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Why is V not better than IV or San Andreas?

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TheDust
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#31

Posted 18 October 2013 - 11:52 AM

^^^

 

It was advertised from the jump that Franklin was an ambitious street hustler trying to escape the hood life. In his character trailer he explicitly states "I thought we was trying to get out of this bullsh*t". I think it's good it ties in well with the story, if he's trying to make some mad money, he isn't going to be f*cking around with petty gangbangers and doing sh*t in the hood.


[ÁT]
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#32

Posted 18 October 2013 - 11:59 AM

 


I'm definitely not. I still play San Andreas to this day and have consistently 9 years. I do think GTA V has improved in many ways. Like I said.. AI, RDR kind of feel and play style, graphics, a lot of cool minor features in the game, gun and car customization.. tons more improvements. But when you shake both games down to their core, it's San Andreas that does a lot of basic things better. It has the most unique and iconic features that offer infinite replayability to me. Making Franklin some wannabe white collar criminal was probably the biggest cop-out to not reintroducing the basic features that made SA one of the best games ever.

 

Realistically are most players going to keep coming back to GTA V like many go back to SA for it's gang war, graffiti, car imports/exports, gambling, gym, ability to recruit and do drive bys, etc. because of it's innovative yoga system or the ability to get drunk for about 30 seconds?

 

 

First: I think that depends on the DLCs. We don't know whatever or not they'll have gang wars or anything of a sort. It could be like GTA 4 and just introduce Franklin's cousin and he'll be in the gang wars.

 

Second: With GTA: SA, the most I ever did was participate in the gang wars (very addicting) and the gyms were fun as well. And you can do drive bys in GTA 5 silly. You can do that in all GTAs. I think ppl are going to come back just because the missions are super fun, golf is the best mini game that GTA has ever had imo and some of the other mini games are pretty fun, and GTA: O is there and will constantly improve. Plus, many ppl go back to play a bunch of GTAs. Some ppl go back to play Vice City too.

 

Third: The potential PC version. The modders will create a bunch of interesting mechanics.

 

But only time will tell tho.

 

 

You can do drivebys in GTA 5 but only by yourself, which kind of botches the whole interactiveness of it. In GTA SA you could have a car load of Families and they'd all spray at the enemy on sight. You'd end up chasing their gang cars with your homies shooting at them or hopping out and starting an all out gang war a lot of the time. Imagine how fun that'd be with GTA V mechanics.. speeding down into Grove Street pulling with a bunch of Families shooting at them, using your car to barricade the street for cover and start an all out gang war. You'd have to play it real strategically since you die in a couple hits, adding a real danger aspect to attempting this..

 

The most you can do in GTA V is call up Lamar to ride with you and he doesn't do anything.. you could be in a full scale shoot out with the Ballas and all that fool will do is just stand there eating bullets.

 

I think it should be said that we don't complain because we hate GTA V but because we are passionate about the franchise and wanted to see it be the best it could be from every direction.. They put gave this incredible attention to the way gangs and the hood look,  the graphics are amazing, the game improved on so much only short-change us in giving us basic features that should have been a given with "the game isn't about gangs LoL" as an excuse for the neglect.. rival gangs that don't even attack each other unless you ignite it (even then they only shoot at each other because they respond to gunshots, not because they are rival gang members), can't ask people from your own gang who are likely Franklin's childhood friends to put in work with him.. no taking over blocks.. no drug side missions.. nada. Yeah there's tennis and golf which are great but they could have added tons more in addition to that to make the game even greater.

 

The whole mentality of the story was a cop out to be lazy. Instead of having a diverse character who's open to making money in the hood and from heists realizing the benefits of both, they give him this one dimensional attitude so they don't have to bother putting in any work for the gang aspect of this game. It's like they were trying to make an excuse to have nothing to do once you've played out all the missions.. "yeah well the game wasn't about gangs!! the game was about pulling off crazy heists! now that your characters have achieved their goal they wouldn't want anything else!!" yawn

 

Official General gets it.. we don't want a game that focuses just about the hood, not even SA was about that but it included all of those features even when CJ ended up developing the same attitude as Franklin towards the end of the game, we just want options unique to Franklin's character that involves gangs and has the gangs AI in the street be more responsive to reflect that. We already have two unaffiliated protagonists that operate independently of a gang, why did the one that was affiliated have to be some square that ends up just basically being a black Michael.


