The thing that makes GTA for me isnt the size. Isnt the stranger missions. Its the map.
In GTA VI I think Rockstar should use the power of the next gen to make a more photo realistic, compact detailed world that really is living. With natural behaviour, driving. Not realistic. Just natural, no more controlling flying cars, exploding on roof or arcade racing driving on every vehicle. Police should use tactics not brute force. They should also give you a chance to give yourself in before killing you. The AI traffic paths should be correct unlike GTA IV and definitely GTA V.
NFS Most Wanted
GTA IV Multiplayer Team Deathmatch
GTA IV Enhancer - Hopefully what next gen is like with more objects.
GTA V - Similar to what my game looks like constantly when i have a good framrate or aren't freezing.
GTA V Online
V is okay. They changed things but i hope they've learnt from what they've done. I personally think depth is more important. And also this GTA Online is a waste of time, haven't they wondered why people are still playing GTA IV freeroam to this very day?, its because they got it right. I don't want to spend all my life ranking up in a virtual world. I want to have fun.
One last thing is you should start with nothing. When i finished GTA V i felt like i had achieved nothing. I had money in the beginning and was fine. Also indicators should be on cars again. I need to be warned of their actions.
Also speed blur made it feel like you where going fast too. Miss it.