So, I watched an Anime Called Sword Art Online and Got this idea to help out GTA online a bit.
We could change the Player Blips on The Mini map to represent the characters.
White Blip = This player has killed no other players during this session.
Orange Blip= This player has killed another player during this session.
Red Blip= This player has frequently killed players in multiple sessions.
- Killing a player with a bounty would not effect your color status.
- Killing a red player would not effect your color status.
- Killing a white blip will make you turn orange.
- Killing 3 orange blips will make you orange.
This way we can basically know who is friendly and who isn't. I don't like shooting on sight. And I rarely do. But Sometimes if someone turns around too fast, You gotta clip em.