Rockstar Games have decided that Michael doesn't prefer to wear white tennisshoes and hats. Therefore, I can't wear white tennisshoes and a hat while playing as Michael.
This sort of reasoning comes back again from GTA IV where I couldn't visit nightclubs because ''that's not what an immigrant like Niko would do'', or ''It doesn't fit into Niko's story''.
But now it's been taken to another level. To a level where I can only buy a few pair of pants. The rest of the available clothes are locked for my favorite character - that's right - I prefer to play as Michael. Not any other character. But apparently, the game want to force me to do otherwise by restricting my freedom. It's only possible to buy what Rockstar Games considers to fit Michaels style. I can't buy the properties Michael doesn't prefer, I can't buy the clothes he doesn't prefer, or the hairstyle he doesn't prefer. Is that the valid reason for why I can't buy Safehouses aswell? Because Michael (e.i Rockstar Games) does not think Michael should.
This is seriously the opposite mentality that was used when developing previous GTA games. In previous games you could actually choose what you wanted to wear.The game didn't dictate you what to wear. Even the mission design have become way more restrictive by forcing you into one path. Other things aswell, as in the way interiors becomes locked and loads of content stripped away from Singleplayer.
What happened to the good old days when you could wear exactly what you wanted, in any order you wanted? Complete the missions in a variety of ways without this boring, uninspired, ''Do liek Dat or go home!'' bullpoo.