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GTA Duster City

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EasterExplorer
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#31

Posted 23 November 2013 - 11:09 AM

And this - the first screenshot. Even before the transition to the style GTA III)

fc7_g9TAlZg.jpg


EasterExplorer
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#32

Posted 23 November 2013 - 12:39 PM

Alpha 4 map
WQ2IhjytcH4.jpg

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#33

Posted 23 November 2013 - 01:19 PM Edited by l911, 23 November 2013 - 01:21 PM.

another logo hell yea .

anyways this project look good.

and i think you should keep the city small and put more detail in it, maby add some cool contryside to it

but most projects fail because the goals are to hard to achieve .


EasterExplorer
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#34

Posted 23 November 2013 - 01:42 PM

Do we then make a good logo. Right now it has not before - we make the city itself.
City will be great but countryside will also be rather big.
Thank you for your feedback! I hope you're waiting Alpha-5. In her city will be 2 times more and added some of the countryside.

Ss4gogeta0
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#35

Posted 23 November 2013 - 08:46 PM Edited by Ss4gogeta0, 24 November 2013 - 12:00 AM.

im liking what i see, guess ima need to do a redneck radio station aswell.. but first let me finish the Industrial one 

I really think the Industrial radio station will fit in with like a factory setting...  It gives you that creepy silent hillish mechanical feeling ;)

 

I just went through about a hundred different songs and I think I found the perfect ones for it  :lol:

 

oh also I suggest you add like a Trailer park to the country side aswell, to give it that white trash feel

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SaL_Leone
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#36

Posted 23 November 2013 - 10:52 PM

Nice and amazing mod!Great Work!I like that "III-era style" of models and textures


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#37

Posted 23 November 2013 - 10:53 PM

I just got to thinking, what're the trains in the mod gonna be like?


Ss4gogeta0
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#38

Posted 24 November 2013 - 12:00 AM Edited by Ss4gogeta0, 24 November 2013 - 12:01 AM.

DUSTER CITY INDUSTRIAL RADIO

 

* Right click and save as

 

 

Tracklist (46:15 Mins)

 

Welcome Duster City [Neutral Automaton] (Voice 1)
-------------------------
Loading Chain Oxide - Slug-Salt
One of these days - Theeketel
Belly full of Sand - Slug-Salt
DV Chemo Sound - La-Yinn
Nautical Titan - Theeketel
-------------------------
Industrial Revolution [Rise of the Machines] (Voice 2)
-------------------------
System Overload - Spoonukem
Industrial Machinery - Elitisinen
Building a Better Bot - Emuzin
Panzerkraft - Wandschrat
Mechanicalization - Spoon(e)
-------------------------
Bang the Doldrums [Cold Fusion] (Voice 3)
-------------------------
Field Medic - Theeketel
Delusional State - i9incher
Chemical XXX - MarkySpark
Grey - Spoon(e)
The Wound (RAMM) - Anchorwind
-------------------------
Sleep Mode [Stand Alone Complex] (Voice 4)
 

 

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Frank.s
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#39

Posted 24 November 2013 - 01:15 AM Edited by Frank.s, 24 November 2013 - 01:29 AM.

EasterExplorer, Very good work, the map would look like real R* quality if you give the map prelighting/vertex colouring. Also try fix the crash(es) when playing the mod. :) (SALA may be causing it)

 

Ss4gogeta0, Great radio station, looking forward to hearing more. :^: The only problem i have is that you have exported the file with terrible quality, sounds like an fm radio. :p What program are you using to add all the individual song mp3s into one large mp3? Audacity? Something else? It seems strange that the quality is so low considering the fact that if i add a bunch of my mp3s into a large mix/selection using Audacity and export at 128kbps mp3 it sounds fine without the loss of quality that the radio mp3 you uploaded has. Any info on that?

Apart from that, keep it up mate. :)

 

Edit: Just realised that your radio is 11khz and default is 44khz, you better bump your up to something nearer to 44khz imho.


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#40

Posted 24 November 2013 - 02:01 AM

This is a real good looking map mod. I'm impressed.  :cookie:


EasterExplorer
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#41

Posted 24 November 2013 - 04:31 AM

Hah, thanks for the feedback.
Ss4gogeta0, I liked this radio. Indeed industrial radio, well-chosen music!
In the meantime, here's a new screenshots:
5wJfSWUXUmE.jpgBHLSgpa3UYs.jpg
4kb1D9vjgH4.jpgAlso in the new versions we are going to make at least a couple of subway stations. Considerate people using MED may have noticed IPL file - subway.ipl.
 
Until ready only entrance to the subway, but soon will station.
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Ss4gogeta0
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#42

Posted 24 November 2013 - 11:46 AM Edited by Ss4gogeta0, 24 November 2013 - 11:48 AM.

