Act II ...
The two new missions focusing on the Lost Civil War:
1- Taking place before Brian is confronted in his derelict safehouse, Brian sought to propagate the news that Johnny sold Billy out to the Broker Lost chapter, but when the Broker president stands by Johnny's side by replying to Brian that if it is indeed the case that Johnny sold Billy out then he should "be hailed as an inspiration to all honest public servants", Brian decides to retaliate by staging an attack between remnants of the AoDs and the Broker chapter, to which Johnny felt compelled to intervene and assist The Lost Broker chapter, as he 'owes' them for their unwilling participation into the Alderney chapter civil war. The AoD planned to blow up the entire area with a fully loaded gasoline truck. Johnny then has to drive the truck away from the area and dump it into the river, but when cops begin approaching the scene and blocking the area, Johnny is forced to use the truck to storm through barricades of police vehicles and find a new alternate route to place the truck beyond harm's reach. Also to deviate the police's attention from the Broker clubhouse, to avoid police 'examine' the area and recover the Broker chapter's illegal weapon arsenal. The fuel truck, highly volatile as it is, compels Johnny to drive carefully, similar to one of the earlier missions in GTAIV where Niko is tasked with driving a truck full of explosives, although this time the truck is under pursuit. Eventually Johnny made full throttle on the edge of one of the bridges that leads to Algonquin and had the truck plummet into the river below. Johnny survives and swims to shore where friendly Lost brothers come to greet him. When Jim asked as to why he simply didn't just let the truck blow up in front of the LCPD, Johnny, still catching his breath after all the swimming he had done, was left dumbfounded by the idea that simply did not crossed his mind, and begins to laugh, perhaps laughing nervously, but soon accompanied by the laughs of his brothers.
Inspired by a scene in the second L&D trailer where Johnny is seen driving a burning fuel truck through the traffic.
Purpose of the scene serves to show the beginning of closer ties made with the Broker Chapter, which would then lead to the natural agreement of leading the full scale assault during the diamond heist, and consequently the failure of which will make the Broker chapter regret having sided with Johnny.
2- Taking place before working with Elizabeta again but after Brian has been confronted in his safehouse. It has been revealed that before going into hiding Brian had also provoked the attention of various gangs throughout the city, gangs such as the Albanian and Russian mob and Jamaican Posse that the Lost had only encountered during gang wars. The result is that multiple attacks against Lost brothers have sparked all over town, and Johnny can only save so few since he can't make it in time at every place where brothers are ambushed. Johnny can decide whether to send his close friends Jim Terry and Clay to each help assist in a individual ambush point -thus assuring more timely intervention but also lesser chance at success- or to stick with Johnny and arrive to each ambush point together -creating greater chance at saving the brothers, but saving less overall- ... Johnny can also decisively choose to rescue either the more 'battle hardened' brothers, or leave them in favor of the less experienced ones since the tougher bikers may prove to survive and delay the time needed for assistance. Saving the less experienced bikers first will earn their absolute loyalty, whereas saving the battle hardened bikers first will ensure their chances at being even more battle efficient, but gain so much confidence to their survival capabilities that they may not necessarily return the favor and always come to your aid when required. Not all brothers are caught up in open street firefight , some are trapped in apartments or forced to flee into the subway , which requires extensive research and discretion to successfully save the bikers are escape without attracting insurmountable odds against rival gangsters. This is basically a long Gang War on overdrive. Johnny can also ask assistance from the Broker chapter, but only if certain requirements are met regarding Johnny's interaction with the Broker chapter: in the mission above for example when he intervenes to save the Broker clubhouse, if Johnny took too much time arriving on the scene, or fought poorly, or inadvertently lead the police to the clubhouse and had the weapons confiscated, then Broker president would prove hesitant in wanting to risk more of his troops or simply not be able to afford at all at the moment. Another interaction with the Broker chapter comes in another mission, which would be detailed below.
The part where Johnny would have to venture into subways to rescue hunted brothers is inspired from this official screenshot, which rings a hallow tone to it considering it is the same subway entrance Jim took when fleeing from Niko Bellic. In fact I even originally thought that Johnny would be 'chasing' after Niko during the Lost and Damned's rendition, but this scene did not came to be. So the existence of this official screenshot showing Johnny in a suicidal mood still carries an oddness to it.
Purpose of the mission is to deliver the final blow on the scale of the civil war's impact had on the Alderney Chapter. With barely a third of the gang left standing as it is, it reinforces to the idea that Johnny would be accompanied by the Broker chapter for the diamond heist. It also suggests that whatever Johnny's next directives may be, as the chapter leader, it will definitively be first and foremost for the absolute benefit to the brotherhood, regardless of the odds and costs. This would explain Johnny's full intention in working both with Elizabeta and the Uptown Riders during their drug runs against gangs and LCPD. As well as fueling Johnny's need to acquire huge wealth in short time, culminating to his sudden greed in stealing from mobster Ray Boccino.
This mission could also bring a note of difference regarding Brian's stranger quest: if Brian was spared, and that this mission has been completed before doing Brian's stranger quest, starting the stranger quest would show Johnny instantly killing Brian with a sawn off shotgun. First shot knocks Brian down wounded and bleeding, Brian gasps at his wounds before looking at Johnny, and when attempting to say something that sounded like pleading, Johnny promptly respond with a big "What?" and pressing the trigger for the second shot.
The three new missions revolving around Johnny's psyche again :
1- An Intermission. Featuring beer drinking bikers. There was only one scene in the game where the bikers are shown having a drink while sitting on their motorcycles, and that was in remembrance to Jason. Somehow I thought it would have made for an interesting moment to Johnny having a drink with someone by the docks while observing the Algonquin skyscrapers, and debating about the choices they made that lead them to this particular lifestyle. The conversation may perhaps bare similarities with Johnny's second discussion with Leavis, the maître d' at Stubbs' gentlemen club. This isn't like a hanging out with friends sequence and getting drunk at the local bar, not just riding on the road either. But sitting on a motorcycle in the outdoors, and talking about how do they feel on fitting in on society. To make matters slightly more interesting from a gameplay perspective, Johnny can choose one of the four following characters he wishes to share this quiet moment with: Jim, Angus-in which
case Johnny will have to drive a car-, the Broker chapter president, or interestingly enough, Stubbs. The resulting scene with each of these characters results in different dialogues, topic discussions, and potential gameplay bonus; but none is more 'advantageous' than the other per-se, all four choices are valid for repeated playthroughs incentives:
Having a drink with Jim takes place near the docks east of Alderney, topic includes Johnny's presidency, theories on what truly happened the day Billy was arrested by the cops, and Johnny persuading Jim to leave this outlaw life before it is too late, Jim will finally confide to Johnny that the thought of leaving the gang did crossed his mind several times and ask for apology, to which Johnny gives him a brief yet heartfelt hug. Jim asks why don't Johnny do the same and just quit, Johnny however affirms that he has nowhere to go except for the Alderney Lost chapter, all that he has ever lived by and believed in. Regardless of whether he is the leader of the gang or not, he simply has nowhere else to find comfort, no matter how perverse it may seem. Gameplay bonus for choosing to speak with Jim offers a short but potentially memorable sequence towards the end of the game.