DeafMetal
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#33

Posted 18 October 2013 - 12:07 PM

Personally, I think it's because people went into the game with "Is this better than [insert favorite GTA here]?" thus more or less ruining their experience. They didn't enjoy the game for what it is, instead they treated it as the ultimate test for how awesome their favorite GTA is.

 

Ofc, there's people who genuinely enjoy X GTA game more, but from the looks of how defensive everyone gets about it, I'd say it's a small minority.


bish0p2004
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#34

Posted 18 October 2013 - 12:19 PM

^^^
 
It was advertised from the jump that Franklin was an ambitious street hustler trying to escape the hood life. In his character trailer he explicitly states "I thought we was trying to get out of this bullsh*t". I think it's good it ties in well with the story, if he's trying to make some mad money, he isn't going to be f*cking around with petty gangbangers and doing sh*t in the hood.


I've written this before, but it's the same idea as TBoGT. Luis was no longer apart of the hood scene either, but he was still able to do drug wars with his old friends.

The same could have been done here with Franklin relunctantly helping Lamar out with repeatable gang side missions. It still would have fit the narrative.

The same could be done with Trevor and drug dealing and wars as he continues to expand Phillip Inc.
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Jay_
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#35

Posted 18 October 2013 - 12:29 PM Edited by Jay_, 18 October 2013 - 12:35 PM.

The things SA had that V missed out on that made SA a lot more fun:


 

- A LOT more missions, which is what GTA is all about for me, V had a lot of side missions but they were short, simple & easy

- Gym

- Gang Territories, and being able to get 3 NPC's to help you out with the waves

- Useable Casino

- Driving School, doing those wheelies and drifts around cones and what not were fun

- Purchasing Safehouses

- Much much better clothes

 

If V had even half of the stuff I mentioned it would have been my favorite, but SA still holds the #1 spot for me by a slight margin, its close, maybe future DLCs can change that hopefully ... V is A LOT better than IV to me though, IV was very boring outside missions


Lord_Ant_Warrior
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#36

Posted 18 October 2013 - 01:15 PM Edited by Lord_Ant_Warrior, 18 October 2013 - 01:17 PM.

V is better than IV by a long lonnnnnng way. Maybe it's not better than San Andreas in terms of replayability but meh, that's the same for 95% of all games ever released. Fact is, where there is a forum, and there are people posting, those stupid minor problems with the game will always become magnified by 1000. My advice? Don't ever take what's posted on a forum to heart, or let it alter your opinion on an issue. Read the comments, respect the opinions, but put them in perspective. It's the same on COD forums, it's the same on any major forum about a popular franchise.

 

EDIT: Unless we're talking about online, and I can't defend that.

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GTAover9000
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#37

Posted 18 October 2013 - 01:53 PM

I think GTA 5 is better than both.

 

But I won't argue with people that think SA is better. That game was a phenomenon when it came. Big deal.

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hflgk
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#38

Posted 18 October 2013 - 02:06 PM

I think GTA 5 is better than both.
 
But I won't argue with people that think SA is better. That game was a phenomenon when it came. Big deal.

I agree. Overall V trumps both in my book.

It seems like many won't be content until we receive a GTA/The Sims cross-breed. But then some may complain that there are actually TOO many tasks to tend to.

Official General
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#39

Posted 18 October 2013 - 02:11 PM Edited by Official General, 18 October 2013 - 02:13 PM.

 

^^^
 
It was advertised from the jump that Franklin was an ambitious street hustler trying to escape the hood life. In his character trailer he explicitly states "I thought we was trying to get out of this bullsh*t". I think it's good it ties in well with the story, if he's trying to make some mad money, he isn't going to be f*cking around with petty gangbangers and doing sh*t in the hood.


I've written this before, but it's the same idea as TBoGT. Luis was no longer apart of the hood scene either, but he was still able to do drug wars with his old friends.

The same could have been done here with Franklin relunctantly helping Lamar out with repeatable gang side missions. It still would have fit the narrative.

The same could be done with Trevor and drug dealing and wars as he continues to expand Phillip Inc.

 

 

 

Thank you, great post  :^:

 

You and [pT] get and understand exactly what I meant about more stuff for Franklin in the game regarding the hood and gang stuff. 

