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Anyone else think Three Leaf Clover Outshines all the Heists In V?

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GtaIvFanboy
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#1

Posted 28 November 2013 - 04:56 AM

I just done three leaf clover and i have to say i found it lot more intense/enjoyable than all the heists In V Dont get me wrong the heists In V Were Awesome in their own right  and very Diverse    but there is just something about three Leaf Clover that Gives it that Edge! Agree or Disagree?

 

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#2

Posted 28 November 2013 - 05:02 AM

Yeah. Three Leaf Clover is just awesome. While most of the heists in GTA V are more involved this one just has a certain intensity about it. I mean with GTA V you just switch between the protagonists and there are forced switches employed which take away from it.

 

With Three Leaf Clover you're Niko from beginning to end. No switching when health is low, no health regeneration, no checkpoints. You f*ck up and it's all the way back to the start.

 

The Paleto bank heist is the only one that sort matches Three Leaf Clover for intensity, but GTA V's gameplay aids make the heists lose a bit of their grandness IMO.


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#3

Posted 28 November 2013 - 09:19 AM

Three Leaf Clover outshines any heist in the GTA series. I mean, I like the Jewellery Store job and the Paleto Score, but just blasting your way through the LCPD and escaping on your own devices (as opposed to some easy or heavily scripted getaway).
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kvic
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#4

Posted 28 November 2013 - 10:28 AM

It fit in with the story it's not like v where every heist is this long drawn out gun battle, IV did it plain and simple ,shoot hide run a little shoot, I enjoyed it a lot more then V's.

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#5

Posted 28 November 2013 - 12:58 PM

The Bank job in Paleto was pretty exciting, wearing those suits and shredding everything with that chaingun. The Big Score, (The one where you walk in and take the gold then escape in those 3 cars) that was pretty heart pumping too.

 

But yeah... Three Leaf Clover. That was pretty epic. Running and gunning through streets and alleys, then the subway. Niko yelling "I ain't going to jail in this country!" One of those heists come close but nothing quite tops that job....


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#6

Posted 28 November 2013 - 01:17 PM

No. Paleto heist and Big Score were better made, although a little more scripted. Three Leaf Clover was the best moment in GTA IV, considering the general laziness in the majority of it's missions.


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#7

Posted 28 November 2013 - 10:21 PM Edited by Tenxax, 28 November 2013 - 10:22 PM.

The mission was good, but not that exciting as we say.

 

The mission consisted of shooting your way out, go to an alley, shoot more cops, go to the subway, shoot more cops, follow Patrick and Derrick, shoot a couple of cops in your way, escape, get to the house. ''MISSION PASSED''

 

 

My gripes with it were:

 

- M died with a couple of shots to the chest with a pistol, while Niko Packie and Derrick can get shoot in the same area by shotguns, Carabines and 50. cal can get out alive.

 

- The payment was sh*t, I was hitting LC's biggest bank and all I get is 250,000$?

 

- Cops were too easy

 

 

 

 

 

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#8

Posted 28 November 2013 - 11:13 PM

I actually found Three Leaf Clover rather dull, especially on my first playthrough which I cleared it in one go without failure; I was genuinely surprised considering how the internet was wild about this mission, and it was deemed as one of the game's hardest missions as well.

 

On my second playthrough I failed perhaps ten times in a row, mostly because I was attempting to find other methods of completing the mission, such as finding alternative routes. Didn't worked.

 

On my third playthrough I started to like it better, but still failed to consider it as one of the 'highlights' of GTA IV, mostly because I wasn't bored by the 'non-high-octane-actions' presented during the majority of the game. I actually liked the design philosophy where your character 'walks' while going over from one warehouse to another and raining death in a secluded area, and then proceed to get paid and go spend your money bowling while discussing pessimistic views on life.

It felt significantly different than the action presented in past GTAs, but it was still another form of 'action', just presented differently.

 

GTA V then decides to cater to both crowds, and at times it rings hollow -Blitz Play for example, the fact that you were tasked in fetching suits and masks as part of the preparation, but then freely given fully modified assault weapons, was jarring to say the least- while at others such as the Paleto Bay Chicken festival, was simply jaw dropping -whereas this time, while you did retrieved the heavy weaponry yourself, you simply didn't 'knew' that such was the content you stole in the first place until the action kicked in-.

 

But perhaps the biggest oddity in terms of labeling 'heists' in GTA V is that, well, it appears to be rather arbitrary.

The first mission which requires the use of all three protagonists for example, is not considered as a 'heist', even though it featured a large 'scope' in the setting and scenery than, say, the Merryweather heist.

 

This isn't a pattern that repeats itself frequently in GTA V, but it's a bit odd that such attention and importance is given to the 'heist' missions even though some of the 'standard' missions are on-par if not superior to the supposedly designated major heists.