Taking Angus out will lead the two to Middle Park, where they find a bench to sit on. Johnny will mention about the Broker president and his acquaintance with Angus, Angus however seems to recall little to no merit on the character of the Broker president, finding him to be deep down a great manipulator for his personal gains. Johnny is surprised at Angus' point of view, Angus argues that it makes sense Johnny doesn't necessarily see the wrong doings in him in similar ways that many followed Billy blindly, and then same went for Brian, therefor the Broker president will naturally have followers that suits him as well. This causes Johnny to re-evaluate on the worth of his position as chapter president, but Angus says it is useless to have doubts about it. Johnny laughs, finding that Angus too is following Johnny 'blindly', and that don't prove John to be the better man. The two also discuss on the eventual enterprise the Lost will need to take, Angus suggest that they ditch Liberty City and open a garage somewhere else where bike enthusiast could drop by and not carry a death machine mentality, but Johnny doesn't wish to leave Liberty City, even if it seems impossible to find a good reason to stay either. Gameplay bonus comes in the form of a cautious worth of distrust towards the Broker chapter, which may potentially come in handy near the end of the game.
Meeting the Broker president by the harbors in west Broker, not far from the Broker chapter clubhouse, leads to topics regarding Johnny's past and his initial decision in wanting to be in the Lost, and why having stick to it decades on. In this sequence Johnny and the Broker president had the most drinks compared to the other companion options. The Broker president will eventually confide to Johnny that a sudden death in the coming days is but the best thing he wish could happen to him and to all of the Broker chapter. Arguing that he prefers to be dead while able to ride his bike than to wait until he needs assistance just to be able to reach the restroom. He will also admit that the reason why they took care to retrieve Jason's body is because he 'envies' these young and short lives, suggesting that the origin of the name the "Lost" isn't as much an homage to the fallen ones in Vietnam as it is a deep wish from those who came back from the war and regretted that they simply didn't meet their ends when they could have. It is kept ambiguous as to whether the Broker president was one of the 'original' Lost members or simply a man who willingly adhered to a lifestyle that is essentially a death seeking process. Johnny uses these insights to put new perspective onto BIlly's leadership, as well as to his own intentions with the Lost. Gameplay bonus comes from gaining assistance from the Broker president during the civil war aftermath siege depicted on the previous mission. Even if said mission has already been completed there's still another bonus assistance that will present itself towards the end of the game.
Choosing to 'hang out' with Stubbs will first begin through a phone conversation where Stubbs will be absolutely surprised by the proposition, along with Johnny explaining that he himself is trying to figure out what could have possibly came over his mind in asking his blackmailer out for a drink. Stubbs says it's nonsense to be labeled as a blackmailer, and proceed to invite Johnny straight away, to the top floor of the gentleman's club, this is where the meeting place contrasts with the others that took place on street levels, now being much higher above. Johnny will comment on not having the habit of viewing the city from such angle, Stubbs will remind Johnny that he was always welcome to the ivory tower anyway. Johnny asks if there's any catch to the generosity, to which leads Stubbs to pose a series of rhetorical question to Johnny, essentially asking if Johnny finds any 'meaning' to his struggle in refusing to be part of this society that he can't escape. Johnny boldly claims that the struggle itself is meaningful, but Stubbs find it hard to believe. Stubbs believes that Johnny isn't living by a code, but by a primal urge, that of chaos, but succeeded in convincing himself so well that it is all part of a bigger and noble plan. Johnny doesn't comment on the matter other than to dismiss Stubbs' entire reasoning as being way too poetic and unrealistic, to which Stubbs laughs, saying that precisely so Johnny is not being realistic, otherwise, not only wouldn't he be pulling strings to keep police task forces at bay from invading Johnny's clubhouse, nor would Johnny ever felt the need to stay in town when he could easily be living the high life elsewhere. Stubbs' point is to show that Johnny has intentionally decided to feel oppressed by the world around him, and that the lack of conformity is but a matter of choice. Nothing so doomed about it. Johnny however thanks for Stubbs' enlightenment, but not in the way of Stubbs' argument, rather through the fact that looking at Stubbs just reminds Johnny himself why he is and does the things he does. The two said their goodbyes on good terms nonetheless. Gameplay bonus comes from the aftermath of this conversation with Stubbs, where Johnny gained the wish to open his locker in the clubhouse and retrieve his 'old' jacket, giving player an additional outfit. This is a consequence of Stubbs' repeated comment on Johnny's hygiene, but more importantly, Johnny's older jacket carries a more evident "drug-addled" outlook than his main black leather jacket, and this will mash into the scenery more effectively in the ensuing missions, where Johnny operates kidnapping and drug smuggling for the Bohan coke lord.
Purpose of these conversations are to act as the game's 'intermission' sequence so to say. Each carrying a depressing tone as much as the other, but all intentionally made as such to give pause and reflection as to what has transpired at his point. They act as a conclusion to the blood storm of the affairs with Billy and Brian, and preceding the continuing downfall of the Lost. It's a shift from the brothers who had their beach night hang out to that of carrying an immense responsibility in finding the appropriate way to survive in this city.
2- The next passive mission is set after the dealings with Elizabeta has concluded and after Johnny kidnapped Roman to pay off Ashley's debt, but before Johnny gets to work with Ray Boccino. After the toll of the kidnapping, Johnny wishes to take his mind off on things. Johnny calls for Clay, thinking that the livelier of the bunch may perhaps help him set his mood straight. Clay however finds Johnny to be in such a depressive state it is beyond his help. Johnny has an idea to ease his conscience, but he has to do it alone. But first to avoid making Clay wasting his time Johnny decides to introduce him to Malc. Jokingly introducing Clay as the living proof the Lost tolerates 'all' kinds of degenerates. Malc and Clay gets along and head for a strip club. Johnny promise he'll join later but first decides to pull one more insane act: visit Billy at the penitentiary.
Johnny is surprised to find out that Billy had put him on the visitor's list. Johnny immediately notices that Billy has pull out some weight. Billy asks what does Johnny expects to obtain, Johnny outright shows lack of confidence and doesn't know how to deviate the subject. Billy chuckles at the sight of the frail Johnny and suggested that Johnny will do just fine, regardless of what situation he'll end up facing. Johnny didn't take too kindly at BIlly's tone and asked to know what he meant by what he just said. But Billy insist there was no ill intentions, and isn't in the mood for talking anymore. Johnny leaves the penitentiary unsatisfied and receives a call from Malc asking him to join up in the gentleman's club. Johnny however declines and heads somewhere else instead; he goes to see Ashley.
Before he can say anything however Johnny finds Ashley unconscious at her home. With her derelict lifestyle, and the stress of the visiting Russian mobsters, it just wasn't clear whether she is going through an overdose or was willingly committing suicide. Johnny carries her in his arms and rushes towards the hospital in front of the street.
Purpose of the mission is to once again portray a calm before the storm. The utility in showing Billy again is due to the now increased length in the story, thus provoking a need to at least show him once more long before the final execution, in fear of the character's presence and importance be left forgotten. Having Malc and Clay meet up just seemed like the beginning of an unusual experimentation where Lost and Uptown Riders get to know each other better. With the new ties between the two comes from their evident bike enthusiasm, and potentially giving a new light to this other 'side' of the biker tropes, about people who simply enjoy motorcycles. As well as better camaraderie in order to later face the common enemy, the Angels of Death, when they make their last push to secure their Algonquin and Bohan territories.