EasterExplorer, Very good work, the map would look like real R* quality if you give the map prelighting/vertex colouring. Also try fix the crash(es) when playing the mod. :) (SALA may be causing it)
 
Ss4gogeta0, Great radio station, looking forward to hearing more. :^: The only problem i have is that you have exported the file with terrible quality, sounds like an fm radio. :p What program are you using to add all the individual song mp3s into one large mp3? Audacity? Something else? It seems strange that the quality is so low considering the fact that if i add a bunch of my mp3s into a large mix/selection using Audacity and export at 128kbps mp3 it sounds fine without the loss of quality that the radio mp3 you uploaded has. Any info on that?
Apart from that, keep it up mate. :)
 
Edit: Just realised that your radio is 11khz and default is 44khz, you better bump your up to something nearer to 44khz imho.

Not sure why it exported to 11khz, audacity usually exports to 44khz automatically.... must be going by the quality of the rrcordings due to me usimg a phone...

anywsy thank you.. atm I'm using phone to yype so I can't copy paste thr post by eastrr buck thank you aswell :) glad you both liked it.

Easter, think u can add it to ur mod using saors (that's how I usually add my custom radio stations)

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#43

Posted 24 November 2013 - 12:01 PM

Also in the new versions we are going to make at least a couple of subway stations. Considerate people using MED may have noticed IPL file - subway.ipl.

 
Until ready only entrance to the subway, but soon will station.

 

Nice progress ! And good idea, but why don't make also a train like the EL train of GTA III and LCS, an air train ? (I don't know if it's the good name)


EasterExplorer
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#44

Posted 24 November 2013 - 01:13 PM

 Yes I do not know, add Metro as in GTA 3 or not. While plans underground metro.


Legomanarthur
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#45

Posted 24 November 2013 - 01:17 PM Edited by Legomanarthur, 24 November 2013 - 01:22 PM.

 Yes I do not know, add Metro as in GTA 3 or not. While plans underground metro.

Yep :D

 

Only Liberty City have this 'feature' it would be cool to have it here too imo


Frank.s
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#46

Posted 24 November 2013 - 06:19 PM

Would be a great idea to add a train of some sort, it's very easy to implement it.


Ss4gogeta0
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#47

Posted 24 November 2013 - 08:37 PM

Would be a great idea to add a train of some sort, it's very easy to implement it.

hes doing a subway... 


Node
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#48

Posted 24 November 2013 - 10:24 PM

Looks great so far, keep up the great work.


EasterExplorer
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#49

Posted 25 November 2013 - 05:25 AM

Good news! Fully prepared new district - Docks
qEFQBx0X1rs.jpg
b2JGBsOzF18.jpg

BWJMPSbzltw.jpg

aSVZKFIfIF0.jpg

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Legomanarthur
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#50

Posted 25 November 2013 - 04:05 PM

Nice ! Are you going to add Forklift and crane(s) ? It would be interesting to see some peds too :) .


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#51

Posted 25 November 2013 - 07:36 PM

hmm, maybe you should try mixin it up... like having a few LCS and VCS vehicles replacing the SA versions of said vehicles... to give it some variety


EasterExplorer
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#52

Posted 26 November 2013 - 04:44 AM

First map finish it, then the car. Since the style of GTA III, cars will also be in the style of GTA III. And not only convert - will own.
In the meantime, here's a couple of new buildings
5MG21zif8L8.jpg
r-pc-sgU9G8.jpg

EasterExplorer
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#53

Posted 26 November 2013 - 04:19 PM

Where you comments?


Legomanarthur
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#54

Posted 26 November 2013 - 05:14 PM

Nice job :D

 

Are you going to add new interiors ?


EasterExplorer
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#55

Posted 27 November 2013 - 03:59 AM

Interiors will, but later.
 
 
New models will not, I started doing prelight in town.
 

WnagtkHn8nM.jpg
IVV7JVk3QWY.jpg

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#56

Posted 27 November 2013 - 04:24 AM

 

5MG21zif8L8.jpg

 

Are these buildings based off any real life ones? I swear, I've seen these buildings before.


EasterExplorer
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#57

Posted 27 November 2013 - 11:59 AM

 

 

5MG21zif8L8.jpg

 

Are these buildings based off any real life ones? I swear, I've seen these buildings before.

 

Yes.


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#58

Posted 27 November 2013 - 12:30 PM Edited by d3jan, 27 November 2013 - 12:31 PM.

the map is awsome so far :D , i like the idea of gta 3 style.

 

Adding subway / underground subway would be great too, since this is in gta 3 style you should add one.

 

I like the radio station, nice music and all, are you going to make more radio stations ?

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#59

Posted 27 November 2013 - 01:12 PM Edited by anaconda909090, 27 November 2013 - 01:12 PM.

Once again,this looks very good...Keep up the good work! :^:


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#60

Posted 27 November 2013 - 02:40 PM

 

 

 

5MG21zif8L8.jpg

 

Are these buildings based off any real life ones? I swear, I've seen these buildings before.

 

Yes.

 

Okay.

 

Which building did you base it off of?





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