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Researcher toolkit - in-game strings

92 replies to this topic
onbekendebekende
  • onbekendebekende

    Player Hater

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  • Joined: 19 Oct 2013

#91

Posted 03 November 2013 - 03:07 PM


Maybe its possibke to activate the inactive missions can someone try that and then convert that file in their game

Your sig scares me. Ive tested it on Chrome,Fire Fox and IE. WTF man.
its easy to do it but this is just a sign i have nothing to do with it the ip and sh*t is traced by a site and i have nothing to do wuth it

tadd
  • tadd

    Li'l G Loc

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  • Joined: 01 Oct 2013
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#92

Posted 16 November 2013 - 08:52 PM

Sorry to drag up an old topic bit only just read this and found the omega stuff very interesting (dont remember half of those things being said, maybe a missing encounter with him)

just wondered if the sound files for all npcs or all of the 3 characters sound files or subtitle files are in one place or scattered depending on where they say it?? Any hope of a script? Even just the 3 main characters scripts?

German-Kraut
  • German-Kraut

    Chiliad Mystery Investigator

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  • Joined: 14 Dec 2013

#93

Posted 30 December 2013 - 01:02 AM

Laser weapon? says it is a player weapon, as opposed to other weapons not labeled for player.   It also calls the Tank rockets "Space Rockets"
 
WeaponFlags = Gun CanLockonInVehicle Homing Vehicle EnforceAimingRestrictions
Name = VEHICLE_WEAPON_PLAYER_LASER
DamageType = ELECTRIC
Default = DONTCARE
HitCar = DONTCARE
HitTruck = DONTCARE
HitBike = DONTCARE
HitBoat = DONTCARE
HitPlane = DONTCARE
FireType = PROJECTILE
WheelSlot = WHEEL_PISTOL
EffectGroup = WEAPON_EFFECT_GROUP_LASER
VehicleWeaponHash = VEHICLE_DATA_PLAYER_LASER
HumanNameHash = WT_V_PLRLSR
StatName = LASER
NmShotTuningSet = Normal


But that "DONTCARE" says that it doesn't do any damage I think




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