3- Starting after the completion of a mission involving the AoD and a tow truck, which will be detailed below, Johnny goes to see Ashley at the center Alderney hospital. Ashley is unrepentantly glad to see her 'white knight', knowing that he did came to rescue her for good reasons. Johnny says however that when he came to see her the other night was because he only had plans to say that despite their off-relationship and her continuous tendency in getting into trouble, they should remain friends nonetheless if nothing else. Ashley feels confused and lost, and Johnny is incapable of finding anything more to say. Ashley appears as if she wants to make a scene, but doesn't. It's a difficult sequence to digest as the only prominent audible sounds comes from the hospital equipment and ambient noises. The two are ostensibly disappointed in the fact that none is really getting as much of the rollin' good times as they thought they could have. Gameplay resumes in a different manner, as Johnny is still sitting by the side of Ashley's bed, but will only get up if the player presses a button to do so. As Johnny proceeds down the hallways to exit the hospital however he spots at the end of the hallway AoD members walking in posse, with flowers in hand, similar to what their supposed 'new public image campaign' the in-game news has mentioned. Johnny however isn't fooled. Close quarter fight in the tight hospital hallway begins. The AoD death squad came to take both Johnny and Ashley out. Johnny curses them for even daring to pull out a stunt like this in a hospital, the AoDs respond that it is only natural considering just how much the Lost have been pushing 'them' to the brink of their limits. Johnny and the AoDs agree to keep on disagreeing and exchange blows and gun shots. The panic ensues all around the hospital. The AoDs doesn't seem to be in retreat, rather they just keep on coming. Johnny has no choice but to retreat back to Ashley's room and barricade the place. Johnny calls to his brothers for back-up. Ashley gets off her bed and feebly attempts to leave the room, telling Johnny to get out of her way, as she rather die now while opportunity rises. Johnny yells at her to get back into cover, Ashley cries out that Johnny wouldn't have the guts to do much about helping her anyway. Johnny then out of stressful desperation punch-knocks out Ashley, although he himself seems surprised as to what he just did.
As if the situation wasn't bad enough, grenades has been thrown from the outside through the windows, Johnny ducks to ground, covering Ashley, as the room erupts in flames. With now fractured walls in sight, Johnny picks up Ashley on his back and attempt to find a quick improvised exit. Depending on which jacket the player is wearing this scene may or may not potentially be harder to play. If Johnny is wearing his standard black leather jacket, his health and sprint strength would decrease faster, similar to how he nearly passed out when talking with Stubbs in the sauna room earlier in the game. If he wears the old drug addled jacket unlocked in an earlier mission, which is lighter, it would ease the gameplay sequence. After navigating through the burned out hospital building like an endless maze, Johnny finally finds an exit. And collapse to the ground out of exhaustion. He takes a while to catch his breath before realizing that he is greeted by a posse of AoD lined as a execution platoon. The rescue party arrives right on schedule naturally, but with a few surprises. Clay arrives with a batch of the Uptown Riders, courtesy of Johnny having introduced Clay to Malc and established a business affiliation between the two. Terry arrives with his gun van, opening up to heavily armed Lost bikers, including Angus of all people. None of the AoD managed to even get back on their bikes. The chaos that occurred however pulled an increased in heat the city has towards the outlaw biker gangs. Tightening the police security forces, and further leading the ease to the FIB in making a deal with Billy Grey turn state witness.
The inspiration for a hospital shootout came in part from a brief moment in the Weazel News Report trailer where it depicted the reckless AoD bikers, killing random pedestrians in burger shot , hospital and subways.
One of the purpose in this scene is to show the consequence which leads Ashley to get deeply affiliated with Ray Boccino as well as Johnny's personal dislike for him, where in spite of Johnny risking his life in saving Ashley, she'll still resent him for declaring that they will never be anything more than 'friends'. Another purpose is to depict with the enough toll as it is that is clocking up Johnny's life, he gets progressively reckless, and takes bigger risks afterwards, some successful, some not so much. Finally it is also to simply add life-threatening drama, something that seldomly occurs to Johnny, and justify the oncoming sequence that is to mark the final segment of the game to feature the AoD, who have decidedly refused to maintain their public image campaign, as a result of endless gang wars against the Lost.
The two new missions depicting the final AoD strikes:
1- Taking place after Ashley has been admitted to the hospital, but before the AoD invades the place. This mission deals with the consequences to two seperate events; first the fact that Johnny took out several of the AoDs arsenal vans when Jim and Malc gave Johnny the pipe bombs in the beginning of Act II. The AoD decides in revenge to target the Lost's sergeant at arms, Terry. The second is when Malc and Johnny ambushed the drug convoy on the toll booth when working for Elizabeta. The AoD decides to haul out the Uptown Rider's motorcycle supplies. This leads to Johnny authorizing the Uptown Riders to 'borrow' the Lost's supplies of Harleys through Clay's services, prompting for more humorous comment from Malc where he shows disdain to the 'American machinery' while eventually growing a fondness to it, though refuse to admit it out loud. But beforehand Johnny races to Terry and assist him in protecting his van while AoD chases it. After a bit of drive by shootings escorting the van on his bike, Terry convinces Johnny to take cover in the van, rather than to be left in the wild as AoD enforcement arrives. Johnny rides shotgun next to Terry for another on-rail shooting sequence. This doesn't last long however as soon enough the van's tires have been popped out. Making further advancement too difficult. When asking what to do now, Terry exclaims having a brilliant idea and storms out of the van, asking Johnny to wait. Johnny attempts to hold position as AoDs succeeded in finding them again. Terry can be seen jacking a nearby tow truck, which leads Johnny to express outrage that Terry couldn't even find a faster get-away car. Terry however says he never planned on leaving his money-making gun van, his much needed income resources, instead plans on using the tow truck to move his van around. Terry asks Johnny to hang in the back of the van and allows him free-use of all the hardware he wishes, although noting to better not use it all too frantically either, as they still need these ressources to earn money. This new on-rail shooting sequence is significantly longer than the one beforehand where Johnny was just riding shotgun in the van, plus now player has all the game's weaponry to discharge at the angry bikers, and even occasional law enforcement. The grenade launcher has been tweaked in that it can now be shot through a vehicle's windshield, prompting the driver to violently panic and ram into nearby bikers before the inevitable crash and explosion. Midway through the chase the Uptown riders resurfaces with the Lost's bike arsenal. The player would have to be careful in not shooting up his allies in the process. Malc will decide to better cause a diversion, leading both AoDs and law enforcement away until Terry can find a safe place to stash the van. They eventually arrive safely at a dock warehouse in Algonquin, wondering just how far the AoD will continue to carry out their plans, if there's any more. Which, as you know, led to the burning of the hospital.
Inspirations came from the fact that despite the tow truck's inclusion in the Lost and Damned, it is simply never used, nor carry any use on its own, so I thought it would be wise to include it at least once in a mission. Another inspiration came from an official screenshot depicting Johnny riding shotgun next to Terry, which is inaccessible in game.
Purpose aside from making use of the tow-truck and deliver additional on-rail shootout, is to also provide deeper consequence to the gang conflicts between the three biker groups. It also depicts the desperation in the Angels of Death, having already lost more than enough of their organization to the war depicted in Act I, and their losses in the beginning of Act II, they decided to head on full throttle on their vengeful spirit, and their public image be damned, which is also a recurring motif in the plot, that of the 'image' status one has to another, both towards the individuals and towards societies. Finally it also acts as a set-up to the hospital sequence above, and leads to the rampaging conclusion, detailed right below.
