Rockstar NYC Writing Session for GTAV -Final Days-
Houser: SO for the final mission each character will go after their main rivals and wipe them out
Humphries: Of course
Unsworth: Yep, sounds good
Houser: Right, so for like Michael, we'll hold off killing Devin til last as he's the last link with Haines, etc, Trevor can finally go after The Lost MC after battling them on the side for most of the game, and...
Unsworth: Erm, Dan, we kinda can't go after The Lost MC.
Houser: ..Why not?
Unsworth: well, see, the thing is, you know like we paid to bring back the cast of TLAD?
Houser: Yeah, it was pretty good to see them still interested in the series, unlike that Hollick prick.
Humphries: Well the thing is, me and Michael, we kinda wanted a massive intro for Trevor
Houser: OK, that's good, but what does th....
Humphries: And we killed Johnny right there and then in his first cutscene
Houser: ...WHAT? f*ck, ok, well, we'll just have Trevor go after...
Unsworth: ...and we also killed Terry and Clay in a pointless non-fighting drive by chase.
Houser: ...so who's been leading The Lost MC? What about all that stuff we had planned for Trevor's story?
Humphries: Good news, we shifted quite a lot of that onto the McNeal Brothers.
Houser: OK, we'll use them in the finale...
Humphries: But Trevor kills most of them in their first meeting
Unsworth: and kills the rest later in the game with help from Michael and Franklin
Houser: ...OK, OK, so what about The Lost MC LS chapter?
Humphries: Oh, we don't mention them
Houser: But Trevor is seen killing them in most transitions
Unsworth: We couldn't decide on what felt right
Houser: RIGHT, well, who do we have to go against Trevor then in the finale???
Unsworth: ...erm, well, remember those Triads we introduced for comic relief?
Humphries: Tao and his translator?
Unsworth: Yeah those guys, well, what about, let's say they got pissed off at Trevor for killing the McNeal Brothers and want to take him down!!!
Humphries: But they only appear in like two missions and nothing is ever mentioned about them again
Houser: We're out of time, That will have to do! Screw it, trevor's big bad rivals in the finale will be the Triads then, ...thanks guys, no really, thanks, we could have kept in sync about this!
Unsworth: What about all those Lost MC details we left in the game.
Humphries: We'll have to leave them in, don't have time to write more stuff up to explain them, we'll just let people use their imaginations.
Houser: OK, next meeting, ...we have four hours to come up for Franklins entire story.
Dan: Ok, I've got this amazing idea for Franklin's story. It will start off with him doing a few gangbaing missions with Lamar and a few other guys, and then introduce this guy Strech, who will eventually become Franklin's antagonist. And once he becomes richer, we will go back to the ghetto to try and help Lamar reach the same status as him.
Humphries: Nope sorry, we've got to cut this entire plotline out.
Dan: What the f*ck?
Unsworth: Yep, we've got to condense this entire game's plot down to an amazing 69 missions.
Humphries: Because Rockstar's new plan is to appeal to the casual gamers who never finished IV, instead of listening to our true fans who are willing to play from start to finish.
Dan: Jesus, what do we do with Franklin now?
Unsworth: Just throw this Strech guy in a single mission at the start. Then just have a bunch of insiginificant references to him once Franklin does the occasional ghetto mission for no reason at all once he becomes big-time.
Dan: Ok, I guess I can roll with that. We've f*cked up the story enough as it is, so why not just ignor Franklin's storyline and give him no character development. And because he's black, all our San Andreas fanboys will cling on to him like he's the messiah of the GTA world.