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[SA] Node distance?

2 replies to this topic
TJGM
  • TJGM

    for science.

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  • Joined: 14 Jun 2011
  • Ireland

#1

Posted 18 October 2013 - 07:08 AM

So right now, SA only loads nodes in small areas which prevents things from spawning at further distances.

 

I'm wondering is it possible to increase the number of nodes that can be used at once?


Concavax
  • Concavax

    Crackhead

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  • Joined: 26 Dec 2013
  • None

#2

Posted 27 February 2014 - 06:32 PM

Try with especific opcodes and stream memory fix. I guess


ZAZ
  • ZAZ

    Kernlochbohrer

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  • Joined: 10 Jan 2005
  • European-Union

#3

Posted 27 February 2014 - 09:16 PM Edited by ZAZ, 27 February 2014 - 10:14 PM.

hmm..you can spawn a car far away by script and give it drive_to command, then it will be available there if you come near
the vigilante cars also




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