- Taking place after the hospital event, Johnny has a meeting in the Lost clubhouse, the debate concerns the manner of retaliation they would perform against the AoD. The manner in which the conversation pans out has seemingly an air of no-difference than back when Billy was shouting orders. Jim and Angus note nonetheless that with the way things has been going, the police will no doubt be observing their every move, and just waiting for the first shot to be fired to bag them all together. Johnny argues however that in Liberty City, the police might just as much prefer that the gangs wipe each other out first, as nothing helps more than to have somebody else do the dirty jobs for you, as experience cynically taught him. Johnny leads a massive convoy out of what's left of the Lost bikers, a convoy significantly bigger than previous missions offered, now ranging to dozens of bikes, as they cross bridges, rides on highways, all the way across Liberty until they arrive at the highways next to Dukes and the airport. On the ride when the brothers converses to each other, Jim states it is rumored that the Angels have potentially plan to skip town altogether, but Johnny says that it would be rude to not give a warm farewell. There it is that the long final shootout against the Angels takes place, from drive-bys on highways, to roadblock created by panicking civilians abandoning their vehicles, to the airport tarmac where law enforcement felt obliged to pursue, but then slowly abandoning the chase once the bikers resume pursuit on the highway heading to the bridge that leads to Algonquin. To give more impact to the chase, the AoD are programmed to always be accelerating ahead of the Lost, that way it is impossible for the player to simply ride past quicker than the AoD, and risk putting the chase to an awkward on and off pacing. During the latter half of the chase where the Lost catches up to AoD supply vans towards the bridge leading to Algonquin, the backdoors would bust open and AoD members firing off rocket launchers at the Lost. Again since the AoD are programmed to always be ahead of the player, the gameplay here isn't to simply shoot off the attackers, but accurately dodging the death missiles, where it ends up landing on passing by vehicles and causing more random death to unlucky pedestrians. Eventually with the more civilians who perishes the more wanted stars would increase. Johnny would shout at folks to get out of the way, but this proves to be less effective than to dynamically shoot out tires of civilian vehicles, causing them to derail and unable to advance, and avoiding them assured death by staying too close to the chase. Once the AoD members meet their end in the heart of Liberty at Star Junction, Johnny would now have to deal with the law enforcements. Surviving Lost members would join up with Johnny and operating a perimeter where they slowly fight and advance until they find a suitable escape point, which, is nowhere to be found as police increasingly arrive and surrounds the area.
They end up seeing an approaching civilian helicopter which offers them assistance to leave the scene. The Lost all boards the helicopter as it leaves the police force stranded on the ground. It is revealed that the pilot was personally asked by the Broker chapter to assist the Lost. This also offers Johnny to enquire whether the Broker chapter has more of these aircraft resources to spare. The pilot replies that they don't even have a gunship helicopter as it "ain't Vietnam" here. If Clay is present he will note that "it actually does bring back vivid memories", with Johnny noting that this has indeed gone too much out of control.
Inspiration for the iconic scene where Johnny has to ride past and dodge rocket missiles comes in fact from the first trailer for Episodes of Liberty City, and it has always surprised me that this event simply never occurs in game, not even on gang war scenarios. Unless it requires an ostensibly high level of gang war completion, but I doubt it.
The sheer carnage operated in this mission is its own purpose, the shifting perspective between the previous on-rail segment where Johnny shoots grenade out of the back of a truck in contrast to him now dodging missiles was deliberate. The helicopter escape was to avoid forcing the players leaving down to the subways again as in GTAIV's bank job.
Finally, the complete decimation of Angels of Death presence in Liberty, a result of Billy's re-igniting the war, and subsequent un-pacifist maneuvers to help deviate the violence under Johnny's presidency, is one of the two major dramatic point I thought was missing from the Lost and Damned.
The second dramatic point I thought to be missed is resolved below, concerning the Broker Lost Chapter.
The two new missions concerning the impact Jim's death has on Johnny and wrapping up the Lost's presence in Liberty City, titled "Brothers for Life..." and "...Lost forever":
1- Immediately after Ashley gave Johnny the news of Jim's death, Johnny receives a phone call from the Broker Chapter, asking him to come and retrieve Jim's body, which they've recovered. Johnny travels once again to the Broker clubhouse to take back the body of another fallen comrade. Johnny notices the derailed train on the Broker bridge before arriving at the clubhouse. Once there he heads directly for the hearse containing Jim's closed casket coffin, never minding much the other bikers around him. The Bikers all seem resentful, mostly because of the massive loss they endured when they were blown up by Luis Fernando Lopez during the diamond heist situation, but also because Johnny not only simply never sought to inquire about the Broker chapter's losses, but now they see that it was all worth for naught, as even concerning the payment of the diamond exchange, they do not have. Johnny doesn't say anything, except for a "no" when asked by the Broker president if he had at least retrieved the money from the deal. Johnny drives the hearse off, but not heading directly to Alderney, rather he first went for the southern docks of Broker, looking for a quiet empty place to hold for a while, in the foggy nights.
From this point on what happens depends on the choice player previously made regarding which character they decided to hang out with during the intermission in the beginning of Act II, as each characters influences one of the different moods Johnny would have at this moment, hence there are four different outcome to this mission:
If Johnny went to hangout with Jim; he will get out of the hearse and sit on the van's hood, looking at the distance before nervously picking up his cellphone and attempt to call Jim's wife Jackie. But no one would pick up the phone. Johnny first thought that she may simply not wish to speak with him. Then out of curiosity he decides to call Jim. Not only does nobody answers, but neither does the ring tone or vibration can be heard from the coffin. Johnny wonders and begins to shake his head with a half smile on his face. "If only" he says. Johnny recalls the conversation he had with Jim and asking him to leave town while he still can. Johnny is theorizing that Jim may have well grabbed the opportunity he had to leave town, even if the lack of the phone ringing didn't necessarily mean anything. This however is but a 'thought' that Johnny will display, but a hopeful thought for him nonetheless. Johnny then wonders that, if it isn't Jim, then who is actually in the coffin. As Johnny finally decided to take a look, a police helicopter emerges, with a searchlight directly pointed at him. It didn't took long for Johnny to guess that it is the Broker chapter who decided to set him up, and used Jim's body to lure him out so the police can have him.
Johnny smirks at the police and returns to the hearse and drives off. Knowing that the hearse is slow enough for the helicopter to catch on, Johnny decides to backfire the Broker chapter's plan, and instead uses the hearse to cause attention and chaos before luring it all back to their clubhouse. A callback is made to an earlier mission with Jim where they had to lure cops to an ambush point, and players could hold a button to get a view from the pursuing vehicle, same could be done here. Once the player has amassed enough wanted stars, Johnny will use the hearse as a battering ram and crashes through the clubhouse. Calling it karma. As a shootout erupts between the police and the bikers caught on surprise, Johnny uses the diversion to flee, but first igniting the Broker chapter's weapon arsenal hidden in the local warehouse. With the place exploded, the shockwave propelled Johnny into the river where he then swim his way to Algonquin. Johnny hypothesizes that the Broker Chapter sets him up as retaliation
for having convinced them in participating the diamond heist, which crippled their gang, and more importantly as revenge for all this 'fruitless misadventure', a 'just business' attitude.
If Johnny hanged out with Angus; after arriving at the empty pier, Johnny will leave the hearse after a while of looking at the coffin through the rear mirror, as well at himself for a brief moment. Johnny heads for the nearby scaffoldings and climb the ladder that leads him to the nearest tallest building. Once upon the roof Johnny has a view on the Broker bridge where the incident occurred, and begins taking a few steps closer to the edge. Johnny is contemplating death. Feeling tremendous guilt for having led the brotherhood to no good, Johnny is adamant in giving his brothers freedom from his poor leadership, as well as exhausted any other possibility in living peacefully in Liberty City. However, Johnny recalls a point made by Angus, that regardless of what has happened, there's no denying that a path onward can still be made. Johnny considers the possibility of changing things for the better, whatever way he can. He finally takes a couple steps back, taking a few deep breaths. He knows now that Jim's death should not be in vain, and that they will have to live on seeking a better future, in James' name.
