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R* needs to make a new race type that involves skill

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Vooodu
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#91

Posted 04 November 2013 - 05:43 PM

Rockstar needs to make a new EVERYTHING that actually involves skill.

I didn't know racing didn't take skill..

Im looking forward to you videos of you winning races while blind folded. :D

I mean, if racing takes no skill that should be easy for someone named EliteGamer.
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FPSAutopsy
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#92

Posted 04 November 2013 - 05:49 PM

 

How does custom cars = No skill.

 

More like if you can't afford custom cars you should not be complaining.

 

I avoid races without custom off.   And no im no glitcher with adders.  I don't even use the fastest cars in their class and still beat glitchers with the fastest cars daily.

Custom cars = no skill in most cases/commonly.

 

I am not saying that using them is not skillful, but honestly, in races that have long straights or require only to use throttle, custom cars do have an unfair advantage. Especially if the car is a custom Entity/Adder/the best car in the category.

 

Then what is the point of even having custom cars if you are not going to get the best one. I literally have all the best cars for every class customized so I can win races. However I do have enough skill to actually win races without custom cars. Everyone who complains about custom cars either falls into one of two catagories [They can't drive well enough] or [The are cry babies because someone else has a better car]


FPSAutopsy
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#93

Posted 04 November 2013 - 05:51 PM

I'm looking forward to seeing what custom races people make once that patch is released.  I really want to race on the dirt track behind the casino. 

Yea there are going to be some crazy technical races once this comes out. I have a few that I use when im just racing friends in freeroam. 


EliteGamer
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#94

Posted 04 November 2013 - 06:02 PM

 

Rockstar needs to make a new EVERYTHING that actually involves skill.

I didn't know racing didn't take skill..

Im looking forward to you videos of you winning races while blind folded. :D

I mean, if racing takes no skill that should be easy for someone named EliteGamer.

 

 

You probably COULD win Criminal Records whilst blindfolded, if you memorized the timing for the turns and there weren't many racers. Sure that's only one track but seeing as that track is played approximately 400 times as much as anything else it counts.

 

Obviously you like the GTAV racing and that's fine but the slipstreaming mechanic is pretty broken and the lobby system is pretty broken and everybody only spams the same 3 races four hundred thousand times. Those kinds of things DO mitigate and undermine the skill gap and I don't really see how you can argue otherwise (I was being hyperbolic before, though that should've been obvious).


Hallgarth
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#95

Posted 05 November 2013 - 01:26 AM

 

I agree with some of those points but the custom cars thing not so much. The only reason it's a problem right now is glitchers, once that's fixed everyone should have to work to customize their vehicles so any customs you come across were earned.

Here`s one fun fact: I don`t own a super car. I have the money, but I don`t want to see that filth in my garage (look in my posting history for my idea of a nice garage). Therefore, I will never own a modded super or any car that is not a muscle. 

 

So, I will have to ask any non-muscle lobby to set custom off, which will be an issue. It`s not the fact that I earned it or not, it`s the fact that I don`t want it.

 

I agree with you, though I do have 1 super car. The Bullet. It's the slowest, but is kind of  "muscle" super-car if you know what I mean.

My garage is more suited to my tastes, rather than the fastest in the class.

 

Onto the reply to the topic. I also agree to some extent with the OP. Though I do think the racing tiers need a full overhaul. Instead of vehicle type, it should be performance based. I'll never be able to race my Tornado simply because it'll never EVER be competition to to the Z-type or the Munroe etc. If the race classes were done on performance points, (Excluding off road) then I think there'd be more balance overall.


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#96

Posted 05 November 2013 - 02:24 AM

 

the driving handling itself is sh*t... like seriously you dont even have to brake at some turns, its too arcadey at times.. I miss how in GTA IV the races actually required skill and requiring us to brake or drift at turns instead of just turning the left analog stick in the direction you want to go immediately to turn. Rockstar just needs to loosen up the tire traction a little bit and it will make the handling a lottttttt better.


I was a huge fan of GTA 4 racing and I can say that it probably takes more skill to drive in GTA V.

You can't make all turns without brakes, especially at high speeds that's for damn sure. But the main difference is the crashing/smashing takes more skill to deal with in GTA V.

IN GTA 4, rammers where laughable unless they where going backwards.

 

 

are you f*cking joking?  In GTA IV one crash would cost you the race.. In GTA V you can crash all you want then slipstream/catchup to the 1st place driver.


mo-seph
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#97

Posted 05 November 2013 - 12:57 PM Edited by mo-seph, 05 November 2013 - 01:03 PM.

