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GTA5 HUD by DK22Pac

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3,070 replies to this topic
CrossHeat
  • CrossHeat

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#3061

Posted 4 weeks ago

What? it cant be deleted? 


CrossHeat
  • CrossHeat

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#3062

Posted 3 weeks ago

Someone? Please?
 


The_Human
  • The_Human

    The Eye

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#3063

Posted 3 weeks ago

Did you install this mod in SAMP?


CrossHeat
  • CrossHeat

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#3064

Posted 3 weeks ago

If u mean if i play in samp, yes i do.


HeySlickThatsMe
  • HeySlickThatsMe

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#3065

Posted 3 weeks ago

You can't delete it


SSRenz
  • SSRenz

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#3066

Posted 3 weeks ago Edited by SSRenz, 3 weeks ago.

You can't delete it

Same for page 102 by me.


CrossHeat
  • CrossHeat

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#3067

Posted 3 weeks ago

Pff, it would be cool.


inan.ahammad
  • inan.ahammad

    Project Props Modder

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#3068

Posted 3 weeks ago

Hello Guys..I faced a problem.
I am Using SAxVCxLC.It got paths limits extended.And It used fla to do it.And The HUD also tries to use a function with the paths limits...and there fore it is removing the patch of FLA paths limits extended and placing it's own patch..but since the game need the extended paths..So I was wondering if anyone knows any way to block this paths patch of GTA 5 HUD...Please help

alexocean
  • alexocean

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#3069

Posted 2 weeks ago

Wonderful mod, thank you very much for this DK22Pac. It only have one problem, playing with Gamepad (ginput) the weapon wheel doesnt work with the right stick. The only way to work is setting in the ini file the option: bComplexSelector to zero but its a bit bad, wheel is not working well with the triggers on gamepad.

Again, thanks for this great mod and hope for further updates


deshawnw
  • deshawnw

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#3070

Posted A week ago

Hope there will be an update with some extra options like: Disable the angle view effect when getting into a car!

To avoid map mods getting all blurred out.


SSRenz
  • SSRenz

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#3071

Posted 2 days ago

Somebody help me, In SA-MP In GTA Multiplayer CZ Server the Radar player is big in other SA-MP server had default on radar

MZkVIS5.png





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