His thoughts are cut short however when he notices the approach of a police chopper, before being promptly shot down by a rocket. Johnny makes his way down to see what had just occurred. He finds out that the Broker chapter had been following him, and they had purposefully called in the cops in order to have it shot down, to provoke an all out assault from the law enforcement. Johnny demands to know why. The Broker president explains that recent turn of events left them considerably weakened to the point of extinction. The gang wars with Brian, the diamond heist, the ever increasing law enforcement capacity, all has brought about the final hours of the outlaw life. Johnny still feigns to not understand the reasoning behind it, while slowly and discreetly reaches for a pipe bomb in his back, having been warned by Angus that the Broker president had always have personal reasons for the services he provides. The Broker president reveals he was hoping that Johnny would have returned to Alderney first before they can call the police and have the whole gang decimated by forcing a 'suicide by cop' maneuver. But now they had no choice but to start it up early since they thought Johnny was about to kill himself when they saw him climbing up the building. Johnny says that he is not going to just roll over and die and tries to convince them that it isn't the wisest of choice, and that they can still find a way to make things better, somehow. But they won't listen, partly also because Johnny doesn't give out any strong arguments. Luckily for Johnny this conversation has stalled long enough that law enforcement have the docks surrounded, prompting him split second needed to toss the grenade at the hearse, with the explosion providing the necessary smoke screen diversion to make a run for it as shootout erupts between the bikers and the police. Johnny is tasked in evading cops until the wanted stars are dropped sufficiently allowing an easier breach at the bridge barricades to make his way back to the Alderney clubhouse.
Once that is done and Johnny rides his way towards Algonquin, the Broker president and some of his brothers give chase behind Johnny. Johnny yells at them not to force him to fire back. But the bikers had no intention of fighting Johnny, in fact they ride past him. Their intention is to lure the cops who were still pursuing them all the way to the Alderney clubhouse, and once both Lost organization mashes together, the cops wouldn't be able to tell which is which apart and be forced to decimate them all at once. Johnny is stupefied by his Broker comrade's insanity, but nonetheless, out of some remote sense of sympathy, or just tired to see one brother killing another, Johnny decides to knock the Broker bikers out of their bikes instead with a baseball bat, and thus forcing the police to arrest them. Johnny succeeds in knocking the bikers off their rides, but the Broker leader had gone on a separate route beforehand, and is nowhere to be seen. A moment of sheer luck however intervenes when Johnny spots the Broker president, Johnny expresses his most merciful gratitude towards Jim up in the sky and gives chase, the two heading towards the north Alderney bridge. The Broker president rides too far away however and Johnny fears he may never catch up considering how his bike wheels have in fact worn out when engaged in previous chases. He then decides to return the example and shoot off the Broker president's bike tires instead. Using the same pistol Jim had gave him to face the bent cops earlier in the game, Johnny shoots, and causes the Broker president to lose control when making a turn towards the bridge, and falls over, severely injuring him. The Broker president gets up on his two feet however, and begins limping his way towards Alderney. The way he limps over the crashed bike is reminiscent of Billy's capture during the Chinatown incident. Johnny notices this as he calls the cops, indicating the position. The cops arrive and takes the Broker president into custody. The man didn't even had the strength to pull out his gun to force a shootout when the cops arrive and knocks his weapon away. He screamed. Johnny watches from a safe distance. It's the second time in too short a time where he sees club leaders being taken away, though this time not only he knows the full extent of what has occurred, but he knows for a certainty that he did what had to be done to protect his chapter.
If Johnny hanged out with the Broker president; things turn to the opposite. If beginning similarly with Johnny climbing to the roof of a warehouse, what ensues is that Johnny deliberately calls the police, in order to engage a suicidal firefight with them. The goal is thus to obtain six wanted stars. Sooner or later the player will end up losing more than half of their health in which case the objective would be updated. If the player loses enough health before having reached a high number of wanted level, Johnny will be forced to seek refuge back in the Broker clubhouse. When Johnny arrives, he barely has the time to explain what is going on that shots are already being fired from the outside. The Broker president approaches Johnny calmly, drinking, and hands him over the key to his bike, telling him to go for it and to never turn back, before offering Johnny a big bottle, and a "thanks", referring to the two men's mutual desire to 'end it all' in a cathartic high as discussed during their beer drinking meeting. The two men nods, and Johnny sets off, drinking a huge gulp of the bottle in the process. If the player had their health reaching a low level after already acquiring a high number of wanted stars, then the Broker chapter will instantly ride to Johnny's rescue, along with their own helicopter arriving again to the rescue where Johnny climbs on and engage in a brief on-rail shooting while ally bikers throw molotovs and grenades all around at grounded police force. Soon enough though Johnny will need to take control of a bike himself, with the Broker president handing a bottle to Johnny, cheering him for the "good times".
In both circumstances the player will have to ride their way back to Alderney while a police annihilator that fires explosive shells give pursuit. The player has to trick the annihilator to land its shot at police squad cars and noose vans instead by consistently shifting paths, dodging around and hiding behind police vehicles, all at high speed chase. Johnny appears to be in his all time high. Eventually Johnny will make his way towards Algonquin where the annihilator will knock Johnny off his bike. Rather than standing down as the surrounding police officers demand, Johnny gets back up on his two feet. To emphasize on the sheer fervor of Johnny's rage in this unique sequence the player can use the assault shotgun with unlimited shells that requires no reloading, similar to the on-rail section of "Shifting Weight", albeit this time on foot. Johnny brings down the annihilator and all the surrounding cops until the street is left empty and quiet. There's a suggestion that somehow Johnny is in fact rather disappointed at this outcome. He begins to walk away.
If Johnny decided to visit Stubbs instead; Johnny reminisces on the fact that Stubbs pointed at Johnny's hypocrisy in not being realistic at his own life, and now with Jim dead, Johnny is forced to admit that the lifestyle he made simply couldn't have ended any other way. At the pier, Johnny calls the cops, and fires a gun shot to hurry them up. When the helicopter arrives at the scene and points the searchlight at Johnny gleamingly, Johnny observes it for a while before slowly raising his hands up. He is surrendering. But shots are fired out and the chopper fled while policemen on the scene are gunned down. The Broker chapter arrived, shocked at what Johnny was attempting to pull. They accuse him in intentionally wanting to get caught, and turn state evidence against all the other bikers. Johnny screams out that it is nothing like that at all, that he had his personal remorse to be dealt with. The Broker president calls out on Johnny's misguided temperament, and begins to recite loudly a list of names, names that are unfamiliar to Johnny. These are the names of the Broker chapter bikers who all fell to their end through Johnny's fault, one way or another. The Broker president accuses Johnny on suddenly acting soft over the death of just one biker he knows well while completely ignoring all the others, hinting at his egotistical personality. And for that, Johnny will have to pay. The bikers grab hold of Johnny while tying him to the hearse and pushes the hearse into the river, dragging Johnny along with it. They couldn't stay and watch however as siren approaches, so they flee. Johnny manages to break himself free however and climbed out of the water, coughing violently and shaking. Johnny decides to follow the Broker president's accusation to the letter; if Johnny is deemed responsible for the death of the majority of the Broker chapter, then Johnny will also be responsible in taking what's left of it out, as at this point, there's no reason to leave things unfinished.
Johnny planned to attack the clubhouse head on by himself, but when he arrives there he sees that the bikers are in fact leaving. Johnny enters the clubhouse and beats up the lone remaining watcher into telling him where have they all gone to. Johnny recognizes the terrified watcher as the helicopter pilot who previously came to their assistance in Star Junction. He says that since they believed they just killed off a chapter president, they might as well find and ruin the rest of the Alderney chapter to avoid any eventual retaliation. Knowing that it'll take too long for him to successfully ride in time to catch up with the Broker bikers, Johnny demanded that the pilot fly him to Alderney right this instant. The pilot now taken hostage is obliged to lead him to the warehouse next door where they store their weaponry and the likes. The pilot says Johnny can take whatever he wants, Johnny yells back that he doesn't need anyone's permission. They board the helicopter and fly off as Johnny continuously threatens to kill the pilot.