 

@ TheDust

 

That " Franklin wanted to escape the gang and hood life " stuff holds no weight against my argument. It's not valid and it's so overused. And just because he wanted to make more money and get out of the hood, it does not mean he completely disconnected from his gang, the game did not show this, how many times does this have to be repeated ? Providing the option for Franklin to go back to the hood and get involved in some gang action would not detract from main idea behind his storyline of escaping the hood. Why is it impossible for him to go back there and get dragged back into some sh*t ? Come on, don't be stubbornly unreasonable. 

 

So are you happy that now the main storyline is over, there is nothing exciting or interesting for Franklin to do ?? Would you not rather have the option of side missions that involve going back to the hood to help Lamar and the rest of the Families fight the Ballas and other gangs in gang wars, do drive-bys, hijack their operations, recruit gang members to follow you around, or set up a rival drug-dealing operation on the streets ? Would that not be a mad amount of fun ? Or you are content with what we already got with Franklin just doing very lackluster property management missions that only pop once in a while, tennis, triathlon and yoga ?

 

I know what I would choose. 

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BreezyAsHell
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#40

Posted 18 October 2013 - 02:51 PM

GTA San Andreas had the sh*ttest story.

LateNightNeons
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#41

Posted 18 October 2013 - 04:35 PM

 

@ LateNightNeon

 

 

Not to mention that the whole purpose of having Franklin, is the fact that he tries to get as far away from the hood life as possible, risking his life to do so, blindly following Michael etc. I've said that before, seeing the comments above makes me realize that I am pretty glad Rockstar doesn't build upon previous GTAs and wants to set a new tone with every GTA.
 
Imagine having IV and V being all about gangsta sh*t over and over again.

 

 

 

Nobody said anything about whole game being about that 'gangsta sh*t' again. I wanted to see significant amount of it because Franklin is a protagonist in the game, and he is a gang member, that's not hard to understand really. Franklin's side of the story should have covered the gang/hood aspect quite well for fans of that stuff, but it did not even scratch the surface, which is the main problem I had with this game. Franklin's spent most his time in the background in the second half of the game, a lot of his story was wastefully written anyway. I'd have rather him do more exciting gang stuff than run around helping Michael and Trevor in that boring corrupt cop/federal agent part of the story. 

 

Well if you put it that way, I agree with Franklin being the most underdeveloped character in the game. To be honest all of them were, which is a shame because their profiles had tremendous potential to do a lot more as far as storytelling and writing goes (and sometimes even beyond that).

 

Regarding my previous post, I honestly don't feel that GTA series, in general, should build upon previous games, I much rather seeing something new every time. For example SR has that problem for me, it's the same sh*t over and over again, it's fun don't get me wrong, but it's not that exciting anymore, the series became stale on it's third iteration already.


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#42

Posted 18 October 2013 - 04:52 PM

 

 

@ LateNightNeon

 

 

Not to mention that the whole purpose of having Franklin, is the fact that he tries to get as far away from the hood life as possible, risking his life to do so, blindly following Michael etc. I've said that before, seeing the comments above makes me realize that I am pretty glad Rockstar doesn't build upon previous GTAs and wants to set a new tone with every GTA.
 
Imagine having IV and V being all about gangsta sh*t over and over again.

 

 

 

Nobody said anything about whole game being about that 'gangsta sh*t' again. I wanted to see significant amount of it because Franklin is a protagonist in the game, and he is a gang member, that's not hard to understand really. Franklin's side of the story should have covered the gang/hood aspect quite well for fans of that stuff, but it did not even scratch the surface, which is the main problem I had with this game. Franklin's spent most his time in the background in the second half of the game, a lot of his story was wastefully written anyway. I'd have rather him do more exciting gang stuff than run around helping Michael and Trevor in that boring corrupt cop/federal agent part of the story. 

 

Well if you put it that way, I agree with Franklin being the most underdeveloped character in the game. To be honest all of them were, which is a shame because their profiles had tremendous potential to do a lot more as far as storytelling and writing goes (and sometimes even beyond that).

 

Regarding my previous post, I honestly don't feel that GTA series, in general, should build upon previous games, I much rather seeing something new every time. For example SR has that problem for me, it's the same sh*t over and over again, it's fun don't get me wrong, but it's not that exciting anymore, the series became stale on it's third iteration already.

