent's ASI Loader is required for any ASI mods.
LINK/2012's Mod Loader is recommended to install all the mods especially the ones replacing textures/models to prevent any IMG issues.
CLEO library is required for any CLEO mods (.cs extension) such as Mobile Font Outline.

Honorable mention to Vadim M. for making nice video that compares both PC and Mobile versions.
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KawakSallas
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#2

Posted 13 December 2013 - 03:32 PM

Cool.


Ash_735
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#3

Posted 13 December 2013 - 04:20 PM

I like how they updated the ones that arn't even used to! Literally like they just handed the file over to someone and said "redo all of these!".

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El Dorado
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#4

Posted 13 December 2013 - 05:28 PM Edited by format c:, 18 December 2013 - 11:28 AM.

New Radar Icons

 

7ccJXxf.jpg . 1pSvZ4U.jpg

 

 

 

New School Medals Icons - Thank you SilentPL!

 

UF3rxot.jpg

jCJxm2q.jpg

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qoooowe
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#5

Posted 16 December 2013 - 07:38 PM Edited by qoooowe, 16 December 2013 - 07:39 PM.

you'r phone is iphone ? or andorid ?


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#6

Posted 16 December 2013 - 07:54 PM

And if a experient modder wants to try to bring these new icons to PC, I'll be grateful.


That should be as easy as a simple main.scm edit, without the need of starting a new game at all :)

El Dorado
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#7

Posted 16 December 2013 - 08:31 PM

qoooowe - Iphone

 

SilentPL - So, you're going to look into this?


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#8

Posted 16 December 2013 - 08:38 PM Edited by SilentPL, 16 December 2013 - 08:40 PM.

I can do that, sure. I hate how the SCM will need to be edited, but there is no other way. ASI/CLEO workarounds would end up being WAY too complex and not worth the effort.

EDIT:
Mind preparing a TXD file with these included as new textures? Name them whatever you find suitable.
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El Dorado
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#9

Posted 16 December 2013 - 08:56 PM

You mean this? http://www.sendspace.com/file/yewiaq


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#10

Posted 16 December 2013 - 09:56 PM

Seems to work well.

https://dl.dropboxus...hool_medals.zip

I've renamed bike school icons and reodered them. Fun thing, SA PC had medals for boat school but it still used a driving school one! I corrected them all.
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El Dorado
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#11

Posted 16 December 2013 - 10:27 PM

Nice work SilentPL, thank you.

 

I got another question, as you probably have seen, the mobile version have some kind of  "color improvement". The timecyc is the same as of PC, but it have some kind of filter. One file catch my attention, it's called colorcycle.dat http://www.sendspace.com/file/9zkm9t

 

Can you have a look at this, to determinate if this file controls the "color filter"? And, who knows, if can be included to PC...


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#12

Posted 16 December 2013 - 11:08 PM

Is it just me or noaward icon isn't mean to be drawn as a square anymore? At least it looks like it on your screen.

 

Regarding colorcycle, no clue how it could be redone on PC. Probably pretty hard to do so.


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#13

Posted 16 December 2013 - 11:19 PM

It looks like this in-game

 

Wlc8gp6.png

 

 
the circle looks a little "eggish"

Zera
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#14

Posted 17 December 2013 - 01:24 AM

Maybe this is a bit off-topic, but were the weapon icons redone as well? It seemed like it from the screenshots.

 

I already remade those icons myself, but maybe those are better than mine.


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#15

Posted 17 December 2013 - 02:17 AM

Zera, here the png hud icons http://www.sendspace.com/file/cw1289

 

XfO44M5.jpg

 

It would be nice if you can release these icons as a mod

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Zera
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#16

Posted 17 December 2013 - 03:13 AM

There's no need for me to release such a mod, all one has to do is import those png files using TXDWorkshop. At any rate, I do think those look a bit better than mine.

 

Thanks for sharing those, BTW.

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Ash_735
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#17

Posted 17 December 2013 - 08:47 AM Edited by Ash_735, 17 December 2013 - 08:49 AM.

Again, just proving that they handed the files over to someone to remaster ALL of them, I like how unused stuff is getting an upgrade to. :p

 

edit: Also like how they have a slight pinkish/purple tone to them now instead of flat out grey, but it seems out of place for San Andreas.