Firstly i dont understand why slipstreaming should be removed.. it happens in real life, drafting/slipstreaming is a real world, based on physics dynamic that shouldnt be removed in the interests of making things "fairer", would lovoe to see Raikkonnen complainigng to physicists about removing air drag from race tracks.... thats basically what your asking.

 

I agree with alot of Vooodu's comments, race types and catchup can be toggled on and off... there is a skill to racing, that skill will mean (as it does for me)  the difference between placing in 1st - 3rd in 80% of your races... winning about 40% of your races 9which is inclusive in the 80% of 1-3 places for those who are a maths genuis) and taking it on the chin when something happens and you come bottom of the pile (i.e 4th and below) in about 20% (i bet voodu's race stats are about the same as mine,) for the guy who said traffic cops and weapons.,.. isnt that what a GTA race in the middle of town (morning peck-a-wood, into the grove) allow you to do??

 

Seriously theres some really bad comments in here.. people want to make things fairer by taking out the skill, removing REAL WORLD physics (albeit some tweaking might be an improvement, removal is narrow minded) trying to blame a lack of skill required to do races..... ive never read such oxymoronic tripe in my life... If there was no skill your win % would be 100 as Vooodu has already said.... i find that hard to beleive without rigging race results.

 

The SKILL comes from understanding simple race dynamics... secondly adapting to the game engine your playing on... I smashed a crap load of Gran Turismo 5, its not the same game engine as GTAV or GTA:O but tis a racing game. it took time to get used to the different game engines, but the concept of racing (you win from the corners not the straights, slipstreamining, timed overtakes, utilising environment, driving clean, outside-inside-outside)

 

If anyone knows anything about racing you will remember the reason Senna died.... (on the subject of custom cars vs non custom) new technological advances we added to SOME of the cars in the year before and those with the new tech won races... simple...... as F1 is a democracy alot of racers bitched and moaned about it because they felt it was unfair (but new R&D and new tech is normal)...  this resulted in removal of the new advances at the request of the F! organisers (who had a dislike for senna anyway) ... removing them f*cked everything up and resulted in 2 drivers dying in one weekend.... after a number of fatality free years of F1.... This caused a huge overhaul of the safety procedures, but thats anotehr matter.... my poit here is that customisation of cars happens, in the real world... bitching and moaning doesnt make it better... there are advances for a reason... there is customisation for a reason.. if it bothers you that much save your pennies and mod your car, host a race in the category you have modded and earn more by increasing your chances of winning....

 

Ultimately stop bitching about it... theres a skill in any type of racing, whether its a game, snails or formula1, anyone who says otherwise is basically a sore loser and doesnt understand how racing works... if you dont agree with the way the engine works, either dont play or get used to it... demanding the game engine is changed is one of the most egotistical comments ever... for fans of Forza or GT5 they will see the improvements,,, but they are less likely to be the ones moaning as they know that every game is different and the SKILL comes in adapting their driving style and approach to suit... jsut like when it rains in real life F1 racers use different tyres and brake more careful, reduce speed in corners... the same applies to GTA:O... its a game, that wasnt built specifically for racing so doesnt ahve a perfect "real world" physics engine... but if you choose to play then play the game you bought, not the game you wish you had the money, expertise, design ability and technical knowledge to build..... when you take Chasers and Racers and turn it into one of the biggest grossing games of all time, then come at me with your ideas on how to make GTA:O racing better

 

Untill then STFU, i paid £50 for a game, i learned how to play it.. jsut because you didnt doesnt make it R*'s fault.. they dont owe you sh*t.... i didnt moan it wasnt designed the way i wanted it to be... because i had a 28 day return policy and could get my money back at any time, because im over 18 (actually nearly 30, bring on the "you so old" jokes from trollites, but at least mommy didnt buy my game for me) and bought the game for myself (and kept the receipt), for the purposes of enjoyment ... if you dont enjoy the game trade it in, ghosts is out soon right??

 

 

EDIT:

 

Plus alot of Racers in the Racing Tips thread will disagree that theres no skill, otherwise why would they ask for and share tips based on SKILL, not luck....


Vooodu
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#98

Posted 05 November 2013 - 01:59 PM

are you f*cking joking?  In GTA IV one crash would cost you the race.. In GTA V you can crash all you want then slipstream/catchup to the 1st place driver.


I've won plenty of races in GTA 4 where I crashed and came back...


And no, you can't crash all the time and win in GTA V. Especially with catch up off.

Slipstream is also no big deal.

GrndZero
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#99

Posted 05 November 2013 - 02:38 PM

I agree, early on, rammers were a pain the ass. I have learned to deal with them lately. It is really funny to see someone ram now as most of time you can see some good high flying ramping going on, lol.

