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Can some one help me?

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  • StairFax

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Posted 18 November 2013 - 12:54 AM

Hey everyone, I am new to character modeling. I was able to import a model with a texture, however it is all messed up. Do any of you know why?


Image: http://imgur.com/bqAacp1


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Posted 18 November 2013 - 05:25 PM

did you rig the model by instruction of this tut: the rigging tut?
if yes, did you following step 4. Fixing Bugs ?

the rigging tut
goin-god discribes there a methode for faster rigging of models with similar mesh from other gta games
I often do it by old school method as described in Creative_Madman's tut, but this side is down
but i saved it on my hard disc and can post it below
you can always "overwrite" the rigging
attach these for the head to the head bone

add a skin modifier from the modify panel

now add all of the bones to this skin modifier

now edit the envelops (ensuring that the verticles box is ticked)

the task now is simple yet can be time consuming when you just begin to learn how to do this process.

1. select the verticles which make up the mesh of one of the several bones (for example head)
2. select the head bone in the bones selection box
3. in the weight properties, ensure that the weight is set to 1.0 and the rigid box is ticked
4. press the paint weights button

when (AND ONLY WHEN) you have enveloped every single verticle to one bone (all verticles must be rigged, but it is not necessary for all bones to be used), will you export your model

My tip:
1. attach every vertices to one bone, to the spline for example, save the file, export the model and test it ingame to see if it works or if something wrong with position (the char will be one fixed object)
2 . continue working with the saved file, if the ingametest was successfull
attach now the vertices to the bones, these for arm mesh to arm bone and so on
you can always "overwrite" the rigging
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  • StairFax

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Posted 19 November 2013 - 12:03 AM

Hey man Thank you very much for replying to me, Ill give this a shot again and see how it works.

  • StairFax

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Posted 19 November 2013 - 10:02 PM

So I rigged the bones but when I imported it into the game when I used the skin selector the model showed up but didnt change instead it was still CJ

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