Hey all, I was wondering how to add light(s) to a map, so I went to MEd and did some research on original VC objects to figure out how it works.
I found out that the object needs to be time controlled, and I figured out how to do it. Now, I only need to learn how to export Omni light. I've tried it with Keen's batch export but it exports Omni light and the object separately, while Kam's DFF IO export says: "More than one hierarchy links were selected. Only one is allowed in DFF" And when Iink omni light to the object in schematic view, the game crashes.
Then how to do it?
I took the other way out, I applied vertex paint instead to get the light effect, and I'm pretty satisfied how it looks:
In spite of this, if someone knows how to export Omni light, replies are still welcome.