My buddies and I always have Catch up turn off along with Traffic most of time. Sometimes we will mix things up. Now that we have gotten 50 race wins we will pick different classes a lot since we have been working on modding a car for every class.

In the beginning it was fine to run just Super races as those will unlock all mods for the lower classes. I finally made enough money the other day to buy my first Super. I ended up getting a new Vacca and engine and turbo is fully modded and am curious about doing races with it now.

If you are on the 360 you should look into joining our new Clean Racing crew. The links are in my signature below.

I personally do not like the slipstreaming in this game, I agree with it but I feel it is too powerful in its uses here. You don't even need to be directly behind anyone for it to work and if you are in a slipstream around a corner it will often times just mess you up.

There are a lot of players online that do not even know there is a brake on the controller apparently. lol


WinterEdit
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#100

Posted 05 November 2013 - 02:43 PM Edited by WinterEdit, 05 November 2013 - 02:44 PM.

 

 

How does custom cars = No skill.

 

More like if you can't afford custom cars you should not be complaining.

 

I avoid races without custom off.   And no im no glitcher with adders.  I don't even use the fastest cars in their class and still beat glitchers with the fastest cars daily.

Custom cars = no skill in most cases/commonly.

 

I am not saying that using them is not skillful, but honestly, in races that have long straights or require only to use throttle, custom cars do have an unfair advantage. Especially if the car is a custom Entity/Adder/the best car in the category.

 

Then what is the point of even having custom cars if you are not going to get the best one. I literally have all the best cars for every class customized so I can win races. However I do have enough skill to actually win races without custom cars. Everyone who complains about custom cars either falls into one of two catagories [They can't drive well enough] or [The are cry babies because someone else has a better car]

 

Valid point.

 

Though I don't actually complain about someone else using custom vehicles (in races with multiple turns it doesn't give that much profit when compared to races with long straights), it would be fairer if it was allowed when everyone in the lobby had the ability to use a custom vehicle in those kind of cars (Super, Off-Road etc).

 

That could be a sub-setting in custom vehicles if anyone wanted "fair" races: Only allow custom cars if everyone has access to one. That way, if you felt pissed about other people using custom vehicles, you could set it so that it evens up the situation.


Vooodu
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#101

Posted 05 November 2013 - 03:13 PM

How does custom cars = No skill.
 
More like if you can't afford custom cars you should not be complaining.
 
I avoid races without custom off.   And no im no glitcher with adders.  I don't even use the fastest cars in their class and still beat glitchers with the fastest cars daily.

Custom cars = no skill in most cases/commonly.
 
I am not saying that using them is not skillful, but honestly, in races that have long straights or require only to use throttle, custom cars do have an unfair advantage. Especially if the car is a custom Entity/Adder/the best car in the category.

Then what is the point of even having custom cars if you are not going to get the best one. I literally have all the best cars for every class customized so I can win races. However I do have enough skill to actually win races without custom cars. Everyone who complains about custom cars either falls into one of two catagories [They can't drive well enough] or [The are cry babies because someone else has a better car]

Valid point.
 
Though I don't actually complain about someone else using custom vehicles (in races with multiple turns it doesn't give that much profit when compared to races with long straights), it would be fairer if it was allowed when everyone in the lobby had the ability to use a custom vehicle in those kind of cars (Super, Off-Road etc).
 
That could be a sub-setting in custom vehicles if anyone wanted "fair" races: Only allow custom cars if everyone has access to one. That way, if you felt pissed about other people using custom vehicles, you could set it so that it evens up the situation.


I think maps with long straights/wide lanes like Commuter, Route 68, Grand Tour... should have traffic turned to make maintaining high speed risky.

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#102

Posted 05 November 2013 - 03:33 PM


I think maps with long straights/wide lanes like Commuter, Route 68, Grand Tour... should have traffic turned to make maintaining high speed risky.

 

When the option to make your own races comes up, I am going to make a "Real Grand Tour" race that spans the entire outside of the map. Should be fun with Traffic, heh.

I know there won't be a lot of people that would like this as there are a large amount of people that only like short races but I love races like Grand Tour.

I think I will also make one that is only in the opposite direction of traffic on the interstate roads to see how much of a crap shoot it is, lol.

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Vooodu
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#103

Posted 05 November 2013 - 03:40 PM

I think maps with long straights/wide lanes like Commuter, Route 68, Grand Tour... should have traffic turned to make maintaining high speed risky.