On their way across Algonquin and passing by the skyscrapers , the pilot , who wasn't there when Johnny was nearly killed , attempts to reason with Johnny and even ask what had "truly happen" to cause all the Broker chapter so vengeful. Johnny, still shocked that a 'brother' may actually stab another in the back when truly pushed, admits a complete lack of understanding as to why things are the way they are. The pilot remarks that it is just like the last time they met, where everything was "out of control". "You got that part right, my brother" says Johnny, before adding that if he doesn't mind, they should try not to cross paths with one another ever again to avoid more crazy situations. The pilot agrees, though he is unsure as to where will he go from now on. Before Johnny can reply however they spot the Broker bikers, nearly arriving at Alderney. Johnny points a gun with his left hand at the pilot's head while holding another weapon on his right hand, and begins shooting off the bikers as the helicopter arrives on top of them. After having shot a couple off the rest appears to be retreating, which Johnny forces the pilot to give chase once again. The pilot however has been shot when one of the bikers had a lucky shot, causing the helicopter to lose control and crash into the pond at Middle Park. Johnny swims off yet again while dragging the wounded pilot along with him. Now ostensibly exhausted, Johnny collapses on the lawn.
There isn't much time to rest however when the roaring sound of the motorcycles approaches, but Johnny is simply too weak to get up and fight. The biker president approaches, surprised that Johnny bothered saving the pilot's life. But this one act simply can't replace everything that has gone by, and prepares to execute Johnny. The pilot shoots and kills the Broker president. Johnny is flabbergasted. "How could you?" he asked. "Simple. He ain't my brother" says the pilot, before continuing that although he has ties with the Broker chapter, he works primarily for Thomas Stubbs, pointing out that Stubbs always had an hard-on for the services provided by the Lost. Johnny shakes his head, murmurs Dave Grossman's name, and realizes that if Stubbs had contacts with the Alderney chapter, he obviously would also have one with the Broker chapter. Johnny also suggest if it wasn't in fact Stubbs who called in the pilot to save the Lost back when they were pinned down in Star Junction, but the pilot won't say. Still, Johnny doesn't quite understand why the pilot would shoot the Broker president and saving his life. The pilot however asks Johnny a service first. Johnny understands and helps him get on the Broker president's bike. Remaining Broker bikers passes by at this point. They glance at Johnny and Johnny glances them back. The bikers takes a look at one another and agrees that it's not worth it and leaves. Johnny prepares to take the pilot to a hospital, but the man asks to be taken to the airport instead, saying that he plans on skipping town now that there's nothing left here. Johnny asks that there is still a possibility that the Broker chapter isn't entirely finished, and why wouldn't the pilot try to take it for himself instead. The pilot says that the Broker chapter was finished ever since the diamond heist, and that their leader, so out of touch with reality, began allowing just about anybody in to join the club and refill the numbers. Johnny doesn't believe that people on the street would so easily accept to be part of a biker club. The pilot laughs at how naïve Johnny can be, that deep down everybody in this city would just love to have a gun in hand and give the finger whenever they can. "Maybe", Johnny says, "but that don't make it right", that the brotherhood is for people that can bond with each other and only with each other, not just a safe haven for those who want to be 'weekend soldiers'. The pilot argues that Johnny's viewpoint too is out of touch, that at best they're just hitmen, and better to actually work for the government than to claim to be one's own army. Johnny says that they'll have to respectfully disagree, but nonetheless comment how he'll vote for congressman Stubbs for sure now. The pilot says he wouldn't care anyway, since he is leaving town. Johnny asks wouldn't he be afraid that Stubbs won't allow him, in fear of blackmail. The pilot laughs out the idea of Stubbs blackmailing his hitmen and that at best, he'll just be disappointed when someone refuses to work for him again, but nothing else. Johnny says he'll remember that, which he does when he finally rejects Stubbs' offer after the endgame.
Arriving at the airport, Johnny asks where does he plan to go, the pilot suggests "somewhere a bit like Vietnam, but without the shades of hypocrisy". The pilot leaves, Johnny looks at the airport, remembering his first assignment from Stubbs where he was tasked to assassinate his uncle and disguising it as a terrorist attack. Now, Johnny completes the circle by accompanying one of Stubbs' agents safely out of Liberty.
No matter which of the version the player ends up playing out, two consequences remains the same: first, the Broker chapter ceases to exist, making the Alderney chapter the sole presence of the Lost in Liberty, which gives its ending even more poignancy, and avoids the question as to why Johnny doesn't think of joining up with them instead. Secondly, in that the player is locked out of Alderney at this point, as the events that occurred during whichever variation of this mission has provoked a city wide lockdown, where Liberty City and the state of Alderney has their bridges closed. If the player attempts to go through they'll instantly receive six wanted stars. This isn't too much of a bother however, as aside from not being able to hang out with friends, the player's next mission lies in the accessible Algonquin, which is also why three of the possible four variations of this mission all ends up in Algonquin, and two of those ends by leaving the player on foot, as the player's next destination is relatively close by; the Jouster, Stubbs' gentleman club.
Inspirations for the scenes at the pier in the night, with the police searchlight aiming directly at Johnny, comes directly from these dramatic official screenshots, which, although intended to describe an atmosphere that can be had in Lost and Damned, also seems to beckon to be used in actual dramatic sequences.
Purposes for each of the variation are different as they are intended to succeed from the character advices Johnny receives: with Jim, Johnny gains hope that not only his friend may have survived, but that there may be a possibility to 'end' ties to the chapter whenever the opportunity arises, which Johnny will fully take during the Lost and Damned's ending.
The gameplay itself is low-key, and serves more as a cathartic homage to Jim's own mission than anything 'new' to the table, mainly unlike the Angus and Broker president paths.
With the Angus option Johnny faces his biggest test of strength yet, which is a parallel to Angus himself. Johnny felt that the loss of Jim was a sufficient excuse for him to stop fighting his struggle altogether, but loss isn't equal to the end of the line, and that is where Johnny decides to fight back, even if it meant against the raving dreams of another fellow biker as the Broker president exemplify. The idea that Johnny willingly calls for the Broker president's arrest marks also his catharsis from the Chinatown incident with Billy, as he can now put all sense of doubts into rest with the replacement of this new and actual event. Whereas he was once upon falsely accused of betraying another brother, this time it only seemed fair.
The gameplay is a mixture of several different modes, with on foot running, evading wanted stars, road rash and accurate shooting, all pointing out to the quickness and rawness of the biker figure as Johnny believes in, down to the arrest of the Broker president. All contributed to Johnny's evade from death's temptation and faces rebirth, if but a short rebirth nonetheless.
The Broker president option is that of the willing suicidal envy of the "giving the man the finger" mentality in its extreme, the result leaves Johnny bitter disappointment, as even at the end, he can't be too sure as to what he has done has any significant meaning, and that unlike Jim, he remains pretty much alive. It is not known what happens to the Broker president either, as he could have very well survived and faces the same grim look Johnny has: the sense of being lost is constantly present all around them, and they feel damned about it.
The gameplay focuses on this by making the player into feeling a gift of being invincible, but once that comes to and end, once it gets out of the system, there's nothing more to savor about it.
Finally the Stubbs route also features low-key gameplay in favor of more dialogues and character expositions, because this is the same result one gets from Stubbs himself, where the dialogues and character exposition shines highest, but ultimately, also proves to be partially uneventful. Johnny intended to surrender, but is dragged back down, figuratively and literally, back to where and who he was, an angry and shouting killer, but also with a soft heart dominated by a hungry conscience and a touch for lasting friendship as demonstrated with the pilot's exchange. This mirrors Stubbs' interaction with Johnny, no matter how much Stubbs attempts to give Johnny a radical view on things, he also inadvertently encourages Johnny to continue doing what he does best; acts of violence. Which also shows that when Johnny declines Stubbs offer at the end game, Johnny is in fact making his first step to 'move on'. The importance of the exchange with the pilot regarding Stubbs' interest in both chapters of the Lost is to add further incentive to justify why would Stubbs even bother to give assistance to the Lost in the final mission when he has nothing to actually gain from it, aside of course from desires to continue employ the bikers to clean up more 'dirty laundries', but at least there's now a layer of doubt and multifacetedness to it.