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#9

Posted 28 November 2013 - 11:44 PM

GTA V Is more chill and relaxed I can't take that game seriously I don't feel like I'm in a crime world I feel like I'm in some cheesey fake crime world GTA IV makes me feel like I'm in a gritty depressing crime world
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#10

Posted 29 November 2013 - 02:39 AM

- The payment was sh*t, I was hitting LC's biggest bank and all I get is 250,000$?

 

 

 

 

 

 

 

At least we actually get paid in Three Leaf Clover. Did you enjoy getting f*cked over attempting

Spoiler

 

Sure it wasn't millions of dollars, but remember that was Niko's cut. People always bitch and moan about not having to spend money on in GTA IV so I don't think it was that bad.

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#11

Posted 29 November 2013 - 03:14 AM Edited by Relax_and_Get_High, 29 November 2013 - 03:14 AM.

The fanboy is strong in this thread.

Decent mission.
Better than V's heist? Nah.
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#12

Posted 29 November 2013 - 02:24 PM

3 leaf clover beats all of the heists in V except the jewelry store. they are tied.

I dunno why 3 leaf clover is better. I think it's because there were only a few over-the-top missions in IV including 3 leaf clover, but with V you get an over-the-top mission every two or three missions so you just get used to them

the jewelry store mission was about as intense as 3 leaf clover, because it was the first over-the-top mission, and the player was not used to seeing over-the-top missions yet
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#13

Posted 29 November 2013 - 03:31 PM

It was great. But no.


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#14

Posted 29 November 2013 - 03:38 PM

The Bank job in Paleto was pretty exciting, wearing those suits and shredding everything with that chaingun. The Big Score, (The one where you walk in and take the gold then escape in those 3 cars) that was pretty heart pumping too.

 

But yeah... Three Leaf Clover. That was pretty epic. Running and gunning through streets and alleys, then the subway. Niko yelling "I ain't going to jail in this country!" One of those heists come close but nothing quite tops that job....

The only thing I like with that heist was the look on the sheriff's face.


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#15

Posted 29 November 2013 - 05:48 PM

Yeah I enjoyed it more than any heist in V. And I liked the reason why they did it. They wanted money. In V, I didn't like how you had to earn money for the FIB or that mob boss. I thought we'd be doing heists because the characters wanted to, because they wanted money and thrills. I also thought we'd get a lot more stuff to buy too. Apparently none of that worked out.

 

Three Leaf Clover just felt funner and harder. The cops in V are hardcore but in this heist they were just as bad.

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#16

Posted 29 November 2013 - 05:55 PM Edited by AceKingston, 29 November 2013 - 05:55 PM.

I haven't played V due to me being a PC gamer but 

Spoiler

 

But yeah I get what you are saying. Definitely my favorite mission in GTA IV, the epic cop chase after robbing the bank is just priceless IMO.

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#17

Posted 02 December 2013 - 02:47 AM

I would say yes.

 

Three Leaf Clover was a mission that can be described as one gigantic and exciting adrenaline rush of action-packed gameplay. What an epic and classic moment in GTA gaming history. That mission is my greatest GTA IV memory, without question. 

 

The only heist mission in GTA V that came close it was the first one that involved the jewelry store, and I still think Three Leaf Clover slightly edges it.


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#18

Posted 02 December 2013 - 03:58 AM

It was great, but I had more fun in V's heists.
In my opinion, Three Leaf Clover represents the vibe of IV, while the Paleto Score, Jewelry Store Job, and the Big One represent the vibe of V.

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#19

Posted 02 December 2013 - 04:09 PM

I prefer V's heists over IV's Three Leaf Clover. Think about it, V's heists make you feel more "involved" with different choices, planning the whole thing, etc.

 

On the other hand, "Three Leaf Clover" was really blunt, with Niko walking into Packie's house, Packie asking him if he wanted to rob a bank, and Niko agreeing.


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#20

Posted 03 December 2013 - 06:05 AM

The fanboy is strong in this thread.

Decent mission.
Better than V's heist? Nah.

These damn fanboys having a different opinion than me. 

OT

Yes I enjoyed the whole atmosphere and tension in Three Leaf Clover. Easily the best mission in IV


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#21

Posted 03 December 2013 - 06:29 AM

The fanboy is strong in this thread.

 

You did sign up for a fan forum. It only makes sense that people here would have strong opinions (and that some would be at odds with yours.)

 

I think Liberty City is better than Los Santos at creating a certain feel that went good with heists. Being surrounded by LCPD officers on every block next to the bank made it feel like you were bringing the entire city down, and then running into that grimy alley and down through the utility entrance felt like a real getaway. The subway station shootout was the best part imo because the cops swarmed in from everywhere in neat little coordinated movements and the subway provided a lot of neat looking cover.