 

 

It's not about rehashing the same thing over and over again; it's about replicating life to an extent while disregarding the boring stuff and keeping the fun stuff.  Things like gang wars/drug wars, vigilante missions, nightclubs (not just for immersion, but shootouts as well), and gambling should be staples of the GTA series by now.  After all, these games are about crime. That's not to say the game should revolve around them, but they should be improved upon and included along with the new stuff.  If hardware space is an issue, then certain features should be excluded.  To me, this includes things like watching T.V., the internet, comedy clubs, yoga, and triathlons.

 

These things are neat to experience once or twice, but then that's it...they serve no other purpose.  The other features I mentioned before are what give the game even more longevity whenever you get bored of just going on rampages.


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#43

Posted 18 October 2013 - 05:22 PM

I cant understand how people can not rate GTA V solely based on it not being about gangs and hood sh*t. The game was never going to be about that, it was never advertised as being about the hood. Yeah its annoying that gangs dont shoot each other and that the ghetto region of the game is quite small....but to judge the whole game on that is silly. Gang wars? taking over territory? Recruiting people? sounds like people just wanted San Andreas 2.0

 

This is the best way I can put it.....San Andreas in 2004 is better than GTA V in 2013. GTA V doesnt have the magic that SA has....for the main reason that GTA/open world games have been around for such a long time, they're just not magical anymore. San Andreas was only the 3rd 3D era installment of the series, so the genre was still somewhat fresh. Also, in my opinion....in comparison to GTA 3, SA was no where near as magical. I think people are just getting tired of open world games. Having said that GTA V is still a fantastic game and technically the best in the series in terms of graphics, gameplay, missions and voice acting (the relationship/dialogue/scenes between Michael and Trevor are insanely well written).

 

It's only real flaws are the property aspect, lack of interiors, short story and lack of vehicle storage.

 

I can understand people saying SA is better than V, but saying IV is better than V doesnt make much sense. I loved IV and would always defend it when people said it was dogsh*t. But let's be real here, GTA V improved upon everything IV had to offer. If you disagree you're in denial.

 

Me personally I think GTA 3 is better than all of them.


bish0p2004
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#44

Posted 18 October 2013 - 05:36 PM Edited by bish0p2004, 18 October 2013 - 05:38 PM.

I cant understand how people can not rate GTA V solely based on it not being about gangs and hood sh*t. The game was never going to be about that, it was never advertised as being about the hood. Yeah its annoying that gangs dont shoot each other and that the ghetto region of the game is quite small....but to judge the whole game on that is silly. Gang wars? taking over territory? Recruiting people? sounds like people just wanted San Andreas 2.0

 

This is the best way I can put it.....San Andreas in 2004 is better than GTA V in 2013. GTA V doesnt have the magic that SA has....for the main reason that GTA/open world games have been around for such a long time, they're just not magical anymore. San Andreas was only the 3rd 3D era installment of the series, so the genre was still somewhat fresh. Also, in my opinion....in comparison to GTA 3, SA was no where near as magical. I think people are just getting tired of open world games. Having said that GTA V is still a fantastic game and technically the best in the series in terms of graphics, gameplay, missions and voice acting (the relationship/dialogue/scenes between Michael and Trevor are insanely well written).

 

It's only real flaws are the property aspect, lack of interiors, short story and lack of vehicle storage.

 

I can understand people saying SA is better than V, but saying IV is better than V doesnt make much sense. I loved IV and would always defend it when people said it was dogsh*t. But let's be real here, GTA V improved upon everything IV had to offer. If you disagree you're in denial.

 

Me personally I think GTA 3 is better than all of them.

 

I've thought about what you've said before about the open world genre not being as interesting to those of us who've been playing them for more than 10 years now.   But when I think about it, even when VC came out, I grew bored of the game quickly because although they improved the gameplay (I didn't care about the story and still don't care), I hated the map which was major issue for me.  So, this is all while open world games where still new.  Even more,  when RDR came out, I never grew tired of it and I thought it put R* back on the map after the disaster with IV (my opinion).