When the option to make your own races comes up, I am going to make a "Real Grand Tour" race that spans the entire outside of the map. Should be fun with Traffic, heh.
I know there won't be a lot of people that would like this as there are a large amount of people that only like short races but I love races like Grand Tour.
I think I will also make one that is only in the opposite direction of traffic on the interstate roads to see how much of a crap shoot it is, lol.


Personally I think some tracks are not that great with traffic. Especially the ones that go through the Vinewood hills. When I race tracks that have mostly two lanes and lot of random drive ways with NPCs popping out I know that's gonna be a messy one. Especially with cars and lots of racers...lol

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#104

Posted 05 November 2013 - 03:45 PM

 


I think maps with long straights/wide lanes like Commuter, Route 68, Grand Tour... should have traffic turned to make maintaining high speed risky.

 

When the option to make your own races comes up, I am going to make a "Real Grand Tour" race that spans the entire outside of the map. Should be fun with Traffic, heh.

I know there won't be a lot of people that would like this as there are a large amount of people that only like short races but I love races like Grand Tour.

I think I will also make one that is only in the opposite direction of traffic on the interstate roads to see how much of a crap shoot it is, lol.

 

 

Count me in for the Grand Grand Tour

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xXxTerrorist
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#105

Posted 05 November 2013 - 03:54 PM

Browse by race type would be cool as I get sick of Criminal records, The Commute and Down the Drain with supers every time.

As for the rest of your ideas OP... GTFO.


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#106

Posted 05 November 2013 - 04:20 PM

Browse by race type would be cool as I get sick of Criminal records, The Commute and Down the Drain with supers every time.

As for the rest of your ideas OP... GTFO.

press start   -online-  jobs  - join or host? rockstar created. every race apperars in this menu. i do this all the time.


Phappy
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#107

Posted 05 November 2013 - 04:22 PM

content creator will do well enough.


mo-seph
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#108

Posted 05 November 2013 - 04:31 PM

id definately like a full grand tour lap of the island type race 9but im ps3), ive actually done this with a couple of friends in free mode with our supers.. i regualrly pass on the side of oncoming traffic as on the freeways you can squeeze between two NPC cars at top speed wihtout a flutter

 

I find it interesting that theres some on this thread that go on about making races "fairer" just seems like "fairer" to them is excusing their bad driving and wanting more features to cripple those that race hard, race well and take RP and cash to prove it.... fair races mean everyone has the same opportunity, not that wins are distributed evenly... ive had many a race where everyone is in non custom entities, catch up off and traffic off and driver skill is the only differential... would you still think thats unfair just because you dont win all the time???

 

changing the game isnt going to solve your problem,,, change the way you drive....


mo-seph
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#109

Posted 07 November 2013 - 04:14 PM

for everyone looking to race with "clean" only racers... hit the Approved Racers Thread in my signature and place your votes for people you ahve raced with, who are approved clean racers... that wa we can get a decent list going for everyone... open to Xbox and PS3

 

Also T0lly made a playlist today of races... im gonna be checking it out when im home in a coupel of hours and ill let yall know what its like.... cant wait for creator tool to come out as ive got some ideas for good areass to place a race....

 

Interesting that GTA was born out of a game called "racers and Chaser" but a glitch (from Rockstar?? Really???) caused the Cops to just ram into you and do everything they could to take you out.... then the seed of GTA was born

 

And 15 years later here we are discussing race tactics, custom cars, creator content.... things come full circle..


Mart1001
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#110

Posted 07 November 2013 - 04:56 PM Edited by Mart1001, 07 November 2013 - 04:57 PM.

For me, the only thing that needs changing is the damage. Cars are indestructable in online and I would prefer them to be the same as in single player, you hit a kerb wrong and your car's steering is shot. Yes, the idiots will crash into you to damage you but, these people are normally useless at catching you round a corner anyway...then there's always the opportunity to just stay back and watch them all write their cars off in turn one.

 

As for the custom cars...maybe it's just me but I could have sworn that all you get is a lookalike/soundalike because whenever I use my custom cars, they don't drive anything like my road going version.


GrndZero
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#111

Posted 07 November 2013 - 05:20 PM

Also T0lly made a playlist today of races... im gonna be checking it out when im home in a coupel of hours and ill let yall know what its like.... cant wait for creator tool to come out as ive got some ideas for good areass to place a race....

 

Here is a test for the Social Club. See if you can find a playlist called "gz mix" since you are on the PSN, I am curious if the Social Club and be coded so Playlist's can carry over to other systems since it is just set name of tracks. It has 12 races in there. One or two plane races to throw a mix in.


mo-seph
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#112

Posted 07 November 2013 - 05:35 PM

ill check that out tonight grnd, i hope it does as it means ive got a barometer to test with against some of (meaning nearly everyone) of my xbox





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