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What does R* do about this inevitable problem?

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James_Rogers
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#1

Posted 18 October 2013 - 10:00 PM

In a couple of months, you'd assume if prices and items stay the same... Everyone will have the best cars and apartments.

 

Also with this wealth means a lot of the current activities become redundant. 

 

I'd love to see more end-game, recyclable content such as opening the casino and race track for gambling.

 

I love betting in real life so it'd still be enjoyable on GTA.

 

I hope there's truth in the rumours of R* opening up the casino and race track.

 

A simple system of buying horses and hiring jockeys, coincided with a degree of unpredictability will make betting and owning horses very fun. 

 

The same goes for casino, adding black jack, poker and roulette etc.

 

Of course which this becomes the need for higher end buildings and cars/items to spend this cash on. 

 

What do you guys think? 

 

A start would be allowing us to own multiple properties, including some businesses. 


theadmiral
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#2

Posted 18 October 2013 - 10:01 PM

They will add taxes to game so every 1 week RL time you lose 50 percent of your bank balance so that way we have to keep grinding

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James_Rogers
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#3

Posted 18 October 2013 - 10:02 PM

They will add taxes to game so every 1 week RL time you lose 50 percent of your bank balance so that way we have to keep grinding

I normally like your posts and you moan about others trolling your threads.

 

 Come on bro ;)


theadmiral
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#4

Posted 18 October 2013 - 10:03 PM

 

They will add taxes to game so every 1 week RL time you lose 50 percent of your bank balance so that way we have to keep grinding

I normally like your posts and you moan about others trolling your threads.

 

 Come on bro ;)

 

There will be some kind of upkeep added, trust me. It might not be exactly that.


James_Rogers
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#5

Posted 18 October 2013 - 10:05 PM

I don't see them doing that tbh


Black Rabbit
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#6

Posted 18 October 2013 - 10:06 PM

I hope the casino lets you bet on live player races....That would be fun. 

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KyleOndik
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#7

Posted 18 October 2013 - 10:10 PM

i hope they give us some way to dump our cash. i already got the apartment i want, weapons with attachments and i play legit. only thing i can do with money now is more car mods and save up for a super car. grrrr

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James_Rogers
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#8

Posted 18 October 2013 - 10:10 PM

i hope they give us some way to dump our cash. i already got the apartment i want, weapons with attachments and i play legit. only thing i can do with money now is more car mods and save up for a super car. grrrr

Agreed.

 

I've just got so much money sitting here doing nothing. 


RedDagger
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#9

Posted 18 October 2013 - 10:15 PM

Well they did say they'll update it regularly, and they're still messing around with pricing. 

 

But remember they're not gonna cater to those who grind 24/7 and get everything really quickly, since that's a small minority. 


James_Rogers
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#10

Posted 18 October 2013 - 10:18 PM

Well they did say they'll update it regularly, and they're still messing around with pricing. 

 

But remember they're not gonna cater to those who grind 24/7 and get everything really quickly, since that's a small minority. 

FWIW I'm only rank 30, I'm just thinking long term and was more to muse what they will add


weenus
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#11

Posted 18 October 2013 - 10:18 PM

I imagine when they are done panic patching server, game, and mission stability, they will probably do a pass on content and the "economy". Like 99.9% of other online games have done for the last decade of online gaming.

I cannot think of a single example of a game that initially dealt with their economy instead of server and client stability.

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kevswans
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#12

Posted 18 October 2013 - 10:20 PM Edited by kevswans, 18 October 2013 - 10:20 PM.

Well I keep hearing they are calling GTA;Online a "MMO" so they better put sh*t into high gear and start adding stuff to make this feel like a f*cking MMO, cause right now it's just a dumbed down version of GTA with some a WHOLE 15 other players with ya.

 

They've basically added money as a second XP system in order to unlock unlocks, Similar to COD with it's levels and unlock tokens.

 

I want a legitimate MMO GTA ONLINE.