 

In Los Santos most of the heists felt too relaxed. If you had any decent cover at all, or if you were in a vehicle the cops became minor annoyances that were easy to pick off, and every heist gave you these, and they were scripted which made them even easier than other shootouts. Most heists had little gimmicks you could play with (like the "hacking" in the final score, or the mopping simulator), but those didn't really add to the fun either, they switched the gameplay up for a few seconds and looked neat, but none of them were really fun or difficult. I guess my biggest complaint is that they were too easy and felt underwhelming.


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#22

Posted 03 December 2013 - 10:05 AM

I forgot what TLC was like. I gotta do another playthrough.


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#23

Posted 03 December 2013 - 10:12 AM

I prefer V's heists over IV's Three Leaf Clover. Think about it, V's heists make you feel more "involved" with different choices, planning the whole thing, etc.

 

On the other hand, "Three Leaf Clover" was really blunt, with Niko walking into Packie's house, Packie asking him if he wanted to rob a bank, and Niko agreeing.

 

I honestly got tired of planning the heists.

 

"Get getaway vehicle and park it in secluded location, steal <insert here> and take it back to X". Rinse and repeat. 

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#24

Posted 03 December 2013 - 11:54 AM


I prefer V's heists over IV's Three Leaf Clover. Think about it, V's heists make you feel more "involved" with different choices, planning the whole thing, etc.
 
On the other hand, "Three Leaf Clover" was really blunt, with Niko walking into Packie's house, Packie asking him if he wanted to rob a bank, and Niko agreeing.

 
I honestly got tired of planning the heists.
 
"Get getaway vehicle and park it in secluded location, steal <insert here> and take it back to X". Rinse and repeat. 
The preperation for the heists in V did seem like the exact same thing every heist. Despite not being a massive SA fan, why did they not have preperation missions like the one's for the casino heist. Now they all felt both fresh, and invloved.

@universetwisters, think about it however: Niko was the gunman on the Bank of Liberty Job, nothing more than Gus, Packie, Chef, etc in V. They had no involvement in the heists other than the execution. Packie, Gerry and possibly Derrick were the equivilent of M,F and T.

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#25

Posted 04 December 2013 - 02:01 AM Edited by Official General, 05 December 2013 - 02:30 AM.

I prefer V's heists over IV's Three Leaf Clover. Think about it, V's heists make you feel more "involved" with different choices, planning the whole thing, etc.

 

On the other hand, "Three Leaf Clover" was really blunt, with Niko walking into Packie's house, Packie asking him if he wanted to rob a bank, and Niko agreeing.

 

The only heist that I really enjoyed planning in GTA V was the jewelry store heist. Because it was the first major heist in the game, it felt fresh , new and exciting. After that, all the other heist planning felt the same, and it later becomes clear that there is not much control over how you could plan them. In addition to that, the planning heist missions were very simple tasks like fetching a car or going to pick up equipment. The planning of heists in V were just not as engaging or exciting as they were made out to be. 

 

Bear in mind that Niko was mostly a freelance criminal for hire, whose main area of expertise was that of a hitman. He only involved himself in other crimes like drug-dealing, car theft and robberies as a consequence of doing hitman jobs for his various criminal employers. So it is quite fitting for Niko to only play a part in the heist itself and not the detailed planning.


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#26

Posted 05 December 2013 - 01:02 AM Edited by Nameless Foot Soldier, 05 December 2013 - 01:03 AM.

 

- The payment was sh*t, I was hitting LC's biggest bank and all I get is 250,000$?

 

 

 

 

 

 

 

At least we actually get paid in Three Leaf Clover. Did you enjoy getting f*cked over attempting

Spoiler

 

Sure it wasn't millions of dollars, but remember that was Niko's cut. People always bitch and moan about not having to spend money on in GTA IV so I don't think it was that bad.

 

Actually, I believe, and it's a theory, but GTA V is all about making big money but in many cases after the Jewel store heist. Many of the Protagonist have trouble getting money again. Often doing jobs to try or forced to do jobs that don't pay. Be it Dave's car jobs to Trevor's Merryweather heist. I believe it's a story theme and symbolic nature that shows how hard it is to truly make the big bucks that they all want. They try and try but they still get sh*t on with no pay. I think it's one of those elements that make the story deeper and better. It's also similar to how Niko is always making money but he himself really doesn't care for the money and doesn't want to splash it around, he really just wants to help Roman. But in GTA V, these people want money to spend but they have a hard time actually getting it. It's pretty beautiful in my opinion.


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#27

Posted 05 December 2013 - 02:34 AM Edited by Official General, 05 December 2013 - 01:57 PM.

