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About Texturing

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Bondergomme
  • Bondergomme

    j'la Pologne pas

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  • Joined: 10 Nov 2009
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#1

Posted 16 October 2013 - 05:20 AM Edited by Bondergomme, 16 October 2013 - 05:20 AM.

Hey guys,

 

How I am suppose to set texture on a model on 3ds max? I have this model (its a Mule with the Ambulance cab) :Problem01_zps9c375c9d.jpg

 

I Change the material ID for some area : Problem02_zps4fce8ffe.jpg

 

But some texture doesn't show up. since I use mule.txd I guess its because these ID doesn't found the Ambulance interior texture. But, even If I use a mule.txd with the ambulance texture in it, they doesn't show up! : GGMM2013-10-1601-11-27-27_zps1ce26fbb.pn

 

So, how can I make these texture appear ? 


Black Mantis
  • Black Mantis

    TH3 Don

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  • Joined: 07 Jun 2010
  • Syria

#2

Posted 17 October 2013 - 01:07 PM

Use material Editor in 3ds max to fix the missing textures for some parts by applying the same texture you have in mule.txd


Bondergomme
  • Bondergomme

    j'la Pologne pas

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  • Joined: 10 Nov 2009
  • Canada

#3

Posted 17 October 2013 - 06:14 PM Edited by Bondergomme, 18 October 2013 - 05:30 AM.

Do I need to use a standard or a gta material? 

 

Edit : Its ok, its all under control 

GGMM2013-10-1800-39-00-42_zpsd7f35ad8.pn





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