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[IV/EFLC] Western Extinction

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stilldre
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#61

Posted 12 January 2014 - 10:15 PM Edited by stilldre, 26 January 2014 - 09:57 PM.

Hi, so as promised some render screens from the tunnel! Soon i'll give some of the mine shaft area outside and inside the mountain  :^:

 

 

1490868_587142991356287_635380854_o.jpg1518162_587142994689620_314955773_o.jpg1506325_587143008022952_140698164_o.jpg


universetwisters
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#62

Posted 12 January 2014 - 10:44 PM

^Good work! Looks like a level from "Frontlines: Fuels of War"

 

225px-Frontlines125.jpg


stilldre
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#63

Posted 26 January 2014 - 09:59 PM

So finnaly have finished few parts of the mine, it still a bit smooth now but i'll tweak the cliffs and whole mine later..

 

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universetwisters
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#64

Posted 27 January 2014 - 01:46 AM

That's some nice looking lava at the top!


stilldre
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#65

Posted 27 January 2014 - 02:22 AM

That's some nice looking lava at the top!

Ye i had to do it, else it was repetitive  :rol: also it's a nice place to have crashtesting a big drop into pikes and lava water or jump over with a bike from one side to other  :cool:


universetwisters
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#66

Posted 27 January 2014 - 02:33 AM

 

That's some nice looking lava at the top!

Ye i had to do it, else it was repetitive  :rol: also it's a nice place to have crashtesting a big drop into pikes and lava water or jump over with a bike from one side to other  :cool:

 

Wicked insane.

 

Speaking of bikes, are there going to be any custom vehicles in the mod?


stilldre
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#67

Posted 27 January 2014 - 02:38 PM

Are there going to be any custom vehicles in the mod?

Yes, well one at least for now..This is btw the Grizzly Customs garage for this map,

 

1495127_699536816764405_979801856_o.jpg

 

 

 

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stilldre
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#68

Posted 29 January 2014 - 02:20 AM Edited by stilldre, 29 January 2014 - 02:20 AM.

So 've killed myself and went to hell, than came back with ideas lol

Just kidding, here is some preview of a lava cave down under the map..

 

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Speccy
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#69

Posted 29 January 2014 - 05:47 AM

Truly what a great project! Keep it up and have fun with it - believe it or not, there are actually still a few of us left here who do appreciate the quality and the work :^:

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nkjellman
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#70

Posted 01 February 2014 - 01:41 AM

There was a mod on the console version of the game that set you on fire when you walk on card board.

 

If there is an unused material, you could use it for the lava so you don't survive the lava pit.


stilldre
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#71

Posted 05 February 2014 - 04:24 PM

Few more screens of the progress, might export the underground part this weekend into the game allready.. So there could be some testing and mlo adding stuff. The rest will follow later  :^:

 

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There was a mod on the console version of the game that set you on fire when you walk on card board.

 

If there is an unused material, you could use it for the lava so you don't survive the lava pit.

Hm, i think that i just use water instead. That way you could explore more alive :lol: maybe someone will script the part of lava..


universetwisters
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#72

Posted 05 February 2014 - 10:20 PM

 

There was a mod on the console version of the game that set you on fire when you walk on card board.

 

If there is an unused material, you could use it for the lava so you don't survive the lava pit.

Hm, i think that i just use water instead. That way you could explore more alive :lol: maybe someone will script the part of lava..

 

Would it be possible to make it so that once you entered the lava, your health drops to zero? Either that or you get set on fire. Could be funny.


nkjellman
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#73

Posted 06 February 2014 - 12:29 AM Edited by nkjellman, 06 February 2014 - 12:30 AM.

 

 

There was a mod on the console version of the game that set you on fire when you walk on card board.

 

If there is an unused material, you could use it for the lava so you don't survive the lava pit.

Hm, i think that i just use water instead. That way you could explore more alive :lol: maybe someone will script the part of lava..

 

Would it be possible to make it so that once you entered the lava, your health drops to zero? Either that or you get set on fire. Could be funny.

 

Its possible. I remember back I was when modding the game on the Xbox 360, there was a mod where if you stand on cardboard, it would set you on fire.


stilldre
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#74

Posted 09 February 2014 - 09:38 PM

Have been redoing the corridors in the tunnel, also some other changes! Check it out  :lol:

 

1795253_599889486748304_139092532_o.jpg1799144_599889490081637_1785587833_o.jpg1014706_599889500081636_172227563_o.jpg1531652_599889530081633_494725834_o.jpg

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SkylineGTRFreak
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#75

Posted 09 February 2014 - 10:18 PM

really reminds me alot of Damavand Peak :D Nice job!


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#76

Posted 10 February 2014 - 02:37 AM

really reminds me alot of Damavand Peak :D Nice job!

Check your messages, amigo.

 

@stilldre - So I'm going to put two and two together and guess that the first picture in your last post is the end of the tunnel? That makes sense. Would it be possible to have some kind of exit out that way aswell? Maybe not a huge one as big as the entrance, but you know, perhaps a secret one? :p


stilldre
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#77

Posted 13 March 2014 - 08:32 PM Edited by stilldre, 13 March 2014 - 08:32 PM.