 

 

- The payment was sh*t, I was hitting LC's biggest bank and all I get is 250,000$?

 

 

 

 

 

 

 

At least we actually get paid in Three Leaf Clover. Did you enjoy getting f*cked over attempting

Spoiler

 

Sure it wasn't millions of dollars, but remember that was Niko's cut. People always bitch and moan about not having to spend money on in GTA IV so I don't think it was that bad.

 

Actually, I believe, and it's a theory, but GTA V is all about making big money but in many cases after the Jewel store heist. Many of the Protagonist have trouble getting money again. Often doing jobs to try or forced to do jobs that don't pay. Be it Dave's car jobs to Trevor's Merryweather heist. I believe it's a story theme and symbolic nature that shows how hard it is to truly make the big bucks that they all want. They try and try but they still get sh*t on with no pay. I think it's one of those elements that make the story deeper and better. It's also similar to how Niko is always making money but he himself really doesn't care for the money and doesn't want to splash it around, he really just wants to help Roman. But in GTA V, these people want money to spend but they have a hard time actually getting it. It's pretty beautiful in my opinion.

 

 

@ Nameless

 

Even so, it was done badly. I don't wanna be doing heists for cops and federal agents. If the 3 protagonists in GTA V had other reasons for still struggling financially even after all these heists, then I might have a different view on it. For instance, being in constant debt to a mob boss and forced to do heists to pay him off, or doing a heist and someone gets kidnapped for a ransom, or maybe the money is needed to fight a gang or drug war. I'd have had a better time accepting doing heists and not getting enough cash for these reasons stated, not because of stupid cops and federal agents breathing down our necks all the time. 


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#28

Posted 05 December 2013 - 01:50 PM

If there's something I hate in V, it's that you almost never get money. Almost EVERY SINGLE situation makes you not earn the money you deserve. Kidnapping D the Balla? Lamar f*cks up and you drop him. Vangelico heist? 2,5kk for Madrazo. Merryweather heist? Drop the weapon, two dangerous. Why didn't Trevor hide the weapon then sell it back to the Merryweather? Blitz Play? Get thins, not even moeny, for Steve. Paleto Score? Awesome, all that thrill? 8kk? Oh yeah, let'a give 6,65kk to the FIB. Bureau heist? Oh, we ain't getting money, just files. Here's a short compensation. Cars for Devin? Yeah, I'll give you even more money, you just need to wait a bit. And Michael f*cks up, no money. Not even after choosing ending B, which gives the less money.


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#29

Posted 06 December 2013 - 09:16 PM

I'd like some honest answers here as it sort of fits with this topic (instead of making a new one).

For SA, the most memorable mission was to steal the Jetpack.
For GTA IV, I (and many of you, I assume) believe the most memorable mission is Three Leaf Clover.
What would be the most memorable mission for GTA V? I feel Paleto Score is the equivelant to Three Leaf Clover.
It's just got that ''thing'' to it.


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#30

Posted 06 December 2013 - 11:48 PM

Honestly? No. I think you're wearing your nostalgia goggles to be honest. I played through it again the other day, I even tried to jazz the drama up a bit by creating my own dynamic score based on the raw files of the GTA V soundtrack where I can manually increase/decrease the tension, because that soundtrack is just so great. And even then it was still so much weaker. It actually felt very dated, in many odd ways I think IV has aged much worsely that the 3D era. 

 

Anyway, it's clearly the strongest mission of IV, but it's still weaker than what was done in V. Almost every single mission in V outshines it. In reality, all you do in TLC is walk out of the bank, shoot some NOOSE, shoot some more NOOSE, shoot some more NOOSE, enter the subway, shoot some NOOSE, shoot some NOOSE and drive away. It's really nothing special. 

 

Then there are the immense story problems created by this heist. First of all, it introduces some real plot holes in the whole Roman gambling / kidnapped / overspending theme which is a massive part of IV's story. You get Niko complaining about money and Roman gambling his way into debt when Niko just robbed a f*cking bank two hours ago and has $300k sitting in his wallet that he hasn't spent because of the non-existent economy in the game. There are some many plot threads and lines of dialogue particularly the ones during transit which seem to talk of money woes and completely ignore TLC. 

And another story gripe is that it's all so rushed. It just sort of happened. Now that's not a plot problem because we can imagine that all of the planning goes on behind closed doors by Gerry and the pals. But without involving Niko in that, I think it really reduces the sense of achievement and makes it almost seem tacked on, and that's not great storytelling in my opinion. The feeling you could get from pulling off the heist after putting so much into it really makes it feel that little bit more special. V did every heist well (apart from Merryweather imo) and even VC and SA did it better than IV. 

 

The whole idea of escaping in the subway though... that is amazing. I do certainly love that.





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