-MORE VEHICLES (variety too cause even with a ton of options people are always going to choose the statistically best one)

-MORE WEAPONS/ATTACHMENTS (variety too, flash hider vs suppressor, red dot vs acog, laser vs light)

-MORE HOBBIES

-MORE SHOPS

-MORE CLOTHING/GEAR

-MORE HOMES (What if we want a shack, or a house out of the city)

-MORE ROOM FOR PLAYERS (can't play with very many friends cause then you're left killing each other)

-MORE SERVICES

-MORE IN-GAME OBJECTIVES (crate drop/bounty are existing examples)

 

JUST MORE. MMO's are known for their extensive items/objectives/customization

#KGOD

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James_Rogers
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#13

Posted 18 October 2013 - 10:23 PM

Well I keep hearing they are calling GTA;Online a "MMO" so they better put sh*t into high gear and start adding stuff to make this feel like a f*cking MMO, cause right now it's just a dumbed down version of GTA with some a WHOLE 15 other players with ya.

 

They've basically added money as a second XP system in order to unlock unlocks, Similar to COD with it's levels and unlock tokens.

 

I want a legitimate MMO GTA ONLINE.

-MORE VEHICLES (variety too cause even with a ton of options people are always going to choose the statistically best one)

-MORE WEAPONS/ATTACHMENTS (variety too, flash hider vs suppressor, red dot vs acog, laser vs light)

-MORE HOBBIES

-MORE SHOPS

-MORE CLOTHING/GEAR

-MORE HOMES (What if we want a shack, or a house out of the city)

-MORE ROOM FOR PLAYERS (can't play with very many friends cause then you're left killing each other)

-MORE SERVICES

-MORE IN-GAME OBJECTIVES (crate drop/bounty are existing examples)

 

JUST MORE. MMO's are known for their extensive items/objectives/customization

#KGOD

Can't say I disagree with any of this.

 

Of course the ultimate flaw with calling GTA an MMO is the fact it isn't a 'massively multiplayer' online experience. 

 

And yes, I believe the massive is in terms of player volume not map size, as some on this forum have tried to argue. 

 

 

---

 

One gun attachment I can't fathom why it isn't in multiplayer is the thermal scope from single player story mode. 

 

Also I would love more cars, apartments etc.

 

Good post. 


weenus
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#14

Posted 18 October 2013 - 10:24 PM

Could you link me to Rockstar referring to GTA:Online as an MMO?


James_Rogers
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#15

Posted 18 October 2013 - 10:26 PM

Could you link me to Rockstar referring to GTA:Online as an MMO?

http://www.nowgamer....ifferences.html

 

Quotes from R*'s president


wallpaper42
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#16

Posted 18 October 2013 - 10:26 PM

They will add taxes to game so every 1 week RL time you lose 50 percent of your bank balance so that way we have to keep grinding

 

Honestly that actually sounds like something they would do lol.


blackorwhite99
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#17

Posted 18 October 2013 - 10:27 PM

In a couple of months?

 

lol. I thought the Point is now


D_Marco
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#18

Posted 18 October 2013 - 10:29 PM

People need a chill pill. The game isn't even a month old yet, heck it's half a month old.

 

The ones getting bored are the ones that done everything to get rich quick


James_Rogers
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#19

Posted 18 October 2013 - 10:29 PM

In a couple of months?

 

lol. I thought the Point is now

I'd prefer now but I'm trying to be realistic. 


RobWithGuns
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#20

Posted 18 October 2013 - 10:29 PM

The best thing they could do is constantly roll out new content, such as weapons, missions, vehicles, activities, game modes (read: cops n crooks), vehicle mods, new properties, maybe let us catch a flight to Ludendorff? Also, It'd be nice to be able to have more than one place to store my rides. 