El Dorado
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#18

Posted 17 December 2013 - 10:43 AM Edited by format c:, 17 December 2013 - 10:44 AM.

Yes, something like that, but I haven't found the skateboard icon on mobile.

 

Something interesting, I noticed the trees and palms are a more green in mobile, so I take a look at the textures. The mobile ones are 512x512.

 

 

 

PC -    f4wK5NU.png         Mobile -   9M4Jsaa.png

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aStiffSausage
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#19

Posted 17 December 2013 - 10:50 AM

Skateboard icon is also re-done, you can find it with name skateboardIcon.


El Dorado
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#20

Posted 17 December 2013 - 11:11 AM

There are even redone icons for xbox360 and ps3 controls (You can plug a USB control on Iphone/Ipad, right?)

 

v52CZep.png  . JOhOMYF.png

 

Lots of other interesting stuff, menu icons

 

.Uc8uS5l.pngdFzj5L9.png . .

 

. 13tOOls.png.XP6IzIN.png

 

 

 

About the cars, they are a dff and a txd, right?  Like, rancher.dff and rancher.txd. Rockstar promissed "improved models" ... I'm going to take a view

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BoltOfLightning
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#21

Posted 17 December 2013 - 11:16 AM

Nice work format c: 


aStiffSausage
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#22

Posted 17 December 2013 - 11:42 AM

Vehicles are somehow different format when compared to PC, you can't export mobile vehicles to PC but you can import PC vehicles to mobile. Textures for vehicles don't seem to be enhanced at all, and also the model size is lower than in PC. And those menu textures would be nice to have in PC version, though it'd probably need some sort of menu overhaul? :p


yerisub
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#23

Posted 17 December 2013 - 11:55 AM Edited by yerisub, 17 December 2013 - 11:56 AM.

Something interesting, I noticed the trees and palms are a more green in mobile, so I take a look at the textures. The mobile ones are 512x512.

 

What is the texture name?

 

Also, Weapon HUD Icons are really amazing:

DZqid01.jpg

0eRs2AM.jpg

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El Dorado
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#24

Posted 17 December 2013 - 12:23 PM

On mobile, there are several png with the same textures, named planta256, planta256_fosterflowers, planta256_vgnglfcrse1, planta256_vgsn_nitree, planta256_lae2coast_alpha, planta256_civic02_lan, planta256_civic01_lan, planta256_cityhall_tr_lan

 

On pc, the planta256 is on a txd called gta_tree_palm, inside gta3.img


yerisub
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#25

Posted 17 December 2013 - 12:31 PM Edited by yerisub, 17 December 2013 - 12:36 PM.

Thanks.
Tried to do comparison with original and modified palm textures. Here is results:
Original
L2X1Fqq.jpg
512x512 from iOS
tV5RYhO.jpg
reduced to 256x256
n16fUNa.jpg

fzIeiu3.jpg
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El Dorado
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#26

Posted 17 December 2013 - 12:41 PM

Looks nice. I'll try to find other tree textures, especially these two:

 

.JySjnPQ.jpg .T2f0m23.jpg


yerisub
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#27

Posted 17 December 2013 - 01:34 PM Edited by yerisub, 17 December 2013 - 01:53 PM.

The palm on the your first screenshot has a texture named kbtree4_test. There is replaced version of the palm on the screenshot:
jAUS91e.jpg
Grove street, home...
TZpkEbs.jpg
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#28

Posted 17 December 2013 - 02:26 PM

the circle looks a little "eggish"


Indeed, they must have changed the code. I'll check mobile SCM later and update the link in my last post with a new SCM.

Also damnit, these button icons are AMAZING.
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Ash_735
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#29

Posted 17 December 2013 - 02:37 PM

Personally, at this point, for any higher res stuff, I'd hold off til the Android version where we can get access to the UNC versions, PVR compression is pretty crappy, and with all the artwork updated, we could do a nice little booster mod for San Andreas using the new textures.


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#30

Posted 17 December 2013 - 02:47 PM Edited by format c:, 17 December 2013 - 02:52 PM.

Android version are coming this week? Also, to extract the contents of the iOS version, I just renamed the package to zip and voilá. How it works on android?

 

Also, for anyone interested, the new palms from mobile http://www.sendspace.com/file/68urho

 

Put into your gta3.img using any IMG manager

 

Edit - Anyone knows if is possible to edit the topic title?

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