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So what exactly was R* doing for those 2 weeks after release?

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Raynos
  • Raynos

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#31

Posted 02 October 2013 - 03:36 AM

 

This is what they where doing for 2 weeks. Logging and reporting every f*cking glitch.

 

https://googledrive....2MzA/builds.xml

 

Uhh.. the last entry is dated 2013-08-11T17:50:22Z..

 

So like the other members have said... Counting money whilst doing coke! Fook yah!


Forzum
  • Forzum

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#32

Posted 02 October 2013 - 03:45 AM

Creating the patch, checking the map for glitches/bugs, check all the new interiors, systems, character creation, items, missions etc and having the final beta test with about min100-max 5000people or something.

BlademanX
  • BlademanX

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#33

Posted 02 October 2013 - 04:01 AM Edited by BlademanX, 02 October 2013 - 04:10 AM.

Anyone who truly believed that a project of this magnitude was going to launch without any problem is a MORON.
Titles routinely get patches and updates to deal with unforeseen issues in games.
No amount of planning can prepare anyone for dealing with something like GTAVONLINE. You can't realistically test something that is going to get slammed with 2% of the entire planet trying to play online in one day. This is going to be a learn as you go process.
Servers are overloaded, and quite frankly, people should have expected this considering GTAV has surpassed 1 BILLION in sales! Get over it. You waited THIS long, expect to wait a while longer. When Rockstar finally gets a grip on everything, the online is going to be the best thing available for entertainment purposes.
People REALLY need to check their bloated expectations at the door.


False, they could have beta tested with collectors edition then roll in special edition asking everyone to log in at certain time to test server load, updating their site to keep users in the loop.

This could have been done right from release....beta testin the beginning race then keep it at that so progress is not too far in, just to see how servers cope.

But rockstar stupid secretive policy with 10 nerds testing doesnt compensate for 15 million does it?

""Ok can all people witj collectors from europe sign in at 12 gmt, we will update our site with results, "can collectors sign off and sign back in at 3pm gmt, special edition sign in with collectors at 6pm, we will let you know whats happening"


We are aiming for 5 to 10 million load. Could extra normal edition users who pre ordered ad signed up foe beta log in the following day at 5pm gmt. We will keep you posted on results.......etc etc etc.....

I work for a charity. This is how we treat customers and end users despite f*cked up policies and heavy workload.

Common sense really, not monkey nuts logic.typical rockstar douchebaggery.

We dont do public beta because we dont need to. Ppl still wipe rockstars ass despite their lack of openess and honesty
  • BettyBlueGT and Boxman108 like this

EzOne4Me
  • EzOne4Me

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#34

Posted 02 October 2013 - 04:06 AM

To some people here, stop with the cockstar. That's lame and it's only funny when you still a kid.

guyzwitgunz
  • guyzwitgunz

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#35

Posted 02 October 2013 - 05:10 AM

Try to imagine what a pool filled with one billion dollars looks like. Then picture Dan Houser and co. swimming in that bitch and laughing all the way to the bank..

 

But seriously, you want to know what Rockstar/Take Two was doing? They are a huge company with numerous subdivisions going about their business in order to accomplish their main goal - delivering profits to their shareholders.


HITMAN1342
  • HITMAN1342

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#36

Posted 02 October 2013 - 05:15 AM Edited by HITMAN1342, 02 October 2013 - 05:16 AM.

You know, I didn't mind waiting the extra two weeks for online as this is a massive project. But, I honestly half expected it to be pretty well off on launch. I know most games have rough online launches, but Rockstar did have two weeks to prepare, take into account the incredible amount of users that may sign in, and have a tolerable amount of bugs to work out.

 

What I didn't expect, was the online to be unplayable completely. I expected lag issues and the occasional bug or disconnect...... This is simply disappointing.


Juzt
  • Juzt

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#37

Posted 02 October 2013 - 05:38 AM Edited by Juzt, 02 October 2013 - 05:40 AM.


"False, they could have beta tested with collectors edition then roll in special edition asking everyone to log in at certain time to test server load, updating their site to keep users in the loop.

This could have been done right from release....beta testin the beginning race then keep it at that so progress is not too far in, just to see how servers cope.

But rockstar stupid secretive policy with 10 nerds testing doesnt compensate for 15 million does it?"

 

Thats a good point actually.


GTAman124
  • GTAman124

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#38

Posted 02 October 2013 - 05:42 AM

A-man-snorting-cocaine-001.jpg

Laughing at us.


LotusRIP
  • LotusRIP

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#39

Posted 02 October 2013 - 06:36 AM

Anyone who truly believed that a project of this magnitude was going to launch without any problem is a MORON.
Titles routinely get patches and updates to deal with unforeseen issues in games.
No amount of planning can prepare anyone for dealing with something like GTAVONLINE. You can't realistically test something that is going to get slammed with 2% of the entire planet trying to play online in one day. This is going to be a learn as you go process.
Servers are overloaded, and quite frankly, people should have expected this considering GTAV has surpassed 1 BILLION in sales! Get over it. You waited THIS long, expect to wait a while longer. When Rockstar finally gets a grip on everything, the online is going to be the best thing available for entertainment purposes.
People REALLY need to check their bloated expectations at the door.


Shut the f*ck up, stop kissing Dan Houser's ass. I expected GTA Online with some "growing pains" as they put it themselves. The goddamn thing doesn't work at all. It's just GTA Offline. We have every right to be pissed off. We bought a product that is faulty. We want a fix, or some sort of compensation.

Forzum
  • Forzum

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#40

Posted 02 October 2013 - 07:58 AM Edited by Forzum, 02 October 2013 - 08:02 AM.

To people who say that they want "compensation". You do know that rockstar will add new items, missions on a monthly hell maybe even weekly basis and sometime we might even get a new map and all this for free. They OWE US NOTHING.

GTA O haven't been out for a day yet, just be patient, this is normal! Look at Diablo III, look at Sim City, look at every other MMO that's out there and you will see they have had problems on launch day that's lasted so long as up to a week maybe even more. If GTA O will work fine by the end of the day, that's a pretty damn good job from Rockstar.

BlademanX
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#41

Posted 06 October 2013 - 03:50 PM

1253527972_money.gif


Smokin on that reefer tho, stackin up in edinbro/counting dollars only hundred dough, im so freakin high you should call me jetthro/bands ah make her dance/stacks will make em dance

The New Blueguy
  • The New Blueguy

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#42

Posted 06 October 2013 - 04:02 PM

A-man-snorting-cocaine-001.jpg

 

Go f*ck yourself.  You know nothing about game development.





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