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VN Lambo 01
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#21

Posted 18 October 2013 - 10:30 PM

I wouldn't mind having the race track back from gta:sa. Would give us something to watch and bet on. Also would like to see the home invasion missions come back. Let people purchase tvs and guns for their house and let others come in and rob it to sell to black market pawn shop. Add more cars and more upgrades to cars. The car modification system is nice but sadly I feel like it is smaller than gtasa. Also, give us leisure activities. Host a party. Have a yacht and throw parties. If you can give us singing in the shower ( something no one really wants) why cant you give us the dancing mini game back. Even the low rider mini game wasn't that horrible. Lastly, more places to go inside would be great. Maybe even being able to participate in some mini games inside of them. They took all that time making the life invaders building. Why not make it where you can earn some money in there hacking. Ill take what I can get but it seems like rock star is lacking in the giving department.

James_Rogers
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#22

Posted 18 October 2013 - 10:38 PM

I wouldn't mind having the race track back from gta:sa. Would give us something to watch and bet on. Also would like to see the home invasion missions come back. Let people purchase tvs and guns for their house and let others come in and rob it to sell to black market pawn shop. Add more cars and more upgrades to cars. The car modification system is nice but sadly I feel like it is smaller than gtasa. Also, give us leisure activities. Host a party. Have a yacht and throw parties. If you can give us singing in the shower ( something no one really wants) why cant you give us the dancing mini game back. Even the low rider mini game wasn't that horrible. Lastly, more places to go inside would be great. Maybe even being able to participate in some mini games inside of them. They took all that time making the life invaders building. Why not make it where you can earn some money in there hacking. Ill take what I can get but it seems like rock star is lacking in the giving department.

Yeah the interiors are  a problem I didn't even mention because it's been said so many times.

 

GTA:V is such a paradox, on one hand it feels so vast, but if you scratch beneath the surface it's empty. 


Jagblade
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#23

Posted 18 October 2013 - 10:40 PM

Better to have stacks of cash going to waste rather then to have next to nothing when fresh content arrives.


weenus
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#24

Posted 18 October 2013 - 10:43 PM

 

Could you link me to Rockstar referring to GTA:Online as an MMO?

http://www.nowgamer....ifferences.html

 

Quotes from R*'s president

 

 

 

 

But this is only the beginning for GTA Online. Though it ties into GTA 5 as a multiplayer component, it is separate and The Benz reveals that the ultimate goal is a GTA MMO.

The Benz claimed Rockstar has plans to turn GTA Online into a persistent online world with 'million of people to coexist'. A GTA MMO, says The Benz, is 'where we expect to arrive'.

Though GTA Online is the 'child' of GTA 5, says The Benz, it is nonetheless destined to become a fully-fledged game in its own right.

Rockstar's plan is to keep GTA Online on 'the path to a great MMO'.

Do I really have to remind anyone on the importance of context in statements?

Two and a half weeks and "Ultimate Goal" are two points with a lot of distance between them... also, Rockstar has already confirmed two new weapons and 300+ new items of clothing that will be released for free in the future in just ONE announced content pack. You have to be obtuse on purpose to act like Rockstar won't be adding clothing and other items into Online, I mean, aside from the fact that they have already stated, IN CONTEXT, that they are adding more of these things and will be adding more over time, they have insisted multiple times that they have a lot of planned content that they will revealing eventually, and I believe them.

I don't mean this as an insult, but you aren't very active in a lot of games with progressive multiplayer content, are you? I've been hardcore gaming, mostly PC, since the 90s, and this isn't some kind of new debacle or something. Online games with content plans typically spend the first few months optimizing and improving their servers and clients stability. Once things are stable, they begin making passes on content, adding either missions or item content, be it clothing or weaponry, or even vehicles.

Even to borrow the MMO example, WoW was released in November of 04, it didn't add it's battlegrounds in, which was the first structured PVP gameplay experience in the game, until June of 05. This is a game that was pitched and released as a two faction war game.

The fact of the matter is, this stuff takes time. I know, I want more too, and I wish these companies would just develop the content and then release it rather than release unfinished games and essentially make us beta test them, but this is simply the status quo of the industry, and it is solely the fault of us as consumers. We line up for midnight releases for these unfinished games, we suck up the DLC, and we rant and rave until everyone we know owns the games before there is anything to even play together.

Rockstar is no different than the rest of the industry, outside of the fact that they aren't releasing sh*tty games on an annual cycle and gouging us 60$ every 11 months for what is essentially a content update.


