GTA SA LEGO Full replacement W.I.P
Posted 05 December 2013 - 07:46 PM Edited by scarface2k_gtasa, 15 December 2013 - 07:40 PM.
i plan for it to be a complete player replacement so you can change different hair styles and cloths and ped replacement and all so weapons,
If anyone wants to create different cloths textures or maybe textures for peds here is the texture, the texture includes uv map texture map and allso shine map i will rigg him and get ingame footage.
Right click and save the texture.
In game picture
Game Play so far.
- lpgunit, Mega., RoadRunner71 and 2 others like this
Posted 05 December 2013 - 10:03 PM
That's cool, but get rid of the lighting in the texture.
Posted 12 December 2013 - 01:02 AM
Planning on also making the world look more like "lego" as well?
Posted 12 December 2013 - 02:20 PM Edited by scarface2k_gtasa, 14 December 2013 - 02:46 PM.
Death2drugs, yeah I plan to make a Lego map so everything looks good together, but I will focus on cj and pedestrians first
Helicopter test, more soon , P.S the LCPD on the helicopter Means LEGO CITY POLICE DEPARTMENT. not liberty city aha
- Mr. Jago, Mega., Bonnano and 1 other like this
Posted 15 December 2013 - 06:17 PM
Custom barber animations (where the head gets removed and replaced by a new one) would be kickass too
- uNi likes this
Posted 16 December 2013 - 12:08 AM
Posted 18 December 2013 - 06:07 PM
Posted 19 December 2013 - 12:20 AM
AMAZING DUDE!!! I've been waiting years for a mod like this, Finally!!!! I can't wait!!!
Posted 20 December 2013 - 06:45 AM
CJ's body parts are separated models right? Maybe when he dies you can make his death animation like a body disassemble, like in most lego games when the character dies.
- TJGM and Mega. like this
Posted 22 December 2013 - 04:57 PM
- gta111 and Mega. like this
Posted 26 December 2013 - 05:16 AM Edited by sharpie_eastern, 26 December 2013 - 05:23 AM.
This is a very interesting mod. I suggest editing the anim.ifp for the arms so they sit on the body rather than go through. It'd work if you use the same model for everyone. You might even want to look into changing the entire bone structure for the models as well as weights. As I said before, it'd be a one time thing and it'd be texture from then on. I could help if you want. Message me
- Mega. likes this
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