 

The problem with R* is that they seem to have started this trend with the GTA series starting with IV where they are seriously limiting the game if it doesn't seemingly fit the narrative.  In the case of V, they saved a lot of repeatable missions (that could give the sp even more longevity) by putting it in mp only.  They are really taking the sandbox/open world aspect out of single player with this series.  

 

V was still great, it just could have been so much more.

 

Also, glad to see someone else recognize the greatness that was 3 at the time.

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WhatsStrength
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#45

Posted 18 October 2013 - 05:39 PM Edited by whatsstrength, 18 October 2013 - 05:43 PM.

Shameless re-post, but it has more relevance here than where I originally posted it at least.

 

There really is no "better" game in the series. They should all be taken as their own experiences, but unfortunately people can't leave the past where it belongs: in the past.
 
GTA 1 & 2 - Never finished them, but the top-down wasn't for me.
 
GTA III - I loved the atmosphere in this game, not sure what it was but it was great. Shooting system was horrid. No swimming was a bitch and the camera needed a lot of work. 8/10.
 
GTA Vice City - Still no swimming, still the same awful shooting system. Great soundtrack and it nailed the 80's vibe. I liked the celebrity voice-overs like William Fichtner as Ken Rosenburg and Dennis Hopper as Steve Scott. I used to love to mess around with the flying car cheat. 8/10.
 
GTA San Andreas - A massive and diverse map, but with a rather lifeless environment. Another home-run soundtrack, and now swimming was finally in. Planes were extremely fun to fool around in. Story was mediocre and felt rushed, all over the place and losing focus. Customization was great for clothing and haircuts. It had a better shooting system, but it's pretty bad going back to it today. 9/10
 
GTA Liberty City Stories - The great atmosphere from GTA III returns and I loved the almost all-original, in-house soundtrack. Definitely had a better story than GTA III. I was disappointed that they didn't implement swimming. And hell, it was a full-fledged GTA on the go. 9/10.
 
GTA Vice City Stories - Great Soundtrack, and FINALLY swimming in Vice City. Aircraft was lame because the altitude ceiling was ridiculously low. A mediocre story. I loved the business empire aspect. It ran pretty bad though, horrible frame dips and bad pop-in. 8/10
 
GTA IV - Definitely had the best story in the series, I loved Niko, Packie, Little Jacob and Dwayne. Some of the atmosphere from the PS2-era Liberty City found it's way into the new one. A MUCH better combat system than any GTA game up to that point. So much unbelievable level of detail. I loved the internet and Republican Space Rangers. The city felt real, like a place you could actually find yourself living in, just because of how detailed the enivronment was. My only faults are the mixed-bag soundtrack and piles of useless cash. 10/10
 
GTA IV TLAD - A really mediocre story and the biker theme wasn't for me. The grain filter was stupid and I always had it off. The new weapons were great. The dialogue was well-written. 7/10
 
GTA Chinatown Wars - Probably my least favorite. It's pretty amazing how they managed to fit most of GTA IV's map onto the DS. The story was extremely uninteresting and of course the lack of any decent music was a huge blow. I wasn't fond of the "arcade" style that the game had. 6/10
 
GTA TBOGT - It certainly brought back some of the over-the-top stuff from San Andreas, like parachutes and action-packed missions. The new weapons were fantastic and the new songs were great. I wasn't big on the story or Luis, it all felt too forced, like R* was trying to play catch-up with Saints Row 2, and yes I really did just say that. Mission replays were a fantastic addition to the series. 9/10
 
GTA V - I'm still letting it all sink in, after all, it's only been out for a month now and it takes time to fully-appreciate GTA games (I STILL find things I didn't know about in IV). I'll start with the main characters. Franklin is definitely the only "sane" one of the group, sort of like Niko in GTA IV. I thought he was cool, but it got tiresome listening to him complain, especially to Lamar. Michael is probably my favorite, a real chill guy living the everyman, blue-collar lifestyle and then makes his way back into the criminal underworld. I really loved the family aspect because you don't get much of that in video games. Steven Ogg gives the best performance as Trevor. It's really hard to get me to laugh, but Trevor managed to make me do it on several occasions. I loved the scene where he was arguing with Floyd and his girlfriend, and out of nowhere Trevor asks them to marry him. The map is great, but I wish there were more small towns, a criticism I had of RDR also. The soundtrack this time around is another mixed bag, but I love Space, Radio Mirror Park and LSRR. The planes are definitely better than in San Andreas, flying style and selection. The shooting system isn't as good as IV's and I miss being able to see enemy health. The missions and side activities are a lot of fun, especially base jumping with that godly track that goes with it.
9/10
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RetardOfTheYear
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#46

Posted 18 October 2013 - 05:53 PM Edited by RetardOfTheYear, 18 October 2013 - 06:01 PM.

