But this is only the beginning for GTA Online. Though it ties into GTA 5 as a multiplayer component, it is separate and Benzies reveals that the ultimate goal is a GTA MMO.
Benzies claimed Rockstar has plans to turn GTA Online into a persistent online world with 'million of people to coexist'. A GTA MMO, says Benzies, is 'where we expect to arrive'.
Though GTA Online is the 'child' of GTA 5, says Benzies, it is nonetheless destined to become a fully-fledged game in its own right.
Rockstar's plan is to keep GTA Online on 'the path to a great MMO'.
Do I really have to remind anyone on the importance of context in statements?
Two and a half weeks and "Ultimate Goal" are two points with a lot of distance between them... also, Rockstar has already confirmed two new weapons and 300+ new items of clothing that will be released for free in the future in just ONE announced content pack. You have to be obtuse on purpose to act like Rockstar won't be adding clothing and other items into Online, I mean, aside from the fact that they have already stated, IN CONTEXT, that they are adding more of these things and will be adding more over time, they have insisted multiple times that they have a lot of planned content that they will revealing eventually, and I believe them.
I don't mean this as an insult, but you aren't very active in a lot of games with progressive multiplayer content, are you? I've been hardcore gaming, mostly PC, since the 90s, and this isn't some kind of new debacle or something. Online games with content plans typically spend the first few months optimizing and improving their servers and clients stability. Once things are stable, they begin making passes on content, adding either missions or item content, be it clothing or weaponry, or even vehicles.
Even to borrow the MMO example, WoW was released in November of 04, it didn't add it's battlegrounds in, which was the first structured PVP gameplay experience in the game, until June of 05. This is a game that was pitched and released as a two faction war game.
The fact of the matter is, this stuff takes time. I know, I want more too, and I wish these companies would just develop the content and then release it rather than release unfinished games and essentially make us beta test them, but this is simply the status quo of the industry, and it is solely the fault of us as consumers. We line up for midnight releases for these unfinished games, we suck up the DLC, and we rant and rave until everyone we know owns the games before there is anything to even play together.
Rockstar is no different than the rest of the industry, outside of the fact that they aren't releasing sh*tty games on an annual cycle and gouging us 60$ every 11 months for what is essentially a content update.