2- And finally, the last new mission, continuing immediately after the previous one and preceding the final mission with the daunting jail break. As stated, whichever variation of the previous mission the player partakes in, Johnny will notice that he is cut off from Alderney, and with the Broker chapter out of function, Johnny's only other contact in Liberty who can offer help in any substantial way, is naturally Stubbs. When Johnny arrives however he is only greeted by the maître d' of the gentleman's club, Leavis. Leavis says that Stubbs isn't here at the moment and didn't gave any indication as to when he might return, prompting Johnny to appear particularly bothered. Leavis notes this as well as the fact that Johnny looks considerably weary, as well as having his clothes and feet wet if the player played through the Jim or Stubbs option in the previous mission, or strong sense of smoke and burn if played through the Broker president option, or perhaps a look on the face that appears like he had seen a ghost if taken the Angus option. Leavis will make various comment during the level such as these, further enticing players to seek for replays. In any case, Leavis will offer Johnny a momentary stay in the club, much to Johnny's amazement. Considering the events of the night he just had, Johnny sees no harm in it, also accounting that he doesn't have anywhere else to go at the moment. The level takes the player around the Jouster club, previously only scene in cutscenes. Johnny is allowed to do a large range of activities, from the steam room, massage, the study room, bar, terrace, and generally conversing with the other folks of the membership while classical music fills the scenery. Equipped with an appropriate robe and a cigar after a shower, Johnny is left to mingle about. Johnny keeps a sterile profile while conversing with the other club patrons, and generally lies about his 'preoccupation'. Under the context when the Lost and Damned was released, lines of dialogue pocking fun at the recession may have seem like the most natural inclusion, although in today's case the topic can be changed to fit into more recent notable event. Johnny may head back to the lobby and ask Leavis if Stubbs has returned yet, to which Leavis will say that he will be informed as soon as Stubbs has returned and the he ought not to worry. Johnny and Leavis will also expresses more of their viewpoint to one another, and the more Johnny frequented the other members of the club, the more Leavis will ask Johnny if he finds this "kind of rich people lifestyle" actually not so different than his own personal taste. Johnny will eventually admit that there is something soothing about this place, but then again he had a long day, and his mind is somehow all over the place at the moment so he can't possibly think straight. Eventually Johnny will note that there isn't any point in lingering around here any further and get dressed on his biker outfit again and set off to leave, shocking some of the club members at the lobby who thought Johnny was a "loveable chap" when he was dressed differently back in the study room. Prompting Johnny to be displeased at the politicians for being hypocrites. Leavis and Johnny bid their farewell, Johnny thanks for the brief accommodations while Leavis genuinely thanks Johnny for his 'unchanged manners'. Johnny isn't too sure as to what Leavis meant precisely but guessed it surely meant something positive.
Leaving the club Johnny gets a clear view at the Libertonian museum right in front of him, and began wondering about one of the last encounters he had with Jim, which was the passing of the briefcase. Johnny says "Why not" to himself and goes to the alley where the briefcase was last seen.
If the 'Jim option' was taken, Johnny will look around and finds nothing, although further giving him the idea that Jim made it out alive and got away with it all, "surely for the best" he says.
If the 'Angus option' was taken, Johnny will much to his surprise find that the briefcase was actually still stashed there and takes it, making it the only sequence in the game where you actually get to hold the briefcase in your inventory.
If the 'Broker president option' was taken, Johnny will only walk halfway towards the alley and decides that it is in fact best not to even bother going through there, as Jim's death is still a sore subject to him.
If the 'Stubbs option' was taken Johnny will look around at the trash containers and sulk his way through as he plunges his hand around to look for the briefcase, until he stops suddenly with a shocked look on his face, and slowly drags the briefcase out of the trash container. Johnny will look at the briefcase while holding at it in his two hands, even gently wiping away some of the dirt on it. He will then open it and see that the full money count is still in it. Having still a cigar given to him in the gentleman's club, he lit it up, takes a few deep smoke in him, then breathing the smoke away closely. Then finally, he puts the cigar into the briefcase, watching the first couple of bills starting to burn, before closing it, and throwing it violently back into the trash container.
After Johnny finds or doesn't find the briefcase and walks out of the alley, he still has to find a way across the bridge back to Alderney as the lockdown is still in place. He then encounters a few of the gentlemen he met at the club, now slightly tipsy and making their way to their limo. One of them wanted to drag Johnny in along with them having recognized his face, but not noticing his new 'outfit' at first sight. Johnny asks where they were headed, to which they boast they could go wherever they want to. Johnny proposes Alderney, to which the drunken men agrees to 'sail' for it. Johnny acts as their chauffeur and took them to the bridge barricade, where the gentlemen persuaded the cops to let them pass with a long list of unconventional threats; law articles. Arriving at Alderney Johnny decides to keep his bargain of the deal, to give them a tour of the city. Johnny deliberately takes them to the most unimpressive sights of the island, even passing by the alcohol rehabilitation Billy first went at the beginning, all while narrating in a somber tone as to just how he view at things around him. The gentlemen listens and comments on the matter to their best, while still keeping their original upper class attitude, but without the stereotype of it. The tour ends in front of the Lost clubhouse where Johnny invites them all in for a drink. Bumping into Angus, Johnny simply states that he has no mood to quarrel , explain or even justify what he has been doing. Angus expresses concern over Johnny's tired looks, as well as the new 'weekend warriors' coming through, before leaving.
If the 'Angus option' was taken and therefor the only result where Johnny has the briefcase, he gives it to Angus, telling him not to open it just yet. Angus however looks at the quality of the briefcase' material and understood what it is. As he looks up to Johnny, Johnny tells Angus that "you'll now what to do with it best". Johnny then goes back to the clubhouse, before giving Angus a chance to say something, and left still pausing at the door step, and that is the last to be seen with the money briefcase.
Johnny serves the men their drinks for the road, and after having one himself, he leaves them as they sing, and goes up the stairs to the Lost memorial wall. With the clubhouse now empty, devoid of the arm wrestling crowd, the card players, the barman at the entrance, cage pole dancer, or even the idling members who were sitting stoned on the couches, the only place the clubhouse was at its fullest, is this mural.
The scene ends as gentlemen below can be heard finishing their drink and leaving back to Algonquin while singing with British accents the song "It's a long way to Tipperary", while Johnny placing Jim's portrait on the final empty spot on the wall, and takes a few steps back to see the wall at its full length.
The purpose of the scene, as well as the mission before it, is to give pause and reflection between the death of Jim and the plan to storm through the Alderney penitentiary to find and kill Billy. This was a transition in the game that I thought to be a steep too 'hurry'. Although it can makes sense for Johnny to be immediately willing to pull a suicidal stunt to kill Billy to prevent him from turning state evidence against Johnny and Angus, it just seems like a sudden 'bang' that signals the end of the tale, but a tale that just happens to be so suddenly propelled to its end just as Johnny learns that his best friend Jim had died. I don't necessarily disagree with the idea, but I believe that with these couple of additional missions it can enhance Johnny's state of mind, as to avoid us having to 'guess' what's going on in his mind, we can actually feel and see it as we play.
The idea of Johnny giving a 'sightseeing tour' of Alderney came in part from a joke in GTA IV's final mission, when Niko chases Pegorino's goons on the highway, Roman and Jacob will note that they 'don't really know Alderney so well', which prompts Niko angry at the misplaced time for admiring the view. In the case of Johnny, Alderney being his home turf, it was interesting to see what he actually has to say and think about this neighborhood he potentially grew up in, while lecturing to the Algonquin 'gentlemen' who came from the far end opposite of social evolution.