GTA 3 : First 3d GTA, strong nostalgia for some (not me)

GTA VC: Best soundtrack, fun factor to the max, bikes, strong nostalgia factor for some

GTA SA : most ambitious (by far) GTA , good soundtrack, loads of stuffs to do, strong nostalgia factor and for some multiplayers mods fun

 

GTA IV: Impressive car/chars physics upgrade, risky storyline (best story so far IMO) relatively decent soundtrack, ok multiplayer and some nostalgia

 

GTA V: Impressive graphical performance, huge map, not so impressive car/chars physics ( a downgrade...) sotryline is relatively boring (at least for me), grand heist auto... zero nostalgia of course; worst soundtrack since GTA 3?

Glitchy online experience, and way too obvious desire to milk the players with cash cards.

 

 

These are some elements that can give you ideas as to why people change their point of view on this game after some times, that's only from my point of view.

 

First you are blown away by the graphism and sheer size of the map, in these old hardware, then you compare a bit to the other episodes, and it's not so impressive anymore.


B Dawg
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#47

Posted 18 October 2013 - 06:58 PM

Not entirely sure if I like V better than SA, but I was rather shocked to find that out that in a lot of ways the driving was more realistic in SA than in V.

 

This just really opened my eyes to just how much they went to the arcade direction. GTAIV's driving, in retrospect, feels like a natural step up from SA, offering more weight and better modeling for suspension and traction (granted the physics still needed some improvement). Then we get GTAV and the physics are super light, I mean wow, you can swerve the car around as much as you like without losing traction.

 

Playing San Andreas recently on PS2 and realizing I'd prefer its driving was a bittersweet moment.

Finally someone who gets it.

 

There was also also a thread many many weeks ago pointing out the inconsistency of GTA V (sadly I cannot find it), from driving to shooting to the enviroment, interaction. Cars, bikes, off-road vehicles and planes are super arcade while helicopters are too realistic for example.

 

And I agree with Bishop regarding the side missions/activities and the narrative.

 

 

I've written this before, but it's the same idea as TBoGT. Luis was no longer apart of the hood scene either, but he was still able to do drug wars with his old friends.

The same could have been done here with Franklin relunctantly helping Lamar out with repeatable gang side missions. It still would have fit the narrative.

The same could be done with Trevor and drug dealing and wars as he continues to expand Phillip Inc.

 

-

 

The problem with R* is that they seem to have started this trend with the GTA series starting with IV where they are seriously limiting the game if it doesn't seemingly fit the narrative.  In the case of V, they saved a lot of repeatable missions (that could give the sp even more longevity) by putting it in mp only.  They are really taking the sandbox/open world aspect out of single player with this series.

 


carmelo3
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#48

Posted 18 October 2013 - 07:02 PM

lol the driving was better in San Andreas????

 

I give up on this forum.

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B Dawg
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#49

Posted 18 October 2013 - 07:08 PM Edited by DarkKingBernard, 19 October 2013 - 06:53 PM.

lol the driving was better in San Andreas????

 

I give up on this forum.

Damn right it was. It's more fun and more realistic.

 

Edited due to unfair bashing of another user. Apologies.


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#50

Posted 18 October 2013 - 07:14 PM

I dream of the day we have a prudent moderator that moves anything comparing V to the other games to be moved to the game in questions forum.  I've noticed that's pretty effective at killing off these kinds of threads.  Besides, it's more suited for the off topic forum, since posting in a games respective forum is just going to bring out the biased fanboys.

 

:yawn: 


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#51

Posted 18 October 2013 - 07:32 PM Edited by davegrimes96, 18 October 2013 - 07:36 PM.

I loved GTA SA but they should have added more locations in V from san andreas like ganton and glen park. and they made a big mistake by not adding gang wars because they were so much fun, hell I even liked the ones in TLAD


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#52

Posted 18 October 2013 - 07:45 PM

 

lol the driving was better in San Andreas????