James_Rogers
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#25

Posted 18 October 2013 - 10:57 PM Edited by James_Rogers, 18 October 2013 - 10:57 PM.

 

 

Could you link me to Rockstar referring to GTA:Online as an MMO?

http://www.nowgamer....ifferences.html

 

Quotes from R*'s president

 

 

 

 

But this is only the beginning for GTA Online. Though it ties into GTA 5 as a multiplayer component, it is separate and The Benz reveals that the ultimate goal is a GTA MMO.

The Benz claimed Rockstar has plans to turn GTA Online into a persistent online world with 'million of people to coexist'. A GTA MMO, says The Benz, is 'where we expect to arrive'.

Though GTA Online is the 'child' of GTA 5, says The Benz, it is nonetheless destined to become a fully-fledged game in its own right.

Rockstar's plan is to keep GTA Online on 'the path to a great MMO'.

Do I really have to remind anyone on the importance of context in statements?

Two and a half weeks and "Ultimate Goal" are two points with a lot of distance between them... also, Rockstar has already confirmed two new weapons and 300+ new items of clothing that will be released for free in the future in just ONE announced content pack. You have to be obtuse on purpose to act like Rockstar won't be adding clothing and other items into Online, I mean, aside from the fact that they have already stated, IN CONTEXT, that they are adding more of these things and will be adding more over time, they have insisted multiple times that they have a lot of planned content that they will revealing eventually, and I believe them.

I don't mean this as an insult, but you aren't very active in a lot of games with progressive multiplayer content, are you? I've been hardcore gaming, mostly PC, since the 90s, and this isn't some kind of new debacle or something. Online games with content plans typically spend the first few months optimizing and improving their servers and clients stability. Once things are stable, they begin making passes on content, adding either missions or item content, be it clothing or weaponry, or even vehicles.

Even to borrow the MMO example, WoW was released in November of 04, it didn't add it's battlegrounds in, which was the first structured PVP gameplay experience in the game, until June of 05. This is a game that was pitched and released as a two faction war game.

The fact of the matter is, this stuff takes time. I know, I want more too, and I wish these companies would just develop the content and then release it rather than release unfinished games and essentially make us beta test them, but this is simply the status quo of the industry, and it is solely the fault of us as consumers. We line up for midnight releases for these unfinished games, we suck up the DLC, and we rant and rave until everyone we know owns the games before there is anything to even play together.

Rockstar is no different than the rest of the industry, outside of the fact that they aren't releasing sh*tty games on an annual cycle and gouging us 60$ every 11 months for what is essentially a content update.

 

You asked where the quotes or rumours originated from and I gave a source, not saying I advocate it. 


weenus
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#26

Posted 18 October 2013 - 11:01 PM Edited by weenus, 18 October 2013 - 11:01 PM.

Post wasn't solely directed at you, but everyone of the "THIS IS AN MMO I DEMAND MMO CONTENT!!!" mindset.

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James_Rogers
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#27

Posted 18 October 2013 - 11:15 PM

Post wasn't solely directed at you, but everyone of the "THIS IS AN MMO I DEMAND MMO CONTENT!!!" mindset.

Just read you're post dude properly and you make great points.

 

I'm sure GTA:O will come good in the end!

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JohnGazman
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#28

Posted 18 October 2013 - 11:23 PM

Also with this wealth means a lot of the current activities become redundant. 

 

R*'s been hard at work nerfing the payouts of just about everything so I wouldn't worry about activities becoming redundant; most of them already are redundant.

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MeGusta90
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#29

Posted 18 October 2013 - 11:26 PM

IMO a casino isn't really end game content.

 

Once you're rich your gonna just play casino games for the rest of GTA onlines existence?


itsjdmyotony
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#30

Posted 18 October 2013 - 11:37 PM

I think there would be some legal issues with the Casino since you will be able to purchase cash cards unless R* excludes the use of cash cards for gambling and only in game money can be used to gamble with.  But then I'm sure someone will find a way to glitch the casino too and then R* would take it away or something.





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