Meanwhile the idea that Johnny returns to the Jousters in the first place was also due to a small caprice of mine to have Johnny converse with Leavis for a third time. Leavis' interactions with Johnny during the two Stubbs assignment in the beginning of the game were part of my favorite moments in the whole story; it's a series of exchange that our protagonist has with a person that is to put it mildly, a 'nobody' in Johnny's personal life, and yet he says a lot about what he thinks of his social status to this artificially well-mannered doorman/butler/maître d'. And the guy responds in a incredibly satisfying karmic way when he retorts Johnny's viewpoint by asking him if there is truly something worthwhile in living a life that centers around nothing but to fulfill an urge of disliking conformity. I just find it disappointing that the two simply didn't had a 'third encounter', and I thought that one more time after Johnny becomes leader of his gang and having driven it to the ground, would make for a nice opportunity to have a conclusion discourse between the two. Wherein despite all he has gone through Johnny still rejects the higher class that he can't necessarily fit in -even if it is suggested that he has a side to him that 'may' actually suit him well- and Leavis applauds of Johnny's decision to at least stick by his ideals, even if they are ragged and somber, it's what Johnny and the bikers always uphold to be; that one percent of self inflicted outcasts.
The four different variation as to what ends up of the briefcase just seemed like an obligatory inclusion, but without entirely changing the grit to the game's ending; Johnny therefor either doesn't find the briefcase, giving him hope that Jim made it ok, or doesn't attempt to locate it out of poor taste and downer mood to go where supposedly Jim was last seen , or finds it but gets rid of it as he got tired of the greed this money procured not least of which due to a succeeding encounter he just had within the Jouster club , or finally , he finds it , but doesn't keep it to himself , rather giving it all to Angus , the sole member of the Lost Johnny felt to be the most deserving ... as well as potentially be a fan favorite outcome, I don't know.
Finally, with the scene ending in a now empty clubhouse where life is all but embodied on a memorial wall, it gives bigger incentive for Johnny to carry out his final mission and taking such a big risk in leading a suicide charge, because at this point already, his only responsibility as leader to be had is to himself, Angus, Terry and Clay. It's finally a personal matter, in a way, as he already lost all his kingdom. This further clarifies and updates a current in-game error whereupon the clubhouse never loses its occupant no matter how far the player progresses through the story, and always ends up empty when Stubbs makes his visit, before finally trashed during the ending, even though one may just have to ask where did all the Lost went during the scene where the clubhouse was trashed, and if they were there to defend the place albeit unsuccessfully , then where are their bodies left? I thought that it had to be made clear at first that the clubhouse was already empty at this point, and when the mausoleum was being burned down it's only since it was already in an abandoned state.
The song "It's a long way to tipperary" is chosen for its lyrics, wherein it suggest of reaching out to a far away place , but that it is worth going "as my heart's right there".
The Jouster club members sings the song as they are on their back to Algonquin where they resides and thrives, but it also serves as a resounding bittersweet moment for Johnny as there is 'none' of this place for him to go to, except the one here from which he stands but without the great majority of his family, now having all gone elsewhere, even farther away, in death.
Finally, as the final scene depicted in my Extended edition, from its meta standpoint it simply recalls at the unrealistic odds that this would ever take place in a actual 'real' world rendition, as well as hinting that any suggestive plans, ideas, pleas, or wishes we may have for Johnny, the Lost, or various substantial topic all around, it would rarely if ever go beyond as a mere 'idea' and 'suggestion', something that'll linger in our minds, and only that far.
As a bonus, the player gets to unlock an additional costume, the Jouster's membership robe. It looks odd and misplaced with Johnny, which is in fact a deliberate point regarding the often demand of having 'more costumes' to use for Johnny; frankly, the only clothing that ever looked good on him Is his black leather jacket with the huge Lost MC logo imprinted on it, almost like a stamp or mark of doomed servitude. It's also by the end of the game, the only thing he has left, the clothes on his shoulder.
To sum it all up , when applied to the actual game , here's how the extended version would do :
Spaces in between means player have a choice as to tackle which missions first, hyphens in between lines means the above chapters have to completed as whole in order to proceed.
Billy ----Clean & Serene
Billy ----Angels in America
NEW Billy ----Rhapsody Ride
NEW Johnny ----Knocking Wannabes
Jim ----Liberty City Choppers
Jim ----Bad Cop Drop
Billy ----It's War
NEW Terry ----Meth Lab
NEW Broker Chapter ----Investigating Jason
Elizabeta ----Buyer's market
NEW Billy ----Industrial Carnage
NEW Johnny ----Dreaming of good old days
Ashley ----Coming Down
Stubbs ----Off Route
NEW Billy ----Disguising as the Enemy
NEW Billy ----Bar Brawl
NEW Johnny ----Beach out with the brothers
Billy ----This S's Cursed
Jim ----Hit the Pipe
Brian ----End of chapter
NEW Broker Chapter ----Clubhouse Fire
Brian ----Bad Standing
NEW Johnny ----Intermission Conversation
NEW Brian ----Civil war consequences
Elizabeta ----Heavy Toll
Elizabeta ----Martha Full of Grace
Elizabeta ----Shifting Weight
Ashley ----Roman's Holiday
NEW Johnny ----Settling Friendship
NEW Terry ----Tow Truck Madness
NEW Johnny ----AoD strikes Hospital
NEW Johnny ----Final AoD Highway Chase
Ray ----Diamonds in the Rough
Ray ----Collector's Item
Ray ----Was it worth it?
NEW Johnny ----Brothers for life...
NEW Johnny ----Lost forever...
Stubbs ----Get Lost
And again to sum up the major idea , this extended edition aimed to target the following plot situations I thought could benefit from this same game without having to rewrite it from the ground up:
- Billy's war with the Angels of Death culminating in Johnny's open disobedience, which serves as an important justification for Billy to betray his otherwise obedient soldier as presented in the actual game ...
- The Broker Chapter , giving it an actual role in the story , showing how Johnny's presidency had brought up turmoil and severe consequences to the gang , and how even its leader isn't the sanest man you could rely on , especially despite his noble dreams he is pushing it to the state of unreasonable ethic, as some sort of a 'what if' Johnny and Billy were the same person. It also serves as well to better introduce the chapter compared to its otherwise sudden and almost meaningless presence in the actual game , even though it should have carried a significant importance ; Liberty City isn't a big place , and when you have two different chapters from the same outlaw biker gang , it just feels odd that one never got to interact with another , nor does it give as much impact to the ending where Johnny burned down the clubhouse , questions could have easily been raised as to 'well what about that other chapter he could have gone to and call home?' , now on the other hand , you'll know for sure how homeless they all turn out ...
- Brian's Civil War , its effect on crippling the Alderney Lost Chapter and pushing Johnny to resort into difficult dealings and more violent affairs before concluding with Johnny's all-out decimation of the AoDs , all of which that weren't too far out of what Billy's presidency looked like , I thought that a greater emphasis on this point mattered ...
- Additional interactions with the cast, particularly Angus, Ashley, and Leavis ...
- More emphasis on Johnny as a character with an actual mindset and conscience to deal with in the midst of the chaos he is surrounded in , a subject that is at times lacking when it could have benefited to a better understanding or perhaps even sympathy to this otherwise outrageously suicidal hoodlum with pretentious etiquettes ...
- And finally, Johnny's handling in Jim's death, Johnny's goals and social position, and conclusion to the missing briefcase, as you've read through extensively already ...
Well , that's all folks ! ...
Edited by Grievous, 29 September 2013 - 09:20 PM.