 

I give up on this forum.

Damn right it was. It's more fun and more realistic than anything in GTA V.

 

Spoiler

 

 

lol you're clearly some 13 year old f*ck boy. If you think the driving was better in San Andreas you are retarded beyond help.

 

What gets me is you praise the driving in GTA IV.....the driving on gta V feels more like IV than San Andreas you retarded c*ntwit son of a crackhead whore.

 

Now go do your homework you little boy.


tartanbahn
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#53

Posted 18 October 2013 - 07:49 PM

because san andreas feels bigger


BenniMBXD
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#54

Posted 18 October 2013 - 07:51 PM

There is already a topic made about this, no need to make another

 

http://gtaforums.com...or-san-andreas/


davegrimes96
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#55

Posted 18 October 2013 - 07:54 PM

because san andreas feels bigger

totally agree with you it also felt more populated with lots of little towns


JMan2
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#56

Posted 18 October 2013 - 07:57 PM

On a technical level, despite some regressions, GTA V is a better game than IV and SA, but that's not really the point when people compare them. A game, when it comes out, is judged on how good it's expected to be at that time. GTA IV has far better graphics than SA, and V has better graphics than IV for example, but when they're coming out 5 years after each other, that's always going to be the case. What disappoints people though is that they don't feel this game improves enough on previous GTA's which came out a long time ago, and that's fair enough. I can see where they're coming from too in some ways when they say it.

  • ThroatSlasher2 likes this

Phillipino0418
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#57

Posted 19 October 2013 - 05:24 AM

Only in myself i like VC in 3D Universe but i like V in HD Universe...


ThroatSlasher2
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#58

Posted 19 October 2013 - 07:41 AM Edited by ThroatSlasher2, 19 October 2013 - 07:50 AM.

On a technical level, despite some regressions, GTA V is a better game than IV and SA, but that's not really the point when people compare them. A game, when it comes out, is judged on how good it's expected to be at that time. GTA IV has far better graphics than SA, and V has better graphics than IV for example, but when they're coming out 5 years after each other, that's always going to be the case. What disappoints people though is that they don't feel this game improves enough on previous GTA's which came out a long time ago, and that's fair enough. I can see where they're coming from too in some ways when they say it.

Exactly, yes GTA V is a good game, but after 5 years .. it's getting way too long for what we actually got. What is more of a problem is that we know we will have to wait another 5 ( Maybe 6-7 ) years before we get our hands on another GTA. And for me personally, IV was the first Strike of R*, V their second. They better not f*ck up GTA VI or Im gone.

Edit: And the reason I think San Andreas beats V is because SA only built upon III and VC. I can't think of one feature that was left out. I can't remember one time, ONE time, where I said  '' Oh no ! You can't do this or that anymore in San Andreas !? '' while playing it. So when we played the game, everything we knew and loved about previous GTA's was there AND plenty of stuff was added too. Now look at V, yes, it definately improved on so many level from IV, but f*ck me did it fell flat on its face so many times. Rockstar needs to stop doing that. It's their second GTA they get out with as much stuff added as stuff missing or taken away. If the PS3 and Xbox weren't capable of handling the GTA V they wanted to deliver us, then f*ckin hell, they should have got that f*cker out on Next Gen. Because now, we have on our hands what seems to be, a half assed product. Oh and btw, it's been more than a month since V was out, and after all the updates, I still lose cars in my garage and all this f*ckin garbage.


morx555
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#59

Posted 19 October 2013 - 08:21 AM

Go play the previous GTA games and see that GTA V is the best.

 

After I finished V, I went playing III, VC, SA, IV and i felt that V is the most fun to play and the best of all of them.

I suggest to all of you to try this, and I'm sure all of you realize that V is the best.

 

It's true, it's damn true!!!


Osho
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#60

Posted 19 October 2013 - 08:47 AM

So someone explain to me why the game is not better than IV or SA in a nice critical way please.

 

In simple words - GTA SA was ( and remain ) a thriller in GTA series while GTA V falls short on kick-ass free-roam adventure from start to finish ( regarding single player )

It can only succeed by bringing the other nine-tenths of GTA SA that was cut-down straight away from the final product.





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