Hi, sorry for long time no news.. Was being busy with several stuff lately. I'm anouncing that soon you'll see the new Fujimi Kaido coming to IV, in autumn theme with some jungle and waterfalls, plus a rally dirttrack that split the map in two ^^

Check out more of it on my page: https://www.facebook...lDreProductions

Also don't mind yourself if you think that Northern Nightmare is on hold or stopped. I'm working on it just not that fast cause it is my map that i'll be showing Dev's to hire me in future, let's hope ^^


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#78

Posted 13 March 2014 - 09:00 PM Edited by flak0x, 13 March 2014 - 09:01 PM.

This looks beeeast. Will it have MP?

universetwisters
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#79

Posted 17 March 2014 - 09:12 PM

Also don't mind yourself if you think that Northern Nightmare is on hold or stopped. I'm working on it just not that fast cause it is my map that i'll be showing Dev's to hire me in future, let's hope ^^

 

That's groovy. Got any ideas on who you're gonna put in applications for?


universetwisters
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#80

Posted 14 April 2014 - 01:01 AM

So is this thing cancelled or something? I tried to reach you on the facebook but it seems to be going nowhere. I hope it's not, it's a great looking thing


MAJEST1C_R3
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#81

Posted 14 April 2014 - 07:31 AM

I hope too because I love this idea, level design and quality of modelling :rol:


stilldre
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#82

Posted 14 April 2014 - 03:53 PM

I never said i cancelled it  :blink:

Just busy with alot of stuff, thats why i haven't made any progress lately.. Be patient and maybe helpfull than it will be all good  :^:


stilldre
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#83

Posted 14 June 2014 - 06:37 PM Edited by stilldre, 14 June 2014 - 06:38 PM.

I figured out that Northern Nightmare map was lacking some features like open desert/dunes, railroad and highway.. 
So i decided to make new landscape, kinda Calfornian Mojave Desert'ish place.. for zombie apocalypse map, all stuff from previous map i'll put here mostly!
What do you think?

 

10443148_661304060606846_130963552523137

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universetwisters
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#84

Posted 14 June 2014 - 07:15 PM

^are you getting the railroad models from V or IV? I know IV had some models for it but it wasn't too touched up on like V.

stilldre
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#85

Posted 14 June 2014 - 07:23 PM Edited by stilldre, 14 June 2014 - 07:24 PM.

^are you getting the railroad models from V or IV? I know IV had some models for it but it wasn't too touched up on like V.

Just to be clear, if you want to ask questions ask them in one comment. Don't fill in the whole page trying to discuss something unnecessary..

And it'll be custom rail road, not sure even if i'll make it functional.. Since it is a zombie map, i think i just place some crashed/abandoned wagons here and there.


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#86

Posted 14 June 2014 - 07:25 PM

dre, why not work on a map of sacramento? I could give you some help along with google maps ;)


universetwisters
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#87

Posted 14 June 2014 - 07:26 PM

 

^are you getting the railroad models from V or IV? I know IV had some models for it but it wasn't too touched up on like V.

Just to be clear, if you want to ask questions ask them in one comment. Don't fill in the whole page trying to discuss something unnecessary..

And it'll be custom rail road, not sure even if i'll make it functional.. Since it is a zombie map, i think i just place some crashed/abandoned wagons here and there.

 

 

"Ask them in one comment"? I don't think I quite understand that statement.

 

So your railroad will have wagons on them? Will they be from IV or V or from somewhere else? I know IV's train cars look pretty trashed if that's the look you're trying to get at.


stilldre
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#88

Posted 14 June 2014 - 07:43 PM

dre, why not work on a map of sacramento? I could give you some help along with google maps ;)

Doesn't apeal to me, i wanted dunes and open desert area..

 

 

 

^are you getting the railroad models from V or IV? I know IV had some models for it but it wasn't too touched up on like V.

Just to be clear, if you want to ask questions ask them in one comment. Don't fill in the whole page trying to discuss something unnecessary..

And it'll be custom rail road, not sure even if i'll make it functional.. Since it is a zombie map, i think i just place some crashed/abandoned wagons here and there.

 

 

"Ask them in one comment"? I don't think I quite understand that statement.

 

So your railroad will have wagons on them? Will they be from IV or V or from somewhere else? I know IV's train cars look pretty trashed if that's the look you're trying to get at.

 

Yes in one comment, so you could think.. think again, maybe even one more try than post all your questions in once. Cause i'm not planning to do chat here =)

Not sure yet what wagons or what not so will figure once i get there..


universetwisters
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#89

Posted 14 June 2014 - 07:47 PM

Alright, I think I'm getting what you're trying to get at. Is it stuff like this:

*Are you able to port from V?
*If so, would it be possible to port stuff from Sandy Shores and those other derelict desert places that could fit your map?

*Is the city you have in that picture the final version or just a mockup with the possible inclusion of suburbs, etc?
*Will the possibility of an airstrip or airport be included?


stilldre
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#90

Posted 15 June 2014 - 04:24 PM

*Are you able to port from V?
*If so, would it be possible to port stuff from Sandy Shores and those other derelict desert places that could fit your map?

*Is the city you have in that picture the final version or just a mockup with the possible inclusion of suburbs, etc?
*Will the possibility of an airstrip or airport be included?

Yes, yes, it's an overview of how it will might look in distance ( it's just blocks right now ), and yes there will be airstrip..

Just not sure if it's going to be commercial or army/abandoned type like in Sandy Shores





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